[FIRE-34565] Bugsplat crash Added null check to prevent crash
Is this a whack-a-mole bug that will pop up later?master
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@ -1180,6 +1180,7 @@ void LLVOTree::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
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mDrawable->setPositionGroup(pos);
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LLFace* facep = mDrawable->getFace(0);
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if (!facep) return; // <FS:Beq/> FIRE-34565 Repeatable Bugsplat crash while driving on mainland.
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facep->mExtents[0] = newMin;
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facep->mExtents[1] = newMax;
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}
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