SH-1666 Remove "Mesh" stitching type from sculpt combo box.
parent
c8ea9476ad
commit
faef58a9b9
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@ -1740,25 +1740,11 @@ void LLPanelObject::refresh()
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mRootObject = NULL;
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}
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bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled") &&
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gAgent.getRegion() &&
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!gAgent.getRegion()->getCapability("GetMesh").empty();
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F32 max_scale = get_default_max_prim_scale(LLPickInfo::isFlora(mObject));
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getChild<LLSpinCtrl>("Scale X")->setMaxValue(max_scale);
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getChild<LLSpinCtrl>("Scale Y")->setMaxValue(max_scale);
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getChild<LLSpinCtrl>("Scale Z")->setMaxValue(max_scale);
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BOOL found = mCtrlSculptType->itemExists("Mesh");
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if (enable_mesh && !found)
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{
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mCtrlSculptType->add("Mesh");
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}
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else if (!enable_mesh && found)
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{
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mCtrlSculptType->remove("Mesh");
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}
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}
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@ -2098,11 +2098,7 @@ even though the user gets a free copy.
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label="Cylinder"
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name="Cylinder"
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value="Cylinder" />
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<combo_box.item
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label="Mesh"
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name="Mesh"
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value="Mesh" />
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</combo_box>
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</combo_box>
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</panel>
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<panel
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border="false"
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