SL-17206 Unable to move an avatar after a strong fall on the ground
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@ -1348,9 +1348,10 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
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//SL-17206 hack to alter Female_land loop setting, while current behavior won't be changed serverside
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LLUUID const female_land_anim("ca1baf4d-0a18-5a1f-0330-e4bd1e71f09e");
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if (female_land_anim == asset_id)
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LLUUID const formal_female_land_anim("6a9a173b-61fa-3ad5-01fa-a851cfc5f66a");
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if (female_land_anim == asset_id || formal_female_land_anim == asset_id)
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{
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LL_WARNS() << "Animation(" << female_land_anim << ") won't be looped." << LL_ENDL;
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LL_WARNS() << "Animation(" << asset_id << ") won't be looped." << LL_ENDL;
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mJointMotionList->mLoop = FALSE;
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}
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