EXT-2704 FIXED added custom inventory folder icons

Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/488/

--HG--
branch : product-engine
meow-7.2.2
Igor Borovkov 2010-06-02 13:59:07 +03:00
parent a543a1276e
commit ec6be24ed5
8 changed files with 31 additions and 4 deletions

View File

@ -2333,10 +2333,20 @@ LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type, BOOL is
else
return LLUI::getUIImage("Inv_FolderClosed_Link");
}
if (preferred_type == LLFolderType::FT_OUTFIT)
switch (preferred_type)
{
case LLFolderType::FT_OUTFIT:
return LLUI::getUIImage("Inv_LookFolderClosed");
else
case LLFolderType::FT_LOST_AND_FOUND:
return LLUI::getUIImage("Inv_LostClosed");
case LLFolderType::FT_TRASH:
return LLUI::getUIImage("Inv_TrashClosed");
case LLFolderType::FT_NONE:
return LLUI::getUIImage("Inv_FolderClosed");
default:
return LLUI::getUIImage("Inv_SysClosed");
}
}
LLUIImagePtr LLFolderBridge::getOpenIcon() const
@ -2350,10 +2360,21 @@ LLUIImagePtr LLFolderBridge::getOpenIcon() const
else
return LLUI::getUIImage("Inv_FolderOpen_Link");
}
if (getPreferredType() == LLFolderType::FT_OUTFIT)
switch (getPreferredType())
{
case LLFolderType::FT_OUTFIT:
return LLUI::getUIImage("Inv_LookFolderOpen");
else
case LLFolderType::FT_LOST_AND_FOUND:
return LLUI::getUIImage("Inv_LostOpen");
case LLFolderType::FT_TRASH:
return LLUI::getUIImage("Inv_TrashOpen");
case LLFolderType::FT_NONE:
return LLUI::getUIImage("Inv_FolderOpen");
default:
return LLUI::getUIImage("Inv_SysOpen");
}
}
BOOL LLFolderBridge::renameItem(const std::string& new_name)

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@ -203,6 +203,8 @@ with the same filename but different name
<texture name="Inv_Jacket" file_name="icons/Inv_Jacket.png" preload="false" />
<texture name="Inv_LookFolderOpen" file_name="icons/Inv_LookFolderOpen.png" preload="false" />
<texture name="Inv_LookFolderClosed" file_name="icons/Inv_LookFolderClosed.png" preload="false" />
<texture name="Inv_LostClosed" file_name="icons/Inv_LostClosed.png" preload="false" />
<texture name="Inv_LostOpen" file_name="icons/Inv_LostOpen.png" preload="false" />
<texture name="Inv_Landmark" file_name="icons/Inv_Landmark.png" preload="false" />
<texture name="Inv_Notecard" file_name="icons/Inv_Notecard.png" preload="false" />
<texture name="Inv_Object" file_name="icons/Inv_Object.png" preload="false" />
@ -216,8 +218,12 @@ with the same filename but different name
<texture name="Inv_Snapshot" file_name="icons/Inv_Snapshot.png" preload="false" />
<texture name="Inv_Socks" file_name="icons/Inv_Socks.png" preload="false" />
<texture name="Inv_Sound" file_name="icons/Inv_Sound.png" preload="false" />
<texture name="Inv_SysClosed" file_name="icons/Inv_SysClosed.png" preload="false" />
<texture name="Inv_SysOpen" file_name="icons/Inv_SysOpen.png" preload="false" />
<texture name="Inv_Tattoo" file_name="icons/Inv_Tattoo.png" preload="false" />
<texture name="Inv_Texture" file_name="icons/Inv_Texture.png" preload="false" />
<texture name="Inv_TrashClosed" file_name="icons/Inv_TrashClosed.png" preload="false" />
<texture name="Inv_TrashOpen" file_name="icons/Inv_TrashOpen.png" preload="false" />
<texture name="Inv_Underpants" file_name="icons/Inv_Underpants.png" preload="false" />
<texture name="Inv_Undershirt" file_name="icons/Inv_Undershirt.png" preload="false" />