SL-13971 [Cleanup] Viewer complains about missing VertexShaderEnable
parent
531349a2fe
commit
f6bc93ceed
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@ -14316,19 +14316,6 @@
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<key>Value</key>
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<integer>1</integer>
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</map>
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<!-- SL-12594 removes fixed function rendering
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<key>VertexShaderEnable</key>
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<map>
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<key>Comment</key>
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<string>Enable/disable all GLSL shaders (debug)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>0</integer>
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</map>
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<-->
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<key>VivoxAutoPostCrashDumps</key>
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<map>
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<key>Comment</key>
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@ -56,7 +56,6 @@ RenderVBOMappingDisable 1 1
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RenderVolumeLODFactor 1 2.0
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UseStartScreen 1 1
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UseOcclusion 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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Disregard128DefaultDrawDistance 1 1
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@ -95,7 +94,6 @@ RenderTerrainLODFactor 1 1
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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@ -127,7 +125,6 @@ RenderTerrainLODFactor 1 1
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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@ -158,7 +155,6 @@ RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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@ -189,7 +185,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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@ -220,7 +215,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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RenderDeferred 1 1
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RenderDeferredSSAO 1 0
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@ -251,7 +245,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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RenderDeferred 1 1
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RenderDeferredSSAO 1 1
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@ -282,7 +275,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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RenderDeferred 1 1
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RenderDeferredSSAO 1 1
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@ -312,7 +304,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderVolumeLODFactor 1 2.0
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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RenderDeferred 1 1
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@ -380,7 +371,6 @@ list NoPixelShaders
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RenderAvatarVP 0 0
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RenderAvatarCloth 0 0
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RenderReflectionDetail 0 0
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VertexShaderEnable 0 0
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WindLightUseAtmosShaders 0 0
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RenderDeferred 0 0
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RenderDeferredSSAO 0 0
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@ -394,7 +384,6 @@ list NoVertexShaders
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RenderAvatarVP 0 0
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RenderAvatarCloth 0 0
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RenderReflectionDetail 0 0
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VertexShaderEnable 0 0
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WindLightUseAtmosShaders 0 0
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RenderDeferred 0 0
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RenderDeferredSSAO 0 0
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@ -56,7 +56,6 @@ RenderVBOMappingDisable 1 1
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RenderVolumeLODFactor 1 2.0
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UseStartScreen 1 1
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UseOcclusion 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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Disregard128DefaultDrawDistance 1 1
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@ -94,7 +93,6 @@ RenderTerrainLODFactor 1 1
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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@ -126,7 +124,6 @@ RenderTerrainLODFactor 1 1
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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@ -157,7 +154,6 @@ RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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@ -188,7 +184,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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@ -219,7 +214,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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RenderDeferred 1 1
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RenderUseAdvancedAtmospherics 1 0
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@ -250,7 +244,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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RenderDeferred 1 1
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RenderDeferredSSAO 1 1
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@ -281,7 +274,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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RenderDeferred 1 1
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RenderDeferredSSAO 1 1
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@ -311,7 +303,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderVolumeLODFactor 1 2.0
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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RenderDeferred 1 1
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@ -379,7 +370,6 @@ list NoPixelShaders
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RenderAvatarVP 0 0
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RenderAvatarCloth 0 0
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RenderReflectionDetail 0 0
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VertexShaderEnable 0 0
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WindLightUseAtmosShaders 0 0
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RenderDeferred 0 0
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RenderDeferredSSAO 0 0
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@ -393,7 +383,6 @@ list NoVertexShaders
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RenderAvatarVP 0 0
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RenderAvatarCloth 0 0
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RenderReflectionDetail 0 0
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VertexShaderEnable 0 0
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WindLightUseAtmosShaders 0 0
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RenderDeferred 0 0
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RenderDeferredSSAO 0 0
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@ -56,7 +56,6 @@ RenderVBOMappingDisable 1 1
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RenderVolumeLODFactor 1 2.0
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UseStartScreen 1 1
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UseOcclusion 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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Disregard128DefaultDrawDistance 1 1
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@ -95,7 +94,6 @@ RenderTerrainLODFactor 1 1
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderVolumeLODFactor 1 0.5
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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@ -127,7 +125,6 @@ RenderTerrainLODFactor 1 1
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderVolumeLODFactor 1 0.5
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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@ -158,7 +155,6 @@ RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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@ -189,7 +185,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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@ -220,7 +215,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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RenderDeferred 1 1
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RenderDeferredSSAO 1 0
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@ -251,7 +245,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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RenderDeferred 1 1
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RenderDeferredSSAO 1 1
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@ -282,7 +275,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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RenderDeferred 1 1
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RenderDeferredSSAO 1 1
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@ -312,7 +304,6 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderVolumeLODFactor 1 2.0
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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RenderDeferred 1 1
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@ -374,7 +365,6 @@ list NoPixelShaders
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RenderAvatarVP 0 0
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RenderAvatarCloth 0 0
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RenderReflectionDetail 0 0
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VertexShaderEnable 0 0
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WindLightUseAtmosShaders 0 0
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RenderDeferred 0 0
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RenderDeferredSSAO 0 0
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@ -388,7 +378,6 @@ list NoVertexShaders
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RenderAvatarVP 0 0
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RenderAvatarCloth 0 0
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RenderReflectionDetail 0 0
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VertexShaderEnable 0 0
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WindLightUseAtmosShaders 0 0
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RenderDeferred 0 0
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RenderDeferredSSAO 0 0
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@ -623,23 +623,6 @@
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top_delta="16"
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width="300" />
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<!-- SL-12594, basic shaders always enabled, no fixed-function GL
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<check_box
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control_name="VertexShaderEnable"
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height="16"
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initial_value="true"
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label="Basic shaders"
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layout="topleft"
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left="420"
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name="BasicShaders"
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tool_tip="Disabling this option may prevent some graphics card drivers from crashing"
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top_delta="16"
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width="300">
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<check_box.commit_callback
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function="Pref.VertexShaderEnable" />
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</check_box>
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-->
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<slider
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control_name="RenderTerrainDetail"
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follows="left|top"
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