Allow fractional cycle times for internal AO
parent
58b606676a
commit
f2244decff
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@ -1629,7 +1629,7 @@ void AOEngine::update()
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}
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else if (state_params[num].substr(0, 2) == "CT")
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{
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LLStringUtil::convertToS32(state_params[num].substr(2, state_params[num].size() - 2), state->mCycleTime);
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LLStringUtil::convertToF32(state_params[num].substr(2, state_params[num].size() - 2), state->mCycleTime);
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LL_DEBUGS("AOEngine") << "Cycle Time specified:" << state->mCycleTime << LL_ENDL;
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}
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else
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@ -1828,12 +1828,9 @@ bool AOEngine::renameSet(AOSet* set, const std::string& name)
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void AOEngine::saveState(const AOSet::AOState* state)
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{
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std::string stateParams = state->mName;
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F32 time = (F32)state->mCycleTime;
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if (time > 0.0f)
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if (state->mCycleTime > 0.0f)
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{
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std::ostringstream timeStr;
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timeStr << ":CT" << state->mCycleTime;
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stateParams += timeStr.str();
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stateParams += llformat(":CT%.2f", state->mCycleTime);
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}
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if (state->mCycle)
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{
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@ -2041,7 +2038,7 @@ void AOEngine::setRandomize(AOSet::AOState* state, bool randomize)
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void AOEngine::setCycleTime(AOSet::AOState* state, F32 time)
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{
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state->mCycleTime = (S32)time;
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state->mCycleTime = time;
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state->mDirty = true;
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}
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@ -85,7 +85,7 @@ class AOSet
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LLUUID mRemapID;
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bool mCycle;
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bool mRandom;
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S32 mCycleTime;
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F32 mCycleTime;
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std::vector<AOAnimation> mAnimations;
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U32 mCurrentAnimation;
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LLUUID mCurrentAnimationID;
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@ -221,7 +221,7 @@
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left_pad="8"
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height="16"
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right="-1"
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decimal_digits="0"
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decimal_digits="2"
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initial_value="0"
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min_val="0"
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max_val="999"
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