secondlife/viewer#1330 EmojiPicker inserts emoji to inactive chat floater
parent
18f23d9a55
commit
faefd35163
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@ -46,6 +46,7 @@
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#include "llfocusmgr.h"
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#include "llcoord.h"
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#include "llwindow.h"
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#include "llemojihelper.h"
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#include "llcriticaldamp.h"
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#include "lluictrlfactory.h"
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@ -1411,6 +1412,7 @@ void LLMenuItemBranchDownGL::openMenu( void )
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}
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else
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{
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LLEmojiHelper::instance().hideHelper(nullptr, true);
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if (branch->getTornOff())
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{
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LLFloater * branch_parent = dynamic_cast<LLFloater *>(branch->getParent());
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@ -28,6 +28,7 @@
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#include "llmodaldialog.h"
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#include "llemojihelper.h"
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#include "llfocusmgr.h"
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#include "v4color.h"
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#include "v2math.h"
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@ -35,19 +36,20 @@
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#include "llwindow.h"
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#include "llkeyboard.h"
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#include "llmenugl.h"
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// static
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std::list<LLModalDialog*> LLModalDialog::sModalStack;
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LLModalDialog::LLModalDialog( const LLSD& key, BOOL modal )
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LLModalDialog::LLModalDialog(const LLSD& key, BOOL modal)
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: LLFloater(key),
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mModal( modal )
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mModal(modal)
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{
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if (modal)
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{
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setCanMinimize(FALSE);
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setCanClose(FALSE);
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}
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setVisible( FALSE );
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setVisible(FALSE);
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setBackgroundVisible(TRUE);
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setBackgroundOpaque(TRUE);
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centerOnScreen(); // default position
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@ -96,7 +98,7 @@ void LLModalDialog::onOpen(const LLSD& key)
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{
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if (mModal)
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{
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// If Modal, Hide the active modal dialog
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// If Modal, hide the active modal dialog
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if (!sModalStack.empty())
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{
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LLModalDialog* front = sModalStack.front();
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@ -146,13 +148,18 @@ void LLModalDialog::stopModal()
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}
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}
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void LLModalDialog::setVisible( BOOL visible )
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{
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if (mModal)
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{
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if( visible )
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if (visible)
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{
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// Hide all menus currently shown
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LLMenuGL::sMenuContainer->hideMenus();
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// Hide EmojiPicker if it is shown
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LLEmojiHelper::instance().hideHelper(nullptr, true);
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// This is a modal dialog. It sucks up all mouse and keyboard operations.
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gFocusMgr.setMouseCapture( this );
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@ -255,7 +262,6 @@ BOOL LLModalDialog::handleRightMouseDown(S32 x, S32 y, MASK mask)
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return TRUE;
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}
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BOOL LLModalDialog::handleKeyHere(KEY key, MASK mask )
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{
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LLFloater::handleKeyHere(key, mask );
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@ -300,8 +306,7 @@ void LLModalDialog::centerOnScreen()
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centerWithin(LLRect(0, 0, ll_round(window_size.mV[VX]), ll_round(window_size.mV[VY])));
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}
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// static
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// static
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void LLModalDialog::onAppFocusLost()
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{
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if( !sModalStack.empty() )
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@ -316,7 +321,7 @@ void LLModalDialog::onAppFocusLost()
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}
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}
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// static
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// static
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void LLModalDialog::onAppFocusGained()
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{
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if( !sModalStack.empty() )
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@ -332,6 +337,7 @@ void LLModalDialog::onAppFocusGained()
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}
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}
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// static
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void LLModalDialog::shutdownModals()
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{
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// This method is only for use during app shutdown. ~LLModalDialog()
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@ -421,7 +421,7 @@ void LLToast::setVisible(BOOL show)
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if(mHideBtn)
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mHideBtn->setVisible(show);
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}
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LLFloater::setVisible(show);
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LLModalDialog::setVisible(show);
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if (mPanel
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&& !mPanel->isDead()
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&& mWrapperPanel
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