meow-7.2.2
Kadah 2011-01-24 00:46:17 -08:00
commit fbb30cb409
29 changed files with 720 additions and 6 deletions

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@ -41,6 +41,7 @@ Collapsable_Nearbychat LGPL
InvFolderType_Icons LGPL
Hippos! LGPL
V1_MouseCursors LGPL/Creative Commons Attribution-Share Alike 3.0
V1_Icons Creative Commons Attribution-Share Alike 3.0
V1_Icons Creative Commons Attribution-Share Alike 3.0
AFK_ExtraControls LGPL
IgnoreFinishAnimation BSD/PD
IgnoreFinishAnimation BSD/PD
V1_Contacts LGPL

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@ -70,6 +70,7 @@ include_directories(
set(viewer_SOURCE_FILES
chatbar_as_cmdline.cpp
kcwlinterface.cpp
fscontactsfloater.cpp
llagent.cpp
llagentaccess.cpp
llagentcamera.cpp
@ -613,6 +614,7 @@ set(viewer_HEADER_FILES
ViewerInstall.cmake
chatbar_as_cmdline.h
kcwlinterface.h
fscontactsfloater.h
llagent.h
llagentaccess.h
llagentcamera.h

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@ -0,0 +1,351 @@
/**
* @file
* @brief
*
* $LicenseInfo:firstyear=2011&license=fsviewerlgpl$
* Phoenix Firestorm Viewer Source Code
* Copyright (C) 2011, The Phoenix Viewer Project, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* The Phoenix Viewer Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "fscontactsfloater.h"
// libs
#include "llavatarname.h"
#include "llfloaterreg.h"
#include "llfloater.h"
#include "lltabcontainer.h"
#include "llavataractions.h"
#include "llavatarlist.h"
#include "llavatarlistitem.h"
#include "llcallingcard.h" // for LLAvatarTracker
#include "llfloateravatarpicker.h"
#include "llfriendcard.h"
#include "llgroupactions.h"
#include "llgrouplist.h"
#include "llsidetray.h"
static const std::string FRIENDS_TAB_NAME = "friends_panel";
static const std::string GROUP_TAB_NAME = "groups_panel";
/** Compares avatar items by online status, then by name */
class LLAvatarItemStatusComparator : public LLAvatarItemComparator
{
public:
LLAvatarItemStatusComparator() {};
protected:
/**
* @return true if item1 < item2, false otherwise
*/
virtual bool doCompare(const LLAvatarListItem* item1, const LLAvatarListItem* item2) const
{
LLAvatarTracker& at = LLAvatarTracker::instance();
bool online1 = at.isBuddyOnline(item1->getAvatarId());
bool online2 = at.isBuddyOnline(item2->getAvatarId());
if (online1 == online2)
{
std::string name1 = item1->getAvatarName();
std::string name2 = item2->getAvatarName();
LLStringUtil::toUpper(name1);
LLStringUtil::toUpper(name2);
return name1 < name2;
}
return online1 > online2;
}
};
static const LLAvatarItemStatusComparator STATUS_COMPARATOR;
//
// FSFloaterContacts
//
FSFloaterContacts::FSFloaterContacts(const LLSD& seed)
: LLFloater(seed),
mTabContainer(NULL),
mFriendList(NULL),
mGroupList(NULL)
{
}
FSFloaterContacts::~FSFloaterContacts()
{
}
BOOL FSFloaterContacts::postBuild()
{
mTabContainer = getChild<LLTabContainer>("friends_and_groups");
mFriendsTab = getChild<LLPanel>(FRIENDS_TAB_NAME);
mFriendList = mFriendsTab->getChild<LLAvatarList>("avatars_all");
mFriendList->setNoItemsCommentText(getString("no_friends"));
mFriendList->setShowIcons("FriendsListShowIcons");
mFriendList->showPermissions(TRUE);
mFriendList->setComparator(&STATUS_COMPARATOR);
mFriendList->sort();
mFriendList->setItemDoubleClickCallback(boost::bind(&FSFloaterContacts::onAvatarListDoubleClicked, this, _1));
mFriendList->setReturnCallback(boost::bind(&FSFloaterContacts::onImButtonClicked, this));
mFriendsTab->childSetAction("im_btn", boost::bind(&FSFloaterContacts::onImButtonClicked, this));
mFriendsTab->childSetAction("profile_btn", boost::bind(&FSFloaterContacts::onViewProfileButtonClicked, this));
mFriendsTab->childSetAction("offer_teleport_btn", boost::bind(&FSFloaterContacts::onTeleportButtonClicked, this));
mFriendsTab->childSetAction("pay_btn", boost::bind(&FSFloaterContacts::onPayButtonClicked, this));
mFriendsTab->childSetAction("remove_btn", boost::bind(&FSFloaterContacts::onDeleteFriendButtonClicked, this));
mFriendsTab->childSetAction("add_btn", boost::bind(&FSFloaterContacts::onAddFriendWizButtonClicked, this));
mGroupsTab = getChild<LLPanel>(GROUP_TAB_NAME);
mGroupList = mGroupsTab->getChild<LLGroupList>("group_list");
mGroupList->setNoItemsMsg(getString("no_groups_msg"));
mGroupList->setNoFilteredItemsMsg(getString("no_filtered_groups_msg"));
mGroupList->setDoubleClickCallback(boost::bind(&FSFloaterContacts::onGroupChatButtonClicked, this));
// mGroupList->setCommitCallback(boost::bind(&FSFloaterContacts::updateButtons, this));
mGroupList->setReturnCallback(boost::bind(&FSFloaterContacts::onGroupChatButtonClicked, this));
mGroupsTab->childSetAction("chat_btn", boost::bind(&FSFloaterContacts::onGroupChatButtonClicked, this));
mGroupsTab->childSetAction("info_btn", boost::bind(&FSFloaterContacts::onGroupInfoButtonClicked, this));
mGroupsTab->childSetAction("activate_btn", boost::bind(&FSFloaterContacts::onGroupActivateButtonClicked, this));
mGroupsTab->childSetAction("leave_btn", boost::bind(&FSFloaterContacts::onGroupLeaveButtonClicked, this));
mGroupsTab->childSetAction("create_btn", boost::bind(&FSFloaterContacts::onGroupCreateButtonClicked, this));
mGroupsTab->childSetAction("search_btn", boost::bind(&FSFloaterContacts::onGroupSearchButtonClicked, this));
return TRUE;
}
void FSFloaterContacts::onOpen(const LLSD& key)
{
if (key.asString() == "friends")
{
childShowTab("friends_and_groups", "friends_panel");
}
else if (key.asString() == "groups")
{
childShowTab("friends_and_groups", "groups_panel");
}
}
//
// Friend actions
//
void FSFloaterContacts::onAvatarListDoubleClicked(LLUICtrl* ctrl)
{
LLAvatarListItem* item = dynamic_cast<LLAvatarListItem*>(ctrl);
if(!item)
{
return;
}
LLUUID clicked_id = item->getAvatarId();
#if 0 // SJB: Useful for testing, but not currently functional or to spec
LLAvatarActions::showProfile(clicked_id);
#else // spec says open IM window
LLAvatarActions::startIM(clicked_id);
#endif
}
void FSFloaterContacts::onImButtonClicked()
{
uuid_vec_t selected_uuids;
getCurrentItemIDs(selected_uuids);
if ( selected_uuids.size() == 1 )
{
// if selected only one person then start up IM
LLAvatarActions::startIM(selected_uuids.at(0));
}
else if ( selected_uuids.size() > 1 )
{
// for multiple selection start up friends conference
LLAvatarActions::startConference(selected_uuids);
}
}
void FSFloaterContacts::onViewProfileButtonClicked()
{
LLUUID id = getCurrentItemID();
LLAvatarActions::showProfile(id);
}
void FSFloaterContacts::onTeleportButtonClicked()
{
uuid_vec_t selected_uuids;
getCurrentItemIDs(selected_uuids);
LLAvatarActions::offerTeleport(selected_uuids);
}
void FSFloaterContacts::onPayButtonClicked()
{
LLUUID id = getCurrentItemID();
if (id.notNull())
LLAvatarActions::pay(id);
}
void FSFloaterContacts::onDeleteFriendButtonClicked()
{
uuid_vec_t selected_uuids;
getCurrentItemIDs(selected_uuids);
if (selected_uuids.size() == 1)
{
LLAvatarActions::removeFriendDialog( selected_uuids.front() );
}
else if (selected_uuids.size() > 1)
{
LLAvatarActions::removeFriendsDialog( selected_uuids );
}
}
bool FSFloaterContacts::isItemsFreeOfFriends(const uuid_vec_t& uuids)
{
const LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
for ( uuid_vec_t::const_iterator
id = uuids.begin(),
id_end = uuids.end();
id != id_end; ++id )
{
if (av_tracker.isBuddy (*id))
{
return false;
}
}
return true;
}
void FSFloaterContacts::onAddFriendWizButtonClicked()
{
// Show add friend wizard.
LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&FSFloaterContacts::onAvatarPicked, _1, _2), FALSE, TRUE);
// Need to disable 'ok' button when friend occurs in selection
if (picker) picker->setOkBtnEnableCb(boost::bind(&FSFloaterContacts::isItemsFreeOfFriends, this, _1));
LLFloater* root_floater = gFloaterView->getParentFloater(this);
if (root_floater)
{
root_floater->addDependentFloater(picker);
}
}
//
// Group actions
//
void FSFloaterContacts::onGroupChatButtonClicked()
{
LLUUID group_id = getCurrentItemID();
if (group_id.notNull())
LLGroupActions::startIM(group_id);
}
void FSFloaterContacts::onGroupInfoButtonClicked()
{
LLGroupActions::show(getCurrentItemID());
}
void FSFloaterContacts::onGroupActivateButtonClicked()
{
LLGroupActions::activate(mGroupList->getSelectedUUID());
}
void FSFloaterContacts::onGroupLeaveButtonClicked()
{
LLUUID group_id = getCurrentItemID();
if (group_id.notNull())
LLGroupActions::leave(group_id);
}
void FSFloaterContacts::onGroupCreateButtonClicked()
{
LLGroupActions::createGroup();
}
void FSFloaterContacts::onGroupSearchButtonClicked()
{
LLGroupActions::search();
}
std::string FSFloaterContacts::getActiveTabName() const
{
return mTabContainer->getCurrentPanel()->getName();
}
LLUUID FSFloaterContacts::getCurrentItemID() const
{
std::string cur_tab = getActiveTabName();
if (cur_tab == FRIENDS_TAB_NAME)
return mFriendList->getSelectedUUID();
if (cur_tab == GROUP_TAB_NAME)
return mGroupList->getSelectedUUID();
llassert(0 && "unknown tab selected");
return LLUUID::null;
}
void FSFloaterContacts::getCurrentItemIDs(uuid_vec_t& selected_uuids) const
{
std::string cur_tab = getActiveTabName();
if (cur_tab == FRIENDS_TAB_NAME)
mFriendList->getSelectedUUIDs(selected_uuids);
else if (cur_tab == GROUP_TAB_NAME)
mGroupList->getSelectedUUIDs(selected_uuids);
else
llassert(0 && "unknown tab selected");
}
// static
void FSFloaterContacts::onAvatarPicked(const uuid_vec_t& ids, const std::vector<LLAvatarName> names)
{
if (!names.empty() && !ids.empty())
LLAvatarActions::requestFriendshipDialog(ids[0], names[0].getCompleteName());
}
//static
FSFloaterContacts* FSFloaterContacts::findInstance()
{
return LLFloaterReg::findTypedInstance<FSFloaterContacts>("imcontacts");
}
FSFloaterContacts* FSFloaterContacts::getInstance()
{
return LLFloaterReg::getTypedInstance<FSFloaterContacts>("imcontacts");
}
// EOF

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@ -0,0 +1,91 @@
/**
* @file fscontactsfloater.h
* @brief
*
* $LicenseInfo:firstyear=2011&license=fsviewerlgpl$
* Phoenix Firestorm Viewer Source Code
* Copyright (C) 2011, The Phoenix Viewer Project, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* The Phoenix Viewer Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
* $/LicenseInfo$
*/
#ifndef LL_FSCONTACTSFLOATER_H
#define LL_FSCONTACTSFLOATER_H
#include <map>
#include <vector>
#include "llfloater.h"
class LLAvatarList;
class LLAvatarName;
class LLGroupList;
class LLPanel;
class LLTabContainer;
class FSFloaterContacts : public LLFloater
{
public:
FSFloaterContacts(const LLSD& seed);
virtual ~FSFloaterContacts();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
static FSFloaterContacts* getInstance();
static FSFloaterContacts* findInstance();
LLPanel* mFriendsTab;
LLAvatarList* mFriendList;
LLPanel* mGroupsTab;
LLGroupList* mGroupList;
private:
std::string getActiveTabName() const;
LLUUID getCurrentItemID() const;
void getCurrentItemIDs(uuid_vec_t& selected_uuids) const;
void onAvatarListDoubleClicked(LLUICtrl* ctrl);
bool isItemsFreeOfFriends(const uuid_vec_t& uuids);
// misc callbacks
static void onAvatarPicked(const uuid_vec_t& ids, const std::vector<LLAvatarName> names);
// friend buttons
void onViewProfileButtonClicked();
void onImButtonClicked();
void onTeleportButtonClicked();
void onPayButtonClicked();
void onDeleteFriendButtonClicked();
void onAddFriendWizButtonClicked();
// group buttons
void onGroupChatButtonClicked();
void onGroupInfoButtonClicked();
void onGroupActivateButtonClicked();
void onGroupLeaveButtonClicked();
void onGroupCreateButtonClicked();
void onGroupSearchButtonClicked();
LLTabContainer* mTabContainer;
};
#endif // LL_FSCONTACTSFLOATER_H

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@ -293,7 +293,8 @@ void LLAvatarList::refresh()
// *NOTE: If you change the UI to show a different string,
// be sure to change the filter code below.
addNewItem(buddy_id,
av_name.mDisplayName.empty() ? waiting_str : av_name.mDisplayName,
//av_name.mDisplayName.empty() ? waiting_str : av_name.mDisplayName,
av_name.getCompleteName(),
LLAvatarTracker::instance().isBuddyOnline(buddy_id));
modified = true;
nadded++;
@ -319,7 +320,7 @@ void LLAvatarList::refresh()
const LLUUID& buddy_id = it->asUUID();
LLAvatarName av_name;
have_names &= LLAvatarNameCache::get(buddy_id, &av_name);
if (!findInsensitive(av_name.mDisplayName, mNameFilter))
if (!findInsensitive(av_name.getCompleteName(), mNameFilter))
{
removeItemByUUID(buddy_id);
modified = true;

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@ -415,7 +415,8 @@ void LLAvatarListItem::onAvatarNameCache(const LLAvatarName& av_name)
// setAvatarToolTip(av_name.mUsername);
// [RLVa:KB] - Checked: 2010-10-31 (RLVa-1.2.2a) | Modified: RLVa-1.2.2a
bool fRlvFilter = (mRlvCheckShowNames) && (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES));
setAvatarName( (!fRlvFilter) ? av_name.mDisplayName : RlvStrings::getAnonym(av_name) );
//setAvatarName( (!fRlvFilter) ? av_name.mDisplayName : RlvStrings::getAnonym(av_name) );
setAvatarName( (!fRlvFilter) ? av_name.getCompleteName() : RlvStrings::getAnonym(av_name) );
setAvatarToolTip( (!fRlvFilter) ? av_name.mUsername : RlvStrings::getAnonym(av_name) );
// TODO-RLVa: bit of a hack putting this here. Maybe find a better way?
mAvatarIcon->setDrawTooltip(!fRlvFilter);

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@ -530,7 +530,10 @@ void LLAvatarTracker::notifyParticularFriendObservers(const LLUUID& buddy_id)
observer_set_t& obs = obs_it->second;
for (observer_set_t::iterator ob_it = obs.begin(); ob_it != obs.end(); ob_it++)
{
(*ob_it)->changed(mModifyMask);
if (*ob_it)
(*ob_it)->changed(mModifyMask);
else
llwarns << "Invalid observer" << llendl;
}
}

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@ -36,6 +36,7 @@
#include "lltransientfloatermgr.h"
#include "llnearbychat.h"
#include "fscontactsfloater.h"
#include "llfloater.h"
//
@ -55,6 +56,9 @@ LLIMFloaterContainer::~LLIMFloaterContainer()
BOOL LLIMFloaterContainer::postBuild()
{
addFloater(FSFloaterContacts::getInstance(), TRUE);
LLIMModel::instance().mNewMsgSignal.connect(boost::bind(&LLIMFloaterContainer::onNewMessageReceived, this, _1));
// Do not call base postBuild to not connect to mCloseSignal to not close all floaters via Close button
// mTabContainer will be initialized in LLMultiFloater::addChild()
@ -100,6 +104,19 @@ void LLIMFloaterContainer::addFloater(LLFloater* floaterp,
openFloater(floaterp->getKey());
return;
}
if (floaterp->getName() == "imcontacts")
{
S32 num_locked_tabs = mTabContainer->getNumLockedTabs();
mTabContainer->unlockTabs();
// add contacts window as first tab
LLMultiFloater::addFloater(floaterp, select_added_floater, LLTabContainer::START);
// make sure first two tabs are now locked
mTabContainer->lockTabs(num_locked_tabs + 1);
//gSavedSettings.setBOOL("ContactsTornOff", FALSE);
floaterp->setCanClose(FALSE);
return;
}
LLMultiFloater::addFloater(floaterp, select_added_floater, insertion_point);

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@ -68,6 +68,7 @@
// [RLVa:KB] - Checked: 2010-06-04 (RLVa-1.2.2a)
#include "rlvhandler.h"
// [/RLVa:KB]
#include "fscontactsfloater.h"
#define FRIEND_LIST_UPDATE_TIMEOUT 0.5
#define NEARBY_LIST_UPDATE_INTERVAL 1
@ -683,6 +684,9 @@ BOOL LLPanelPeople::postBuild()
mOnlineFriendList->setRefreshCompleteCallback(boost::bind(&LLPanelPeople::onFriendListRefreshComplete, this, _1, _2));
mAllFriendList->setRefreshCompleteCallback(boost::bind(&LLPanelPeople::onFriendListRefreshComplete, this, _1, _2));
FSFloaterContacts* fs_contacts = FSFloaterContacts::getInstance();
fs_contacts->mFriendsTab->setVisibleCallback(boost::bind(&Updater::setActive, mFriendListUpdater, _2));
return TRUE;
}
@ -721,6 +725,8 @@ void LLPanelPeople::updateFriendList()
if (!mOnlineFriendList || !mAllFriendList)
return;
static FSFloaterContacts* fs_contacts = FSFloaterContacts::getInstance();
// get all buddies we know about
const LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
LLAvatarTracker::buddy_map_t all_buddies;
@ -741,6 +747,12 @@ void LLPanelPeople::updateFriendList()
{
lldebugs << "Friends Cards were found, count: " << listMap.begin()->second.size() << llendl;
all_friendsp = listMap.begin()->second;
if (fs_contacts->mFriendList)
{
uuid_vec_t& contact_friendsp = fs_contacts->mFriendList->getIDs();
contact_friendsp.clear();
contact_friendsp = listMap.begin()->second;
}
}
else
{
@ -762,6 +774,8 @@ void LLPanelPeople::updateFriendList()
*/
mOnlineFriendList->setDirty(true, !mOnlineFriendList->filterHasMatches());// do force update if list do NOT have items
mAllFriendList->setDirty(true, !mAllFriendList->filterHasMatches());
if (fs_contacts->mFriendList)
fs_contacts->mFriendList->setDirty(true, !fs_contacts->mFriendList->filterHasMatches());
//update trash and other buttons according to a selected item
updateButtons();
showFriendsAccordionsIfNeeded();

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@ -38,6 +38,7 @@ class LLFilterEditor;
class LLGroupList;
class LLTabContainer;
class LLMenuButton;
class LLMenuGL;
class LLPanelPeople
: public LLPanel

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@ -128,6 +128,7 @@
// [RLVa:KB] - Checked: 2010-03-11
#include "rlvfloaters.h"
// [/RLVa:KB]
#include "fscontactsfloater.h"
void LLViewerFloaterReg::registerFloaters()
{
@ -175,6 +176,7 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("help_browser", "floater_help_browser.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHelpBrowser>);
LLFloaterReg::add("hud", "floater_hud.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHUD>);
LLFloaterReg::add("imcontacts", "fs_floater_contacts.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<FSFloaterContacts>);
LLFloaterReg::add("impanel", "floater_im_session.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIMFloater>);
LLFloaterReg::add("im_container", "floater_im_container.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIMFloaterContainer>);
LLFloaterReg::add("im_well_window", "floater_sys_well.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIMWellWindow>);

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@ -391,6 +391,14 @@ with the same filename but different name
<texture name="Pause_Over" file_name="icons/Pause_Over.png" preload="false" />
<texture name="Pause_Press" file_name="icons/Pause_Press.png" preload="false" />
<texture name="Contacts_Online_Status_Button" file_name="legacy/ff_online_status_button.tga" />
<texture name="Permission_Visible_Online_Mine_Button" file_name="legacy/ff_visible_online_button.tga" />
<texture name="Permission_Visible_Online_Theirs_Button" file_name="legacy/ff_visible_online_button_theirs.tga" />
<texture name="Permission_Visible_Map_Mine_Button" file_name="legacy/ff_visible_map_button.tga" />
<texture name="Permission_Visible_Map_Theirs_Button" file_name="legacy/ff_visible_map_button_theirs.tga" />
<texture name="Permission_Edit_Objects_Mine_Button" file_name="legacy/ff_edit_mine_button.tga" />
<texture name="Permission_Edit_Objects_Theirs_Button" file_name="legacy/ff_edit_theirs_button.tga" />
<texture name="Permission_Visible_Online" file_name="icons/see_me_online.png" preload="false" />
<texture name="Permission_Visible_Map" file_name="icons/see_on_map.png" preload="false" />
<texture name="Permission_Edit_Objects_Mine" file_name="icons/edit_mine.png" preload="false" />

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@ -0,0 +1,66 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
can_close="false"
can_drag_on_left="false"
can_minimize="false"
can_resize="true"
can_tear_off="true"
height="390"
name="imcontacts"
save_rect="true"
save_visibility="true"
single_instance="true"
title="CONTACTS"
width="395">
<string
name="no_friends"
value="No friends" />
<string
name="no_filtered_groups_msg"
value="Didn't find what you're looking for? Try [secondlife:///app/search/groups/[SEARCH_TERM] Search]." />
<string
name="no_groups_msg"
value="Looking for Groups to join? Try [secondlife:///app/search/groups Search]." />
<tab_container
follows="all"
height="390"
layout="topleft"
left="4"
name="friends_and_groups"
tab_position="top"
tab_width="80"
tab_max_width = "80"
tab_height="20"
use_custom_icon_ctrl="false"
tab_icon_ctrl_pad="2"
halign="left"
use_ellipses="true"
top="0"
width="393">
<first_tab
tab_bottom_image_flash="Toolbar_Left_Flash"/>
<middle_tab
tab_bottom_image_flash="Toolbar_Middle_Flash"/>
<last_tab
tab_bottom_image_flash="Toolbar_Right_Flash"/>
<panel
bottom="0"
filename="fs_panel_contacts_friends.xml"
label="Friends"
left="0"
right="-1"
layout="topleft"
name="friends_panel" />
<panel
bottom="0"
filename="fs_panel_contacts_groups.xml"
label="Groups"
left="0"
right="-1"
layout="topleft"
name="groups_panel"/>
</tab_container>
</floater>

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@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel
bottom="-371"
height="300"
left="280"
mouse_opaque="true"
name="friends"
width="350">
<avatar_list
allow_select="true"
bottom="10"
follows="left|top|right|bottom"
left="10"
multi_select="true"
name="avatars_all"
show_permissions_granted="true"
top="-10"
width="240" />
<button
top="-10"
follows="top|right"
height="22"
label="IM/Call"
right="-10"
name="im_btn"
tool_tip="Open Instant Message session"
width="80" />
<button
bottom_delta="-25"
follows="top|right"
height="22"
label="Profile"
left_delta="0"
name="profile_btn"
tool_tip="Show picture, groups, and other information"
width="80" />
<button
bottom_delta="-25"
follows="top|right"
height="22"
label="Teleport..."
left_delta="0"
name="offer_teleport_btn"
tool_tip="Offer this friend a teleport to your current location"
width="80" />
<button
bottom_delta="-25"
follows="top|right"
height="22"
label="Pay..."
left_delta="0"
name="pay_btn"
tool_tip="Give Linden dollars (L$) to this friend"
width="80" />
<button
bottom_delta="-25"
follows="top|right"
height="22"
label="Remove..."
left_delta="0"
name="remove_btn"
tool_tip="Remove this person from your friends list"
width="80" />
<button
bottom_delta="-25"
follows="top|right"
height="22"
label="Add..."
left_delta="0"
name="add_btn"
tool_tip="Offer friendship to a resident"
width="80" />
</panel>

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@ -0,0 +1,76 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel
bottom="-371"
height="300"
left="280"
mouse_opaque="true"
name="groups"
width="350">
<group_list
allow_select="true"
bottom="10"
follows="left|top|right|bottom"
left="10"
name="group_list"
top="-10"
width="240" />
<button
top="-10"
follows="top|right"
height="22"
label="IM/Call"
right="-10"
name="chat_btn"
tool_tip="Open Instant Message session"
width="80" />
<button
bottom_delta="-25"
follows="top|right"
height="22"
label="Info"
name="info_btn"
width="80" />
<!--<button
bottom_delta="-25"
follows="top|right"
height="22"
label="Titles..."
name="titles_btn"
width="80" />-->
<button
bottom_delta="-25"
follows="top|right"
height="22"
label="Activate"
name="activate_btn"
width="80" />
<button
bottom_delta="-25"
follows="top|right"
height="22"
label="Leave"
name="leave_btn"
width="80" />
<button
bottom_delta="-35"
follows="top|right"
height="22"
label="Create..."
name="create_btn"
width="80" />
<button
bottom_delta="-25"
follows="top|right"
height="22"
label="Search..."
name="search_btn"
width="80" />
<!--<button
bottom_delta="-25"
follows="top|right"
font="SansSerif"
height="22"
label="Invite..."
name="invite_btn"
width="80" />-->
</panel>

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@ -92,4 +92,11 @@
<texture name="Parcel_Voice_Light" file_name="legacy/status_voice.png" />
<texture name="Parcel_VoiceNo_Light" file_name="legacy/status_no_voice.png" />
<texture name="Contacts_Online_Status_Button" file_name="legacy/ff_online_status_button.tga" />
<texture name="Permission_Visible_Online_Mine_Button" file_name="legacy/ff_visible_online_button.tga" />
<texture name="Permission_Visible_Online_Theirs_Button" file_name="legacy/ff_visible_online_button_theirs.tga" />
<texture name="Permission_Visible_Map_Mine_Button" file_name="legacy/ff_visible_map_button.tga" />
<texture name="Permission_Visible_Map_Theirs_Button" file_name="legacy/ff_visible_map_button_theirs.tga" />
<texture name="Permission_Edit_Objects_Mine_Button" file_name="legacy/ff_edit_mine_button.tga" />
<texture name="Permission_Edit_Objects_Theirs_Button" file_name="legacy/ff_edit_theirs_button.tga" />
</textures>