Merged in 559-impostor-fixes (pull request #1122)
Fix impostor lighting and rendering after PBR changes to rendering pipelinemaster
commit
ef2eecca27
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@ -41,6 +41,7 @@ uniform sampler2D specularMap;
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VARYING vec2 vary_texcoord0;
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vec3 linear_to_srgb(vec3 c);
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vec2 encode_normal (vec3 n);
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void main()
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{
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@ -56,5 +57,5 @@ void main()
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frag_data[0] = vec4(col.rgb, 0.0);
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frag_data[1] = spec;
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frag_data[2] = norm; // TODO: Should .w be set?
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frag_data[2] = vec4(encode_normal(norm.xyz),0,GBUFFER_FLAG_HAS_ATMOS);
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}
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