SL-17670 Simplify outfit snapshot floater

master
Mnikolenko Productengine 2022-07-19 18:56:59 +03:00
parent 477f173ad5
commit fcb3b6917c
16 changed files with 535 additions and 880 deletions

View File

@ -285,9 +285,9 @@ set(viewer_SOURCE_FILES
llfloaternotificationsconsole.cpp
llfloaternotificationstabbed.cpp
llfloateroutfitphotopreview.cpp
llfloateroutfitsnapshot.cpp
llfloaterobjectweights.cpp
llfloateropenobject.cpp
llfloatersimpleoutfitsnapshot.cpp
llfloaterpathfindingcharacters.cpp
llfloaterpathfindingconsole.cpp
llfloaterpathfindinglinksets.cpp
@ -924,9 +924,9 @@ set(viewer_HEADER_FILES
llfloaternotificationsconsole.h
llfloaternotificationstabbed.h
llfloateroutfitphotopreview.h
llfloateroutfitsnapshot.h
llfloaterobjectweights.h
llfloateropenobject.h
llfloatersimpleoutfitsnapshot.h
llfloaterpathfindingcharacters.h
llfloaterpathfindingconsole.h
llfloaterpathfindinglinksets.h

View File

@ -209,7 +209,7 @@
#include "llcommandlineparser.h"
#include "llfloatermemleak.h"
#include "llfloaterreg.h"
#include "llfloateroutfitsnapshot.h"
#include "llfloatersimpleoutfitsnapshot.h"
#include "llfloatersnapshot.h"
#include "llsidepanelinventory.h"
#include "llatmosphere.h"
@ -1519,7 +1519,7 @@ bool LLAppViewer::doFrame()
LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df Snapshot" )
pingMainloopTimeout("Main:Snapshot");
LLFloaterSnapshot::update(); // take snapshots
LLFloaterOutfitSnapshot::update();
LLFloaterSimpleOutfitSnapshot::update();
gGLActive = FALSE;
}
}

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@ -1,373 +0,0 @@
/**
* @file llfloateroutfitsnapshot.cpp
* @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2016, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloatersnapshot.h"
#include "llfloateroutfitsnapshot.h"
#include "llagent.h"
#include "llfloaterreg.h"
#include "llimagefiltersmanager.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llpostcard.h"
#include "llresmgr.h" // LLLocale
#include "llsdserialize.h"
#include "llsidetraypanelcontainer.h"
#include "llspinctrl.h"
#include "llviewercontrol.h"
#include "lltoolfocus.h"
#include "lltoolmgr.h"
#include "llwebprofile.h"
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
///----------------------------------------------------------------------------
LLOutfitSnapshotFloaterView* gOutfitSnapshotFloaterView = NULL;
const S32 OUTFIT_SNAPSHOT_WIDTH = 256;
const S32 OUTFIT_SNAPSHOT_HEIGHT = 256;
static LLDefaultChildRegistry::Register<LLOutfitSnapshotFloaterView> r("snapshot_outfit_floater_view");
///----------------------------------------------------------------------------
/// Class LLFloaterOutfitSnapshot::Impl
///----------------------------------------------------------------------------
// virtual
LLPanelSnapshot* LLFloaterOutfitSnapshot::Impl::getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found)
{
LLPanel* panel = floater->getChild<LLPanel>("panel_outfit_snapshot_inventory");
LLPanelSnapshot* active_panel = dynamic_cast<LLPanelSnapshot*>(panel);
if (!ok_if_not_found)
{
llassert_always(active_panel != NULL);
}
return active_panel;
}
// virtual
LLSnapshotModel::ESnapshotFormat LLFloaterOutfitSnapshot::Impl::getImageFormat(LLFloaterSnapshotBase* floater)
{
return LLSnapshotModel::SNAPSHOT_FORMAT_PNG;
}
// virtual
LLSnapshotModel::ESnapshotLayerType LLFloaterOutfitSnapshot::Impl::getLayerType(LLFloaterSnapshotBase* floater)
{
return LLSnapshotModel::SNAPSHOT_TYPE_COLOR;
}
// This is the main function that keeps all the GUI controls in sync with the saved settings.
// It should be called anytime a setting is changed that could affect the controls.
// No other methods should be changing any of the controls directly except for helpers called by this method.
// The basic pattern for programmatically changing the GUI settings is to first set the
// appropriate saved settings and then call this method to sync the GUI with them.
// FIXME: The above comment seems obsolete now.
// virtual
void LLFloaterOutfitSnapshot::Impl::updateControls(LLFloaterSnapshotBase* floater)
{
LLSnapshotModel::ESnapshotType shot_type = getActiveSnapshotType(floater);
LLSnapshotModel::ESnapshotFormat shot_format = (LLSnapshotModel::ESnapshotFormat)gSavedSettings.getS32("SnapshotFormat");
LLSnapshotModel::ESnapshotLayerType layer_type = getLayerType(floater);
LLSnapshotLivePreview* previewp = getPreviewView();
BOOL got_snap = previewp && previewp->getSnapshotUpToDate();
// *TODO: Separate maximum size for Web images from postcards
LL_DEBUGS() << "Is snapshot up-to-date? " << got_snap << LL_ENDL;
LLLocale locale(LLLocale::USER_LOCALE);
std::string bytes_string;
if (got_snap)
{
LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10);
}
// Update displayed image resolution.
LLTextBox* image_res_tb = floater->getChild<LLTextBox>("image_res_text");
image_res_tb->setVisible(got_snap);
if (got_snap)
{
image_res_tb->setTextArg("[WIDTH]", llformat("%d", previewp->getEncodedImageWidth()));
image_res_tb->setTextArg("[HEIGHT]", llformat("%d", previewp->getEncodedImageHeight()));
}
floater->getChild<LLUICtrl>("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : floater->getString("unknown"));
floater->getChild<LLUICtrl>("file_size_label")->setColor(LLUIColorTable::instance().getColor("LabelTextColor"));
updateResolution(floater);
if (previewp)
{
previewp->setSnapshotType(shot_type);
previewp->setSnapshotFormat(shot_format);
previewp->setSnapshotBufferType(layer_type);
}
LLPanelSnapshot* current_panel = Impl::getActivePanel(floater);
if (current_panel)
{
LLSD info;
info["have-snapshot"] = got_snap;
current_panel->updateControls(info);
}
LL_DEBUGS() << "finished updating controls" << LL_ENDL;
}
// virtual
std::string LLFloaterOutfitSnapshot::Impl::getSnapshotPanelPrefix()
{
return "panel_outfit_snapshot_";
}
// Show/hide upload status message.
// virtual
void LLFloaterOutfitSnapshot::Impl::setFinished(bool finished, bool ok, const std::string& msg)
{
mFloater->setSuccessLabelPanelVisible(finished && ok);
mFloater->setFailureLabelPanelVisible(finished && !ok);
if (finished)
{
LLUICtrl* finished_lbl = mFloater->getChild<LLUICtrl>(ok ? "succeeded_lbl" : "failed_lbl");
std::string result_text = mFloater->getString(msg + "_" + (ok ? "succeeded_str" : "failed_str"));
finished_lbl->setValue(result_text);
LLPanel* snapshot_panel = mFloater->getChild<LLPanel>("panel_outfit_snapshot_inventory");
snapshot_panel->onOpen(LLSD());
}
}
void LLFloaterOutfitSnapshot::Impl::updateResolution(void* data)
{
LLFloaterOutfitSnapshot *view = (LLFloaterOutfitSnapshot *)data;
if (!view)
{
llassert(view);
return;
}
S32 width = OUTFIT_SNAPSHOT_WIDTH;
S32 height = OUTFIT_SNAPSHOT_HEIGHT;
LLSnapshotLivePreview* previewp = getPreviewView();
if (previewp)
{
S32 original_width = 0, original_height = 0;
previewp->getSize(original_width, original_height);
if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot"))
{ //clamp snapshot resolution to window size when showing UI or HUD in snapshot
width = llmin(width, gViewerWindow->getWindowWidthRaw());
height = llmin(height, gViewerWindow->getWindowHeightRaw());
}
llassert(width > 0 && height > 0);
// use the resolution from the selected pre-canned drop-down choice
LL_DEBUGS() << "Setting preview res selected from combo: " << width << "x" << height << LL_ENDL;
previewp->setSize(width, height);
if (original_width != width || original_height != height)
{
// hide old preview as the aspect ratio could be wrong
checkAutoSnapshot(previewp, FALSE);
LL_DEBUGS() << "updating thumbnail" << LL_ENDL;
previewp->updateSnapshot(TRUE);
}
}
}
///----------------------------------------------------------------------------
/// Class LLFloaterOutfitSnapshot
///----------------------------------------------------------------------------
// Default constructor
LLFloaterOutfitSnapshot::LLFloaterOutfitSnapshot(const LLSD& key)
: LLFloaterSnapshotBase(key),
mOutfitGallery(NULL)
{
impl = new Impl(this);
}
LLFloaterOutfitSnapshot::~LLFloaterOutfitSnapshot()
{
}
// virtual
BOOL LLFloaterOutfitSnapshot::postBuild()
{
mRefreshBtn = getChild<LLUICtrl>("new_snapshot_btn");
childSetAction("new_snapshot_btn", ImplBase::onClickNewSnapshot, this);
mRefreshLabel = getChild<LLUICtrl>("refresh_lbl");
mSucceessLblPanel = getChild<LLUICtrl>("succeeded_panel");
mFailureLblPanel = getChild<LLUICtrl>("failed_panel");
childSetCommitCallback("ui_check", ImplBase::onClickUICheck, this);
getChild<LLUICtrl>("ui_check")->setValue(gSavedSettings.getBOOL("RenderUIInSnapshot"));
childSetCommitCallback("hud_check", ImplBase::onClickHUDCheck, this);
getChild<LLUICtrl>("hud_check")->setValue(gSavedSettings.getBOOL("RenderHUDInSnapshot"));
getChild<LLUICtrl>("freeze_frame_check")->setValue(gSavedSettings.getBOOL("UseFreezeFrame"));
childSetCommitCallback("freeze_frame_check", ImplBase::onCommitFreezeFrame, this);
getChild<LLUICtrl>("auto_snapshot_check")->setValue(gSavedSettings.getBOOL("AutoSnapshot"));
childSetCommitCallback("auto_snapshot_check", ImplBase::onClickAutoSnap, this);
getChild<LLButton>("retract_btn")->setCommitCallback(boost::bind(&LLFloaterOutfitSnapshot::onExtendFloater, this));
getChild<LLButton>("extend_btn")->setCommitCallback(boost::bind(&LLFloaterOutfitSnapshot::onExtendFloater, this));
// Filters
LLComboBox* filterbox = getChild<LLComboBox>("filters_combobox");
std::vector<std::string> filter_list = LLImageFiltersManager::getInstance()->getFiltersList();
for (U32 i = 0; i < filter_list.size(); i++)
{
filterbox->add(filter_list[i]);
}
childSetCommitCallback("filters_combobox", ImplBase::onClickFilter, this);
mThumbnailPlaceholder = getChild<LLUICtrl>("thumbnail_placeholder");
// create preview window
LLRect full_screen_rect = getRootView()->getRect();
LLSnapshotLivePreview::Params p;
p.rect(full_screen_rect);
LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p);
LLView* parent_view = gSnapshotFloaterView->getParent();
parent_view->removeChild(gSnapshotFloaterView);
// make sure preview is below snapshot floater
parent_view->addChild(previewp);
parent_view->addChild(gSnapshotFloaterView);
//move snapshot floater to special purpose snapshotfloaterview
gFloaterView->removeChild(this);
gSnapshotFloaterView->addChild(this);
impl->mPreviewHandle = previewp->getHandle();
previewp->setContainer(this);
impl->updateControls(this);
impl->setAdvanced(gSavedSettings.getBOOL("AdvanceOutfitSnapshot"));
impl->updateLayout(this);
previewp->mKeepAspectRatio = FALSE;
previewp->setThumbnailPlaceholderRect(getThumbnailPlaceholderRect());
return TRUE;
}
// virtual
void LLFloaterOutfitSnapshot::onOpen(const LLSD& key)
{
LLSnapshotLivePreview* preview = getPreviewView();
if (preview)
{
LL_DEBUGS() << "opened, updating snapshot" << LL_ENDL;
preview->updateSnapshot(TRUE);
}
focusFirstItem(FALSE);
gSnapshotFloaterView->setEnabled(TRUE);
gSnapshotFloaterView->setVisible(TRUE);
gSnapshotFloaterView->adjustToFitScreen(this, FALSE);
impl->updateControls(this);
impl->setAdvanced(gSavedSettings.getBOOL("AdvanceOutfitSnapshot"));
impl->updateLayout(this);
LLPanel* snapshot_panel = getChild<LLPanel>("panel_outfit_snapshot_inventory");
snapshot_panel->onOpen(LLSD());
postPanelSwitch();
}
void LLFloaterOutfitSnapshot::onExtendFloater()
{
impl->setAdvanced(gSavedSettings.getBOOL("AdvanceOutfitSnapshot"));
}
// static
void LLFloaterOutfitSnapshot::update()
{
LLFloaterOutfitSnapshot* inst = findInstance();
if (inst != NULL)
{
inst->impl->updateLivePreview();
}
}
// static
LLFloaterOutfitSnapshot* LLFloaterOutfitSnapshot::findInstance()
{
return LLFloaterReg::findTypedInstance<LLFloaterOutfitSnapshot>("outfit_snapshot");
}
// static
LLFloaterOutfitSnapshot* LLFloaterOutfitSnapshot::getInstance()
{
return LLFloaterReg::getTypedInstance<LLFloaterOutfitSnapshot>("outfit_snapshot");
}
// virtual
void LLFloaterOutfitSnapshot::saveTexture()
{
LL_DEBUGS() << "saveTexture" << LL_ENDL;
LLSnapshotLivePreview* previewp = getPreviewView();
if (!previewp)
{
llassert(previewp != NULL);
return;
}
if (mOutfitGallery)
{
mOutfitGallery->onBeforeOutfitSnapshotSave();
}
previewp->saveTexture(TRUE, getOutfitID().asString());
if (mOutfitGallery)
{
mOutfitGallery->onAfterOutfitSnapshotSave();
}
closeFloater();
}
///----------------------------------------------------------------------------
/// Class LLOutfitSnapshotFloaterView
///----------------------------------------------------------------------------
LLOutfitSnapshotFloaterView::LLOutfitSnapshotFloaterView(const Params& p) : LLFloaterView(p)
{
}
LLOutfitSnapshotFloaterView::~LLOutfitSnapshotFloaterView()
{
}

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@ -1,123 +0,0 @@
/**
* @file llfloateroutfitsnapshot.h
* @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2016, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATEROUTFITSNAPSHOT_H
#define LL_LLFLOATEROUTFITSNAPSHOT_H
#include "llfloater.h"
#include "llfloatersnapshot.h"
#include "lloutfitgallery.h"
#include "llsnapshotlivepreview.h"
///----------------------------------------------------------------------------
/// Class LLFloaterOutfitSnapshot
///----------------------------------------------------------------------------
class LLFloaterOutfitSnapshot : public LLFloaterSnapshotBase
{
LOG_CLASS(LLFloaterOutfitSnapshot);
public:
LLFloaterOutfitSnapshot(const LLSD& key);
/*virtual*/ ~LLFloaterOutfitSnapshot();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
static void update();
void onExtendFloater();
static LLFloaterOutfitSnapshot* getInstance();
static LLFloaterOutfitSnapshot* findInstance();
/*virtual*/ void saveTexture();
const LLRect& getThumbnailPlaceholderRect() { return mThumbnailPlaceholder->getRect(); }
void setOutfitID(LLUUID id) { mOutfitID = id; }
LLUUID getOutfitID() { return mOutfitID; }
void setGallery(LLOutfitGallery* gallery) { mOutfitGallery = gallery; }
class Impl;
friend class Impl;
private:
LLUUID mOutfitID;
LLOutfitGallery* mOutfitGallery;
};
///----------------------------------------------------------------------------
/// Class LLFloaterOutfitSnapshot::Impl
///----------------------------------------------------------------------------
class LLFloaterOutfitSnapshot::Impl : public LLFloaterSnapshotBase::ImplBase
{
LOG_CLASS(LLFloaterOutfitSnapshot::Impl);
public:
Impl(LLFloaterSnapshotBase* floater)
: LLFloaterSnapshotBase::ImplBase(floater)
{}
~Impl()
{}
void updateResolution(void* data);
static void onSnapshotUploadFinished(LLFloaterSnapshotBase* floater, bool status);
/*virtual*/ LLPanelSnapshot* getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found = true);
/*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat(LLFloaterSnapshotBase* floater);
/*virtual*/ std::string getSnapshotPanelPrefix();
/*virtual*/ void updateControls(LLFloaterSnapshotBase* floater);
private:
/*virtual*/ LLSnapshotModel::ESnapshotLayerType getLayerType(LLFloaterSnapshotBase* floater);
/*virtual*/ void setFinished(bool finished, bool ok = true, const std::string& msg = LLStringUtil::null);
};
///----------------------------------------------------------------------------
/// Class LLOutfitSnapshotFloaterView
///----------------------------------------------------------------------------
class LLOutfitSnapshotFloaterView : public LLFloaterView
{
public:
struct Params
: public LLInitParam::Block<Params, LLFloaterView::Params>
{
};
protected:
LLOutfitSnapshotFloaterView(const Params& p);
friend class LLUICtrlFactory;
public:
virtual ~LLOutfitSnapshotFloaterView();
};
extern LLOutfitSnapshotFloaterView* gOutfitSnapshotFloaterView;
#endif // LL_LLFLOATEROUTFITSNAPSHOT_H

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@ -0,0 +1,328 @@
/**
* @file llfloatersimpleoutfitsnapshot.cpp
* @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery
*
* $LicenseInfo:firstyear=2022&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2022, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloatersimpleoutfitsnapshot.h"
#include "llfloaterreg.h"
#include "llimagefiltersmanager.h"
#include "llstatusbar.h" // can_afford_transaction()
#include "llnotificationsutil.h"
#include "llagentbenefits.h"
#include "llviewercontrol.h"
LLSimpleOutfitSnapshotFloaterView* gSimpleOutfitSnapshotFloaterView = NULL;
const S32 OUTFIT_SNAPSHOT_WIDTH = 256;
const S32 OUTFIT_SNAPSHOT_HEIGHT = 256;
static LLDefaultChildRegistry::Register<LLSimpleOutfitSnapshotFloaterView> r("simple_snapshot_outfit_floater_view");
///----------------------------------------------------------------------------
/// Class LLFloaterSimpleOutfitSnapshot::Impl
///----------------------------------------------------------------------------
LLSnapshotModel::ESnapshotFormat LLFloaterSimpleOutfitSnapshot::Impl::getImageFormat(LLFloaterSnapshotBase* floater)
{
return LLSnapshotModel::SNAPSHOT_FORMAT_PNG;
}
LLSnapshotModel::ESnapshotLayerType LLFloaterSimpleOutfitSnapshot::Impl::getLayerType(LLFloaterSnapshotBase* floater)
{
return LLSnapshotModel::SNAPSHOT_TYPE_COLOR;
}
void LLFloaterSimpleOutfitSnapshot::Impl::updateControls(LLFloaterSnapshotBase* floater)
{
LLSnapshotLivePreview* previewp = getPreviewView();
updateResolution(floater);
if (previewp)
{
previewp->setSnapshotType(LLSnapshotModel::ESnapshotType::SNAPSHOT_TEXTURE);
previewp->setSnapshotFormat(LLSnapshotModel::ESnapshotFormat::SNAPSHOT_FORMAT_PNG);
previewp->setSnapshotBufferType(LLSnapshotModel::ESnapshotLayerType::SNAPSHOT_TYPE_COLOR);
}
}
std::string LLFloaterSimpleOutfitSnapshot::Impl::getSnapshotPanelPrefix()
{
return "panel_outfit_snapshot_";
}
void LLFloaterSimpleOutfitSnapshot::Impl::updateResolution(void* data)
{
LLFloaterSimpleOutfitSnapshot *view = (LLFloaterSimpleOutfitSnapshot *)data;
if (!view)
{
llassert(view);
return;
}
S32 width = OUTFIT_SNAPSHOT_WIDTH;
S32 height = OUTFIT_SNAPSHOT_HEIGHT;
LLSnapshotLivePreview* previewp = getPreviewView();
if (previewp)
{
S32 original_width = 0, original_height = 0;
previewp->getSize(original_width, original_height);
if (gSavedSettings.getBOOL("RenderHUDInSnapshot"))
{ //clamp snapshot resolution to window size when showing UI HUD in snapshot
width = llmin(width, gViewerWindow->getWindowWidthRaw());
height = llmin(height, gViewerWindow->getWindowHeightRaw());
}
llassert(width > 0 && height > 0);
previewp->setSize(width, height);
if (original_width != width || original_height != height)
{
// hide old preview as the aspect ratio could be wrong
checkAutoSnapshot(previewp, FALSE);
previewp->updateSnapshot(TRUE);
}
}
}
void LLFloaterSimpleOutfitSnapshot::Impl::setStatus(EStatus status, bool ok, const std::string& msg)
{
switch (status)
{
case STATUS_READY:
mFloater->setCtrlsEnabled(true);
break;
case STATUS_WORKING:
mFloater->setCtrlsEnabled(false);
break;
case STATUS_FINISHED:
mFloater->setCtrlsEnabled(true);
break;
}
mStatus = status;
}
///----------------------------------------------------------------re------------
/// Class LLFloaterSimpleOutfitSnapshot
///----------------------------------------------------------------------------
LLFloaterSimpleOutfitSnapshot::LLFloaterSimpleOutfitSnapshot(const LLSD& key)
: LLFloaterSnapshotBase(key),
mOutfitGallery(NULL)
{
impl = new Impl(this);
}
LLFloaterSimpleOutfitSnapshot::~LLFloaterSimpleOutfitSnapshot()
{
}
BOOL LLFloaterSimpleOutfitSnapshot::postBuild()
{
getChild<LLUICtrl>("save_btn")->setLabelArg("[UPLOAD_COST]", std::to_string(LLAgentBenefitsMgr::current().getTextureUploadCost()));
childSetAction("new_snapshot_btn", ImplBase::onClickNewSnapshot, this);
childSetAction("save_btn", boost::bind(&LLFloaterSimpleOutfitSnapshot::onSend, this));
childSetAction("cancel_btn", boost::bind(&LLFloaterSimpleOutfitSnapshot::onCancel, this));
mThumbnailPlaceholder = getChild<LLUICtrl>("thumbnail_placeholder");
// create preview window
LLRect full_screen_rect = getRootView()->getRect();
LLSnapshotLivePreview::Params p;
p.rect(full_screen_rect);
LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p);
LLView* parent_view = gSnapshotFloaterView->getParent();
parent_view->removeChild(gSnapshotFloaterView);
// make sure preview is below snapshot floater
parent_view->addChild(previewp);
parent_view->addChild(gSnapshotFloaterView);
//move snapshot floater to special purpose snapshotfloaterview
gFloaterView->removeChild(this);
gSnapshotFloaterView->addChild(this);
impl->mPreviewHandle = previewp->getHandle();
previewp->setContainer(this);
impl->updateControls(this);
impl->setAdvanced(true);
impl->setSkipReshaping(true);
previewp->mKeepAspectRatio = FALSE;
previewp->setThumbnailPlaceholderRect(getThumbnailPlaceholderRect());
previewp->setAllowRenderUI(false);
return TRUE;
}
const S32 PREVIEW_OFFSET_X = 2;
const S32 PREVIEW_OFFSET_Y = 63;
void LLFloaterSimpleOutfitSnapshot::draw()
{
LLSnapshotLivePreview* previewp = getPreviewView();
if (previewp && (previewp->isSnapshotActive() || previewp->getThumbnailLock()))
{
// don't render snapshot window in snapshot, even if "show ui" is turned on
return;
}
LLFloater::draw();
if (previewp && !isMinimized() && mThumbnailPlaceholder->getVisible())
{
if(previewp->getThumbnailImage())
{
bool working = impl->getStatus() == ImplBase::STATUS_WORKING;
const LLRect& thumbnail_rect = getThumbnailPlaceholderRect();
const S32 thumbnail_w = previewp->getThumbnailWidth();
const S32 thumbnail_h = previewp->getThumbnailHeight();
S32 offset_x = PREVIEW_OFFSET_X;
S32 offset_y = PREVIEW_OFFSET_Y;
gGL.matrixMode(LLRender::MM_MODELVIEW);
// Apply floater transparency to the texture unless the floater is focused.
F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
LLColor4 color = working ? LLColor4::grey4 : LLColor4::white;
gl_draw_scaled_image(offset_x, offset_y,
thumbnail_w, thumbnail_h,
previewp->getThumbnailImage(), color % alpha);
std::string alpha_color = getTransparencyType() == TT_ACTIVE ? "FloaterFocusBackgroundColor" : "DkGray";
previewp->drawPreviewRect(offset_x, offset_y, LLUIColorTable::instance().getColor(alpha_color));
gGL.pushUIMatrix();
LLUI::translate((F32) thumbnail_rect.mLeft, (F32) thumbnail_rect.mBottom);
mThumbnailPlaceholder->draw();
gGL.popUIMatrix();
}
}
impl->updateLayout(this);
}
void LLFloaterSimpleOutfitSnapshot::onOpen(const LLSD& key)
{
LLSnapshotLivePreview* preview = getPreviewView();
if (preview)
{
preview->updateSnapshot(TRUE);
}
focusFirstItem(FALSE);
gSnapshotFloaterView->setEnabled(TRUE);
gSnapshotFloaterView->setVisible(TRUE);
gSnapshotFloaterView->adjustToFitScreen(this, FALSE);
impl->updateControls(this);
impl->setStatus(ImplBase::STATUS_READY);
}
void LLFloaterSimpleOutfitSnapshot::onCancel()
{
closeFloater();
}
void LLFloaterSimpleOutfitSnapshot::onSend()
{
S32 expected_upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost();
if (can_afford_transaction(expected_upload_cost))
{
saveTexture();
postSave();
}
else
{
LLSD args;
args["COST"] = llformat("%d", expected_upload_cost);
LLNotificationsUtil::add("ErrorPhotoCannotAfford", args);
inventorySaveFailed();
}
}
void LLFloaterSimpleOutfitSnapshot::postSave()
{
impl->setStatus(ImplBase::STATUS_WORKING);
}
// static
void LLFloaterSimpleOutfitSnapshot::update()
{
LLFloaterSimpleOutfitSnapshot* inst = findInstance();
if (inst != NULL)
{
inst->impl->updateLivePreview();
}
}
// static
LLFloaterSimpleOutfitSnapshot* LLFloaterSimpleOutfitSnapshot::findInstance()
{
return LLFloaterReg::findTypedInstance<LLFloaterSimpleOutfitSnapshot>("simple_outfit_snapshot");
}
// static
LLFloaterSimpleOutfitSnapshot* LLFloaterSimpleOutfitSnapshot::getInstance()
{
return LLFloaterReg::getTypedInstance<LLFloaterSimpleOutfitSnapshot>("simple_outfit_snapshot");
}
void LLFloaterSimpleOutfitSnapshot::saveTexture()
{
LLSnapshotLivePreview* previewp = getPreviewView();
if (!previewp)
{
llassert(previewp != NULL);
return;
}
if (mOutfitGallery)
{
mOutfitGallery->onBeforeOutfitSnapshotSave();
}
previewp->saveTexture(TRUE, getOutfitID().asString());
if (mOutfitGallery)
{
mOutfitGallery->onAfterOutfitSnapshotSave();
}
closeFloater();
}
///----------------------------------------------------------------------------
/// Class LLSimpleOutfitSnapshotFloaterView
///----------------------------------------------------------------------------
LLSimpleOutfitSnapshotFloaterView::LLSimpleOutfitSnapshotFloaterView(const Params& p) : LLFloaterView(p)
{
}
LLSimpleOutfitSnapshotFloaterView::~LLSimpleOutfitSnapshotFloaterView()
{
}

View File

@ -0,0 +1,129 @@
/**
* @file llfloatersimpleoutfitsnapshot.h
* @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery
*
* $LicenseInfo:firstyear=2022&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2022, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERSIMPLEOUTFITSNAPSHOT_H
#define LL_LLFLOATERSIMPLEOUTFITSNAPSHOT_H
#include "llfloater.h"
#include "llfloatersnapshot.h"
#include "lloutfitgallery.h"
#include "llsnapshotlivepreview.h"
///----------------------------------------------------------------------------
/// Class LLFloaterSimpleOutfitSnapshot
///----------------------------------------------------------------------------
class LLFloaterSimpleOutfitSnapshot : public LLFloaterSnapshotBase
{
LOG_CLASS(LLFloaterSimpleOutfitSnapshot);
public:
LLFloaterSimpleOutfitSnapshot(const LLSD& key);
~LLFloaterSimpleOutfitSnapshot();
BOOL postBuild();
void onOpen(const LLSD& key);
void draw();
static void update();
static LLFloaterSimpleOutfitSnapshot* getInstance();
static LLFloaterSimpleOutfitSnapshot* findInstance();
void saveTexture();
const LLRect& getThumbnailPlaceholderRect() { return mThumbnailPlaceholder->getRect(); }
void setOutfitID(LLUUID id) { mOutfitID = id; }
LLUUID getOutfitID() { return mOutfitID; }
void setGallery(LLOutfitGallery* gallery) { mOutfitGallery = gallery; }
void postSave();
class Impl;
friend class Impl;
private:
void onSend();
void onCancel();
LLUUID mOutfitID;
LLOutfitGallery* mOutfitGallery;
};
///----------------------------------------------------------------------------
/// Class LLFloaterSimpleOutfitSnapshot::Impl
///----------------------------------------------------------------------------
class LLFloaterSimpleOutfitSnapshot::Impl : public LLFloaterSnapshotBase::ImplBase
{
LOG_CLASS(LLFloaterSimpleOutfitSnapshot::Impl);
public:
Impl(LLFloaterSnapshotBase* floater)
: LLFloaterSnapshotBase::ImplBase(floater)
{}
~Impl()
{}
void updateResolution(void* data);
static void onSnapshotUploadFinished(LLFloaterSnapshotBase* floater, bool status);
LLPanelSnapshot* getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found = true) { return NULL; }
LLSnapshotModel::ESnapshotFormat getImageFormat(LLFloaterSnapshotBase* floater);
std::string getSnapshotPanelPrefix();
void updateControls(LLFloaterSnapshotBase* floater);
void setStatus(EStatus status, bool ok = true, const std::string& msg = LLStringUtil::null);
private:
LLSnapshotModel::ESnapshotLayerType getLayerType(LLFloaterSnapshotBase* floater);
void setFinished(bool finished, bool ok = true, const std::string& msg = LLStringUtil::null) {};
};
///----------------------------------------------------------------------------
/// Class LLSimpleOutfitSnapshotFloaterView
///----------------------------------------------------------------------------
class LLSimpleOutfitSnapshotFloaterView : public LLFloaterView
{
public:
struct Params
: public LLInitParam::Block<Params, LLFloaterView::Params>
{
};
protected:
LLSimpleOutfitSnapshotFloaterView(const Params& p);
friend class LLUICtrlFactory;
public:
virtual ~LLSimpleOutfitSnapshotFloaterView();
};
extern LLSimpleOutfitSnapshotFloaterView* gSimpleOutfitSnapshotFloaterView;
#endif // LL_LLFLOATERSIMPLEOUTFITSNAPSHOT_H

View File

@ -176,16 +176,20 @@ void LLFloaterSnapshotBase::ImplBase::updateLayout(LLFloaterSnapshotBase* floate
LLUICtrl* thumbnail_placeholder = floaterp->getChild<LLUICtrl>("thumbnail_placeholder");
thumbnail_placeholder->setVisible(mAdvanced);
thumbnail_placeholder->reshape(panel_width, thumbnail_placeholder->getRect().getHeight());
floaterp->getChild<LLUICtrl>("image_res_text")->setVisible(mAdvanced);
floaterp->getChild<LLUICtrl>("file_size_label")->setVisible(mAdvanced);
if (floaterp->hasChild("360_label", TRUE))
{
floaterp->getChild<LLUICtrl>("360_label")->setVisible(mAdvanced);
}
if(!floaterp->isMinimized())
if (!mSkipReshaping)
{
floaterp->reshape(floater_width, floaterp->getRect().getHeight());
thumbnail_placeholder->reshape(panel_width, thumbnail_placeholder->getRect().getHeight());
if (!floaterp->isMinimized())
{
floaterp->reshape(floater_width, floaterp->getRect().getHeight());
}
}
bool use_freeze_frame = floaterp->getChild<LLUICtrl>("freeze_frame_check")->getValue().asBoolean();
@ -1193,7 +1197,7 @@ S32 LLFloaterSnapshotBase::notify(const LLSD& info)
// The refresh button is initially hidden. We show it after the first update,
// i.e. when preview appears.
if (!mRefreshBtn->getVisible())
if (mRefreshBtn && !mRefreshBtn->getVisible())
{
mRefreshBtn->setVisible(true);
}

View File

@ -59,9 +59,9 @@ public:
const LLRect& getThumbnailPlaceholderRect() { return mThumbnailPlaceholder->getRect(); }
void setRefreshLabelVisible(bool value) { mRefreshLabel->setVisible(value); }
void setSuccessLabelPanelVisible(bool value) { mSucceessLblPanel->setVisible(value); }
void setFailureLabelPanelVisible(bool value) { mFailureLblPanel->setVisible(value); }
void setRefreshLabelVisible(bool value) { if (mRefreshLabel) mRefreshLabel->setVisible(value); }
void setSuccessLabelPanelVisible(bool value) { if (mSucceessLblPanel) mSucceessLblPanel->setVisible(value); }
void setFailureLabelPanelVisible(bool value) { if (mFailureLblPanel) mFailureLblPanel->setVisible(value); }
void inventorySaveFailed();
class ImplBase;
@ -88,6 +88,7 @@ public:
mLastToolset(NULL),
mAspectRatioCheckOff(false),
mNeedRefresh(false),
mSkipReshaping(false),
mStatus(STATUS_READY),
mFloater(floater)
{}
@ -120,6 +121,7 @@ public:
static BOOL updatePreviewList(bool initialized);
void setAdvanced(bool advanced) { mAdvanced = advanced; }
void setSkipReshaping(bool skip) { mSkipReshaping = skip; }
virtual LLSnapshotModel::ESnapshotLayerType getLayerType(LLFloaterSnapshotBase* floater) = 0;
virtual void checkAutoSnapshot(LLSnapshotLivePreview* floater, BOOL update_thumbnail = FALSE);
@ -135,6 +137,7 @@ public:
bool mAspectRatioCheckOff;
bool mNeedRefresh;
bool mAdvanced;
bool mSkipReshaping;
EStatus mStatus;
};

View File

@ -41,7 +41,7 @@
#include "llfilepicker.h"
#include "llfloaterperms.h"
#include "llfloaterreg.h"
#include "llfloateroutfitsnapshot.h"
#include "llfloatersimpleoutfitsnapshot.h"
#include "llimagedimensionsinfo.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
@ -1385,8 +1385,8 @@ void LLOutfitGallery::onSelectPhoto(LLUUID selected_outfit_id)
void LLOutfitGallery::onTakeSnapshot(LLUUID selected_outfit_id)
{
LLFloaterReg::toggleInstanceOrBringToFront("outfit_snapshot");
LLFloaterOutfitSnapshot* snapshot_floater = LLFloaterOutfitSnapshot::getInstance();
LLFloaterReg::toggleInstanceOrBringToFront("simple_outfit_snapshot");
LLFloaterSimpleOutfitSnapshot* snapshot_floater = LLFloaterSimpleOutfitSnapshot::getInstance();
if (snapshot_floater)
{
snapshot_floater->setOutfitID(selected_outfit_id);

View File

@ -233,7 +233,7 @@ bool LLSnapshotLivePreview::setSnapshotQuality(S32 quality, bool set_by_user)
return false;
}
void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y)
void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y, LLColor4 alpha_color)
{
F32 line_width ;
glGetFloatv(GL_LINE_WIDTH, &line_width) ;
@ -246,7 +246,6 @@ void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y)
//draw four alpha rectangles to cover areas outside of the snapshot image
if(!mKeepAspectRatio)
{
LLColor4 alpha_color(0.5f, 0.5f, 0.5f, 0.8f) ;
S32 dwl = 0, dwr = 0 ;
if(mThumbnailWidth > mPreviewRect.getWidth())
{

View File

@ -112,7 +112,7 @@ public:
BOOL setThumbnailImageSize() ;
void generateThumbnailImage(BOOL force_update = FALSE) ;
void resetThumbnailImage() { mThumbnailImage = NULL ; }
void drawPreviewRect(S32 offset_x, S32 offset_y) ;
void drawPreviewRect(S32 offset_x, S32 offset_y, LLColor4 alpha_color = LLColor4(0.5f, 0.5f, 0.5f, 0.8f));
void prepareFreezeFrame();
LLViewerTexture* getBigThumbnailImage();

View File

@ -811,11 +811,6 @@ void LLViewerAssetUpload::AssetInventoryUploadCoproc(LLCoreHttpUtil::HttpCorouti
{
floater_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", success).with("msg", "inventory")));
}
LLFloater* floater_outfit_snapshot = LLFloaterReg::findInstance("outfit_snapshot");
if (uploadInfo->getAssetType() == LLAssetType::AT_TEXTURE && floater_outfit_snapshot && floater_outfit_snapshot->isShown())
{
floater_outfit_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", success).with("msg", "inventory")));
}
}
//=========================================================================
@ -893,11 +888,5 @@ void LLViewerAssetUpload::HandleUploadError(LLCore::HttpStatus status, LLSD &res
floater_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", false).with("msg", "inventory")));
}
}
LLFloater* floater_outfit_snapshot = LLFloaterReg::findInstance("outfit_snapshot");
if (uploadInfo->getAssetType() == LLAssetType::AT_TEXTURE && floater_outfit_snapshot && floater_outfit_snapshot->isShown())
{
floater_outfit_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", false).with("msg", "inventory")));
}
}

View File

@ -101,7 +101,7 @@
#include "llfloaterobjectweights.h"
#include "llfloateropenobject.h"
#include "llfloateroutfitphotopreview.h"
#include "llfloateroutfitsnapshot.h"
#include "llfloatersimpleoutfitsnapshot.h"
#include "llfloaterpathfindingcharacters.h"
#include "llfloaterpathfindingconsole.h"
#include "llfloaterpathfindinglinksets.h"
@ -365,7 +365,7 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("scene_load_stats", "floater_scene_load_stats.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSceneLoadStats>);
LLFloaterReg::add("stop_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotRunQueue>);
LLFloaterReg::add("snapshot", "floater_snapshot.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSnapshot>);
LLFloaterReg::add("outfit_snapshot", "floater_outfit_snapshot.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterOutfitSnapshot>);
LLFloaterReg::add("simple_outfit_snapshot", "floater_simple_outfit_snapshot.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSimpleOutfitSnapshot>);
LLFloaterReg::add("search", "floater_search.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSearch>);
LLFloaterReg::add("my_profile", "floater_my_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebProfile::create);
LLFloaterReg::add("profile", "floater_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebProfile::create);

View File

@ -38,7 +38,7 @@
#include "llfloatermap.h"
#include "llfloatermodelpreview.h"
#include "llfloatersnapshot.h"
#include "llfloateroutfitsnapshot.h"
#include "llfloatersimpleoutfitsnapshot.h"
#include "llimage.h"
#include "llimagebmp.h"
#include "llimagepng.h"
@ -664,7 +664,7 @@ class LLFileEnableCloseAllWindows : public view_listener_t
bool handleEvent(const LLSD& userdata)
{
LLFloaterSnapshot* floater_snapshot = LLFloaterSnapshot::findInstance();
LLFloaterOutfitSnapshot* floater_outfit_snapshot = LLFloaterOutfitSnapshot::findInstance();
LLFloaterSimpleOutfitSnapshot* floater_outfit_snapshot = LLFloaterSimpleOutfitSnapshot::findInstance();
bool is_floaters_snapshot_opened = (floater_snapshot && floater_snapshot->isInVisibleChain())
|| (floater_outfit_snapshot && floater_outfit_snapshot->isInVisibleChain());
bool open_children = gFloaterView->allChildrenClosed() && !is_floaters_snapshot_opened;
@ -681,7 +681,7 @@ class LLFileCloseAllWindows : public view_listener_t
LLFloaterSnapshot* floater_snapshot = LLFloaterSnapshot::findInstance();
if (floater_snapshot)
floater_snapshot->closeFloater(app_quitting);
LLFloaterOutfitSnapshot* floater_outfit_snapshot = LLFloaterOutfitSnapshot::findInstance();
LLFloaterSimpleOutfitSnapshot* floater_outfit_snapshot = LLFloaterSimpleOutfitSnapshot::findInstance();
if (floater_outfit_snapshot)
floater_outfit_snapshot->closeFloater(app_quitting);
if (gMenuHolder) gMenuHolder->hideMenus();

View File

@ -1,351 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
positioning="cascading"
legacy_header_height="18"
can_minimize="true"
can_resize="false"
can_close="true"
height="455"
layout="topleft"
name="outfit_snapshot"
single_instance="true"
help_topic="snapshot"
save_rect="true"
save_visibility="false"
title="OUTFIT SNAPSHOT"
width="624"
min_height="455">
<floater.string
name="unknown">
unknown
</floater.string>
<string
name="inventory_progress_str">
Saving to Inventory
</string>
<string
name="inventory_succeeded_str">
Saved to Inventory!
</string>
<string
name="inventory_failed_str">
Failed to save to inventory.
</string>
<button
follows="left|top"
height="25"
image_overlay="Refresh_Off"
image_hover_unselected="Toolbar_Middle_Over"
image_selected="Toolbar_Middle_Selected"
image_unselected="Toolbar_Middle_Off"
image_overlay_alignment="left"
imgoverlay_label_space="5"
pad_bottom="0"
halign="left"
layout="topleft"
left="10"
label="REFRESH"
name="new_snapshot_btn"
top_pad="26"
width="167" />
<button
follows="left|top"
control_name="AdvanceOutfitSnapshot"
invisibility_control="AdvanceOutfitSnapshot"
height="25"
is_toggle="true"
layout="topleft"
image_hover_unselected="Toolbar_Middle_Over"
image_selected="Toolbar_Middle_Off"
image_unselected="Toolbar_Middle_Off"
image_overlay="Conv_toolbar_expand"
name="retract_btn"
left_pad="1"
top_delta="0"
width="31" />
<button
follows="left|top"
control_name="AdvanceOutfitSnapshot"
visibility_control="AdvanceOutfitSnapshot"
height="25"
is_toggle="true"
layout="topleft"
image_overlay="Conv_toolbar_collapse"
image_hover_unselected="Toolbar_Middle_Over"
image_selected="Toolbar_Middle_Off"
image_unselected="Toolbar_Middle_Off"
name="extend_btn"
left_delta="0"
top_delta="0"
width="31" />
<panel
height="154"
layout="topleft"
follows="top|left"
left="0"
name="advanced_options_panel"
top_pad="-6"
width="210">
<view_border
bevel_style="in"
follows="left|top|right"
height="1"
left="10"
layout="topleft"
name="advanced_options_hr"
right="-1"
top_pad="5"
/>
<text
type="string"
length="1"
follows="left|top"
height="13"
layout="topleft"
left="10"
name="layer_type_label"
top_pad="10"
width="100">
Capture:
</text>
<check_box
label="Interface"
layout="topleft"
left="30"
height="16"
top_pad="8"
width="180"
name="ui_check" />
<check_box
label="HUDs"
layout="topleft"
height="16"
left="30"
top_pad="1"
width="180"
name="hud_check" />
<check_box
label="Freeze frame (fullscreen)"
layout="topleft"
height="16"
left="10"
top_pad="1"
width="180"
name="freeze_frame_check" />
<check_box
label="Auto-refresh"
layout="topleft"
height="16"
left="10"
top_pad="1"
width="180"
name="auto_snapshot_check" />
<text
type="string"
length="1"
follows="left|top"
height="13"
layout="topleft"
left="10"
name="filter_list_label"
top_pad="10"
width="50">
Filter:
</text>
<combo_box
control_name="PhotoFilters"
follows="left|right|top"
name="filters_combobox"
tool_tip="Image filters"
top_delta="-3"
left="50"
right="-1"
height="21"
width="135">
<combo_box.item
label="No Filter"
name="NoFilter"
value="NoFilter" />
</combo_box>
<view_border
bevel_style="in"
follows="left|top|right"
height="1"
left="10"
layout="topleft"
name="advanced_options_hr"
right="-1"
top_pad="7"
/>
</panel>
<panel
class="llpaneloutfitsnapshotinventory"
follows="left|top"
height="230"
layout="topleft"
left="0"
name="panel_outfit_snapshot_inventory"
filename="panel_outfit_snapshot_inventory.xml"
top_pad="10"
width="215"
/>
<view_border
bevel_style="in"
follows="left|top"
height="1"
left="10"
layout="topleft"
name="status_hr"
width="199"
top_pad="-16"/>
<panel
background_visible="false"
follows="left|top"
font="SansSerifLarge"
halign="center"
height="20"
layout="topleft"
left="10"
length="1"
name="succeeded_panel"
width="198"
top_pad="1"
type="string"
visible="false">
<text
follows="all"
font="SansSerif"
halign="center"
height="18"
layout="topleft"
left="1"
length="1"
name="succeeded_lbl"
right="-1"
text_color="0.2 0.85 0.2 1"
top="4"
translate="false"
type="string">
Succeeded
</text>
</panel>
<panel
background_visible="false"
follows="left|top"
font="SansSerifLarge"
halign="center"
height="20"
layout="topleft"
left="10"
length="1"
name="failed_panel"
width="198"
top_delta="0"
type="string"
visible="false">
<text
follows="all"
font="SansSerif"
halign="center"
height="18"
layout="topleft"
left="1"
length="1"
name="failed_lbl"
right="-1"
text_color="0.95 0.4 0.4 1"
top="4"
translate="false"
type="string">
Failed
</text>
</panel>
<loading_indicator
follows="left|top"
height="24"
layout="topleft"
name="working_indicator"
left="10"
top_delta="0"
visible="false"
width="24" />
<text
follows="left|top"
font="SansSerifBold"
height="14"
layout="topleft"
left_pad="3"
length="1"
halign="left"
name="working_lbl"
top_delta="5"
translate="false"
type="string"
visible="false"
width="162">
Working
</text>
<text
follows="left|top"
font="SansSerifBold"
halign="left"
height="18"
layout="topleft"
left="10"
length="1"
name="refresh_lbl"
text_color="0.95 0.4 0.4 1"
top_delta="0"
translate="false"
type="string"
visible="false"
width="130">
Refresh to save.
</text>
<ui_ctrl
layout="topleft"
name="thumbnail_placeholder"
top="23"
left="215"
width="400"
height="400"
follows="top|left"/>
<view_border
bevel_style="in"
height="21"
layout="topleft"
name="img_info_border"
top_pad="0"
right="-10"
follows="left|top|right"
left_delta="0"/>
<text
type="string"
font="SansSerifSmall"
length="1"
follows="left|top|right"
height="14"
layout="topleft"
left="220"
right="-20"
halign="left"
name="image_res_text"
top_delta="5"
width="200">
[WIDTH]px (width) x [HEIGHT]px (height)
</text>
<text
follows="right|top"
font="SansSerifSmall"
height="14"
layout="topleft"
left="-65"
length="1"
halign="right"
name="file_size_label"
top_delta="0"
type="string"
width="50">
[SIZE] KB
</text>
</floater>

View File

@ -0,0 +1,50 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
positioning="cascading"
legacy_header_height="18"
can_minimize="true"
can_resize="false"
can_close="true"
height="315"
layout="topleft"
name="simple_outfit_snapshot"
single_instance="true"
help_topic="snapshot"
save_rect="true"
save_visibility="false"
title="OUTFIT SNAPSHOT"
width="405">
<ui_ctrl
layout="topleft"
name="thumbnail_placeholder"
top="18"
left="2"
width="400"
height="400"
follows="top|left"/>
<button
follows="left|bottom"
height="22"
layout="topleft"
left="42"
label="Take photo"
name="new_snapshot_btn"
bottom="-15"
width="100" />
<button
follows="left|bottom"
height="22"
layout="topleft"
left_pad="10"
label="Save (L$[UPLOAD_COST])"
name="save_btn"
width="100" />
<button
follows="left|bottom"
height="22"
layout="topleft"
left_pad="10"
label="Cancel"
name="cancel_btn"
width="100" />
</floater>