SL-13971 [Cleanup] Viewer complains about missing VertexShaderEnable

meow-7.2.2
Andrey Kleshchev 2020-09-22 19:27:46 +03:00
parent 531349a2fe
commit f6bc93ceed
5 changed files with 0 additions and 63 deletions

View File

@ -14316,19 +14316,6 @@
<key>Value</key>
<integer>1</integer>
</map>
<!-- SL-12594 removes fixed function rendering
<key>VertexShaderEnable</key>
<map>
<key>Comment</key>
<string>Enable/disable all GLSL shaders (debug)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<-->
<key>VivoxAutoPostCrashDumps</key>
<map>
<key>Comment</key>

View File

@ -56,7 +56,6 @@ RenderVBOMappingDisable 1 1
RenderVolumeLODFactor 1 2.0
UseStartScreen 1 1
UseOcclusion 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
Disregard128DefaultDrawDistance 1 1
@ -95,7 +94,6 @@ RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@ -127,7 +125,6 @@ RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@ -158,7 +155,6 @@ RenderTerrainLODFactor 1 1.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@ -189,7 +185,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@ -220,7 +215,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 0
@ -251,7 +245,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 1
@ -282,7 +275,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 1
@ -312,7 +304,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
RenderVolumeLODFactor 1 2.0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
RenderDeferred 1 1
@ -380,7 +371,6 @@ list NoPixelShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
RenderDeferred 0 0
RenderDeferredSSAO 0 0
@ -394,7 +384,6 @@ list NoVertexShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
RenderDeferred 0 0
RenderDeferredSSAO 0 0

View File

@ -56,7 +56,6 @@ RenderVBOMappingDisable 1 1
RenderVolumeLODFactor 1 2.0
UseStartScreen 1 1
UseOcclusion 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
Disregard128DefaultDrawDistance 1 1
@ -94,7 +93,6 @@ RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@ -126,7 +124,6 @@ RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@ -157,7 +154,6 @@ RenderTerrainLODFactor 1 1.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@ -188,7 +184,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@ -219,7 +214,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderUseAdvancedAtmospherics 1 0
@ -250,7 +244,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 1
@ -281,7 +274,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 1
@ -311,7 +303,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
RenderVolumeLODFactor 1 2.0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
RenderDeferred 1 1
@ -379,7 +370,6 @@ list NoPixelShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
RenderDeferred 0 0
RenderDeferredSSAO 0 0
@ -393,7 +383,6 @@ list NoVertexShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
RenderDeferred 0 0
RenderDeferredSSAO 0 0

View File

@ -56,7 +56,6 @@ RenderVBOMappingDisable 1 1
RenderVolumeLODFactor 1 2.0
UseStartScreen 1 1
UseOcclusion 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
Disregard128DefaultDrawDistance 1 1
@ -95,7 +94,6 @@ RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@ -127,7 +125,6 @@ RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@ -158,7 +155,6 @@ RenderTerrainLODFactor 1 1.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@ -189,7 +185,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@ -220,7 +215,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 0
@ -251,7 +245,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 1
@ -282,7 +275,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 1
@ -312,7 +304,6 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
RenderVolumeLODFactor 1 2.0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
RenderDeferred 1 1
@ -374,7 +365,6 @@ list NoPixelShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
RenderDeferred 0 0
RenderDeferredSSAO 0 0
@ -388,7 +378,6 @@ list NoVertexShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
RenderDeferred 0 0
RenderDeferredSSAO 0 0

View File

@ -623,23 +623,6 @@
top_delta="16"
width="300" />
<!-- SL-12594, basic shaders always enabled, no fixed-function GL
<check_box
control_name="VertexShaderEnable"
height="16"
initial_value="true"
label="Basic shaders"
layout="topleft"
left="420"
name="BasicShaders"
tool_tip="Disabling this option may prevent some graphics card drivers from crashing"
top_delta="16"
width="300">
<check_box.commit_callback
function="Pref.VertexShaderEnable" />
</check_box>
-->
<slider
control_name="RenderTerrainDetail"
follows="left|top"