SL-14078 No point in verifying display name cap each frame

Convoluted due to multiple workarounds. Might be a good idea to spend some time refactoring this, but for now just trottled checks.
meow-7.2.2
Andrey Kleshchev 2020-10-09 21:53:53 +03:00
parent 1cf3a5c505
commit fc63aa7424
3 changed files with 61 additions and 39 deletions

View File

@ -549,6 +549,12 @@ void LLAvatarNameCache::idle()
eraseUnrefreshed();
}
//static
bool LLAvatarNameCache::hasWork()
{
return sRequestTimer.hasExpired();
}
bool LLAvatarNameCache::isRequestPending(const LLUUID& agent_id)
{
bool isPending = false;

View File

@ -62,6 +62,8 @@ public:
// cache. Called once per frame.
void idle();
static bool hasWork();
// If name is in cache, returns true and fills in provided LLAvatarName
// otherwise returns false.
static bool get(const LLUUID& agent_id, LLAvatarName *av_name);

View File

@ -5170,9 +5170,14 @@ void LLAppViewer::sendLogoutRequest()
void LLAppViewer::idleNameCache()
{
static bool cache_needs_update = true;
// Neither old nor new name cache can function before agent has a region
LLViewerRegion* region = gAgent.getRegion();
if (!region) return;
if (!region)
{
cache_needs_update = true;
return;
}
// deal with any queued name requests and replies.
gCacheName->processPending();
@ -5180,47 +5185,56 @@ void LLAppViewer::idleNameCache()
// Can't run the new cache until we have the list of capabilities
// for the agent region, and can therefore decide whether to use
// display names or fall back to the old name system.
if (!region->capabilitiesReceived()) return;
if (!region->capabilitiesReceived())
{
cache_needs_update = true;
return;
}
// Agent may have moved to a different region, so need to update cap URL
// for name lookups. Can't do this in the cap grant code, as caps are
// granted to neighbor regions before the main agent gets there. Can't
// do it in the move-into-region code because cap not guaranteed to be
// granted yet, for example on teleport.
LLAvatarNameCache *name_cache = LLAvatarNameCache::getInstance();
bool had_capability = LLAvatarNameCache::getInstance()->hasNameLookupURL();
std::string name_lookup_url;
name_lookup_url.reserve(128); // avoid a memory allocation below
name_lookup_url = region->getCapability("GetDisplayNames");
bool have_capability = !name_lookup_url.empty();
if (have_capability)
{
// we have support for display names, use it
U32 url_size = name_lookup_url.size();
// capabilities require URLs with slashes before query params:
// https://<host>:<port>/cap/<uuid>/?ids=<blah>
// but the caps are granted like:
// https://<host>:<port>/cap/<uuid>
if (url_size > 0 && name_lookup_url[url_size-1] != '/')
{
name_lookup_url += '/';
}
name_cache->setNameLookupURL(name_lookup_url);
}
else
{
// Display names not available on this region
name_cache->setNameLookupURL( std::string() );
}
// Agent may have moved to a different region, so need to update cap URL
// for name lookups. Can't do this in the cap grant code, as caps are
// granted to neighbor regions before the main agent gets there. Can't
// do it in the move-into-region code because cap not guaranteed to be
// granted yet, for example on teleport.
// hasWork() is cache's 'idle' timer, 10 updates per second
if (LLAvatarNameCache::hasWork() || cache_needs_update)
{
cache_needs_update = false;
LLAvatarNameCache *name_cache = LLAvatarNameCache::getInstance();
bool had_capability = name_cache->hasNameLookupURL();
std::string name_lookup_url;
name_lookup_url.reserve(128); // avoid a memory allocation below
name_lookup_url = region->getCapability("GetDisplayNames");
bool have_capability = !name_lookup_url.empty();
if (have_capability)
{
// we have support for display names, use it
U32 url_size = name_lookup_url.size();
// capabilities require URLs with slashes before query params:
// https://<host>:<port>/cap/<uuid>/?ids=<blah>
// but the caps are granted like:
// https://<host>:<port>/cap/<uuid>
if (url_size > 0 && name_lookup_url[url_size - 1] != '/')
{
name_lookup_url += '/';
}
name_cache->setNameLookupURL(name_lookup_url);
}
else
{
// Display names not available on this region
name_cache->setNameLookupURL(std::string());
}
// Error recovery - did we change state?
if (had_capability != have_capability)
{
// name tags are persistant on screen, so make sure they refresh
LLVOAvatar::invalidateNameTags();
}
// Error recovery - did we change state?
if (had_capability != have_capability)
{
// name tags are persistant on screen, so make sure they refresh
LLVOAvatar::invalidateNameTags();
}
name_cache->idle();
name_cache->idle();
}
}
//