Make basehull assert even more forgiving (only error out on 10% over bounds).

master
Dave Parks 2011-06-07 00:10:24 -05:00
parent d58c560e72
commit faf9693be3
2 changed files with 12 additions and 12 deletions

View File

@ -2237,7 +2237,7 @@ LLSD LLModel::Decomposition::asLLSD() const
{
for (U32 k = 0; k < 3; k++)
{
llassert(mBaseHull[j].mV[k] <= 0.501f && mBaseHull[j].mV[k] >= -0.501f);
llassert(mBaseHull[j].mV[k] <= 0.51f && mBaseHull[j].mV[k] >= -0.51f);
//convert to 16-bit normalized across domain
U16 val = (U16) (((mBaseHull[j].mV[k]-min.mV[k])/range.mV[k])*65535);

View File

@ -1716,16 +1716,16 @@ std::string LLViewerRegion::getDescription() const
return stringize(*this);
}
bool LLViewerRegion::meshUploadEnabled() const
{
return (mSimulatorFeatures.has("MeshUploadEnabled") &&
mSimulatorFeatures["MeshUploadEnabled"].asBoolean());
}
bool LLViewerRegion::meshRezEnabled() const
{
return (mSimulatorFeatures.has("MeshRezEnabled") &&
mSimulatorFeatures["MeshRezEnabled"].asBoolean());
}
bool LLViewerRegion::meshUploadEnabled() const
{
return (mSimulatorFeatures.has("MeshUploadEnabled") &&
mSimulatorFeatures["MeshUploadEnabled"].asBoolean());
}
bool LLViewerRegion::meshRezEnabled() const
{
return (mSimulatorFeatures.has("MeshRezEnabled") &&
mSimulatorFeatures["MeshRezEnabled"].asBoolean());
}