Fixes fullscreen mode in Windows 11 24H2
parent
6e6e105f01
commit
efdb86dcbb
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@ -816,6 +816,29 @@ bool LLAppViewerWin32::reportCrashToBugsplat(void* pExcepInfo)
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return false;
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}
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bool LLAppViewerWin32::initWindow()
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{
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// This is a workaround/hotfix for a change in Windows 11 24H2 (and possibly later)
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// Where the window width and height need to correctly reflect an available FullScreen size
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if (gSavedSettings.getBOOL("FullScreen"))
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{
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DEVMODE dev_mode;
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::ZeroMemory(&dev_mode, sizeof(DEVMODE));
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dev_mode.dmSize = sizeof(DEVMODE);
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if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode))
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{
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gSavedSettings.setU32("WindowWidth", dev_mode.dmPelsWidth);
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gSavedSettings.setU32("WindowHeight", dev_mode.dmPelsHeight);
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}
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else
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{
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LL_WARNS("AppInit") << "Unable to set WindowWidth and WindowHeight for FullScreen mode" << LL_ENDL;
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}
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}
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return LLAppViewer::initWindow();
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}
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void LLAppViewerWin32::initLoggingAndGetLastDuration()
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{
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LLAppViewer::initLoggingAndGetLastDuration();
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@ -46,6 +46,7 @@ public:
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bool reportCrashToBugsplat(void* pExcepInfo) override;
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protected:
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bool initWindow() override; // Override to initialize the viewer's window.
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void initLoggingAndGetLastDuration() override; // Override to clean stack_trace info.
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void initConsole() override; // Initialize OS level debugging console.
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bool initHardwareTest() override; // Win32 uses DX9 to test hardware.
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