STORM-954, Twisted Laws, Improvements to avatar detection at altitudes.

Changesets 7bcb336642f4,e34d4e6134e2
Arrehn 2011-06-06 01:30:52 -04:00
parent 1c845a899e
commit f9ea607290
1 changed files with 32 additions and 39 deletions

View File

@ -1256,6 +1256,33 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
{
positions->clear();
}
// get the list of avatars from the character list first, so distances are correct
// when agent is above 1020m and other avatars are nearby
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
iter != LLCharacter::sInstances.end(); ++iter)
{
LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter;
if(!pVOAvatar->isDead() && !pVOAvatar->isSelf())
{
LLUUID uuid = pVOAvatar->getID();
if(!uuid.isNull())
{
LLVector3d pos_global = pVOAvatar->getPositionGlobal();
if(dist_vec(pos_global, relative_to) <= radius)
{
if(positions != NULL)
{
positions->push_back(pos_global);
}
if(avatar_ids !=NULL)
{
avatar_ids->push_back(uuid);
}
}
}
}
}
// region avatars added for situations where radius is greater than RenderFarClip
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
{
@ -1267,48 +1294,14 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
LLVector3d pos_global = unpackLocalToGlobalPosition(regionp->mMapAvatars.get(i), origin_global);
if(dist_vec(pos_global, relative_to) <= radius)
{
if(positions != NULL)
{
positions->push_back(pos_global);
}
if(avatar_ids != NULL)
{
avatar_ids->push_back(regionp->mMapAvatarIDs.get(i));
}
}
}
}
// retrieve the list of close avatars from viewer objects as well
// for when we are above 1000m, only do this when we are retrieving
// uuid's too as there could be duplicates
if(avatar_ids != NULL)
{
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
iter != LLCharacter::sInstances.end(); ++iter)
{
LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter;
if(pVOAvatar->isDead() || pVOAvatar->isSelf())
continue;
LLUUID uuid = pVOAvatar->getID();
if(uuid.isNull())
continue;
LLVector3d pos_global = pVOAvatar->getPositionGlobal();
if(dist_vec(pos_global, relative_to) <= radius)
{
bool found = false;
uuid_vec_t::iterator sel_iter = avatar_ids->begin();
for (; sel_iter != avatar_ids->end(); sel_iter++)
{
if(*sel_iter == uuid)
{
found = true;
break;
}
}
if(!found)
LLUUID uuid = regionp->mMapAvatarIDs.get(i);
// if this avatar doesn't already exist in the list, add it
if(uuid.notNull() && avatar_ids!=NULL && std::find(avatar_ids->begin(), avatar_ids->end(), uuid) == avatar_ids->end())
{
if(positions != NULL)
{
positions->push_back(pos_global);
}
avatar_ids->push_back(uuid);
}
}