Mutex lock fix for texture cache.

Also a fix for texture purging when reducing the cache size.
meow-7.2.2
Steve Bennetts 2009-11-13 22:54:55 -08:00
parent 9054f31f89
commit f67a8ad12e
2 changed files with 34 additions and 25 deletions

View File

@ -96,6 +96,7 @@ void LLQueuedThread::shutdown()
if (req->getStatus() == STATUS_QUEUED || req->getStatus() == STATUS_INPROGRESS)
{
++active_count;
req->setStatus(STATUS_ABORTED); // avoid assert in deleteRequest
}
req->deleteRequest();
}

View File

@ -834,9 +834,9 @@ bool LLTextureCache::updateTextureEntryList(const LLUUID& id, S32 bodysize)
S32 idx = openAndReadEntry(id, entry, false);
if (idx < 0)
{
// TODO: change to llwarns
llerrs << "Failed to open entry: " << id << llendl;
removeFromCache(id);
llwarns << "Failed to open entry: " << id << llendl;
removeHeaderCacheEntry(id);
LLAPRFile::remove(getTextureFileName(id), getLocalAPRFilePool());
return false;
}
else if (oldbodysize != entry.mBodySize)
@ -1212,9 +1212,9 @@ void LLTextureCache::readHeaderCache()
if (num_entries)
{
U32 empty_entries = 0;
typedef std::pair<U32, LLUUID> lru_data_t;
typedef std::pair<U32, S32> lru_data_t;
std::set<lru_data_t> lru;
std::vector<LLUUID> purge_list;
std::vector<S32> purge_list;
for (U32 i=0; i<num_entries; i++)
{
Entry& entry = entries[i];
@ -1226,14 +1226,14 @@ void LLTextureCache::readHeaderCache()
}
else
{
lru.insert(std::make_pair(entry.mTime, id));
lru.insert(std::make_pair(entry.mTime, i));
if (entry.mBodySize > 0)
{
if (entry.mBodySize > entry.mImageSize)
{
// Shouldn't happen, failsafe only
llwarns << "Bad entry: " << i << ": " << id << ": BodySize: " << entry.mBodySize << llendl;
purge_list.push_back(id);
purge_list.push_back(i);
}
}
}
@ -1243,6 +1243,7 @@ void LLTextureCache::readHeaderCache()
// Special case: cache size was reduced, need to remove entries
// Note: After we prune entries, we will call this again and create the LRU
U32 entries_to_purge = (num_entries-empty_entries) - sCacheMaxEntries;
llinfos << "Texture Cache Entries: " << num_entries << " Max: " << sCacheMaxEntries << " Empty: " << empty_entries << " Purging: " << entries_to_purge << llendl;
if (entries_to_purge > 0)
{
for (std::set<lru_data_t>::iterator iter = lru.begin(); iter != lru.end(); ++iter)
@ -1252,13 +1253,17 @@ void LLTextureCache::readHeaderCache()
break;
}
}
llassert_always(entries_to_purge <= 0);
llassert_always(purge_list.size() == entries_to_purge);
}
else
{
S32 lru_entries = (S32)((F32)sCacheMaxEntries * TEXTURE_CACHE_LRU_SIZE);
for (std::set<lru_data_t>::iterator iter = lru.begin(); iter != lru.end(); ++iter)
{
mLRU.insert(iter->second);
S32 idx = iter->second;
const LLUUID& id = entries[idx].mID;
mLRU.insert(id);
// llinfos << "LRU: " << iter->first << " : " << iter->second << llendl;
if (--lru_entries <= 0)
break;
@ -1267,9 +1272,14 @@ void LLTextureCache::readHeaderCache()
if (purge_list.size() > 0)
{
for (std::vector<LLUUID>::iterator iter = purge_list.begin(); iter != purge_list.end(); ++iter)
for (std::vector<S32>::iterator iter = purge_list.begin(); iter != purge_list.end(); ++iter)
{
removeFromCache(*iter);
S32 idx = *iter;
const LLUUID& id = entries[idx].mID;
entries[idx].mImageSize = -1; // set cached entry size to -1
bool res = removeHeaderCacheEntry(id); // sets entry size on disk to -1
llassert_always(res);
LLAPRFile::remove(getTextureFileName(id), getLocalAPRFilePool());
}
// If we removed any entries, we need to rebuild the entries list,
// write the header, and call this again
@ -1307,6 +1317,7 @@ void LLTextureCache::purgeAllTextures(bool purge_directories)
for (S32 i=0; i<16; i++)
{
std::string dirname = mTexturesDirName + delem + subdirs[i];
llinfos << "Deleting files in directory: " << dirname << llendl;
gDirUtilp->deleteFilesInDir(dirname,mask);
if (purge_directories)
{
@ -1624,24 +1635,20 @@ void LLTextureCache::addCompleted(Responder* responder, bool success)
//////////////////////////////////////////////////////////////////////////////
// Called from MAIN thread (endWork())
// Ensuere that mHeaderMutex is locked first!
bool LLTextureCache::removeHeaderCacheEntry(const LLUUID& id)
{
if (!mReadOnly)
Entry entry;
S32 idx = openAndReadEntry(id, entry, false);
if (idx >= 0)
{
LLMutexLock lock(&mHeaderMutex);
Entry entry;
S32 idx = openAndReadEntry(id, entry, false);
if (idx >= 0)
{
entry.mImageSize = -1;
entry.mBodySize = 0;
writeEntryAndClose(idx, entry);
mFreeList.insert(idx);
mHeaderIDMap.erase(id);
mTexturesSizeMap.erase(id);
return true;
}
entry.mImageSize = -1;
entry.mBodySize = 0;
writeEntryAndClose(idx, entry);
mFreeList.insert(idx);
mHeaderIDMap.erase(id);
mTexturesSizeMap.erase(id);
return true;
}
return false;
}
@ -1651,6 +1658,7 @@ void LLTextureCache::removeFromCache(const LLUUID& id)
//llwarns << "Removing texture from cache: " << id << llendl;
if (!mReadOnly)
{
LLMutexLock lock(&mHeaderMutex);
removeHeaderCacheEntry(id);
LLAPRFile::remove(getTextureFileName(id), getLocalAPRFilePool());
}