MAINT-2371 First set of profile guided optimizations.

Reviewed by Graham
master
Dave Parks 2013-02-26 15:15:08 -06:00
parent 543500c585
commit f5e5396c3a
10 changed files with 206 additions and 124 deletions

View File

@ -5187,7 +5187,8 @@ LLVolumeFace::LLVolumeFace() :
mTexCoords(NULL),
mIndices(NULL),
mWeights(NULL),
mOctree(NULL)
mOctree(NULL),
mOptimized(FALSE)
{
mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3);
mExtents[0].splat(-0.5f);
@ -5517,14 +5518,14 @@ class LLVCacheVertexData
public:
S32 mIdx;
S32 mCacheTag;
F32 mScore;
F64 mScore;
U32 mActiveTriangles;
std::vector<LLVCacheTriangleData*> mTriangles;
LLVCacheVertexData()
{
mCacheTag = -1;
mScore = 0.f;
mScore = 0.0;
mActiveTriangles = 0;
mIdx = -1;
}
@ -5534,13 +5535,13 @@ class LLVCacheTriangleData
{
public:
bool mActive;
F32 mScore;
F64 mScore;
LLVCacheVertexData* mVertex[3];
LLVCacheTriangleData()
{
mActive = true;
mScore = 0.f;
mScore = 0.0;
mVertex[0] = mVertex[1] = mVertex[2] = NULL;
}
@ -5551,7 +5552,7 @@ public:
{
if (mVertex[i])
{
llassert_always(mVertex[i]->mActiveTriangles > 0);
llassert(mVertex[i]->mActiveTriangles > 0);
mVertex[i]->mActiveTriangles--;
}
}
@ -5563,44 +5564,44 @@ public:
}
};
const F32 FindVertexScore_CacheDecayPower = 1.5f;
const F32 FindVertexScore_LastTriScore = 0.75f;
const F32 FindVertexScore_ValenceBoostScale = 2.0f;
const F32 FindVertexScore_ValenceBoostPower = 0.5f;
const F64 FindVertexScore_CacheDecayPower = 1.5;
const F64 FindVertexScore_LastTriScore = 0.75;
const F64 FindVertexScore_ValenceBoostScale = 2.0;
const F64 FindVertexScore_ValenceBoostPower = 0.5;
const U32 MaxSizeVertexCache = 32;
const F64 FindVertexScore_Scaler = 1.0/(MaxSizeVertexCache-3);
F32 find_vertex_score(LLVCacheVertexData& data)
F64 find_vertex_score(LLVCacheVertexData& data)
{
if (data.mActiveTriangles == 0)
{ //no triangle references this vertex
return -1.f;
}
F64 score = -1.0;
F32 score = 0.f;
if (data.mActiveTriangles >= 0)
{
score = 0.0;
S32 cache_idx = data.mCacheTag;
S32 cache_idx = data.mCacheTag;
if (cache_idx < 0)
{
//not in cache
}
else
{
if (cache_idx < 3)
{ //vertex was in the last triangle
score = FindVertexScore_LastTriScore;
if (cache_idx < 0)
{
//not in cache
}
else
{ //more points for being higher in the cache
F32 scaler = 1.f/(MaxSizeVertexCache-3);
score = 1.f-((cache_idx-3)*scaler);
score = powf(score, FindVertexScore_CacheDecayPower);
{
if (cache_idx < 3)
{ //vertex was in the last triangle
score = FindVertexScore_LastTriScore;
}
else
{ //more points for being higher in the cache
score = 1.0-((cache_idx-3)*FindVertexScore_Scaler);
score = pow(score, FindVertexScore_CacheDecayPower);
}
}
}
//bonus points for having low valence
F32 valence_boost = powf((F32)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
score += FindVertexScore_ValenceBoostScale * valence_boost;
//bonus points for having low valence
F64 valence_boost = pow((F64)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
score += FindVertexScore_ValenceBoostScale * valence_boost;
}
return score;
}
@ -5720,7 +5721,7 @@ public:
if (mCache[i])
{
mCache[i]->mScore = find_vertex_score(*(mCache[i]));
llassert_always(mCache[i]->mCacheTag == i);
llassert(mCache[i]->mCacheTag == i);
}
}
@ -5728,11 +5729,14 @@ public:
//update triangle scores
for (U32 i = 0; i < MaxSizeVertexCache+3; ++i)
{
if (mCache[i])
LLVCacheVertexData* data = mCache[i];
if (data)
{
for (U32 j = 0; j < mCache[i]->mTriangles.size(); ++j)
U32 count = data->mTriangles.size();
for (U32 j = 0; j < count; ++j)
{
LLVCacheTriangleData* tri = mCache[i]->mTriangles[j];
LLVCacheTriangleData* tri = data->mTriangles[j];
if (tri->mActive)
{
tri->mScore = tri->mVertex[0]->mScore;
@ -5753,7 +5757,7 @@ public:
{
if (mCache[i])
{
llassert_always(mCache[i]->mCacheTag == -1);
llassert(mCache[i]->mCacheTag == -1);
mCache[i] = NULL;
}
}
@ -5765,6 +5769,9 @@ void LLVolumeFace::cacheOptimize()
{ //optimize for vertex cache according to Forsyth method:
// http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html
llassert(!mOptimized);
mOptimized = TRUE;
LLVCacheLRU cache;
if (mNumVertices < 3)
@ -5810,12 +5817,14 @@ void LLVolumeFace::cacheOptimize()
for (U32 i = 0; i < mNumVertices; i++)
{ //initialize score values (no cache -- might try a fifo cache here)
vertex_data[i].mScore = find_vertex_score(vertex_data[i]);
vertex_data[i].mActiveTriangles = vertex_data[i].mTriangles.size();
LLVCacheVertexData& data = vertex_data[i];
for (U32 j = 0; j < vertex_data[i].mTriangles.size(); ++j)
data.mScore = find_vertex_score(data);
data.mActiveTriangles = data.mTriangles.size();
for (U32 j = 0; j < data.mActiveTriangles; ++j)
{
vertex_data[i].mTriangles[j]->mScore += vertex_data[i].mScore;
data.mTriangles[j]->mScore += data.mScore;
}
}

View File

@ -933,6 +933,9 @@ public:
LLOctreeNode<LLVolumeTriangle>* mOctree;
//whether or not face has been cache optimized
BOOL mOptimized;
private:
BOOL createUnCutCubeCap(LLVolume* volume, BOOL partial_build = FALSE);
BOOL createCap(LLVolume* volume, BOOL partial_build = FALSE);

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@ -59,6 +59,7 @@ BOOL gDebugGL = FALSE;
BOOL gClothRipple = FALSE;
BOOL gHeadlessClient = FALSE;
BOOL gGLActive = FALSE;
BOOL gGLDebugLoggingEnabled = TRUE;
static const std::string HEADLESS_VENDOR_STRING("Linden Lab");
static const std::string HEADLESS_RENDERER_STRING("Headless");
@ -72,6 +73,7 @@ std::ofstream gFailLog;
#define APIENTRY
#endif
void APIENTRY gl_debug_callback(GLenum source,
GLenum type,
GLuint id,
@ -80,22 +82,25 @@ void APIENTRY gl_debug_callback(GLenum source,
const GLchar* message,
GLvoid* userParam)
{
if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
if (gGLDebugLoggingEnabled)
{
llwarns << "----- GL ERROR --------" << llendl;
}
else
{
llwarns << "----- GL WARNING -------" << llendl;
}
llwarns << "Type: " << std::hex << type << llendl;
llwarns << "ID: " << std::hex << id << llendl;
llwarns << "Severity: " << std::hex << severity << llendl;
llwarns << "Message: " << message << llendl;
llwarns << "-----------------------" << llendl;
if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
{
llerrs << "Halting on GL Error" << llendl;
if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
{
llwarns << "----- GL ERROR --------" << llendl;
}
else
{
llwarns << "----- GL WARNING -------" << llendl;
}
llwarns << "Type: " << std::hex << type << llendl;
llwarns << "ID: " << std::hex << id << llendl;
llwarns << "Severity: " << std::hex << severity << llendl;
llwarns << "Message: " << message << llendl;
llwarns << "-----------------------" << llendl;
if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
{
llerrs << "Halting on GL Error" << llendl;
}
}
}
#endif
@ -253,6 +258,7 @@ PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback = NULL;
PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback = NULL;
PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings = NULL;
PFNGLBINDBUFFERRANGEPROC glBindBufferRange = NULL;
PFNGLBINDBUFFERBASEPROC glBindBufferBase = NULL;
//GL_ARB_debug_output
PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB = NULL;
@ -1224,6 +1230,7 @@ void LLGLManager::initExtensions()
glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) GLH_EXT_GET_PROC_ADDRESS("glEndTransformFeedback");
glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackVaryings");
glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferRange");
glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferBase");
}
if (mHasDebugOutput)
{

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@ -533,6 +533,7 @@ extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;
extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback;
extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings;
extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
extern PFNGLBINDBUFFERBASEPROC glBindBufferBase;
#elif LL_WINDOWS
@ -771,6 +772,7 @@ extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;
extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback;
extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings;
extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
extern PFNGLBINDBUFFERBASEPROC glBindBufferBase;
//GL_ARB_debug_output
extern PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB;

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@ -225,46 +225,56 @@ void LLTexUnit::disable(void)
bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
{
stop_glerror();
if (mIndex < 0) return false;
gGL.flush();
LLImageGL* gl_tex = NULL ;
if (texture == NULL || !(gl_tex = texture->getGLTexture()))
if (mIndex >= 0)
{
llwarns << "NULL LLTexUnit::bind texture" << llendl;
gGL.flush();
LLImageGL* gl_tex = NULL ;
if (texture != NULL && (gl_tex = texture->getGLTexture()))
{
if (gl_tex->getTexName()) //if texture exists
{
//in audit, replace the selected texture by the default one.
if ((mCurrTexture != gl_tex->getTexName()) || forceBind)
{
activate();
enable(gl_tex->getTarget());
mCurrTexture = gl_tex->getTexName();
glBindTexture(sGLTextureType[gl_tex->getTarget()], mCurrTexture);
if(gl_tex->updateBindStats(gl_tex->mTextureMemory))
{
texture->setActive() ;
texture->updateBindStatsForTester() ;
}
mHasMipMaps = gl_tex->mHasMipMaps;
if (gl_tex->mTexOptionsDirty)
{
gl_tex->mTexOptionsDirty = false;
setTextureAddressMode(gl_tex->mAddressMode);
setTextureFilteringOption(gl_tex->mFilterOption);
}
}
}
else
{
//if deleted, will re-generate it immediately
texture->forceImmediateUpdate() ;
gl_tex->forceUpdateBindStats() ;
return texture->bindDefaultImage(mIndex);
}
}
else
{
llwarns << "NULL LLTexUnit::bind texture" << llendl;
return false;
}
}
else
{ // mIndex < 0
return false;
}
if (!gl_tex->getTexName()) //if texture does not exist
{
//if deleted, will re-generate it immediately
texture->forceImmediateUpdate() ;
gl_tex->forceUpdateBindStats() ;
return texture->bindDefaultImage(mIndex);
}
//in audit, replace the selected texture by the default one.
if ((mCurrTexture != gl_tex->getTexName()) || forceBind)
{
activate();
enable(gl_tex->getTarget());
mCurrTexture = gl_tex->getTexName();
glBindTexture(sGLTextureType[gl_tex->getTarget()], mCurrTexture);
if(gl_tex->updateBindStats(gl_tex->mTextureMemory))
{
texture->setActive() ;
texture->updateBindStatsForTester() ;
}
mHasMipMaps = gl_tex->mHasMipMaps;
if (gl_tex->mTexOptionsDirty)
{
gl_tex->mTexOptionsDirty = false;
setTextureAddressMode(gl_tex->mAddressMode);
setTextureFilteringOption(gl_tex->mFilterOption);
}
}
return true;
}

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@ -85,6 +85,7 @@ const U32 LL_VBO_POOL_SEED_COUNT = vbo_block_index(LL_VBO_POOL_MAX_SEED_SIZE);
//static
LLVBOPool LLVertexBuffer::sStreamVBOPool(GL_STREAM_DRAW_ARB, GL_ARRAY_BUFFER_ARB);
LLVBOPool LLVertexBuffer::sDynamicVBOPool(GL_DYNAMIC_DRAW_ARB, GL_ARRAY_BUFFER_ARB);
LLVBOPool LLVertexBuffer::sDynamicCopyVBOPool(GL_DYNAMIC_COPY_ARB, GL_ARRAY_BUFFER_ARB);
LLVBOPool LLVertexBuffer::sStreamIBOPool(GL_STREAM_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB);
LLVBOPool LLVertexBuffer::sDynamicIBOPool(GL_DYNAMIC_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB);
@ -199,7 +200,10 @@ volatile U8* LLVBOPool::allocate(U32& name, U32 size, bool for_seed)
if (LLVertexBuffer::sDisableVBOMapping || mUsage != GL_DYNAMIC_DRAW_ARB)
{
glBufferDataARB(mType, size, 0, mUsage);
ret = (U8*) ll_aligned_malloc_16(size);
if (mUsage != GL_DYNAMIC_COPY_ARB)
{ //data will be provided by application
ret = (U8*) ll_aligned_malloc_16(size);
}
}
else
{ //always use a true hint of static draw when allocating non-client-backed buffers
@ -393,6 +397,7 @@ void LLVertexBuffer::seedPools()
{
sStreamVBOPool.seedPool();
sDynamicVBOPool.seedPool();
sDynamicCopyVBOPool.seedPool();
sStreamIBOPool.seedPool();
sDynamicIBOPool.seedPool();
}
@ -875,6 +880,7 @@ void LLVertexBuffer::cleanupClass()
sDynamicIBOPool.cleanup();
sStreamVBOPool.cleanup();
sDynamicVBOPool.cleanup();
sDynamicCopyVBOPool.cleanup();
if(sPrivatePoolp)
{
@ -911,13 +917,16 @@ S32 LLVertexBuffer::determineUsage(S32 usage)
if (ret_usage && ret_usage != GL_STREAM_DRAW_ARB)
{ //only stream_draw and dynamic_draw are supported when using VBOs, dynamic draw is the default
if (sDisableVBOMapping)
{ //always use stream draw if VBO mapping is disabled
ret_usage = GL_STREAM_DRAW_ARB;
}
else
if (ret_usage != GL_DYNAMIC_COPY_ARB)
{
ret_usage = GL_DYNAMIC_DRAW_ARB;
if (sDisableVBOMapping)
{ //always use stream draw if VBO mapping is disabled
ret_usage = GL_STREAM_DRAW_ARB;
}
else
{
ret_usage = GL_DYNAMIC_DRAW_ARB;
}
}
}
@ -1067,10 +1076,15 @@ void LLVertexBuffer::genBuffer(U32 size)
{
mMappedData = sStreamVBOPool.allocate(mGLBuffer, mSize);
}
else
else if (mUsage == GL_DYNAMIC_DRAW_ARB)
{
mMappedData = sDynamicVBOPool.allocate(mGLBuffer, mSize);
}
else
{
mMappedData = sDynamicCopyVBOPool.allocate(mGLBuffer, mSize);
}
sGLCount++;
}
@ -1820,6 +1834,8 @@ void LLVertexBuffer::unmapBuffer()
if (mMappedData && mVertexLocked)
{
llassert(mUsage != GL_DYNAMIC_COPY_ARB);
LLFastTimer t(FTM_VBO_UNMAP);
bindGLBuffer(true);
updated_all = mIndexLocked; //both vertex and index buffers done updating
@ -2094,22 +2110,15 @@ bool LLVertexBuffer::bindGLBuffer(bool force_bind)
if (useVBOs() && (force_bind || (mGLBuffer && (mGLBuffer != sGLRenderBuffer || !sVBOActive))))
{
LLFastTimer t(FTM_BIND_GL_BUFFER);
/*if (sMapped)
{
llerrs << "VBO bound while another VBO mapped!" << llendl;
}*/
//LLFastTimer t(FTM_BIND_GL_BUFFER); <-- this timer is showing up as a hotspot (irony)
glBindBufferARB(GL_ARRAY_BUFFER_ARB, mGLBuffer);
sGLRenderBuffer = mGLBuffer;
sBindCount++;
sVBOActive = true;
if (mGLArray)
{
llassert(sGLRenderArray == mGLArray);
//mCachedRenderBuffer = mGLBuffer;
}
llassert(!mGLArray || sGLRenderArray == mGLArray);
ret = true;
}

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@ -125,9 +125,10 @@ public:
static LLVBOPool sStreamVBOPool;
static LLVBOPool sDynamicVBOPool;
static LLVBOPool sDynamicCopyVBOPool;
static LLVBOPool sStreamIBOPool;
static LLVBOPool sDynamicIBOPool;
static std::list<U32> sAvailableVAOName;
static U32 sCurVAOName;

View File

@ -53,6 +53,7 @@
#include "llviewershadermgr.h"
#include "llvoavatar.h"
extern BOOL gGLDebugLoggingEnabled;
#define LL_MAX_INDICES_COUNT 1000000
@ -1166,6 +1167,15 @@ static LLFastTimer::DeclareTimer FTM_FACE_GEOM_COLOR("Color");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_EMISSIVE("Emissive");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_WEIGHTS("Weights");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_BINORMAL("Binormal");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK("Face Feedback");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_POSITION("Feedback Position");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_NORMAL("Feedback Normal");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_TEXTURE("Feedback Texture");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_COLOR("Feedback Color");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_EMISSIVE("Feedback Emissive");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_BINORMAL("Feedback Binormal");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX("Index");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX_TAIL("Tail");
static LLFastTimer::DeclareTimer FTM_FACE_POSITION_STORE("Pos");
@ -1389,12 +1399,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
#ifdef GL_TRANSFORM_FEEDBACK_BUFFER
if (use_transform_feedback &&
mVertexBuffer->getUsage() == GL_DYNAMIC_COPY_ARB &&
gTransformPositionProgram.mProgramObject && //transform shaders are loaded
mVertexBuffer->useVBOs() && //target buffer is in VRAM
!rebuild_weights && //TODO: add support for weights
!volume.isUnique()) //source volume is NOT flexi
{ //use transform feedback to pack vertex buffer
//gGLDebugLoggingEnabled = TRUE;
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK);
LLVertexBuffer* buff = (LLVertexBuffer*) vf.mVertexBuffer.get();
if (vf.mVertexBuffer.isNull() || buff->getNumVerts() != vf.mNumVertices)
@ -1411,7 +1423,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_pos)
{
LLFastTimer t(FTM_FACE_GEOM_POSITION);
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_POSITION);
gTransformPositionProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_VERTEX, mGeomIndex, mGeomCount);
@ -1436,7 +1448,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_color)
{
LLFastTimer t(FTM_FACE_GEOM_COLOR);
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_COLOR);
gTransformColorProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_COLOR, mGeomIndex, mGeomCount);
@ -1452,7 +1464,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_emissive)
{
LLFastTimer t(FTM_FACE_GEOM_EMISSIVE);
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_EMISSIVE);
gTransformColorProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_EMISSIVE, mGeomIndex, mGeomCount);
@ -1473,7 +1485,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_normal)
{
LLFastTimer t(FTM_FACE_GEOM_NORMAL);
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_NORMAL);
gTransformNormalProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_NORMAL, mGeomIndex, mGeomCount);
@ -1486,7 +1498,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_binormal)
{
LLFastTimer t(FTM_FACE_GEOM_BINORMAL);
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_BINORMAL);
gTransformBinormalProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_BINORMAL, mGeomIndex, mGeomCount);
@ -1499,7 +1511,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_tcoord)
{
LLFastTimer t(FTM_FACE_GEOM_TEXTURE);
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_TEXTURE);
gTransformTexCoordProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_TEXCOORD0, mGeomIndex, mGeomCount);
@ -1522,13 +1534,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
glBindBufferARB(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
gGL.popMatrix();
if (cur_shader)
{
cur_shader->bind();
}
//gGLDebugLoggingEnabled = FALSE;
}
else
#endif

View File

@ -588,7 +588,7 @@ void LLMeshRepoThread::run()
if (!fetchMeshLOD(req.mMeshParams, req.mLOD, count))//failed, resubmit
{
mMutex->lock();
mLODReqQ.push(req) ;
mLODReqQ.push(req);
mMutex->unlock();
}
}

View File

@ -99,6 +99,8 @@ static LLFastTimer::DeclareTimer FTM_GEN_TRIANGLES("Generate Triangles");
static LLFastTimer::DeclareTimer FTM_GEN_VOLUME("Generate Volumes");
static LLFastTimer::DeclareTimer FTM_VOLUME_TEXTURES("Volume Textures");
extern BOOL gGLDebugLoggingEnabled;
// Implementation class of LLMediaDataClientObject. See llmediadataclient.h
class LLMediaDataClientObjectImpl : public LLMediaDataClientObject
{
@ -1067,7 +1069,9 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &params_in, const S32 detail, bo
break;
}
volume->genBinormals(i);
//gGLDebugLoggingEnabled = TRUE;
LLFace::cacheFaceInVRAM(face);
//gGLDebugLoggingEnabled = FALSE;
}
}
@ -4836,6 +4840,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
U32 buffer_usage = group->mBufferUsage;
static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback");
if (use_transform_feedback &&
gTransformPositionProgram.mProgramObject && //transform shaders are loaded
buffer_usage == GL_DYNAMIC_DRAW_ARB && //target buffer is in VRAM
!(mask & LLVertexBuffer::MAP_WEIGHT4)) //TODO: add support for weights
{
buffer_usage = GL_DYNAMIC_COPY_ARB;
}
#if LL_DARWIN
// HACK from Leslie:
// Disable VBO usage for alpha on Mac OS X because it kills the framerate
@ -4895,6 +4909,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
//NEVER use more than 16 texture index channels (workaround for prevalent driver bug)
texture_index_channels = llmin(texture_index_channels, 16);
bool flexi = false;
while (face_iter != faces.end())
{
//pull off next face
@ -4921,6 +4937,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
U32 index_count = facep->getIndicesCount();
U32 geom_count = facep->getGeomCount();
flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
//sum up vertices needed for this render batch
std::vector<LLFace*>::iterator i = face_iter;
++i;
@ -4989,6 +5007,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
}
++i;
flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
index_count += facep->getIndicesCount();
geom_count += facep->getGeomCount();
@ -5018,10 +5039,18 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
++i;
index_count += facep->getIndicesCount();
geom_count += facep->getGeomCount();
flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
}
}
}
if (flexi && buffer_usage && buffer_usage != GL_STREAM_DRAW_ARB)
{
buffer_usage = GL_STREAM_DRAW_ARB;
}
//create vertex buffer
LLVertexBuffer* buffer = NULL;