meow-7.2.2
Rider Linden 2018-06-21 16:50:00 -07:00
commit f15ee2c965
10 changed files with 222 additions and 211 deletions

View File

@ -580,10 +580,18 @@ F64 LLSettingsBlender::setBlendFactor(const LLSettingsBase::BlendFactor& blendf_
}
blendf = llclamp(blendf, 0.0f, 1.0f);
mTarget->replaceSettings(mInitial->getSettings());
if (!mFinal || (mInitial == mFinal) || (blendf == 0.0))
{ // this is a trivial blend. Results will be identical to the initial.
return blendf;
if (mTarget)
{
mTarget->replaceSettings(mInitial->getSettings());
if (!mFinal || (mInitial == mFinal) || (blendf == 0.0))
{ // this is a trivial blend. Results will be identical to the initial.
return blendf;
}
mTarget->blend(mFinal, blendf);
}
else
{
LL_WARNS("SETTINGS") << "No target for settings blender." << LL_ENDL;
}
mTarget->blend(mFinal, blendf);
@ -592,7 +600,8 @@ F64 LLSettingsBlender::setBlendFactor(const LLSettingsBase::BlendFactor& blendf_
void LLSettingsBlender::triggerComplete()
{
mTarget->replaceSettings(mFinal->getSettings());
if (mTarget)
mTarget->replaceSettings(mFinal->getSettings());
LLSettingsBlender::ptr_t hold = shared_from_this(); // prevents this from deleting too soon
mOnFinished(shared_from_this());
}

View File

@ -312,7 +312,7 @@ public:
mInitial(initsetting),
mFinal(endsetting)
{
if (mInitial)
if (mInitial && mTarget)
mTarget->replaceSettings(mInitial->getSettings());
if (!mFinal)
@ -333,7 +333,8 @@ public:
if (!mFinal)
mFinal = mInitial;
mTarget->replaceSettings(mInitial->getSettings());
if (mTarget)
mTarget->replaceSettings(mInitial->getSettings());
}
LLSettingsBase::ptr_t getTarget() const

View File

@ -233,11 +233,13 @@ bool LLSettingsDay::initialize()
keyframe = llclamp(keyframe, 0.0f, 1.0f);
LLSettingsBase::ptr_t setting;
if ((*it).has(SETTING_KEYNAME))
{
std::string key_name = (*it)[SETTING_KEYNAME];
if (i == TRACK_WATER)
{
setting = used[(*it)[SETTING_KEYNAME]];
setting = used[key_name];
if (setting && setting->getSettingsType() != "water")
{
LL_WARNS("DAYCYCLE") << "Water track referencing " << setting->getSettingsType() << " frame at " << keyframe << "." << LL_ENDL;
@ -246,7 +248,7 @@ bool LLSettingsDay::initialize()
}
else
{
setting = used[(*it)[SETTING_KEYNAME]];
setting = used[key_name];
if (setting && setting->getSettingsType() != "sky")
{
LL_WARNS("DAYCYCLE") << "Sky track #" << i << " referencing " << setting->getSettingsType() << " frame at " << keyframe << "." << LL_ENDL;
@ -283,32 +285,51 @@ bool LLSettingsDay::initialize()
//=========================================================================
LLSD LLSettingsDay::defaults()
{
LLSD dfltsetting;
static LLSD dfltsetting;
dfltsetting[SETTING_NAME] = "_default_";
if (dfltsetting.size() == 0)
{
dfltsetting[SETTING_NAME] = "_default_";
dfltsetting[SETTING_TYPE] = "daycycle";
LLSD waterTrack;
waterTrack[SETTING_KEYKFRAME] = 0.0f;
waterTrack[SETTING_KEYNAME] = "_default_";
LLSD frames(LLSD::emptyMap());
LLSD waterTrack;
LLSD skyTrack;
LLSD skyTrack;
skyTrack[SETTING_KEYKFRAME] = 0.0f;
skyTrack[SETTING_KEYNAME] = "_default_";
const U32 FRAME_COUNT = 8;
const F32 FRAME_STEP = 1.0f / F32(FRAME_COUNT);
F32 time = 0.0f;
for (U32 i = 0; i < FRAME_COUNT; i++)
{
std::string name("_default_");
name += ('a' + i);
LLSD tracks;
tracks.append(LLSDArray(waterTrack));
tracks.append(LLSDArray(skyTrack));
std::string water_frame_name("water:");
std::string sky_frame_name("sky:");
dfltsetting[SETTING_TRACKS] = tracks;
water_frame_name += name;
sky_frame_name += name;
LLSD frames(LLSD::emptyMap());
waterTrack[SETTING_KEYKFRAME] = time;
waterTrack[SETTING_KEYNAME] = water_frame_name;
frames["water:_defaults_"] = LLSettingsWater::defaults();
frames["sky:_defaults_"] = LLSettingsSky::defaults();
skyTrack[SETTING_KEYKFRAME] = time;
skyTrack[SETTING_KEYNAME] = sky_frame_name;
dfltsetting[SETTING_FRAMES] = frames;
frames[water_frame_name] = LLSettingsWater::defaults(time);
frames[sky_frame_name] = LLSettingsSky::defaults(time);
dfltsetting[SETTING_TYPE] = "daycycle";
time += FRAME_STEP;
}
LLSD tracks;
tracks.append(LLSDArray(waterTrack));
tracks.append(LLSDArray(skyTrack));
dfltsetting[SETTING_TRACKS] = tracks;
dfltsetting[SETTING_FRAMES] = frames;
}
return dfltsetting;
}
@ -532,14 +553,6 @@ bool LLSettingsDay::moveTrackKeyframe(S32 trackno, const LLSettingsBase::TrackPo
CycleTrack_t::iterator iter = track.find(old_frame);
if (iter != track.end())
{
/*TODO check that we are not moving too close to another keyframe */
// CycleTrack_t::value_type existing = getSettingsNearKeyfarme(new_frame, trackno, 2.5f);
// if ((*iter).first != existing.first)
// {
// LL_WARNS("DAYCYCLE") << "Track too close to existing track. Not moving." << LL_ENDL;
// return false;
// }
LLSettingsBase::ptr_t base = iter->second;
track.erase(iter);
track[llclamp(new_frame, 0.0f, 1.0f)] = base;

View File

@ -33,21 +33,15 @@
#include "v3colorutil.h"
//=========================================================================
namespace
static const F32 NIGHTTIME_ELEVATION = -8.0f; // degrees
static const F32 NIGHTTIME_ELEVATION_SIN = (F32)sinf(NIGHTTIME_ELEVATION * DEG_TO_RAD);
static const LLVector3 DUE_EAST = LLVector3::x_axis;
static LLQuaternion convert_azimuth_and_altitude_to_quat(F32 azimuth, F32 altitude)
{
const F32 NIGHTTIME_ELEVATION = -8.0f; // degrees
const F32 NIGHTTIME_ELEVATION_SIN = (F32)sinf(NIGHTTIME_ELEVATION * DEG_TO_RAD);
const LLVector3 DUE_EAST = LLVector3::x_axis;
LLQuaternion convert_azimuth_and_altitude_to_quat(F32 azimuth, F32 altitude)
{
LLQuaternion quat;
quat.setEulerAngles(0.0f, -altitude, azimuth);
return quat;
}
LLQuaternion quat;
quat.setEulerAngles(0.0f, altitude, azimuth);
return quat;
}
static LLTrace::BlockTimerStatHandle FTM_BLEND_SKYVALUES("Blending Sky Environment");
@ -370,9 +364,7 @@ LLSettingsSky::LLSettingsSky(const LLSD &data) :
LLSettingsBase(data),
mNextSunTextureId(),
mNextMoonTextureId(),
mNextCloudTextureId(),
mPositionsDirty(true),
mLightingDirty(true)
mNextCloudTextureId()
{
}
@ -380,9 +372,7 @@ LLSettingsSky::LLSettingsSky():
LLSettingsBase(),
mNextSunTextureId(),
mNextMoonTextureId(),
mNextCloudTextureId(),
mPositionsDirty(true),
mLightingDirty(true)
mNextCloudTextureId()
{
}
@ -397,16 +387,20 @@ void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F64 blendf)
llassert(getSettingsType() == end->getSettingsType());
LLSettingsSky::ptr_t other = PTR_NAMESPACE::dynamic_pointer_cast<LLSettingsSky>(end);
LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, blendf);
replaceSettings(blenddata);
mPositionsDirty = true;
mLightingDirty = true;
if (other)
{
LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, blendf);
replaceSettings(blenddata);
mNextSunTextureId = other->getSunTextureId();
mNextMoonTextureId = other->getMoonTextureId();
mNextCloudTextureId = other->getCloudNoiseTextureId();
}
else
{
LL_WARNS("SETTINGS") << "Could not cast end settings to sky. No blend performed." << LL_ENDL;
}
setBlendFactor(blendf);
mNextSunTextureId = other->getSunTextureId();
mNextMoonTextureId = other->getMoonTextureId();
mNextCloudTextureId = other->getCloudNoiseTextureId();
}
LLSettingsSky::stringset_t LLSettingsSky::getSkipInterpolateKeys() const
@ -589,50 +583,59 @@ LLSD LLSettingsSky::mieConfigDefault()
return dflt_mie;
}
LLSD LLSettingsSky::defaults()
LLSD LLSettingsSky::defaults(const LLSettingsBase::TrackPosition& position)
{
LLSD dfltsetting;
LLQuaternion sunquat;
LLQuaternion moonquat;
static LLSD dfltsetting;
sunquat = convert_azimuth_and_altitude_to_quat(0.0f, 80.0f * DEG_TO_RAD);
moonquat = convert_azimuth_and_altitude_to_quat(F_PI, 80.0f * DEG_TO_RAD);
if (dfltsetting.size() == 0)
{
LLQuaternion sunquat;
LLQuaternion moonquat;
// Magic constants copied form dfltsetting.xml
dfltsetting[SETTING_CLOUD_COLOR] = LLColor4(0.4099, 0.4099, 0.4099, 0.0).getValue();
dfltsetting[SETTING_CLOUD_POS_DENSITY1] = LLColor4(1.0000, 0.5260, 1.0000, 0.0).getValue();
dfltsetting[SETTING_CLOUD_POS_DENSITY2] = LLColor4(1.0000, 0.5260, 1.0000, 0.0).getValue();
dfltsetting[SETTING_CLOUD_SCALE] = LLSD::Real(0.4199);
dfltsetting[SETTING_CLOUD_SCROLL_RATE] = LLSDArray(10.1999)(10.0109);
dfltsetting[SETTING_CLOUD_SHADOW] = LLSD::Real(0.2699);
F32 azimuth = (F_PI * position) + (80.0f * DEG_TO_RAD);
F32 altitude = (F_PI * position);
// give the sun and moon slightly different tracks through the sky
// instead of positioning them at opposite poles from each other...
sunquat = convert_azimuth_and_altitude_to_quat(altitude, azimuth);
moonquat = convert_azimuth_and_altitude_to_quat(altitude + (F_PI * 0.125f), azimuth + (F_PI * 0.125f));
// Magic constants copied form dfltsetting.xml
dfltsetting[SETTING_CLOUD_COLOR] = LLColor4(0.4099, 0.4099, 0.4099, 0.0).getValue();
dfltsetting[SETTING_CLOUD_POS_DENSITY1] = LLColor4(1.0000, 0.5260, 1.0000, 0.0).getValue();
dfltsetting[SETTING_CLOUD_POS_DENSITY2] = LLColor4(1.0000, 0.5260, 1.0000, 0.0).getValue();
dfltsetting[SETTING_CLOUD_SCALE] = LLSD::Real(0.4199);
dfltsetting[SETTING_CLOUD_SCROLL_RATE] = LLSDArray(10.1999)(10.0109);
dfltsetting[SETTING_CLOUD_SHADOW] = LLSD::Real(0.2699);
dfltsetting[SETTING_DOME_OFFSET] = LLSD::Real(0.96f);
dfltsetting[SETTING_DOME_RADIUS] = LLSD::Real(15000.f);
dfltsetting[SETTING_GAMMA] = LLSD::Real(1.0);
dfltsetting[SETTING_GLOW] = LLColor4(5.000, 0.0010, -0.4799, 1.0).getValue();
dfltsetting[SETTING_DOME_OFFSET] = LLSD::Real(0.96f);
dfltsetting[SETTING_DOME_RADIUS] = LLSD::Real(15000.f);
dfltsetting[SETTING_GAMMA] = LLSD::Real(1.0);
dfltsetting[SETTING_GLOW] = LLColor4(5.000, 0.0010, -0.4799, 1.0).getValue();
dfltsetting[SETTING_MAX_Y] = LLSD::Real(1605);
dfltsetting[SETTING_MOON_ROTATION] = moonquat.getValue();
dfltsetting[SETTING_STAR_BRIGHTNESS] = LLSD::Real(0.0000);
dfltsetting[SETTING_SUNLIGHT_COLOR] = LLColor4(0.7342, 0.7815, 0.8999, 0.0).getValue();
dfltsetting[SETTING_SUN_ROTATION] = sunquat.getValue();
dfltsetting[SETTING_MAX_Y] = LLSD::Real(1605);
dfltsetting[SETTING_MOON_ROTATION] = moonquat.getValue();
dfltsetting[SETTING_STAR_BRIGHTNESS] = LLSD::Real(0.0000);
dfltsetting[SETTING_SUNLIGHT_COLOR] = LLColor4(0.7342, 0.7815, 0.8999, 0.0).getValue();
dfltsetting[SETTING_SUN_ROTATION] = sunquat.getValue();
dfltsetting[SETTING_BLOOM_TEXTUREID] = IMG_BLOOM1;
dfltsetting[SETTING_CLOUD_TEXTUREID] = GetDefaultCloudNoiseTextureId();
dfltsetting[SETTING_MOON_TEXTUREID] = GetDefaultMoonTextureId();
dfltsetting[SETTING_SUN_TEXTUREID] = GetDefaultSunTextureId();
dfltsetting[SETTING_BLOOM_TEXTUREID] = IMG_BLOOM1;
dfltsetting[SETTING_CLOUD_TEXTUREID] = GetDefaultCloudNoiseTextureId();
dfltsetting[SETTING_MOON_TEXTUREID] = GetDefaultMoonTextureId();
dfltsetting[SETTING_SUN_TEXTUREID] = GetDefaultSunTextureId();
dfltsetting[SETTING_TYPE] = "sky";
dfltsetting[SETTING_TYPE] = "sky";
// defaults are for earth...
dfltsetting[SETTING_PLANET_RADIUS] = 6360.0f;
dfltsetting[SETTING_SKY_BOTTOM_RADIUS] = 6360.0f;
dfltsetting[SETTING_SKY_TOP_RADIUS] = 6420.0f;
dfltsetting[SETTING_SUN_ARC_RADIANS] = 0.00935f / 2.0f;
// defaults are for earth...
dfltsetting[SETTING_PLANET_RADIUS] = 6360.0f;
dfltsetting[SETTING_SKY_BOTTOM_RADIUS] = 6360.0f;
dfltsetting[SETTING_SKY_TOP_RADIUS] = 6420.0f;
dfltsetting[SETTING_SUN_ARC_RADIANS] = 0.00935f / 2.0f;
dfltsetting[SETTING_RAYLEIGH_CONFIG] = rayleighConfigDefault();
dfltsetting[SETTING_MIE_CONFIG] = mieConfigDefault();
dfltsetting[SETTING_ABSORPTION_CONFIG] = absorptionConfigDefault();
dfltsetting[SETTING_RAYLEIGH_CONFIG] = rayleighConfigDefault();
dfltsetting[SETTING_MIE_CONFIG] = mieConfigDefault();
dfltsetting[SETTING_ABSORPTION_CONFIG] = absorptionConfigDefault();
}
return dfltsetting;
}
@ -770,11 +773,17 @@ LLSD LLSettingsSky::translateLegacySettings(const LLSD& legacy)
if (legacy.has(SETTING_LEGACY_EAST_ANGLE) && legacy.has(SETTING_LEGACY_SUN_ANGLE))
{ // convert the east and sun angles into a quaternion.
F32 azimuth = legacy[SETTING_LEGACY_EAST_ANGLE].asReal();
F32 altitude = legacy[SETTING_LEGACY_SUN_ANGLE].asReal();
F32 two_pi = F_PI * 2.0f;
// get counter-clockwise radian angle from clockwise legacy WL east angle...
F32 azimuth = two_pi - legacy[SETTING_LEGACY_EAST_ANGLE].asReal();
F32 altitude = legacy[SETTING_LEGACY_SUN_ANGLE].asReal();
LLQuaternion sunquat = convert_azimuth_and_altitude_to_quat(azimuth, altitude);
LLQuaternion moonquat = convert_azimuth_and_altitude_to_quat(azimuth + F_PI, altitude);
// original WL moon dir was diametrically opposed to the sun dir
LLQuaternion moonquat = convert_azimuth_and_altitude_to_quat(azimuth + F_PI, -altitude);
//LLVector3 sundir = DUE_EAST * sunquat;
//LLVector3 moondir = DUE_EAST * moonquat;
@ -790,9 +799,6 @@ void LLSettingsSky::updateSettings()
{
LL_RECORD_BLOCK_TIME(FTM_RECALCULATE_SKYVALUES);
mPositionsDirty |= isVeryDirty();
mLightingDirty |= isVeryDirty();
// base class clears dirty flag so as to not trigger recursive update
LLSettingsBase::updateSettings();
@ -817,31 +823,20 @@ bool LLSettingsSky::getIsMoonUp() const
void LLSettingsSky::calculateHeavenlyBodyPositions() const
{
if (!mPositionsDirty)
{
return;
}
{
LL_RECORD_BLOCK_TIME(FTM_RECALCULATE_BODIES);
LLQuaternion sunq = getSunRotation();
LLQuaternion moonq = getMoonRotation();
mPositionsDirty = false;
mLightingDirty = true; // changes light direction
mSunDirection = DUE_EAST * sunq;
mMoonDirection = DUE_EAST * moonq;
LLQuaternion sunq = getSunRotation();
LLQuaternion moonq = getMoonRotation();
mSunDirection.normalize();
mMoonDirection.normalize();
mSunDirection = DUE_EAST * sunq;
mMoonDirection = DUE_EAST * moonq;
//LL_WARNS("LAPRAS") << "Sun info: Rotation=" << sunq << " Vector=" << mSunDirection << LL_ENDL;
//LL_WARNS("LAPRAS") << "Moon info: Rotation=" << moonq << " Vector=" << mMoonDirection << LL_ENDL;
mSunDirection.normalize();
mMoonDirection.normalize();
LL_WARNS("LAPRAS") << "Sun info: Rotation=" << sunq << " Vector=" << mSunDirection << LL_ENDL;
LL_WARNS("LAPRAS") << "Moon info: Rotation=" << moonq << " Vector=" << mMoonDirection << LL_ENDL;
llassert(mSunDirection.lengthSquared() > 0.0);
llassert(mMoonDirection.lengthSquared() > 0.0);
}
llassert(mSunDirection.lengthSquared() > 0.01f);
llassert(mMoonDirection.lengthSquared() > 0.01f);
}
LLVector3 LLSettingsSky::getLightDirection() const
@ -851,12 +846,10 @@ LLVector3 LLSettingsSky::getLightDirection() const
// is the normal from the sun or the moon
if (getIsSunUp())
{
llassert(mSunDirection.lengthSquared() > 0.01f);
return mSunDirection;
}
else if (getIsMoonUp())
{
llassert(mMoonDirection.lengthSquared() > 0.01f);
return mMoonDirection;
}
@ -921,42 +914,36 @@ void LLSettingsSky::setBlueDensity(const LLColor3 &val)
{
mSettings[SETTING_LEGACY_HAZE][SETTING_BLUE_DENSITY] = val.getValue();
setDirtyFlag(true);
mLightingDirty = true;
}
void LLSettingsSky::setBlueHorizon(const LLColor3 &val)
{
mSettings[SETTING_LEGACY_HAZE][SETTING_BLUE_HORIZON] = val.getValue();
setDirtyFlag(true);
mLightingDirty = true;
}
void LLSettingsSky::setDensityMultiplier(F32 val)
{
mSettings[SETTING_LEGACY_HAZE][SETTING_DENSITY_MULTIPLIER] = val;
setDirtyFlag(true);
mLightingDirty = true;
}
void LLSettingsSky::setDistanceMultiplier(F32 val)
{
mSettings[SETTING_LEGACY_HAZE][SETTING_DISTANCE_MULTIPLIER] = val;
setDirtyFlag(true);
mLightingDirty = true;
}
void LLSettingsSky::setHazeDensity(F32 val)
{
mSettings[SETTING_LEGACY_HAZE][SETTING_HAZE_DENSITY] = val;
setDirtyFlag(true);
mLightingDirty = true;
}
void LLSettingsSky::setHazeHorizon(F32 val)
{
mSettings[SETTING_LEGACY_HAZE][SETTING_HAZE_HORIZON] = val;
setDirtyFlag(true);
mLightingDirty = true;
}
// Sunlight attenuation effect (hue and brightness) due to atmosphere
@ -1045,52 +1032,41 @@ LLColor4 LLSettingsSky::getTotalAmbient() const
void LLSettingsSky::calculateLightSettings() const
{
if (!mLightingDirty)
// Initialize temp variables
LLColor3 sunlight = getSunlightColor();
LLColor3 ambient = getAmbientColor();
F32 cloud_shadow = getCloudShadow();
LLVector3 lightnorm = getLightDirection();
// Sunlight attenuation effect (hue and brightness) due to atmosphere
// this is used later for sunlight modulation at various altitudes
F32 max_y = getMaxY();
LLColor3 light_atten = getLightAttenuation(max_y);
LLColor3 light_transmittance = getLightTransmittance();
// and vary_sunlight will work properly with moon light
F32 lighty = lightnorm[1];
lighty = llmax(0.f, lighty);
if(lighty > 0.f)
{
return;
lighty = 1.f / lighty;
}
componentMultBy(sunlight, componentExp((light_atten * -1.f) * lighty));
{
LL_RECORD_BLOCK_TIME(FTM_RECALCULATE_LIGHTING);
//increase ambient when there are more clouds
LLColor3 tmpAmbient = ambient + (smear(1.f) - ambient) * cloud_shadow * 0.5f;
mLightingDirty = false;
//brightness of surface both sunlight and ambient
mSunDiffuse = gammaCorrect(componentMult(sunlight, light_transmittance));
mSunAmbient = gammaCorrect(componentMult(tmpAmbient, light_transmittance) * 0.5);
// Initialize temp variables
LLColor3 sunlight = getSunlightColor();
LLColor3 ambient = getAmbientColor();
F32 cloud_shadow = getCloudShadow();
LLVector3 lightnorm = getLightDirection();
mMoonDiffuse = gammaCorrect(componentMult(LLColor3::white, light_transmittance));
mMoonAmbient = gammaCorrect(componentMult(LLColor3::white, light_transmittance) * 0.5f);
mTotalAmbient = mSunAmbient;
// Sunlight attenuation effect (hue and brightness) due to atmosphere
// this is used later for sunlight modulation at various altitudes
F32 max_y = getMaxY();
LLColor3 light_atten = getLightAttenuation(max_y);
LLColor3 light_transmittance = getLightTransmittance();
// and vary_sunlight will work properly with moon light
F32 lighty = lightnorm[1];
lighty = llmax(0.f, lighty);
if (lighty > 0.f)
{
lighty = 1.f / lighty;
}
componentMultBy(sunlight, componentExp((light_atten * -1.f) * lighty));
//increase ambient when there are more clouds
LLColor3 tmpAmbient = ambient + (smear(1.f) - ambient) * cloud_shadow * 0.5f;
//brightness of surface both sunlight and ambient
mSunDiffuse = gammaCorrect(componentMult(sunlight, light_transmittance));
mSunAmbient = gammaCorrect(componentMult(tmpAmbient, light_transmittance) * 0.5);
mMoonDiffuse = gammaCorrect(componentMult(LLColor3::white, light_transmittance));
mMoonAmbient = gammaCorrect(componentMult(LLColor3::white, light_transmittance) * 0.5f);
mTotalAmbient = mSunAmbient;
mFadeColor = mTotalAmbient + (mSunDiffuse + mMoonDiffuse) * 0.5f;
mFadeColor.setAlpha(0);
}
mFadeColor = mTotalAmbient + (mSunDiffuse + mMoonDiffuse) * 0.5f;
mFadeColor.setAlpha(0);
}
LLUUID LLSettingsSky::GetDefaultAssetId()
@ -1113,6 +1089,11 @@ LLUUID LLSettingsSky::GetDefaultCloudNoiseTextureId()
return DEFAULT_CLOUD_ID;
}
LLUUID LLSettingsSky::GetDefaultBloomTextureId()
{
return IMG_BLOOM1;
}
F32 LLSettingsSky::getPlanetRadius() const
{
return mSettings[SETTING_PLANET_RADIUS].asReal();
@ -1167,7 +1148,6 @@ LLColor3 LLSettingsSky::getAmbientColor() const
void LLSettingsSky::setAmbientColor(const LLColor3 &val)
{
setValue(SETTING_AMBIENT, val);
mLightingDirty = true;
}
LLColor3 LLSettingsSky::getCloudColor() const
@ -1250,7 +1230,6 @@ F32 LLSettingsSky::getCloudShadow() const
void LLSettingsSky::setCloudShadow(F32 val)
{
setValue(SETTING_CLOUD_SHADOW, val);
mLightingDirty = true;
}
F32 LLSettingsSky::getDomeOffset() const
@ -1274,7 +1253,6 @@ void LLSettingsSky::setGamma(F32 val)
{
mSettings[SETTING_GAMMA] = LLSD::Real(val);
setDirtyFlag(true);
mLightingDirty = true;
}
LLColor3 LLSettingsSky::getGlow() const
@ -1285,7 +1263,6 @@ LLColor3 LLSettingsSky::getGlow() const
void LLSettingsSky::setGlow(const LLColor3 &val)
{
setValue(SETTING_GLOW, val);
mLightingDirty = true;
}
F32 LLSettingsSky::getMaxY() const
@ -1306,7 +1283,6 @@ LLQuaternion LLSettingsSky::getMoonRotation() const
void LLSettingsSky::setMoonRotation(const LLQuaternion &val)
{
setValue(SETTING_MOON_ROTATION, val);
mPositionsDirty = true;
}
LLUUID LLSettingsSky::getMoonTextureId() const
@ -1337,7 +1313,6 @@ LLColor3 LLSettingsSky::getSunlightColor() const
void LLSettingsSky::setSunlightColor(const LLColor3 &val)
{
setValue(SETTING_SUNLIGHT_COLOR, val);
mLightingDirty = true;
}
LLQuaternion LLSettingsSky::getSunRotation() const
@ -1348,7 +1323,6 @@ LLQuaternion LLSettingsSky::getSunRotation() const
void LLSettingsSky::setSunRotation(const LLQuaternion &val)
{
setValue(SETTING_SUN_ROTATION, val);
mPositionsDirty = true;
}
LLUUID LLSettingsSky::getSunTextureId() const

View File

@ -105,7 +105,7 @@ public:
virtual void replaceSettings(LLSD settings) SETTINGS_OVERRIDE;
static LLSD defaults();
static LLSD defaults(const LLSettingsBase::TrackPosition& position = 0.0f);
F32 getPlanetRadius() const;
F32 getSkyBottomRadius() const;
@ -234,6 +234,7 @@ public:
static LLUUID GetDefaultSunTextureId();
static LLUUID GetDefaultMoonTextureId();
static LLUUID GetDefaultCloudNoiseTextureId();
static LLUUID GetDefaultBloomTextureId();
protected:
static const std::string SETTING_LEGACY_EAST_ANGLE;
@ -247,9 +248,6 @@ protected:
virtual void updateSettings() SETTINGS_OVERRIDE;
private:
mutable bool mPositionsDirty;
mutable bool mLightingDirty;
static LLSD rayleighConfigDefault();
static LLSD absorptionConfigDefault();
static LLSD mieConfigDefault();

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@ -87,26 +87,32 @@ LLSettingsWater::LLSettingsWater() :
}
//=========================================================================
LLSD LLSettingsWater::defaults()
LLSD LLSettingsWater::defaults(const LLSettingsBase::TrackPosition& position)
{
LLSD dfltsetting;
static LLSD dfltsetting;
// Magic constants copied form defaults.xml
dfltsetting[SETTING_BLUR_MULTIPILER] = LLSD::Real(0.04000f);
dfltsetting[SETTING_FOG_COLOR] = LLColor3(0.0156f, 0.1490f, 0.2509f).getValue();
dfltsetting[SETTING_FOG_DENSITY] = LLSD::Real(2.0f);
dfltsetting[SETTING_FOG_MOD] = LLSD::Real(0.25f);
dfltsetting[SETTING_FRESNEL_OFFSET] = LLSD::Real(0.5f);
dfltsetting[SETTING_FRESNEL_SCALE] = LLSD::Real(0.3999);
dfltsetting[SETTING_TRANSPARENT_TEXTURE] = GetDefaultTransparentTextureAssetId();
dfltsetting[SETTING_NORMAL_MAP] = GetDefaultWaterNormalAssetId();
dfltsetting[SETTING_NORMAL_SCALE] = LLVector3(2.0f, 2.0f, 2.0f).getValue();
dfltsetting[SETTING_SCALE_ABOVE] = LLSD::Real(0.0299f);
dfltsetting[SETTING_SCALE_BELOW] = LLSD::Real(0.2000f);
dfltsetting[SETTING_WAVE1_DIR] = LLVector2(1.04999f, -0.42000f).getValue();
dfltsetting[SETTING_WAVE2_DIR] = LLVector2(1.10999f, -1.16000f).getValue();
if (dfltsetting.size() == 0)
{
// give the normal scale offset some variability over track time...
F32 normal_scale_offset = (position * 0.5f) - 0.25f;
dfltsetting[SETTING_TYPE] = "water";
// Magic constants copied form defaults.xml
dfltsetting[SETTING_BLUR_MULTIPILER] = LLSD::Real(0.04000f);
dfltsetting[SETTING_FOG_COLOR] = LLColor3(0.0156f, 0.1490f, 0.2509f).getValue();
dfltsetting[SETTING_FOG_DENSITY] = LLSD::Real(2.0f);
dfltsetting[SETTING_FOG_MOD] = LLSD::Real(0.25f);
dfltsetting[SETTING_FRESNEL_OFFSET] = LLSD::Real(0.5f);
dfltsetting[SETTING_FRESNEL_SCALE] = LLSD::Real(0.3999);
dfltsetting[SETTING_TRANSPARENT_TEXTURE] = GetDefaultTransparentTextureAssetId();
dfltsetting[SETTING_NORMAL_MAP] = GetDefaultWaterNormalAssetId();
dfltsetting[SETTING_NORMAL_SCALE] = LLVector3(2.0f + normal_scale_offset, 2.0f + normal_scale_offset, 2.0f + normal_scale_offset).getValue();
dfltsetting[SETTING_SCALE_ABOVE] = LLSD::Real(0.0299f);
dfltsetting[SETTING_SCALE_BELOW] = LLSD::Real(0.2000f);
dfltsetting[SETTING_WAVE1_DIR] = LLVector2(1.04999f, -0.42000f).getValue();
dfltsetting[SETTING_WAVE2_DIR] = LLVector2(1.10999f, -1.16000f).getValue();
dfltsetting[SETTING_TYPE] = "water";
}
return dfltsetting;
}
@ -170,12 +176,19 @@ LLSD LLSettingsWater::translateLegacySettings(LLSD legacy)
void LLSettingsWater::blend(const LLSettingsBase::ptr_t &end, F64 blendf)
{
LLSettingsWater::ptr_t other = PTR_NAMESPACE::static_pointer_cast<LLSettingsWater>(end);
LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, blendf);
replaceSettings(blenddata);
if (other)
{
LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, blendf);
replaceSettings(blenddata);
mNextNormalMapID = other->getNormalMapID();
mNextTransparentTextureID = other->getTransparentTextureID();
}
else
{
LL_WARNS("SETTINGS") << "Cound not cast end settings to water. No blend performed." << LL_ENDL;
}
setBlendFactor(blendf);
mNextNormalMapID = other->getNormalMapID();
mNextTransparentTextureID = other->getTransparentTextureID();
}
LLSettingsWater::validation_list_t LLSettingsWater::getValidationList() const

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@ -62,7 +62,7 @@ public:
// Settings status
virtual void blend(const LLSettingsBase::ptr_t &end, F64 blendf) SETTINGS_OVERRIDE;
static LLSD defaults();
static LLSD defaults(const LLSettingsBase::TrackPosition& position = 0.0f);
//---------------------------------------------------------------------
F32 getBlurMultiplier() const

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@ -845,6 +845,7 @@ void LLFloaterEditExtDayCycle::onAssetLoaded(LLUUID asset_id, LLSettingsBase::pt
updateEditEnvironment();
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_EDIT);
synchronizeTabs();
updateTabs();
refresh();
}
@ -869,6 +870,7 @@ void LLFloaterEditExtDayCycle::loadLiveEnvironment(LLEnvironment::EnvSelection_t
updateEditEnvironment();
synchronizeTabs();
updateTabs();
refresh();
}

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@ -525,10 +525,11 @@ void LLSettingsVOSky::updateSettings()
F32 sun_dynamic_range = llmax(gSavedSettings.getF32("RenderSunDynamicRange"), 0.0001f);
mSceneLightStrength = 2.0f * (1.0f + sun_dynamic_range * dp);
// Axis swaps convert from +x right, +z up, +y at
// to CFR +x at, +z up, +y right coord sys
LLVector3 sun_direction_cfr(sun_direction.mV[0], -sun_direction.mV[1], sun_direction.mV[2]);
LLVector3 moon_direction_cfr(moon_direction.mV[0], -moon_direction.mV[1], moon_direction.mV[2]);
// Axis swaps convert from "normal" (+x right, +z up, +y at)
// to CFR (+x at, +z up, +y right) coord sys
LLVector3 sun_direction_cfr(sun_direction.mV[1], sun_direction.mV[0], sun_direction.mV[2]);
LLVector3 moon_direction_cfr(moon_direction.mV[1], moon_direction.mV[0], moon_direction.mV[2]);
gSky.setSunAndMoonDirectionsCFR(sun_direction_cfr, moon_direction_cfr);
gSky.setSunTextures(getSunTextureId(), getNextSunTextureId());
gSky.setMoonTextures(getMoonTextureId(), getNextMoonTextureId());

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@ -389,7 +389,7 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
mSun.setIntensity(SUN_INTENSITY);
mMoon.setIntensity(0.1f * SUN_INTENSITY);
mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1);
mBloomTexturep = LLViewerTextureManager::getFetchedTexture(LLSettingsSky::GetDefaultBloomTextureId());
mBloomTexturep->setNoDelete() ;
mBloomTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
@ -488,7 +488,7 @@ void LLVOSky::restoreGL()
setMoonTextures(psky->getMoonTextureId(), psky->getNextMoonTextureId());
}
mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1);
mBloomTexturep = LLViewerTextureManager::getFetchedTexture(LLSettingsSky::GetDefaultBloomTextureId());
mBloomTexturep->setNoDelete() ;
mBloomTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);