Fix EOL characters
parent
fddf97c6ba
commit
f111b5b113
|
|
@ -1,209 +1,209 @@
|
|||
/**
|
||||
* @file llstringtable.h
|
||||
* @brief The LLStringTable class provides a _fast_ method for finding
|
||||
* unique copies of strings.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_STRING_TABLE_H
|
||||
#define LL_STRING_TABLE_H
|
||||
|
||||
#include "lldefs.h"
|
||||
#include "llformat.h"
|
||||
#include "llstl.h"
|
||||
#include <list>
|
||||
#include <set>
|
||||
|
||||
#if LL_WINDOWS
|
||||
# if (_MSC_VER >= 1300 && _MSC_VER < 1400)
|
||||
# define STRING_TABLE_HASH_MAP 1
|
||||
# endif
|
||||
#else
|
||||
//# define STRING_TABLE_HASH_MAP 1
|
||||
#endif
|
||||
|
||||
const U32 MAX_STRINGS_LENGTH = 256;
|
||||
|
||||
class LL_COMMON_API LLStringTableEntry
|
||||
{
|
||||
public:
|
||||
LLStringTableEntry(const char *str);
|
||||
~LLStringTableEntry();
|
||||
|
||||
void incCount() { mCount++; }
|
||||
BOOL decCount() { return --mCount; }
|
||||
|
||||
char *mString;
|
||||
S32 mCount;
|
||||
};
|
||||
|
||||
class LL_COMMON_API LLStringTable
|
||||
{
|
||||
public:
|
||||
LLStringTable(int tablesize);
|
||||
~LLStringTable();
|
||||
|
||||
char *checkString(const char *str);
|
||||
char *checkString(const std::string& str);
|
||||
LLStringTableEntry *checkStringEntry(const char *str);
|
||||
LLStringTableEntry *checkStringEntry(const std::string& str);
|
||||
|
||||
char *addString(const char *str);
|
||||
char *addString(const std::string& str);
|
||||
LLStringTableEntry *addStringEntry(const char *str);
|
||||
LLStringTableEntry *addStringEntry(const std::string& str);
|
||||
void removeString(const char *str);
|
||||
|
||||
S32 mMaxEntries;
|
||||
S32 mUniqueEntries;
|
||||
|
||||
#if STRING_TABLE_HASH_MAP
|
||||
#if LL_WINDOWS
|
||||
typedef std::hash_multimap<U32, LLStringTableEntry *> string_hash_t;
|
||||
#else
|
||||
typedef __gnu_cxx::hash_multimap<U32, LLStringTableEntry *> string_hash_t;
|
||||
#endif
|
||||
string_hash_t mStringHash;
|
||||
#else
|
||||
typedef std::list<LLStringTableEntry *> string_list_t;
|
||||
typedef string_list_t * string_list_ptr_t;
|
||||
string_list_ptr_t *mStringList;
|
||||
#endif
|
||||
};
|
||||
|
||||
extern LL_COMMON_API LLStringTable gStringTable;
|
||||
|
||||
//============================================================================
|
||||
|
||||
// This class is designed to be used locally,
|
||||
// e.g. as a member of an LLXmlTree
|
||||
// Strings can be inserted only, then quickly looked up
|
||||
|
||||
typedef const std::string* LLStdStringHandle;
|
||||
|
||||
class LL_COMMON_API LLStdStringTable
|
||||
{
|
||||
public:
|
||||
LLStdStringTable(S32 tablesize = 0)
|
||||
{
|
||||
if (tablesize == 0)
|
||||
{
|
||||
tablesize = 256; // default
|
||||
}
|
||||
// Make sure tablesize is power of 2
|
||||
for (S32 i = 31; i>0; i--)
|
||||
{
|
||||
if (tablesize & (1<<i))
|
||||
{
|
||||
if (tablesize >= (3<<(i-1)))
|
||||
tablesize = (1<<(i+1));
|
||||
else
|
||||
tablesize = (1<<i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
mTableSize = tablesize;
|
||||
mStringList = new string_set_t[tablesize];
|
||||
}
|
||||
~LLStdStringTable()
|
||||
{
|
||||
cleanup();
|
||||
delete[] mStringList;
|
||||
}
|
||||
void cleanup()
|
||||
{
|
||||
// remove strings
|
||||
for (S32 i = 0; i<mTableSize; i++)
|
||||
{
|
||||
string_set_t& stringset = mStringList[i];
|
||||
for (string_set_t::iterator iter = stringset.begin(); iter != stringset.end(); iter++)
|
||||
{
|
||||
delete *iter;
|
||||
}
|
||||
stringset.clear();
|
||||
}
|
||||
}
|
||||
|
||||
LLStdStringHandle lookup(const std::string& s)
|
||||
{
|
||||
U32 hashval = makehash(s);
|
||||
return lookup(hashval, s);
|
||||
}
|
||||
|
||||
LLStdStringHandle checkString(const std::string& s)
|
||||
{
|
||||
U32 hashval = makehash(s);
|
||||
return lookup(hashval, s);
|
||||
}
|
||||
|
||||
LLStdStringHandle insert(const std::string& s)
|
||||
{
|
||||
U32 hashval = makehash(s);
|
||||
LLStdStringHandle result = lookup(hashval, s);
|
||||
if (result == NULL)
|
||||
{
|
||||
result = new std::string(s);
|
||||
mStringList[hashval].insert(result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
LLStdStringHandle addString(const std::string& s)
|
||||
{
|
||||
return insert(s);
|
||||
}
|
||||
|
||||
private:
|
||||
U32 makehash(const std::string& s)
|
||||
{
|
||||
S32 len = (S32)s.size();
|
||||
const char* c = s.c_str();
|
||||
U32 hashval = 0;
|
||||
for (S32 i=0; i<len; i++)
|
||||
{
|
||||
hashval = ((hashval<<5) + hashval) + *c++;
|
||||
}
|
||||
return hashval & (mTableSize-1);
|
||||
}
|
||||
LLStdStringHandle lookup(U32 hashval, const std::string& s)
|
||||
{
|
||||
string_set_t& stringset = mStringList[hashval];
|
||||
LLStdStringHandle handle = &s;
|
||||
string_set_t::iterator iter = stringset.find(handle); // compares actual strings
|
||||
if (iter != stringset.end())
|
||||
{
|
||||
return *iter;
|
||||
}
|
||||
else
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
S32 mTableSize;
|
||||
typedef std::set<LLStdStringHandle, compare_pointer_contents<std::string> > string_set_t;
|
||||
string_set_t* mStringList; // [mTableSize]
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
/**
|
||||
* @file llstringtable.h
|
||||
* @brief The LLStringTable class provides a _fast_ method for finding
|
||||
* unique copies of strings.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_STRING_TABLE_H
|
||||
#define LL_STRING_TABLE_H
|
||||
|
||||
#include "lldefs.h"
|
||||
#include "llformat.h"
|
||||
#include "llstl.h"
|
||||
#include <list>
|
||||
#include <set>
|
||||
|
||||
#if LL_WINDOWS
|
||||
# if (_MSC_VER >= 1300 && _MSC_VER < 1400)
|
||||
# define STRING_TABLE_HASH_MAP 1
|
||||
# endif
|
||||
#else
|
||||
//# define STRING_TABLE_HASH_MAP 1
|
||||
#endif
|
||||
|
||||
const U32 MAX_STRINGS_LENGTH = 256;
|
||||
|
||||
class LL_COMMON_API LLStringTableEntry
|
||||
{
|
||||
public:
|
||||
LLStringTableEntry(const char *str);
|
||||
~LLStringTableEntry();
|
||||
|
||||
void incCount() { mCount++; }
|
||||
BOOL decCount() { return --mCount; }
|
||||
|
||||
char *mString;
|
||||
S32 mCount;
|
||||
};
|
||||
|
||||
class LL_COMMON_API LLStringTable
|
||||
{
|
||||
public:
|
||||
LLStringTable(int tablesize);
|
||||
~LLStringTable();
|
||||
|
||||
char *checkString(const char *str);
|
||||
char *checkString(const std::string& str);
|
||||
LLStringTableEntry *checkStringEntry(const char *str);
|
||||
LLStringTableEntry *checkStringEntry(const std::string& str);
|
||||
|
||||
char *addString(const char *str);
|
||||
char *addString(const std::string& str);
|
||||
LLStringTableEntry *addStringEntry(const char *str);
|
||||
LLStringTableEntry *addStringEntry(const std::string& str);
|
||||
void removeString(const char *str);
|
||||
|
||||
S32 mMaxEntries;
|
||||
S32 mUniqueEntries;
|
||||
|
||||
#if STRING_TABLE_HASH_MAP
|
||||
#if LL_WINDOWS
|
||||
typedef std::hash_multimap<U32, LLStringTableEntry *> string_hash_t;
|
||||
#else
|
||||
typedef __gnu_cxx::hash_multimap<U32, LLStringTableEntry *> string_hash_t;
|
||||
#endif
|
||||
string_hash_t mStringHash;
|
||||
#else
|
||||
typedef std::list<LLStringTableEntry *> string_list_t;
|
||||
typedef string_list_t * string_list_ptr_t;
|
||||
string_list_ptr_t *mStringList;
|
||||
#endif
|
||||
};
|
||||
|
||||
extern LL_COMMON_API LLStringTable gStringTable;
|
||||
|
||||
//============================================================================
|
||||
|
||||
// This class is designed to be used locally,
|
||||
// e.g. as a member of an LLXmlTree
|
||||
// Strings can be inserted only, then quickly looked up
|
||||
|
||||
typedef const std::string* LLStdStringHandle;
|
||||
|
||||
class LL_COMMON_API LLStdStringTable
|
||||
{
|
||||
public:
|
||||
LLStdStringTable(S32 tablesize = 0)
|
||||
{
|
||||
if (tablesize == 0)
|
||||
{
|
||||
tablesize = 256; // default
|
||||
}
|
||||
// Make sure tablesize is power of 2
|
||||
for (S32 i = 31; i>0; i--)
|
||||
{
|
||||
if (tablesize & (1<<i))
|
||||
{
|
||||
if (tablesize >= (3<<(i-1)))
|
||||
tablesize = (1<<(i+1));
|
||||
else
|
||||
tablesize = (1<<i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
mTableSize = tablesize;
|
||||
mStringList = new string_set_t[tablesize];
|
||||
}
|
||||
~LLStdStringTable()
|
||||
{
|
||||
cleanup();
|
||||
delete[] mStringList;
|
||||
}
|
||||
void cleanup()
|
||||
{
|
||||
// remove strings
|
||||
for (S32 i = 0; i<mTableSize; i++)
|
||||
{
|
||||
string_set_t& stringset = mStringList[i];
|
||||
for (string_set_t::iterator iter = stringset.begin(); iter != stringset.end(); iter++)
|
||||
{
|
||||
delete *iter;
|
||||
}
|
||||
stringset.clear();
|
||||
}
|
||||
}
|
||||
|
||||
LLStdStringHandle lookup(const std::string& s)
|
||||
{
|
||||
U32 hashval = makehash(s);
|
||||
return lookup(hashval, s);
|
||||
}
|
||||
|
||||
LLStdStringHandle checkString(const std::string& s)
|
||||
{
|
||||
U32 hashval = makehash(s);
|
||||
return lookup(hashval, s);
|
||||
}
|
||||
|
||||
LLStdStringHandle insert(const std::string& s)
|
||||
{
|
||||
U32 hashval = makehash(s);
|
||||
LLStdStringHandle result = lookup(hashval, s);
|
||||
if (result == NULL)
|
||||
{
|
||||
result = new std::string(s);
|
||||
mStringList[hashval].insert(result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
LLStdStringHandle addString(const std::string& s)
|
||||
{
|
||||
return insert(s);
|
||||
}
|
||||
|
||||
private:
|
||||
U32 makehash(const std::string& s)
|
||||
{
|
||||
S32 len = (S32)s.size();
|
||||
const char* c = s.c_str();
|
||||
U32 hashval = 0;
|
||||
for (S32 i=0; i<len; i++)
|
||||
{
|
||||
hashval = ((hashval<<5) + hashval) + *c++;
|
||||
}
|
||||
return hashval & (mTableSize-1);
|
||||
}
|
||||
LLStdStringHandle lookup(U32 hashval, const std::string& s)
|
||||
{
|
||||
string_set_t& stringset = mStringList[hashval];
|
||||
LLStdStringHandle handle = &s;
|
||||
string_set_t::iterator iter = stringset.find(handle); // compares actual strings
|
||||
if (iter != stringset.end())
|
||||
{
|
||||
return *iter;
|
||||
}
|
||||
else
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
S32 mTableSize;
|
||||
typedef std::set<LLStdStringHandle, compare_pointer_contents<std::string> > string_set_t;
|
||||
string_set_t* mStringList; // [mTableSize]
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,267 +1,267 @@
|
|||
/**
|
||||
* @file llpostprocess.h
|
||||
* @brief LLPostProcess class definition
|
||||
*
|
||||
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_POSTPROCESS_H
|
||||
#define LL_POSTPROCESS_H
|
||||
|
||||
#include <map>
|
||||
#include <fstream>
|
||||
#include "llgl.h"
|
||||
#include "llglheaders.h"
|
||||
#include "llstaticstringtable.h"
|
||||
|
||||
class LLPostProcess
|
||||
{
|
||||
public:
|
||||
|
||||
typedef enum _QuadType {
|
||||
QUAD_NORMAL,
|
||||
QUAD_NOISE,
|
||||
QUAD_BLOOM_EXTRACT,
|
||||
QUAD_BLOOM_COMBINE
|
||||
} QuadType;
|
||||
|
||||
/// GLSL Shader Encapsulation Struct
|
||||
typedef LLStaticStringTable<GLuint> glslUniforms;
|
||||
|
||||
struct PostProcessTweaks : public LLSD {
|
||||
inline PostProcessTweaks() : LLSD(LLSD::emptyMap())
|
||||
{
|
||||
}
|
||||
|
||||
inline LLSD & brightMult() {
|
||||
return (*this)["brightness_multiplier"];
|
||||
}
|
||||
|
||||
inline LLSD & noiseStrength() {
|
||||
return (*this)["noise_strength"];
|
||||
}
|
||||
|
||||
inline LLSD & noiseSize() {
|
||||
return (*this)["noise_size"];
|
||||
}
|
||||
|
||||
inline LLSD & extractLow() {
|
||||
return (*this)["extract_low"];
|
||||
}
|
||||
|
||||
inline LLSD & extractHigh() {
|
||||
return (*this)["extract_high"];
|
||||
}
|
||||
|
||||
inline LLSD & bloomWidth() {
|
||||
return (*this)["bloom_width"];
|
||||
}
|
||||
|
||||
inline LLSD & bloomStrength() {
|
||||
return (*this)["bloom_strength"];
|
||||
}
|
||||
|
||||
inline LLSD & brightness() {
|
||||
return (*this)["brightness"];
|
||||
}
|
||||
|
||||
inline LLSD & contrast() {
|
||||
return (*this)["contrast"];
|
||||
}
|
||||
|
||||
inline LLSD & contrastBaseR() {
|
||||
return (*this)["contrast_base"][0];
|
||||
}
|
||||
|
||||
inline LLSD & contrastBaseG() {
|
||||
return (*this)["contrast_base"][1];
|
||||
}
|
||||
|
||||
inline LLSD & contrastBaseB() {
|
||||
return (*this)["contrast_base"][2];
|
||||
}
|
||||
|
||||
inline LLSD & contrastBaseIntensity() {
|
||||
return (*this)["contrast_base"][3];
|
||||
}
|
||||
|
||||
inline LLSD & saturation() {
|
||||
return (*this)["saturation"];
|
||||
}
|
||||
|
||||
inline LLSD & useNightVisionShader() {
|
||||
return (*this)["enable_night_vision"];
|
||||
}
|
||||
|
||||
inline LLSD & useBloomShader() {
|
||||
return (*this)["enable_bloom"];
|
||||
}
|
||||
|
||||
inline LLSD & useColorFilter() {
|
||||
return (*this)["enable_color_filter"];
|
||||
}
|
||||
|
||||
|
||||
inline F32 getBrightMult() const {
|
||||
return F32((*this)["brightness_multiplier"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getNoiseStrength() const {
|
||||
return F32((*this)["noise_strength"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getNoiseSize() const {
|
||||
return F32((*this)["noise_size"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getExtractLow() const {
|
||||
return F32((*this)["extract_low"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getExtractHigh() const {
|
||||
return F32((*this)["extract_high"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getBloomWidth() const {
|
||||
return F32((*this)["bloom_width"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getBloomStrength() const {
|
||||
return F32((*this)["bloom_strength"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getBrightness() const {
|
||||
return F32((*this)["brightness"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getContrast() const {
|
||||
return F32((*this)["contrast"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getContrastBaseR() const {
|
||||
return F32((*this)["contrast_base"][0].asReal());
|
||||
}
|
||||
|
||||
inline F32 getContrastBaseG() const {
|
||||
return F32((*this)["contrast_base"][1].asReal());
|
||||
}
|
||||
|
||||
inline F32 getContrastBaseB() const {
|
||||
return F32((*this)["contrast_base"][2].asReal());
|
||||
}
|
||||
|
||||
inline F32 getContrastBaseIntensity() const {
|
||||
return F32((*this)["contrast_base"][3].asReal());
|
||||
}
|
||||
|
||||
inline F32 getSaturation() const {
|
||||
return F32((*this)["saturation"].asReal());
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
bool initialized;
|
||||
PostProcessTweaks tweaks;
|
||||
|
||||
// the map of all availible effects
|
||||
LLSD mAllEffects;
|
||||
|
||||
private:
|
||||
LLPointer<LLImageGL> mSceneRenderTexture ;
|
||||
LLPointer<LLImageGL> mNoiseTexture ;
|
||||
LLPointer<LLImageGL> mTempBloomTexture ;
|
||||
|
||||
public:
|
||||
LLPostProcess(void);
|
||||
|
||||
~LLPostProcess(void);
|
||||
|
||||
void apply(unsigned int width, unsigned int height);
|
||||
void invalidate() ;
|
||||
|
||||
/// Perform global initialization for this class.
|
||||
static void initClass(void);
|
||||
|
||||
// Cleanup of global data that's only inited once per class.
|
||||
static void cleanupClass();
|
||||
|
||||
void setSelectedEffect(std::string const & effectName);
|
||||
|
||||
inline std::string const & getSelectedEffect(void) const {
|
||||
return mSelectedEffectName;
|
||||
}
|
||||
|
||||
void saveEffect(std::string const & effectName);
|
||||
|
||||
private:
|
||||
/// read in from file
|
||||
std::string mShaderErrorString;
|
||||
unsigned int screenW;
|
||||
unsigned int screenH;
|
||||
|
||||
float noiseTextureScale;
|
||||
|
||||
/// Shader Uniforms
|
||||
glslUniforms nightVisionUniforms;
|
||||
glslUniforms bloomExtractUniforms;
|
||||
glslUniforms bloomBlurUniforms;
|
||||
glslUniforms colorFilterUniforms;
|
||||
|
||||
// the name of currently selected effect in mAllEffects
|
||||
// invariant: tweaks == mAllEffects[mSelectedEffectName]
|
||||
std::string mSelectedEffectName;
|
||||
|
||||
/// General functions
|
||||
void initialize(unsigned int width, unsigned int height);
|
||||
void doEffects(void);
|
||||
void applyShaders(void);
|
||||
bool shadersEnabled(void);
|
||||
|
||||
/// Night Vision Functions
|
||||
void createNightVisionShader(void);
|
||||
void applyNightVisionShader(void);
|
||||
|
||||
/// Bloom Functions
|
||||
void createBloomShader(void);
|
||||
void applyBloomShader(void);
|
||||
|
||||
/// Color Filter Functions
|
||||
void createColorFilterShader(void);
|
||||
void applyColorFilterShader(void);
|
||||
|
||||
/// OpenGL Helper Functions
|
||||
void getShaderUniforms(glslUniforms & uniforms, GLhandleARB & prog);
|
||||
void createTexture(LLPointer<LLImageGL>& texture, unsigned int width, unsigned int height);
|
||||
void copyFrameBuffer(U32 & texture, unsigned int width, unsigned int height);
|
||||
void createNoiseTexture(LLPointer<LLImageGL>& texture);
|
||||
bool checkError(void);
|
||||
void checkShaderError(GLhandleARB shader);
|
||||
void drawOrthoQuad(unsigned int width, unsigned int height, QuadType type);
|
||||
void viewOrthogonal(unsigned int width, unsigned int height);
|
||||
void changeOrthogonal(unsigned int width, unsigned int height);
|
||||
void viewPerspective(void);
|
||||
};
|
||||
|
||||
extern LLPostProcess * gPostProcess;
|
||||
|
||||
|
||||
#endif // LL_POSTPROCESS_H
|
||||
/**
|
||||
* @file llpostprocess.h
|
||||
* @brief LLPostProcess class definition
|
||||
*
|
||||
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_POSTPROCESS_H
|
||||
#define LL_POSTPROCESS_H
|
||||
|
||||
#include <map>
|
||||
#include <fstream>
|
||||
#include "llgl.h"
|
||||
#include "llglheaders.h"
|
||||
#include "llstaticstringtable.h"
|
||||
|
||||
class LLPostProcess
|
||||
{
|
||||
public:
|
||||
|
||||
typedef enum _QuadType {
|
||||
QUAD_NORMAL,
|
||||
QUAD_NOISE,
|
||||
QUAD_BLOOM_EXTRACT,
|
||||
QUAD_BLOOM_COMBINE
|
||||
} QuadType;
|
||||
|
||||
/// GLSL Shader Encapsulation Struct
|
||||
typedef LLStaticStringTable<GLuint> glslUniforms;
|
||||
|
||||
struct PostProcessTweaks : public LLSD {
|
||||
inline PostProcessTweaks() : LLSD(LLSD::emptyMap())
|
||||
{
|
||||
}
|
||||
|
||||
inline LLSD & brightMult() {
|
||||
return (*this)["brightness_multiplier"];
|
||||
}
|
||||
|
||||
inline LLSD & noiseStrength() {
|
||||
return (*this)["noise_strength"];
|
||||
}
|
||||
|
||||
inline LLSD & noiseSize() {
|
||||
return (*this)["noise_size"];
|
||||
}
|
||||
|
||||
inline LLSD & extractLow() {
|
||||
return (*this)["extract_low"];
|
||||
}
|
||||
|
||||
inline LLSD & extractHigh() {
|
||||
return (*this)["extract_high"];
|
||||
}
|
||||
|
||||
inline LLSD & bloomWidth() {
|
||||
return (*this)["bloom_width"];
|
||||
}
|
||||
|
||||
inline LLSD & bloomStrength() {
|
||||
return (*this)["bloom_strength"];
|
||||
}
|
||||
|
||||
inline LLSD & brightness() {
|
||||
return (*this)["brightness"];
|
||||
}
|
||||
|
||||
inline LLSD & contrast() {
|
||||
return (*this)["contrast"];
|
||||
}
|
||||
|
||||
inline LLSD & contrastBaseR() {
|
||||
return (*this)["contrast_base"][0];
|
||||
}
|
||||
|
||||
inline LLSD & contrastBaseG() {
|
||||
return (*this)["contrast_base"][1];
|
||||
}
|
||||
|
||||
inline LLSD & contrastBaseB() {
|
||||
return (*this)["contrast_base"][2];
|
||||
}
|
||||
|
||||
inline LLSD & contrastBaseIntensity() {
|
||||
return (*this)["contrast_base"][3];
|
||||
}
|
||||
|
||||
inline LLSD & saturation() {
|
||||
return (*this)["saturation"];
|
||||
}
|
||||
|
||||
inline LLSD & useNightVisionShader() {
|
||||
return (*this)["enable_night_vision"];
|
||||
}
|
||||
|
||||
inline LLSD & useBloomShader() {
|
||||
return (*this)["enable_bloom"];
|
||||
}
|
||||
|
||||
inline LLSD & useColorFilter() {
|
||||
return (*this)["enable_color_filter"];
|
||||
}
|
||||
|
||||
|
||||
inline F32 getBrightMult() const {
|
||||
return F32((*this)["brightness_multiplier"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getNoiseStrength() const {
|
||||
return F32((*this)["noise_strength"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getNoiseSize() const {
|
||||
return F32((*this)["noise_size"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getExtractLow() const {
|
||||
return F32((*this)["extract_low"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getExtractHigh() const {
|
||||
return F32((*this)["extract_high"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getBloomWidth() const {
|
||||
return F32((*this)["bloom_width"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getBloomStrength() const {
|
||||
return F32((*this)["bloom_strength"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getBrightness() const {
|
||||
return F32((*this)["brightness"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getContrast() const {
|
||||
return F32((*this)["contrast"].asReal());
|
||||
}
|
||||
|
||||
inline F32 getContrastBaseR() const {
|
||||
return F32((*this)["contrast_base"][0].asReal());
|
||||
}
|
||||
|
||||
inline F32 getContrastBaseG() const {
|
||||
return F32((*this)["contrast_base"][1].asReal());
|
||||
}
|
||||
|
||||
inline F32 getContrastBaseB() const {
|
||||
return F32((*this)["contrast_base"][2].asReal());
|
||||
}
|
||||
|
||||
inline F32 getContrastBaseIntensity() const {
|
||||
return F32((*this)["contrast_base"][3].asReal());
|
||||
}
|
||||
|
||||
inline F32 getSaturation() const {
|
||||
return F32((*this)["saturation"].asReal());
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
bool initialized;
|
||||
PostProcessTweaks tweaks;
|
||||
|
||||
// the map of all availible effects
|
||||
LLSD mAllEffects;
|
||||
|
||||
private:
|
||||
LLPointer<LLImageGL> mSceneRenderTexture ;
|
||||
LLPointer<LLImageGL> mNoiseTexture ;
|
||||
LLPointer<LLImageGL> mTempBloomTexture ;
|
||||
|
||||
public:
|
||||
LLPostProcess(void);
|
||||
|
||||
~LLPostProcess(void);
|
||||
|
||||
void apply(unsigned int width, unsigned int height);
|
||||
void invalidate() ;
|
||||
|
||||
/// Perform global initialization for this class.
|
||||
static void initClass(void);
|
||||
|
||||
// Cleanup of global data that's only inited once per class.
|
||||
static void cleanupClass();
|
||||
|
||||
void setSelectedEffect(std::string const & effectName);
|
||||
|
||||
inline std::string const & getSelectedEffect(void) const {
|
||||
return mSelectedEffectName;
|
||||
}
|
||||
|
||||
void saveEffect(std::string const & effectName);
|
||||
|
||||
private:
|
||||
/// read in from file
|
||||
std::string mShaderErrorString;
|
||||
unsigned int screenW;
|
||||
unsigned int screenH;
|
||||
|
||||
float noiseTextureScale;
|
||||
|
||||
/// Shader Uniforms
|
||||
glslUniforms nightVisionUniforms;
|
||||
glslUniforms bloomExtractUniforms;
|
||||
glslUniforms bloomBlurUniforms;
|
||||
glslUniforms colorFilterUniforms;
|
||||
|
||||
// the name of currently selected effect in mAllEffects
|
||||
// invariant: tweaks == mAllEffects[mSelectedEffectName]
|
||||
std::string mSelectedEffectName;
|
||||
|
||||
/// General functions
|
||||
void initialize(unsigned int width, unsigned int height);
|
||||
void doEffects(void);
|
||||
void applyShaders(void);
|
||||
bool shadersEnabled(void);
|
||||
|
||||
/// Night Vision Functions
|
||||
void createNightVisionShader(void);
|
||||
void applyNightVisionShader(void);
|
||||
|
||||
/// Bloom Functions
|
||||
void createBloomShader(void);
|
||||
void applyBloomShader(void);
|
||||
|
||||
/// Color Filter Functions
|
||||
void createColorFilterShader(void);
|
||||
void applyColorFilterShader(void);
|
||||
|
||||
/// OpenGL Helper Functions
|
||||
void getShaderUniforms(glslUniforms & uniforms, GLhandleARB & prog);
|
||||
void createTexture(LLPointer<LLImageGL>& texture, unsigned int width, unsigned int height);
|
||||
void copyFrameBuffer(U32 & texture, unsigned int width, unsigned int height);
|
||||
void createNoiseTexture(LLPointer<LLImageGL>& texture);
|
||||
bool checkError(void);
|
||||
void checkShaderError(GLhandleARB shader);
|
||||
void drawOrthoQuad(unsigned int width, unsigned int height, QuadType type);
|
||||
void viewOrthogonal(unsigned int width, unsigned int height);
|
||||
void changeOrthogonal(unsigned int width, unsigned int height);
|
||||
void viewPerspective(void);
|
||||
};
|
||||
|
||||
extern LLPostProcess * gPostProcess;
|
||||
|
||||
|
||||
#endif // LL_POSTPROCESS_H
|
||||
|
|
|
|||
Loading…
Reference in New Issue