MAINT-4632 FIXED [loader mods] teamcity linux build fails
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74cf2c804e
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f9d82b83a8
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@ -1867,7 +1867,7 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod)
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mModel[lod].clear();
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mVertexBuffer[lod].clear();
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if (mModelLoader->mScene.begin()->second[0].mLOD[loaded_lod].notNull())
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if (mModelLoader->mScene.begin()->second[0].mLOD[lod].notNull())
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{ //if this LoD exists in the loaded scene
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//copy scene to current LoD
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