SL-11534 FIXED Animated mesh objects aren't highlighted when viewing objects owned by users in the 'About Land' floater
parent
293d186190
commit
f69db2616b
|
|
@ -5844,7 +5844,7 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
|
|||
static LLColor4 sParentColor = LLColor4(sSilhouetteParentColor[VRED], sSilhouetteParentColor[VGREEN], sSilhouetteParentColor[VBLUE], LLSelectMgr::sHighlightAlpha);
|
||||
static LLColor4 sChildColor = LLColor4(sSilhouetteChildColor[VRED], sSilhouetteChildColor[VGREEN], sSilhouetteChildColor[VBLUE], LLSelectMgr::sHighlightAlpha);
|
||||
|
||||
auto renderMeshSelection_f = [fogCfx, wireframe_selection](LLSelectNode* node, LLViewerObject* objectp)
|
||||
auto renderMeshSelection_f = [fogCfx, wireframe_selection](LLSelectNode* node, LLViewerObject* objectp, LLColor4 hlColor)
|
||||
{
|
||||
//Need to because crash on ATI 3800 (and similar cards) MAINT-5018
|
||||
LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0);
|
||||
|
|
@ -5874,7 +5874,6 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
|
|||
gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
|
||||
}
|
||||
|
||||
LLColor4 hlColor = objectp->isRootEdit() ? sParentColor : sChildColor;
|
||||
bool bRenderHidenSelection = node->isTransient() ? false : LLSelectMgr::sRenderHiddenSelections;
|
||||
|
||||
|
||||
|
|
@ -5887,7 +5886,7 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
|
|||
|
||||
if (objectp->mDrawable->isState(LLDrawable::RIGGED))
|
||||
{
|
||||
vobj->updateRiggedVolume();
|
||||
vobj->updateRiggedVolume(true);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -5950,7 +5949,8 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
|
|||
&& objectp->mDrawable->getVOVolume()
|
||||
&& objectp->mDrawable->getVOVolume()->isMesh())
|
||||
{
|
||||
renderMeshSelection_f(node, objectp);
|
||||
LLColor4 hlColor = objectp->isRootEdit() ? sParentColor : sChildColor;
|
||||
renderMeshSelection_f(node, objectp, hlColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -6003,12 +6003,13 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
|
|||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
LLColor4 highlight_color = objectp->isRoot() ? sHighlightParentColor : sHighlightChildColor;
|
||||
if (objectp->mDrawable
|
||||
&& objectp->mDrawable->getVOVolume()
|
||||
&& objectp->mDrawable->getVOVolume()->isMesh())
|
||||
{
|
||||
renderMeshSelection_f(node, objectp);
|
||||
renderMeshSelection_f(node, objectp, subtracting_from_selection ? LLColor4::red : highlight_color);
|
||||
}
|
||||
else if (subtracting_from_selection)
|
||||
{
|
||||
|
|
@ -6016,7 +6017,6 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
|
|||
}
|
||||
else if (!objectp->isSelected())
|
||||
{
|
||||
LLColor4 highlight_color = objectp->isRoot() ? sHighlightParentColor : sHighlightChildColor;
|
||||
node->renderOneSilhouette(highlight_color);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue