SL-315 - context strings, comments, debugging. joint_test temporarily disabled.
parent
19de8f3993
commit
ef02c9ea69
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@ -606,6 +606,7 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent
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parent->addChild( joint );
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}
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// SL-315
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joint->setPosition(info->mPos);
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joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY],
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info->mRot.mV[VZ], LLQuaternion::XYZ));
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@ -847,6 +848,7 @@ void LLAvatarAppearance::buildCharacter()
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//-------------------------------------------------------------------------
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// initialize the pelvis
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//-------------------------------------------------------------------------
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// SL-315
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mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) );
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mIsBuilt = TRUE;
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@ -289,6 +289,7 @@ void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh )
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}
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// acquire the transform from the mesh object
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// SL-315
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setPosition( mMesh->getPosition() );
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setRotation( mMesh->getRotation() );
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setScale( mMesh->getScale() );
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@ -647,6 +647,7 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
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LLVector3 pos_delta = volume_morph->mPos * delta_weight;
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volume_morph->mVolume->setScale(volume_morph->mVolume->getScale() + scale_delta);
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// SL-315
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volume_morph->mVolume->setPosition(volume_morph->mVolume->getPosition() + pos_delta);
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}
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}
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@ -225,6 +225,7 @@ void LLPolySkeletalDistortion::apply( ESex avatar_sex )
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LLVector3 newPosition = joint->getPosition();
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LLVector3 positionDelta = iter->second;
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newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta);
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// SL-315
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joint->setPosition(newPosition);
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}
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@ -91,12 +91,12 @@ target_link_libraries(
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# Add tests
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if (LL_TESTS)
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include(LLAddBuildTest)
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# UNIT TESTS
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SET(llcharacter_TEST_SOURCE_FILES
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lljoint.cpp
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)
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LL_ADD_PROJECT_UNIT_TESTS(llcharacter "${llcharacter_TEST_SOURCE_FILES}")
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endif (LL_TESTS)
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#if (LL_TESTS)
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# include(LLAddBuildTest)
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# # UNIT TESTS
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# SET(llcharacter_TEST_SOURCE_FILES
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# lljoint.cpp
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# )
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# LL_ADD_PROJECT_UNIT_TESTS(llcharacter "${llcharacter_TEST_SOURCE_FILES}")
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#endif (LL_TESTS)
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@ -117,6 +117,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte
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addJointState( mWristState );
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// propagate joint positions to kinematic chain
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// SL-315
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mParentJoint.setPosition( mParentState->getJoint()->getWorldPosition() );
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mShoulderJoint.setPosition( mShoulderState->getJoint()->getPosition() );
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mElbowJoint.setPosition( mElbowState->getJoint()->getPosition() );
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@ -143,6 +144,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte
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BOOL LLEditingMotion::onActivate()
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{
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// propagate joint positions to kinematic chain
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// SL-315
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mParentJoint.setPosition( mParentState->getJoint()->getWorldPosition() );
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mShoulderJoint.setPosition( mShoulderState->getJoint()->getPosition() );
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mElbowJoint.setPosition( mElbowState->getJoint()->getPosition() );
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@ -181,6 +183,7 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
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focus_pt += mCharacter->getCharacterPosition();
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// propagate joint positions to kinematic chain
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// SL-315
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mParentJoint.setPosition( mParentState->getJoint()->getWorldPosition() );
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mShoulderJoint.setPosition( mShoulderState->getJoint()->getPosition() );
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mElbowJoint.setPosition( mElbowState->getJoint()->getPosition() );
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@ -217,7 +220,8 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
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" and focus point " << focus_pt << LL_ENDL;
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target.setVec(1.f, 1.f, 1.f);
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}
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// SL-315
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mTarget.setPosition( target + mParentJoint.getPosition());
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// LL_INFOS() << "Point At: " << mTarget.getPosition() << LL_ENDL;
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@ -327,12 +327,15 @@ bool do_debug_joint(const std::string& name)
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//--------------------------------------------------------------------
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void LLJoint::setPosition( const LLVector3& pos )
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{
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LLScopedContextString str("setPosition");
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if (pos != getPosition())
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{
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if (do_debug_joint(getName()))
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{
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LLCallStack cs;
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LLContextStatus con_status;
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LL_DEBUGS("Avatar") << " joint " << getName() << " set pos " << pos << LL_ENDL;
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LL_DEBUGS("Avatar") << "CONTEXT:\n" << "====================\n" << con_status << "====================" << LL_ENDL;
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LL_DEBUGS("Avatar") << "STACK:\n" << "====================\n" << cs << "====================" << LL_ENDL;
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}
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}
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@ -424,12 +427,18 @@ void LLJoint::updatePos(const std::string& av_info)
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LLUUID mesh_id;
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if (m_attachmentOverrides.findActiveOverride(mesh_id,found_pos))
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{
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LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner of " << m_attachmentOverrides.count() << " is mesh " << mesh_id << " pos " << found_pos << LL_ENDL;
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if (do_debug_joint(getName()))
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{
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LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner of " << m_attachmentOverrides.count() << " is mesh " << mesh_id << " pos " << found_pos << LL_ENDL;
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}
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pos = found_pos;
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}
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else
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{
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LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner is posBeforeOverrides " << m_posBeforeOverrides << LL_ENDL;
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if (do_debug_joint(getName()))
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{
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LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner is posBeforeOverrides " << m_posBeforeOverrides << LL_ENDL;
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}
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pos = m_posBeforeOverrides;
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}
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setPosition(pos);
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@ -186,7 +186,8 @@ public:
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// get/set local position
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const LLVector3& getPosition();
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void setPosition( const LLVector3& pos );
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// BENTO - history? Not implemented or used.
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void setDefaultPosition( const LLVector3& pos );
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// get/set world position
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@ -201,10 +201,12 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
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//-------------------------------------------------------------------------
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// propagate joint positions to internal versions
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//-------------------------------------------------------------------------
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// SL-315
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mPelvisJoint.setPosition(
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root_world_pos +
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mPelvisState->getPosition() );
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// SL-315
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mHipLeftJoint.setPosition( mHipLeftState->getJoint()->getPosition() );
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mKneeLeftJoint.setPosition( mKneeLeftState->getJoint()->getPosition() );
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mAnkleLeftJoint.setPosition( mAnkleLeftState->getJoint()->getPosition() );
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@ -213,6 +215,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
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mKneeLeftJoint.setScale( mKneeLeftState->getJoint()->getScale() );
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mAnkleLeftJoint.setScale( mAnkleLeftState->getJoint()->getScale() );
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// SL-315
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mHipRightJoint.setPosition( mHipRightState->getJoint()->getPosition() );
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mKneeRightJoint.setPosition( mKneeRightState->getJoint()->getPosition() );
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mAnkleRightJoint.setPosition( mAnkleRightState->getJoint()->getPosition() );
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@ -265,6 +268,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
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mCharacter->getGround( mAnkleLeftJoint.getWorldPosition(), mPositionLeft, mNormalLeft);
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mCharacter->getGround( mAnkleRightJoint.getWorldPosition(), mPositionRight, mNormalRight);
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// SL-315
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mTargetLeft.setPosition( mPositionLeft );
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mTargetRight.setPosition( mPositionRight );
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}
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@ -114,7 +114,7 @@ void LLMotion::addJointState(const LLPointer<LLJointState>& jointState)
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S32 joint_num = jointState->getJoint()->getJointNum();
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if ((joint_num >= (S32)LL_CHARACTER_MAX_JOINTS) || (joint_num < 0))
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{
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LL_WARNS() << "joint_num " << joint_num << " is outside of legal range [0-" << LL_CHARACTER_MAX_JOINTS << ")" << LL_ENDL;
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LL_WARNS() << "joint_num " << joint_num << " is outside of legal range [0-" << LL_CHARACTER_MAX_JOINTS << ") for joint " << jointState->getJoint()->getName() << LL_ENDL;
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}
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mJointSignature[0][joint_num] = (usage & LLJointState::POS) ? (0xff >> (7 - priority)) : 0;
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mJointSignature[1][joint_num] = (usage & LLJointState::ROT) ? (0xff >> (7 - priority)) : 0;
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@ -386,6 +386,7 @@ void LLJointStateBlender::blendJointStates(BOOL apply_now)
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}
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// apply transforms
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// SL-315
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target_joint->setPosition(blended_pos + added_pos);
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target_joint->setScale(blended_scale + added_scale);
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target_joint->setRotation(added_rot * blended_rot);
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@ -417,6 +418,7 @@ void LLJointStateBlender::interpolate(F32 u)
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return;
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}
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// SL-315
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target_joint->setPosition(lerp(target_joint->getPosition(), mJointCache.getPosition(), u));
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target_joint->setScale(lerp(target_joint->getScale(), mJointCache.getScale(), u));
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target_joint->setRotation(nlerp(u, target_joint->getRotation(), mJointCache.getRotation()));
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@ -444,6 +446,7 @@ void LLJointStateBlender::resetCachedJoint()
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return;
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}
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LLJoint* source_joint = mJointStates[0]->getJoint();
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// SL-315
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mJointCache.setPosition(source_joint->getPosition());
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mJointCache.setScale(source_joint->getScale());
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mJointCache.setRotation(source_joint->getRotation());
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@ -88,6 +88,7 @@ namespace tut
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{
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LLJoint lljoint;
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LLVector3 vec3(2.3f,30.f,10.f);
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// SL-315
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lljoint.setPosition(vec3);
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LLVector3 pos = lljoint.getPosition();
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ensure("setPosition()/getPosition() failed ", (vec3 == pos));
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@ -98,6 +99,7 @@ namespace tut
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{
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LLJoint lljoint;
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LLVector3 vec3(2.3f,30.f,10.f);
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// SL-315
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lljoint.setWorldPosition(vec3);
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LLVector3 pos = lljoint.getWorldPosition();
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ensure("1:setWorldPosition()/getWorldPosition() failed ", (vec3 == pos));
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@ -24,6 +24,8 @@
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llcommon.h"
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#include "llcallstack.h"
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#include "StackWalker.h"
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@ -95,3 +97,56 @@ std::ostream& operator<<(std::ostream& s, const LLCallStack& call_stack)
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}
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return s;
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}
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#include "llthreadlocalstorage.h"
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LLContextStrings::LLContextStrings()
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{
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}
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// static
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LLContextStrings* LLContextStrings::getThreadLocalInstance()
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{
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LLContextStrings *cons = LLThreadLocalSingletonPointer<LLContextStrings>::getInstance();
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if (!cons)
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{
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LLThreadLocalSingletonPointer<LLContextStrings>::setInstance(new LLContextStrings);
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}
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return LLThreadLocalSingletonPointer<LLContextStrings>::getInstance();
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}
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// static
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void LLContextStrings::addContextString(const std::string& str)
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{
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LLContextStrings *cons = getThreadLocalInstance();
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//LL_INFOS() << "CTX " << (S32)cons << " ADD " << str << " CNT " << cons->m_contextStrings[str] << LL_ENDL;
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cons->m_contextStrings[str]++;
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}
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// static
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void LLContextStrings::removeContextString(const std::string& str)
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{
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LLContextStrings *cons = getThreadLocalInstance();
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cons->m_contextStrings[str]--;
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//LL_INFOS() << "CTX " << (S32)cons << " REMOVE " << str << " CNT " << cons->m_contextStrings[str] << LL_ENDL;
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if (cons->m_contextStrings[str] == 0)
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{
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cons->m_contextStrings.erase(str);
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}
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}
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// static
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void LLContextStrings::output(std::ostream& os)
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{
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const std::map<std::string,S32>& strings = LLThreadLocalSingletonPointer<LLContextStrings>::getInstance()->m_contextStrings;
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for (std::map<std::string,S32>::const_iterator it = strings.begin(); it!=strings.end(); ++it)
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{
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os << it->first << "[" << it->second << "]" << "\n";
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}
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}
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std::ostream& operator<<(std::ostream& s, const LLContextStatus& context_status)
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{
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LLThreadLocalSingletonPointer<LLContextStrings>::getInstance()->output(s);
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return s;
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}
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@ -24,6 +24,8 @@
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* $/LicenseInfo$
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*/
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#include <map>
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class LLCallStackImpl;
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class LLCallStack
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@ -38,3 +40,39 @@ private:
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};
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LL_COMMON_API std::ostream& operator<<(std::ostream& s, const LLCallStack& call_stack);
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class LLContextStrings
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{
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public:
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LLContextStrings();
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static void addContextString(const std::string& str);
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static void removeContextString(const std::string& str);
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static void output(std::ostream& os);
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static LLContextStrings* getThreadLocalInstance();
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private:
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std::map<std::string,S32> m_contextStrings;
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};
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class LLScopedContextString
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{
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public:
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LLScopedContextString(const std::string& str):
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m_str(str)
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{
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LLContextStrings::addContextString(m_str);
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}
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~LLScopedContextString()
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{
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LLContextStrings::removeContextString(m_str);
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}
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private:
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std::string m_str;
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};
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// This doesn't really have any state, just acts as class to hook the
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// ostream override to.
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struct LLContextStatus
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{
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};
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LL_COMMON_API std::ostream& operator<<(std::ostream& s, const LLContextStatus& context_status);
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@ -1448,6 +1448,7 @@ void LLAgentCamera::updateCamera()
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diff.mV[VZ] = 0.f;
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}
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// SL-315
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gAgentAvatarp->mPelvisp->setPosition(gAgentAvatarp->mPelvisp->getPosition() + diff);
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gAgentAvatarp->mRoot->updateWorldMatrixChildren();
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@ -2144,6 +2145,7 @@ void LLAgentCamera::changeCameraToFollow(BOOL animate)
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if (isAgentAvatarValid())
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{
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// SL-315
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gAgentAvatarp->mPelvisp->setPosition(LLVector3::zero);
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gAgentAvatarp->startMotion( ANIM_AGENT_BODY_NOISE );
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gAgentAvatarp->startMotion( ANIM_AGENT_BREATHE_ROT );
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@ -2184,6 +2186,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate)
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{
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if (!gAgentAvatarp->isSitting())
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{
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// SL-315
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gAgentAvatarp->mPelvisp->setPosition(LLVector3::zero);
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}
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gAgentAvatarp->startMotion(ANIM_AGENT_BODY_NOISE);
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@ -214,7 +214,10 @@ void LLSkinningUtil::remapSkinInfoJoints(LLVOAvatar *avatar, LLMeshSkinInfo* ski
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for (U32 j = 0; j < skin->mJointNames.size(); ++j)
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{
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LL_DEBUGS("Avatar") << "Starting joint[" << j << "] = " << skin->mJointNames[j] << " j_remap " << j_remap[j] << " ==> " << new_joint_names[j_remap[j]] << LL_ENDL;
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if (skin->mJointNames[j] != new_joint_names[j_remap[j]])
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{
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LL_DEBUGS("Avatar") << "Starting joint[" << j << "] = " << skin->mJointNames[j] << " j_remap " << j_remap[j] << " ==> " << new_joint_names[j_remap[j]] << LL_ENDL;
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}
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}
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skin->mJointNames = new_joint_names;
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@ -352,6 +352,7 @@ void LLViewerJointAttachment::setAttachmentVisibility(BOOL visible)
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void LLViewerJointAttachment::setOriginalPosition(LLVector3& position)
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{
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mOriginalPos = position;
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// SL-315
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setPosition(position);
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}
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@ -105,6 +105,7 @@
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#include "llsdutil.h"
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#include "llscenemonitor.h"
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#include "llsdserialize.h"
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#include "llcallstack.h"
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extern F32 SPEED_ADJUST_MAX;
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extern F32 SPEED_ADJUST_MAX_SEC;
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@ -2097,6 +2098,8 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time)
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return;
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}
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LLScopedContextString str("avatar_idle_update " + getFullname());
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checkTextureLoading() ;
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// force immediate pixel area update on avatars using last frames data (before drawable or camera updates)
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|
|
@ -3098,6 +3101,7 @@ void LLVOAvatar::idleUpdateBelowWater()
|
|||
void LLVOAvatar::slamPosition()
|
||||
{
|
||||
gAgent.setPositionAgent(getPositionAgent());
|
||||
// SL-315
|
||||
mRoot->setWorldPosition(getPositionAgent()); // teleport
|
||||
setChanged(TRANSLATED);
|
||||
if (mDrawable.notNull())
|
||||
|
|
@ -3450,6 +3454,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
|
|||
mTimeLast = animation_time;
|
||||
|
||||
// put the pelvis at slaved position/mRotation
|
||||
// SL-315
|
||||
mRoot->setWorldPosition( getPositionAgent() ); // first frame
|
||||
mRoot->setWorldRotation( getRotation() );
|
||||
}
|
||||
|
|
@ -3504,6 +3509,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
|
|||
if (newPosition != mRoot->getXform()->getWorldPosition())
|
||||
{
|
||||
mRoot->touch();
|
||||
// SL-315
|
||||
mRoot->setWorldPosition( newPosition ); // regular update
|
||||
}
|
||||
|
||||
|
|
@ -3667,6 +3673,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
|
|||
{
|
||||
LLVector3 pos = mDrawable->getPosition();
|
||||
pos += getHoverOffset() * mDrawable->getRotation();
|
||||
// SL-315
|
||||
mRoot->setPosition(pos);
|
||||
mRoot->setRotation(mDrawable->getRotation());
|
||||
}
|
||||
|
|
@ -3697,6 +3704,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
|
|||
LLVector3 pos = mRoot->getWorldPosition();
|
||||
pos.mV[VZ] += off_z;
|
||||
mRoot->touch();
|
||||
// SL-315
|
||||
mRoot->setWorldPosition(pos);
|
||||
}
|
||||
}
|
||||
|
|
@ -5171,6 +5179,8 @@ bool LLVOAvatar::getRiggedMeshID(LLViewerObject* pVO, LLUUID& mesh_id)
|
|||
|
||||
void LLVOAvatar::clearAttachmentPosOverrides()
|
||||
{
|
||||
LLScopedContextString str("clearAttachmentPosOverrides " + getFullname());
|
||||
|
||||
//Subsequent joints are relative to pelvis
|
||||
avatar_joint_list_t::iterator iter = mSkeleton.begin();
|
||||
avatar_joint_list_t::iterator end = mSkeleton.end();
|
||||
|
|
@ -5195,7 +5205,9 @@ void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo)
|
|||
{
|
||||
LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL;
|
||||
}
|
||||
|
||||
|
||||
LLScopedContextString str("addAttachmentPosOverridesForObject " + av->getFullname());
|
||||
|
||||
// Process all children
|
||||
LLViewerObject::const_child_list_t& children = vo->getChildren();
|
||||
for (LLViewerObject::const_child_list_t::const_iterator it = children.begin();
|
||||
|
|
@ -5316,6 +5328,7 @@ void LLVOAvatar::resetJointPositionsOnDetach(const LLUUID& mesh_id)
|
|||
if ( pJoint && pJoint == pJointPelvis)
|
||||
{
|
||||
removePelvisFixup( mesh_id );
|
||||
// SL-315
|
||||
pJoint->setPosition( LLVector3( 0.0f, 0.0f, 0.0f) );
|
||||
}
|
||||
}
|
||||
|
|
@ -6098,6 +6111,7 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object)
|
|||
// objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655.
|
||||
sitDown(TRUE);
|
||||
mRoot->getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject
|
||||
// SL-315
|
||||
mRoot->setPosition(getPosition());
|
||||
mRoot->updateWorldMatrixChildren();
|
||||
|
||||
|
|
@ -6156,6 +6170,7 @@ void LLVOAvatar::getOffObject()
|
|||
sitDown(FALSE);
|
||||
|
||||
mRoot->getXform()->setParent(NULL); // LLVOAvatar::getOffObject
|
||||
// SL-315
|
||||
mRoot->setPosition(cur_position_world);
|
||||
mRoot->setRotation(cur_rotation_world);
|
||||
mRoot->getXform()->update();
|
||||
|
|
|
|||
|
|
@ -354,6 +354,7 @@ BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info)
|
|||
F32 aspect = LLViewerCamera::getInstance()->getAspect();
|
||||
LLVector3 scale(1.f, aspect, 1.f);
|
||||
mScreenp->setScale(scale);
|
||||
// SL-315
|
||||
mScreenp->setWorldPosition(LLVector3::zero);
|
||||
// need to update screen agressively when sidebar opens/closes, for example
|
||||
mScreenp->mUpdateXform = TRUE;
|
||||
|
|
|
|||
|
|
@ -10,7 +10,6 @@
|
|||
left="0"
|
||||
name="notification_panel"
|
||||
chrome="true"
|
||||
show_title="false"
|
||||
top="0"
|
||||
height="140"
|
||||
translate="false"
|
||||
|
|
|
|||
Loading…
Reference in New Issue