Merge downstream code from viewer-bear
commit
ecf211a5dc
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@ -468,3 +468,4 @@ bf6d453046011a11de2643fac610cc5258650f82 3.6.5-release
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ae457ece77001767ae9613148c495e7b98cc0f4a 3.6.7-release
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d40c66e410741de7e90b1ed6dac28dd8a2d7e1f6 3.6.8-release
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70eda3721d36df3e00730629c42a1304e5bc65b8 3.6.9-release
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5b54b36862ff8bc3b6935673c9d1c1f22ee8d521 3.6.10-release
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@ -122,6 +122,7 @@ void LLWindowCallbacks::handleResize(LLWindow *window, const S32 width, const S3
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void LLWindowCallbacks::handleFocus(LLWindow *window)
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{
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LL_WARNS("COCOA") << "Called handleFocus proto" << LL_ENDL;
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}
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void LLWindowCallbacks::handleFocusLost(LLWindow *window)
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@ -331,7 +331,16 @@ void callMouseExit()
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void callWindowFocus()
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{
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gWindowImplementation->getCallbacks()->handleFocus(gWindowImplementation);
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if ( gWindowImplementation && gWindowImplementation->getCallbacks() )
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{
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gWindowImplementation->getCallbacks()->handleFocus (gWindowImplementation);
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}
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else
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{
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LL_WARNS("COCOA") << "Window Implementation or callbacks not yet initialized." << LL_ENDL;
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}
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}
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void callWindowUnfocus()
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@ -1 +1 @@
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3.6.10
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3.6.11
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@ -9861,7 +9861,7 @@
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<key>RenderUseVAO</key>
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<map>
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<key>Comment</key>
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<string>[EXPERIMENTAL] Use GL Vertex Array Objects</string>
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<string>[EXPERIMENTAL] Use GL Vertex Array Objects.</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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@ -40,6 +40,11 @@
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[super dealloc];
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}
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- (void) applicationWillFinishLaunching:(NSNotification *)notification
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{
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[[NSAppleEventManager sharedAppleEventManager] setEventHandler:self andSelector:@selector(handleGetURLEvent:withReplyEvent:) forEventClass:kInternetEventClass andEventID:kAEGetURL];
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}
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- (void) applicationDidFinishLaunching:(NSNotification *)notification
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{
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frameTimer = nil;
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@ -55,7 +60,7 @@
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[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(languageUpdated) name:@"NSTextInputContextKeyboardSelectionDidChangeNotification" object:nil];
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[[NSAppleEventManager sharedAppleEventManager] setEventHandler:self andSelector:@selector(handleGetURLEvent:withReplyEvent:) forEventClass:kInternetEventClass andEventID:kAEGetURL];
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// [[NSAppleEventManager sharedAppleEventManager] setEventHandler:self andSelector:@selector(handleGetURLEvent:withReplyEvent:) forEventClass:kInternetEventClass andEventID:kAEGetURL];
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}
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- (void) handleGetURLEvent:(NSAppleEventDescriptor *)event withReplyEvent:(NSAppleEventDescriptor *)replyEvent {
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@ -37,8 +37,6 @@
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#include "llviewershadermgr.h"
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#include "llrender.h"
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#define GE_FORCE_WORKAROUND LL_DARWIN
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static LLGLSLShader* simple_shader = NULL;
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static LLGLSLShader* fullbright_shader = NULL;
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@ -660,14 +658,6 @@ void LLDrawPoolFullbrightAlphaMask::beginPostDeferredPass(S32 pass)
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}
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else
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{
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// Work-around until we can figure out why the right shader causes
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// the GeForce driver to go tango uniform on OS X 10.6.8 only
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//
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#if GE_FORCE_WORKAROUND
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gObjectFullbrightAlphaMaskProgram.bind();
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gObjectFullbrightAlphaMaskProgram.uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f);
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#else
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if (LLPipeline::sUnderWaterRender)
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{
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gDeferredFullbrightAlphaMaskWaterProgram.bind();
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@ -678,9 +668,7 @@ void LLDrawPoolFullbrightAlphaMask::beginPostDeferredPass(S32 pass)
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gDeferredFullbrightAlphaMaskProgram.bind();
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gDeferredFullbrightAlphaMaskProgram.uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f);
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}
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#endif
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}
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}
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void LLDrawPoolFullbrightAlphaMask::renderPostDeferred(S32 pass)
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@ -699,13 +687,6 @@ void LLDrawPoolFullbrightAlphaMask::endPostDeferredPass(S32 pass)
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}
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else
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{
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// Work-around until we can figure out why the right shader causes
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// the GeForce driver to go tango uniform on OS X 10.6.8 only
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//
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#if GE_FORCE_WORKAROUND
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gObjectFullbrightAlphaMaskProgram.unbind();
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#else
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if (LLPipeline::sUnderWaterRender)
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{
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gDeferredFullbrightAlphaMaskWaterProgram.unbind();
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@ -714,8 +695,6 @@ void LLDrawPoolFullbrightAlphaMask::endPostDeferredPass(S32 pass)
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{
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gDeferredFullbrightAlphaMaskProgram.unbind();
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}
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#endif
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}
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LLRenderPass::endRenderPass(pass);
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}
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