parent
543500c585
commit
f5e5396c3a
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@ -5187,7 +5187,8 @@ LLVolumeFace::LLVolumeFace() :
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mTexCoords(NULL),
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mIndices(NULL),
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mWeights(NULL),
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mOctree(NULL)
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mOctree(NULL),
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mOptimized(FALSE)
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{
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mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3);
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mExtents[0].splat(-0.5f);
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@ -5517,14 +5518,14 @@ class LLVCacheVertexData
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public:
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S32 mIdx;
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S32 mCacheTag;
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F32 mScore;
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F64 mScore;
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U32 mActiveTriangles;
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std::vector<LLVCacheTriangleData*> mTriangles;
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LLVCacheVertexData()
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{
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mCacheTag = -1;
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mScore = 0.f;
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mScore = 0.0;
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mActiveTriangles = 0;
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mIdx = -1;
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}
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@ -5534,13 +5535,13 @@ class LLVCacheTriangleData
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{
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public:
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bool mActive;
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F32 mScore;
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F64 mScore;
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LLVCacheVertexData* mVertex[3];
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LLVCacheTriangleData()
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{
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mActive = true;
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mScore = 0.f;
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mScore = 0.0;
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mVertex[0] = mVertex[1] = mVertex[2] = NULL;
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}
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@ -5551,7 +5552,7 @@ public:
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{
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if (mVertex[i])
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{
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llassert_always(mVertex[i]->mActiveTriangles > 0);
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llassert(mVertex[i]->mActiveTriangles > 0);
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mVertex[i]->mActiveTriangles--;
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}
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}
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@ -5563,44 +5564,44 @@ public:
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}
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};
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const F32 FindVertexScore_CacheDecayPower = 1.5f;
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const F32 FindVertexScore_LastTriScore = 0.75f;
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const F32 FindVertexScore_ValenceBoostScale = 2.0f;
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const F32 FindVertexScore_ValenceBoostPower = 0.5f;
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const F64 FindVertexScore_CacheDecayPower = 1.5;
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const F64 FindVertexScore_LastTriScore = 0.75;
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const F64 FindVertexScore_ValenceBoostScale = 2.0;
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const F64 FindVertexScore_ValenceBoostPower = 0.5;
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const U32 MaxSizeVertexCache = 32;
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const F64 FindVertexScore_Scaler = 1.0/(MaxSizeVertexCache-3);
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F32 find_vertex_score(LLVCacheVertexData& data)
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F64 find_vertex_score(LLVCacheVertexData& data)
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{
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if (data.mActiveTriangles == 0)
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{ //no triangle references this vertex
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return -1.f;
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}
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F64 score = -1.0;
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F32 score = 0.f;
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if (data.mActiveTriangles >= 0)
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{
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score = 0.0;
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S32 cache_idx = data.mCacheTag;
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S32 cache_idx = data.mCacheTag;
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if (cache_idx < 0)
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{
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//not in cache
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}
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else
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{
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if (cache_idx < 3)
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{ //vertex was in the last triangle
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score = FindVertexScore_LastTriScore;
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if (cache_idx < 0)
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{
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//not in cache
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}
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else
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{ //more points for being higher in the cache
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F32 scaler = 1.f/(MaxSizeVertexCache-3);
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score = 1.f-((cache_idx-3)*scaler);
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score = powf(score, FindVertexScore_CacheDecayPower);
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{
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if (cache_idx < 3)
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{ //vertex was in the last triangle
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score = FindVertexScore_LastTriScore;
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}
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else
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{ //more points for being higher in the cache
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score = 1.0-((cache_idx-3)*FindVertexScore_Scaler);
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score = pow(score, FindVertexScore_CacheDecayPower);
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}
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}
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}
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//bonus points for having low valence
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F32 valence_boost = powf((F32)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
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score += FindVertexScore_ValenceBoostScale * valence_boost;
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//bonus points for having low valence
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F64 valence_boost = pow((F64)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
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score += FindVertexScore_ValenceBoostScale * valence_boost;
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}
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return score;
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}
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@ -5720,7 +5721,7 @@ public:
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if (mCache[i])
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{
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mCache[i]->mScore = find_vertex_score(*(mCache[i]));
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llassert_always(mCache[i]->mCacheTag == i);
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llassert(mCache[i]->mCacheTag == i);
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}
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}
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@ -5728,11 +5729,14 @@ public:
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//update triangle scores
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for (U32 i = 0; i < MaxSizeVertexCache+3; ++i)
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{
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if (mCache[i])
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LLVCacheVertexData* data = mCache[i];
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if (data)
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{
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for (U32 j = 0; j < mCache[i]->mTriangles.size(); ++j)
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U32 count = data->mTriangles.size();
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for (U32 j = 0; j < count; ++j)
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{
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LLVCacheTriangleData* tri = mCache[i]->mTriangles[j];
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LLVCacheTriangleData* tri = data->mTriangles[j];
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if (tri->mActive)
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{
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tri->mScore = tri->mVertex[0]->mScore;
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@ -5753,7 +5757,7 @@ public:
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{
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if (mCache[i])
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{
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llassert_always(mCache[i]->mCacheTag == -1);
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llassert(mCache[i]->mCacheTag == -1);
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mCache[i] = NULL;
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}
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}
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@ -5765,6 +5769,9 @@ void LLVolumeFace::cacheOptimize()
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{ //optimize for vertex cache according to Forsyth method:
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// http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html
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llassert(!mOptimized);
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mOptimized = TRUE;
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LLVCacheLRU cache;
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if (mNumVertices < 3)
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@ -5810,12 +5817,14 @@ void LLVolumeFace::cacheOptimize()
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for (U32 i = 0; i < mNumVertices; i++)
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{ //initialize score values (no cache -- might try a fifo cache here)
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vertex_data[i].mScore = find_vertex_score(vertex_data[i]);
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vertex_data[i].mActiveTriangles = vertex_data[i].mTriangles.size();
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LLVCacheVertexData& data = vertex_data[i];
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for (U32 j = 0; j < vertex_data[i].mTriangles.size(); ++j)
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data.mScore = find_vertex_score(data);
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data.mActiveTriangles = data.mTriangles.size();
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for (U32 j = 0; j < data.mActiveTriangles; ++j)
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{
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vertex_data[i].mTriangles[j]->mScore += vertex_data[i].mScore;
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data.mTriangles[j]->mScore += data.mScore;
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}
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}
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@ -933,6 +933,9 @@ public:
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LLOctreeNode<LLVolumeTriangle>* mOctree;
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//whether or not face has been cache optimized
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BOOL mOptimized;
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private:
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BOOL createUnCutCubeCap(LLVolume* volume, BOOL partial_build = FALSE);
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BOOL createCap(LLVolume* volume, BOOL partial_build = FALSE);
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@ -59,6 +59,7 @@ BOOL gDebugGL = FALSE;
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BOOL gClothRipple = FALSE;
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BOOL gHeadlessClient = FALSE;
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BOOL gGLActive = FALSE;
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BOOL gGLDebugLoggingEnabled = TRUE;
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static const std::string HEADLESS_VENDOR_STRING("Linden Lab");
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static const std::string HEADLESS_RENDERER_STRING("Headless");
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@ -72,6 +73,7 @@ std::ofstream gFailLog;
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#define APIENTRY
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#endif
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void APIENTRY gl_debug_callback(GLenum source,
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GLenum type,
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GLuint id,
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@ -80,22 +82,25 @@ void APIENTRY gl_debug_callback(GLenum source,
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const GLchar* message,
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GLvoid* userParam)
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{
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if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
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if (gGLDebugLoggingEnabled)
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{
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llwarns << "----- GL ERROR --------" << llendl;
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}
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else
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{
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llwarns << "----- GL WARNING -------" << llendl;
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}
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llwarns << "Type: " << std::hex << type << llendl;
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llwarns << "ID: " << std::hex << id << llendl;
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llwarns << "Severity: " << std::hex << severity << llendl;
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llwarns << "Message: " << message << llendl;
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llwarns << "-----------------------" << llendl;
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if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
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{
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llerrs << "Halting on GL Error" << llendl;
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if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
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{
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llwarns << "----- GL ERROR --------" << llendl;
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}
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else
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{
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llwarns << "----- GL WARNING -------" << llendl;
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}
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llwarns << "Type: " << std::hex << type << llendl;
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llwarns << "ID: " << std::hex << id << llendl;
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llwarns << "Severity: " << std::hex << severity << llendl;
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llwarns << "Message: " << message << llendl;
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llwarns << "-----------------------" << llendl;
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if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
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{
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llerrs << "Halting on GL Error" << llendl;
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}
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}
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}
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#endif
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@ -253,6 +258,7 @@ PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback = NULL;
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PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback = NULL;
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PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings = NULL;
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PFNGLBINDBUFFERRANGEPROC glBindBufferRange = NULL;
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PFNGLBINDBUFFERBASEPROC glBindBufferBase = NULL;
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//GL_ARB_debug_output
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PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB = NULL;
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@ -1224,6 +1230,7 @@ void LLGLManager::initExtensions()
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glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) GLH_EXT_GET_PROC_ADDRESS("glEndTransformFeedback");
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glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackVaryings");
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glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferRange");
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glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferBase");
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}
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if (mHasDebugOutput)
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{
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@ -533,6 +533,7 @@ extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;
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extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback;
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extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings;
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extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
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extern PFNGLBINDBUFFERBASEPROC glBindBufferBase;
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#elif LL_WINDOWS
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@ -771,6 +772,7 @@ extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;
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extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback;
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extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings;
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extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
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extern PFNGLBINDBUFFERBASEPROC glBindBufferBase;
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//GL_ARB_debug_output
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extern PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB;
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@ -225,46 +225,56 @@ void LLTexUnit::disable(void)
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bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
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{
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stop_glerror();
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if (mIndex < 0) return false;
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gGL.flush();
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LLImageGL* gl_tex = NULL ;
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if (texture == NULL || !(gl_tex = texture->getGLTexture()))
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if (mIndex >= 0)
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{
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llwarns << "NULL LLTexUnit::bind texture" << llendl;
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gGL.flush();
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LLImageGL* gl_tex = NULL ;
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if (texture != NULL && (gl_tex = texture->getGLTexture()))
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{
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if (gl_tex->getTexName()) //if texture exists
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{
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//in audit, replace the selected texture by the default one.
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if ((mCurrTexture != gl_tex->getTexName()) || forceBind)
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{
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activate();
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enable(gl_tex->getTarget());
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mCurrTexture = gl_tex->getTexName();
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glBindTexture(sGLTextureType[gl_tex->getTarget()], mCurrTexture);
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if(gl_tex->updateBindStats(gl_tex->mTextureMemory))
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{
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texture->setActive() ;
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texture->updateBindStatsForTester() ;
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}
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mHasMipMaps = gl_tex->mHasMipMaps;
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if (gl_tex->mTexOptionsDirty)
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{
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gl_tex->mTexOptionsDirty = false;
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setTextureAddressMode(gl_tex->mAddressMode);
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setTextureFilteringOption(gl_tex->mFilterOption);
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}
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}
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}
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else
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{
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//if deleted, will re-generate it immediately
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texture->forceImmediateUpdate() ;
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gl_tex->forceUpdateBindStats() ;
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return texture->bindDefaultImage(mIndex);
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}
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}
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else
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{
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llwarns << "NULL LLTexUnit::bind texture" << llendl;
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return false;
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}
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}
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else
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{ // mIndex < 0
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return false;
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}
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if (!gl_tex->getTexName()) //if texture does not exist
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{
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//if deleted, will re-generate it immediately
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texture->forceImmediateUpdate() ;
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gl_tex->forceUpdateBindStats() ;
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return texture->bindDefaultImage(mIndex);
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}
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//in audit, replace the selected texture by the default one.
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if ((mCurrTexture != gl_tex->getTexName()) || forceBind)
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{
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activate();
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enable(gl_tex->getTarget());
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mCurrTexture = gl_tex->getTexName();
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glBindTexture(sGLTextureType[gl_tex->getTarget()], mCurrTexture);
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if(gl_tex->updateBindStats(gl_tex->mTextureMemory))
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{
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texture->setActive() ;
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texture->updateBindStatsForTester() ;
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}
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mHasMipMaps = gl_tex->mHasMipMaps;
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if (gl_tex->mTexOptionsDirty)
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{
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gl_tex->mTexOptionsDirty = false;
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setTextureAddressMode(gl_tex->mAddressMode);
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setTextureFilteringOption(gl_tex->mFilterOption);
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}
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}
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return true;
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}
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@ -85,6 +85,7 @@ const U32 LL_VBO_POOL_SEED_COUNT = vbo_block_index(LL_VBO_POOL_MAX_SEED_SIZE);
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//static
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LLVBOPool LLVertexBuffer::sStreamVBOPool(GL_STREAM_DRAW_ARB, GL_ARRAY_BUFFER_ARB);
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LLVBOPool LLVertexBuffer::sDynamicVBOPool(GL_DYNAMIC_DRAW_ARB, GL_ARRAY_BUFFER_ARB);
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LLVBOPool LLVertexBuffer::sDynamicCopyVBOPool(GL_DYNAMIC_COPY_ARB, GL_ARRAY_BUFFER_ARB);
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LLVBOPool LLVertexBuffer::sStreamIBOPool(GL_STREAM_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB);
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LLVBOPool LLVertexBuffer::sDynamicIBOPool(GL_DYNAMIC_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB);
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@ -199,7 +200,10 @@ volatile U8* LLVBOPool::allocate(U32& name, U32 size, bool for_seed)
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if (LLVertexBuffer::sDisableVBOMapping || mUsage != GL_DYNAMIC_DRAW_ARB)
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{
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glBufferDataARB(mType, size, 0, mUsage);
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ret = (U8*) ll_aligned_malloc_16(size);
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if (mUsage != GL_DYNAMIC_COPY_ARB)
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{ //data will be provided by application
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ret = (U8*) ll_aligned_malloc_16(size);
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}
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}
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else
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{ //always use a true hint of static draw when allocating non-client-backed buffers
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@ -393,6 +397,7 @@ void LLVertexBuffer::seedPools()
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{
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sStreamVBOPool.seedPool();
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sDynamicVBOPool.seedPool();
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sDynamicCopyVBOPool.seedPool();
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sStreamIBOPool.seedPool();
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sDynamicIBOPool.seedPool();
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}
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@ -875,6 +880,7 @@ void LLVertexBuffer::cleanupClass()
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sDynamicIBOPool.cleanup();
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sStreamVBOPool.cleanup();
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sDynamicVBOPool.cleanup();
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sDynamicCopyVBOPool.cleanup();
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if(sPrivatePoolp)
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{
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@ -911,13 +917,16 @@ S32 LLVertexBuffer::determineUsage(S32 usage)
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if (ret_usage && ret_usage != GL_STREAM_DRAW_ARB)
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{ //only stream_draw and dynamic_draw are supported when using VBOs, dynamic draw is the default
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if (sDisableVBOMapping)
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{ //always use stream draw if VBO mapping is disabled
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ret_usage = GL_STREAM_DRAW_ARB;
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}
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else
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if (ret_usage != GL_DYNAMIC_COPY_ARB)
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{
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ret_usage = GL_DYNAMIC_DRAW_ARB;
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if (sDisableVBOMapping)
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{ //always use stream draw if VBO mapping is disabled
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ret_usage = GL_STREAM_DRAW_ARB;
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}
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else
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{
|
||||
ret_usage = GL_DYNAMIC_DRAW_ARB;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1067,10 +1076,15 @@ void LLVertexBuffer::genBuffer(U32 size)
|
|||
{
|
||||
mMappedData = sStreamVBOPool.allocate(mGLBuffer, mSize);
|
||||
}
|
||||
else
|
||||
else if (mUsage == GL_DYNAMIC_DRAW_ARB)
|
||||
{
|
||||
mMappedData = sDynamicVBOPool.allocate(mGLBuffer, mSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
mMappedData = sDynamicCopyVBOPool.allocate(mGLBuffer, mSize);
|
||||
}
|
||||
|
||||
|
||||
sGLCount++;
|
||||
}
|
||||
|
|
@ -1820,6 +1834,8 @@ void LLVertexBuffer::unmapBuffer()
|
|||
|
||||
if (mMappedData && mVertexLocked)
|
||||
{
|
||||
llassert(mUsage != GL_DYNAMIC_COPY_ARB);
|
||||
|
||||
LLFastTimer t(FTM_VBO_UNMAP);
|
||||
bindGLBuffer(true);
|
||||
updated_all = mIndexLocked; //both vertex and index buffers done updating
|
||||
|
|
@ -2094,22 +2110,15 @@ bool LLVertexBuffer::bindGLBuffer(bool force_bind)
|
|||
|
||||
if (useVBOs() && (force_bind || (mGLBuffer && (mGLBuffer != sGLRenderBuffer || !sVBOActive))))
|
||||
{
|
||||
LLFastTimer t(FTM_BIND_GL_BUFFER);
|
||||
/*if (sMapped)
|
||||
{
|
||||
llerrs << "VBO bound while another VBO mapped!" << llendl;
|
||||
}*/
|
||||
//LLFastTimer t(FTM_BIND_GL_BUFFER); <-- this timer is showing up as a hotspot (irony)
|
||||
|
||||
glBindBufferARB(GL_ARRAY_BUFFER_ARB, mGLBuffer);
|
||||
sGLRenderBuffer = mGLBuffer;
|
||||
sBindCount++;
|
||||
sVBOActive = true;
|
||||
|
||||
if (mGLArray)
|
||||
{
|
||||
llassert(sGLRenderArray == mGLArray);
|
||||
//mCachedRenderBuffer = mGLBuffer;
|
||||
}
|
||||
|
||||
llassert(!mGLArray || sGLRenderArray == mGLArray);
|
||||
|
||||
ret = true;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -125,9 +125,10 @@ public:
|
|||
|
||||
static LLVBOPool sStreamVBOPool;
|
||||
static LLVBOPool sDynamicVBOPool;
|
||||
static LLVBOPool sDynamicCopyVBOPool;
|
||||
static LLVBOPool sStreamIBOPool;
|
||||
static LLVBOPool sDynamicIBOPool;
|
||||
|
||||
|
||||
static std::list<U32> sAvailableVAOName;
|
||||
static U32 sCurVAOName;
|
||||
|
||||
|
|
|
|||
|
|
@ -53,6 +53,7 @@
|
|||
#include "llviewershadermgr.h"
|
||||
#include "llvoavatar.h"
|
||||
|
||||
extern BOOL gGLDebugLoggingEnabled;
|
||||
|
||||
#define LL_MAX_INDICES_COUNT 1000000
|
||||
|
||||
|
|
@ -1166,6 +1167,15 @@ static LLFastTimer::DeclareTimer FTM_FACE_GEOM_COLOR("Color");
|
|||
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_EMISSIVE("Emissive");
|
||||
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_WEIGHTS("Weights");
|
||||
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_BINORMAL("Binormal");
|
||||
|
||||
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK("Face Feedback");
|
||||
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_POSITION("Feedback Position");
|
||||
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_NORMAL("Feedback Normal");
|
||||
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_TEXTURE("Feedback Texture");
|
||||
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_COLOR("Feedback Color");
|
||||
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_EMISSIVE("Feedback Emissive");
|
||||
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_BINORMAL("Feedback Binormal");
|
||||
|
||||
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX("Index");
|
||||
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX_TAIL("Tail");
|
||||
static LLFastTimer::DeclareTimer FTM_FACE_POSITION_STORE("Pos");
|
||||
|
|
@ -1389,12 +1399,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
|
|||
|
||||
#ifdef GL_TRANSFORM_FEEDBACK_BUFFER
|
||||
if (use_transform_feedback &&
|
||||
mVertexBuffer->getUsage() == GL_DYNAMIC_COPY_ARB &&
|
||||
gTransformPositionProgram.mProgramObject && //transform shaders are loaded
|
||||
mVertexBuffer->useVBOs() && //target buffer is in VRAM
|
||||
!rebuild_weights && //TODO: add support for weights
|
||||
!volume.isUnique()) //source volume is NOT flexi
|
||||
{ //use transform feedback to pack vertex buffer
|
||||
|
||||
//gGLDebugLoggingEnabled = TRUE;
|
||||
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK);
|
||||
LLVertexBuffer* buff = (LLVertexBuffer*) vf.mVertexBuffer.get();
|
||||
|
||||
if (vf.mVertexBuffer.isNull() || buff->getNumVerts() != vf.mNumVertices)
|
||||
|
|
@ -1411,7 +1423,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
|
|||
|
||||
if (rebuild_pos)
|
||||
{
|
||||
LLFastTimer t(FTM_FACE_GEOM_POSITION);
|
||||
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_POSITION);
|
||||
gTransformPositionProgram.bind();
|
||||
|
||||
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_VERTEX, mGeomIndex, mGeomCount);
|
||||
|
|
@ -1436,7 +1448,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
|
|||
|
||||
if (rebuild_color)
|
||||
{
|
||||
LLFastTimer t(FTM_FACE_GEOM_COLOR);
|
||||
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_COLOR);
|
||||
gTransformColorProgram.bind();
|
||||
|
||||
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_COLOR, mGeomIndex, mGeomCount);
|
||||
|
|
@ -1452,7 +1464,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
|
|||
|
||||
if (rebuild_emissive)
|
||||
{
|
||||
LLFastTimer t(FTM_FACE_GEOM_EMISSIVE);
|
||||
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_EMISSIVE);
|
||||
gTransformColorProgram.bind();
|
||||
|
||||
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_EMISSIVE, mGeomIndex, mGeomCount);
|
||||
|
|
@ -1473,7 +1485,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
|
|||
|
||||
if (rebuild_normal)
|
||||
{
|
||||
LLFastTimer t(FTM_FACE_GEOM_NORMAL);
|
||||
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_NORMAL);
|
||||
gTransformNormalProgram.bind();
|
||||
|
||||
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_NORMAL, mGeomIndex, mGeomCount);
|
||||
|
|
@ -1486,7 +1498,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
|
|||
|
||||
if (rebuild_binormal)
|
||||
{
|
||||
LLFastTimer t(FTM_FACE_GEOM_BINORMAL);
|
||||
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_BINORMAL);
|
||||
gTransformBinormalProgram.bind();
|
||||
|
||||
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_BINORMAL, mGeomIndex, mGeomCount);
|
||||
|
|
@ -1499,7 +1511,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
|
|||
|
||||
if (rebuild_tcoord)
|
||||
{
|
||||
LLFastTimer t(FTM_FACE_GEOM_TEXTURE);
|
||||
LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_TEXTURE);
|
||||
gTransformTexCoordProgram.bind();
|
||||
|
||||
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_TEXCOORD0, mGeomIndex, mGeomCount);
|
||||
|
|
@ -1522,13 +1534,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
|
|||
}
|
||||
|
||||
glBindBufferARB(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
|
||||
|
||||
gGL.popMatrix();
|
||||
|
||||
if (cur_shader)
|
||||
{
|
||||
cur_shader->bind();
|
||||
}
|
||||
//gGLDebugLoggingEnabled = FALSE;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -588,7 +588,7 @@ void LLMeshRepoThread::run()
|
|||
if (!fetchMeshLOD(req.mMeshParams, req.mLOD, count))//failed, resubmit
|
||||
{
|
||||
mMutex->lock();
|
||||
mLODReqQ.push(req) ;
|
||||
mLODReqQ.push(req);
|
||||
mMutex->unlock();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -99,6 +99,8 @@ static LLFastTimer::DeclareTimer FTM_GEN_TRIANGLES("Generate Triangles");
|
|||
static LLFastTimer::DeclareTimer FTM_GEN_VOLUME("Generate Volumes");
|
||||
static LLFastTimer::DeclareTimer FTM_VOLUME_TEXTURES("Volume Textures");
|
||||
|
||||
extern BOOL gGLDebugLoggingEnabled;
|
||||
|
||||
// Implementation class of LLMediaDataClientObject. See llmediadataclient.h
|
||||
class LLMediaDataClientObjectImpl : public LLMediaDataClientObject
|
||||
{
|
||||
|
|
@ -1067,7 +1069,9 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo
|
|||
break;
|
||||
}
|
||||
volume->genBinormals(i);
|
||||
//gGLDebugLoggingEnabled = TRUE;
|
||||
LLFace::cacheFaceInVRAM(face);
|
||||
//gGLDebugLoggingEnabled = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -4836,6 +4840,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
|
|||
|
||||
U32 buffer_usage = group->mBufferUsage;
|
||||
|
||||
static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback");
|
||||
|
||||
if (use_transform_feedback &&
|
||||
gTransformPositionProgram.mProgramObject && //transform shaders are loaded
|
||||
buffer_usage == GL_DYNAMIC_DRAW_ARB && //target buffer is in VRAM
|
||||
!(mask & LLVertexBuffer::MAP_WEIGHT4)) //TODO: add support for weights
|
||||
{
|
||||
buffer_usage = GL_DYNAMIC_COPY_ARB;
|
||||
}
|
||||
|
||||
#if LL_DARWIN
|
||||
// HACK from Leslie:
|
||||
// Disable VBO usage for alpha on Mac OS X because it kills the framerate
|
||||
|
|
@ -4895,6 +4909,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
|
|||
//NEVER use more than 16 texture index channels (workaround for prevalent driver bug)
|
||||
texture_index_channels = llmin(texture_index_channels, 16);
|
||||
|
||||
bool flexi = false;
|
||||
|
||||
while (face_iter != faces.end())
|
||||
{
|
||||
//pull off next face
|
||||
|
|
@ -4921,6 +4937,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
|
|||
U32 index_count = facep->getIndicesCount();
|
||||
U32 geom_count = facep->getGeomCount();
|
||||
|
||||
flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
|
||||
|
||||
//sum up vertices needed for this render batch
|
||||
std::vector<LLFace*>::iterator i = face_iter;
|
||||
++i;
|
||||
|
|
@ -4989,6 +5007,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
|
|||
}
|
||||
|
||||
++i;
|
||||
|
||||
flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
|
||||
|
||||
index_count += facep->getIndicesCount();
|
||||
geom_count += facep->getGeomCount();
|
||||
|
||||
|
|
@ -5018,10 +5039,18 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
|
|||
++i;
|
||||
index_count += facep->getIndicesCount();
|
||||
geom_count += facep->getGeomCount();
|
||||
|
||||
flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (flexi && buffer_usage && buffer_usage != GL_STREAM_DRAW_ARB)
|
||||
{
|
||||
buffer_usage = GL_STREAM_DRAW_ARB;
|
||||
}
|
||||
|
||||
//create vertex buffer
|
||||
LLVertexBuffer* buffer = NULL;
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue