SL-15999 use callback for updating window title
parent
8b935e9dfd
commit
f3743b8e30
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@ -118,6 +118,20 @@ void LLTeleportHistory::handleLoginComplete()
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updateCurrentLocation(gAgent.getPositionGlobal());
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}
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static void on_avatar_name_update_title(const LLAvatarName& av_name)
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{
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if (gAgent.getRegion() && gViewerWindow && gViewerWindow->getWindow())
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{
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std::string region = gAgent.getRegion()->getName();
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std::string username = av_name.getUserName();
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// this first pass simply displays username and region name
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// but could easily be extended to include other details like
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// X/Y/Z location within a region etc.
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std::string new_title = STRINGIZE(username << " @ " << region);
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gViewerWindow->getWindow()->setTitle(new_title);
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}
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}
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void LLTeleportHistory::updateCurrentLocation(const LLVector3d& new_pos)
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{
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@ -184,21 +198,7 @@ void LLTeleportHistory::updateCurrentLocation(const LLVector3d& new_pos)
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// setting to allow it is enabled (may be useful in other situations)
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if (gNonInteractive || gSavedSettings.getBOOL("UpdateAppWindowTitleBar"))
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{
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LLAvatarName av_name;
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if (LLAvatarNameCache::get(gAgent.getID(), &av_name))
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{
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if (gAgent.getRegion() && gViewerWindow && gViewerWindow->getWindow())
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{
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std::string region = gAgent.getRegion()->getName();
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std::string username = av_name.getUserName();
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// this first pass simply displays username and region name
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// but could easily be extended to include other details like
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// X/Y/Z location within a region etc.
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std::string new_title = STRINGIZE(username << " @ " << region);
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gViewerWindow->getWindow()->setTitle(new_title);
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}
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}
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LLAvatarNameCache::get(gAgent.getID(), boost::bind(&on_avatar_name_update_title, _2));
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}
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// Signal the interesting party that we've changed.
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