SL-15872 fixed more cases where sUseFBO wasn't updated correctly

master
Mnikolenko Productengine 2021-09-01 17:42:22 +03:00
parent 3e3087a135
commit efb50dced0
2 changed files with 22 additions and 5 deletions

View File

@ -608,10 +608,10 @@ static void settings_to_globals()
static void settings_modify()
{
LLRenderTarget::sUseFBO = gSavedSettings.getBOOL("RenderDeferred");
LLPipeline::sRenderTransparentWater = gSavedSettings.getBOOL("RenderTransparentWater");
LLPipeline::sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
LLPipeline::sRenderDeferred = LLPipeline::sRenderTransparentWater && LLPipeline::sRenderBump && gSavedSettings.getBOOL("RenderDeferred");
LLPipeline::sRenderDeferred = LLPipeline::sRenderTransparentWater && LLPipeline::sRenderBump && gSavedSettings.getBOOL("RenderDeferred");
LLRenderTarget::sUseFBO = LLPipeline::sRenderDeferred && gSavedSettings.getBOOL("RenderAvatarVP");
LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4]
gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession;

View File

@ -148,6 +148,17 @@ static bool handleSetShaderChanged(const LLSD& newvalue)
return true;
}
static bool handleAvatarVPChanged(const LLSD& newvalue)
{
LLRenderTarget::sUseFBO = newvalue.asBoolean()
&& gSavedSettings.getBOOL("RenderObjectBump")
&& gSavedSettings.getBOOL("RenderTransparentWater")
&& gSavedSettings.getBOOL("RenderDeferred");
handleSetShaderChanged(LLSD());
return true;
}
static bool handleRenderPerfTestChanged(const LLSD& newvalue)
{
bool status = !newvalue.asBoolean();
@ -187,7 +198,10 @@ static bool handleRenderPerfTestChanged(const LLSD& newvalue)
bool handleRenderTransparentWaterChanged(const LLSD& newvalue)
{
LLRenderTarget::sUseFBO = newvalue.asBoolean() && gSavedSettings.getBOOL("RenderObjectBump") && gSavedSettings.getBOOL("RenderDeferred");
LLRenderTarget::sUseFBO = newvalue.asBoolean()
&& gSavedSettings.getBOOL("RenderObjectBump")
&& gSavedSettings.getBOOL("RenderAvatarVP")
&& gSavedSettings.getBOOL("RenderDeferred");
if (gPipeline.isInit())
{
gPipeline.updateRenderTransparentWater();
@ -440,7 +454,10 @@ static bool handleRenderDeferredChanged(const LLSD& newvalue)
//
static bool handleRenderBumpChanged(const LLSD& newval)
{
LLRenderTarget::sUseFBO = newval.asBoolean() && gSavedSettings.getBOOL("RenderTransparentWater") && gSavedSettings.getBOOL("RenderDeferred");
LLRenderTarget::sUseFBO = newval.asBoolean()
&& gSavedSettings.getBOOL("RenderTransparentWater")
&& gSavedSettings.getBOOL("RenderAvatarVP")
&& gSavedSettings.getBOOL("RenderDeferred");
if (gPipeline.isInit())
{
gPipeline.updateRenderBump();
@ -634,7 +651,7 @@ void settings_setup_listeners()
gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleAvatarVPChanged, _2));
gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleWindowResized, _2));
gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));