Put up notifications to the user when things go terribly terribly wrong.
parent
6a1f7955ac
commit
ef09ef2b09
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@ -357,7 +357,7 @@ void LLFloaterEditExtDayCycle::onAddTrack()
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LLSettingsBase::ptr_t setting;
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if ((mEditDay->getSettingsNearKeyframe(frame, mCurrentTrack, FRAME_SLOP_FACTOR)).second)
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{
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LL_WARNS("SETTINGS") << "Attempt to add new frame too close to existing frame." << LL_ENDL;
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LL_WARNS("ENVIRONMENT") << "Attempt to add new frame too close to existing frame." << LL_ENDL;
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return;
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}
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@ -588,7 +588,7 @@ void LLFloaterEditExtDayCycle::selectFrame(F32 frame, F32 slop_factor)
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mTimeSlider->setCurSliderValue(frame);
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// block or update tabs according to new selection
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updateTabs();
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LLEnvironment::instance().updateEnvironment();
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// LLEnvironment::instance().updateEnvironment();
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}
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void LLFloaterEditExtDayCycle::clearTabs()
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@ -799,19 +799,22 @@ void LLFloaterEditExtDayCycle::loadInventoryItem(const LLUUID &inventoryId)
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{
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if (inventoryId.isNull())
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{
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LL_WARNS("SETTINGS") << "Attempt to load NULL inventory ID" << LL_ENDL;
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LL_WARNS("ENVIRONMENT") << "Attempt to load NULL inventory ID" << LL_ENDL;
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mInventoryItem = nullptr;
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mInventoryId.setNull();
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return;
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}
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mInventoryId = inventoryId;
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LL_INFOS("SETTINGS") << "Setting edit inventory item to " << mInventoryId << "." << LL_ENDL;
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LL_INFOS("ENVIRONMENT") << "Setting edit inventory item to " << mInventoryId << "." << LL_ENDL;
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mInventoryItem = gInventory.getItem(mInventoryId);
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if (!mInventoryItem)
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{
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LL_WARNS("SETTINGS") << "Could not find inventory item with Id = " << mInventoryId << LL_ENDL;
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LL_WARNS("ENVIRONMENT") << "Could not find inventory item with Id = " << mInventoryId << LL_ENDL;
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LLNotificationsUtil::add("CantFindInvItem");
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closeFloater();
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mInventoryId.setNull();
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mInventoryItem = nullptr;
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return;
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@ -819,7 +822,11 @@ void LLFloaterEditExtDayCycle::loadInventoryItem(const LLUUID &inventoryId)
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if (mInventoryItem->getAssetUUID().isNull())
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{
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LL_WARNS("SETTINGS") << "Asset ID in inventory item is NULL (" << mInventoryId << ")" << LL_ENDL;
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LL_WARNS("ENVIRONMENT") << "Asset ID in inventory item is NULL (" << mInventoryId << ")" << LL_ENDL;
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LLNotificationsUtil::add("UnableEditItem");
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closeFloater();
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mInventoryId.setNull();
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mInventoryItem = nullptr;
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return;
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@ -834,7 +841,7 @@ void LLFloaterEditExtDayCycle::onAssetLoaded(LLUUID asset_id, LLSettingsBase::pt
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if (!settings || status)
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{
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LLSD args;
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args["DESC"] = (mInventoryItem) ? mInventoryItem->getName() : "Unknown";
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args["NAME"] = (mInventoryItem) ? mInventoryItem->getName() : "Unknown";
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LLNotificationsUtil::add("FailedToFindSettings", args);
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closeFloater();
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return;
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@ -863,7 +870,7 @@ void LLFloaterEditExtDayCycle::loadLiveEnvironment(LLEnvironment::EnvSelection_t
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if (!mEditDay)
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{
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LL_WARNS("SETTINGS") << "Unable to load environment " << env << " building default." << LL_ENDL;
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LL_WARNS("ENVIRONMENT") << "Unable to load environment " << env << " building default." << LL_ENDL;
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mEditDay = LLSettingsVODay::buildDefaultDayCycle();
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}
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@ -1010,11 +1017,14 @@ void LLFloaterEditExtDayCycle::doApplyEnvironment(const std::string &where)
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if (handle)
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parcel = handle->getParcel();
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if (!parcel)
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if (!parcel || (parcel->getLocalID() == INVALID_PARCEL_ID))
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parcel = LLViewerParcelMgr::instance().getAgentParcel();
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if (!parcel)
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if ((!parcel) || (parcel->getLocalID() == INVALID_PARCEL_ID))
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{
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LL_WARNS("ENVIRONMENT") << "Can not identify parcel. Not applying." << LL_ENDL;
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return;
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}
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LLEnvironment::instance().updateParcel(parcel->getLocalID(), mEditDay, -1, -1);
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}
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@ -1032,7 +1042,13 @@ void LLFloaterEditExtDayCycle::doApplyEnvironment(const std::string &where)
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void LLFloaterEditExtDayCycle::onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results)
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{
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LL_WARNS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been created with asset " << asset_id << " results are:" << results << LL_ENDL;
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LL_INFOS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been created with asset " << asset_id << " results are:" << results << LL_ENDL;
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if (inventory_id.isNull() || !results["success"].asBoolean())
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{
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LLNotificationsUtil::add("CantCreateInventory");
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return;
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}
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setFocus(TRUE); // Call back the focus...
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loadInventoryItem(inventory_id);
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@ -1060,7 +1076,9 @@ void LLFloaterEditExtDayCycle::doImportFromDisk()
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LLSettingsDay::ptr_t legacyday = LLEnvironment::createDayCycleFromLegacyPreset(filename);
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if (!legacyday)
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{ // *TODO* Put up error dialog here. Could not create water from filename
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{
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LLSD args(LLSDMap("FILE", filename));
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LLNotificationsUtil::add("WLImportFail", args);
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return;
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}
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@ -1189,7 +1207,7 @@ void LLFloaterEditExtDayCycle::onAssetLoadedForFrame(LLUUID asset_id, LLSettings
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{
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if (!settings || status)
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{
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LL_WARNS("SETTINGS") << "Could not load asset " << asset_id << " into frame. status=" << status << LL_ENDL;
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LL_WARNS("ENVIRONMENT") << "Could not load asset " << asset_id << " into frame. status=" << status << LL_ENDL;
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return;
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}
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@ -202,11 +202,26 @@ void LLFloaterFixedEnvironment::loadInventoryItem(const LLUUID &inventoryId)
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if (!mInventoryItem)
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{
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LL_WARNS("SETTINGS") << "Could not find inventory item with Id = " << mInventoryId << LL_ENDL;
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LLNotificationsUtil::add("CantFindInvItem");
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closeFloater();
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mInventoryId.setNull();
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mInventoryItem = nullptr;
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return;
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}
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if (mInventoryItem->getAssetUUID().isNull())
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{
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LL_WARNS("ENVIRONMENT") << "Asset ID in inventory item is NULL (" << mInventoryId << ")" << LL_ENDL;
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LLNotificationsUtil::add("UnableEditItem");
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closeFloater();
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mInventoryId.setNull();
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mInventoryItem = nullptr;
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return;
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}
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LLSettingsVOBase::getSettingsAsset(mInventoryItem->getAssetUUID(),
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[this](LLUUID asset_id, LLSettingsBase::ptr_t settins, S32 status, LLExtStat) { onAssetLoaded(asset_id, settins, status); });
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}
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@ -216,7 +231,7 @@ void LLFloaterFixedEnvironment::onAssetLoaded(LLUUID asset_id, LLSettingsBase::p
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if (!settings || status)
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{
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LLSD args;
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args["DESC"] = (mInventoryItem) ? mInventoryItem->getName() : "Unknown";
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args["NAME"] = (mInventoryItem) ? mInventoryItem->getName() : "Unknown";
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LLNotificationsUtil::add("FailedToFindSettings", args);
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closeFloater();
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return;
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@ -329,6 +344,12 @@ void LLFloaterFixedEnvironment::onInventoryCreated(LLUUID asset_id, LLUUID inven
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{
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LL_WARNS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been created with asset " << asset_id << " results are:" << results << LL_ENDL;
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if (inventory_id.isNull() || !results["success"].asBoolean())
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{
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LLNotificationsUtil::add("CantCreateInventory");
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return;
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}
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setFocus(TRUE); // Call back the focus...
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loadInventoryItem(inventory_id);
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}
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@ -427,7 +448,9 @@ void LLFloaterFixedEnvironmentWater::doImportFromDisk()
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LLSettingsWater::ptr_t legacywater = LLEnvironment::createWaterFromLegacyPreset(filename);
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if (!legacywater)
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{ // *TODO* Put up error dialog here. Could not create water from filename
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{
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LLSD args(LLSDMap("FILE", filename));
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LLNotificationsUtil::add("WLImportFail", args);
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return;
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}
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@ -504,7 +527,10 @@ void LLFloaterFixedEnvironmentSky::doImportFromDisk()
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LLSettingsSky::ptr_t legacysky = LLEnvironment::createSkyFromLegacyPreset(filename);
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if (!legacysky)
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{ // *TODO* Put up error dialog here. Could not create water from filename
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{
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LLSD args(LLSDMap("FILE", filename));
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LLNotificationsUtil::add("WLImportFail", args);
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return;
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}
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@ -11101,7 +11101,7 @@ Cannot create large prims that intersect other residents. Please re-try when ot
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name="FailedToFindSettings"
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persist="true"
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type="alertmodal">
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Failed to find the settings named [DESC] in database.
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Could not load the settings for [NAME] from the database.
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<tag>fail</tag>
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</notification>
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@ -11131,5 +11131,14 @@ Unable to apply those settings to the environment.
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This Region does not support environmental settings.
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<tag>fail</tag>
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</notification>
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<notification
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icon="notify.tga"
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name="WLImportFail"
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persist="true"
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type="alertmodal">
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Unable to import legacy Windlight settings from [FILE].
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<tag>fail</tag>
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</notification>
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</notifications>
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