SL-17685 Drag and drop material support WIP
parent
f6515257a0
commit
fd6b5ea8c3
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@ -1700,7 +1700,7 @@ BOOL LLNetworkData::isValid(U16 param_type, U32 size)
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case PARAMS_EXTENDED_MESH:
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return (size == 4);
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case PARAMS_RENDER_MATERIAL:
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return (size == 16);
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return (size > 1);
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}
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return FALSE;
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@ -2312,18 +2312,32 @@ LLRenderMaterialParams::LLRenderMaterialParams()
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mType = PARAMS_RENDER_MATERIAL;
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}
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BOOL LLRenderMaterialParams::pack(LLDataPacker &dp) const
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BOOL LLRenderMaterialParams::pack(LLDataPacker& dp) const
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{
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return dp.packUUID(mMaterial, "material");
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U8 count = (U8)llmin((S32)mEntries.size(), 14); //limited to 255 bytes, no more than 14 material ids
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// return TRUE;
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dp.packU8(count, "count");
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for (auto& entry : mEntries)
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{
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dp.packU8(entry.te_idx, "te_idx");
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dp.packUUID(entry.id, "id");
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}
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return TRUE;
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}
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BOOL LLRenderMaterialParams::unpack(LLDataPacker &dp)
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BOOL LLRenderMaterialParams::unpack(LLDataPacker& dp)
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{
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return dp.unpackUUID(mMaterial, "material");
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U8 count;
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dp.unpackU8(count, "count");
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mEntries.resize(count);
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for (auto& entry : mEntries)
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{
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dp.unpackU8(entry.te_idx, "te_idx");
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dp.unpackUUID(entry.id, "te_id");
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}
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// return TRUE;
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return TRUE;
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}
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bool LLRenderMaterialParams::operator==(const LLNetworkData& data) const
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@ -2333,40 +2347,99 @@ bool LLRenderMaterialParams::operator==(const LLNetworkData& data) const
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return false;
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}
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const LLRenderMaterialParams ¶m = static_cast<const LLRenderMaterialParams&>(data);
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const LLRenderMaterialParams& param = static_cast<const LLRenderMaterialParams&>(data);
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return param.mMaterial == mMaterial;
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if (param.mEntries.size() != mEntries.size())
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{
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return false;
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}
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for (auto& entry : mEntries)
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{
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if (param.getMaterial(entry.te_idx) != entry.id)
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{
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return false;
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}
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}
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return true;
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}
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void LLRenderMaterialParams::copy(const LLNetworkData& data)
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{
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llassert_always(data.mType == PARAMS_RENDER_MATERIAL);
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const LLRenderMaterialParams ¶m = static_cast<const LLRenderMaterialParams&>(data);
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mMaterial = param.mMaterial;
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const LLRenderMaterialParams& param = static_cast<const LLRenderMaterialParams&>(data);
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mEntries = param.mEntries;
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}
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LLSD LLRenderMaterialParams::asLLSD() const
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{
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return llsd::map("material", mMaterial);
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LLSD ret;
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for (int i = 0; i < mEntries.size(); ++i)
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{
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ret[i]["te_idx"] = mEntries[i].te_idx;
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ret[i]["id"] = mEntries[i].id;
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}
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return ret;
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}
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bool LLRenderMaterialParams::fromLLSD(LLSD& sd)
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{
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if (sd.has("material"))
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if (sd.isArray())
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{
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setMaterial(sd["material"]);
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mEntries.resize(sd.size());
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for (int i = 0; i < sd.size(); ++i)
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{
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if (sd[i].has("te_idx") && sd.has("id"))
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{
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mEntries[i].te_idx = sd[i]["te_idx"].asInteger();
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mEntries[i].id = sd[i]["id"].asUUID();
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}
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else
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{
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return false;
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}
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}
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return true;
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}
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return false;
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}
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void LLRenderMaterialParams::setMaterial(const LLUUID & id)
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void LLRenderMaterialParams::setMaterial(U8 te, const LLUUID& id)
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{
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mMaterial = id;
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for (int i = 0; i < mEntries.size(); ++i)
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{
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if (mEntries[i].te_idx == te)
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{
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if (id.isNull())
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{
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mEntries.erase(mEntries.begin() + i);
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}
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else
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{
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mEntries[i].id = id;
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}
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return;
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}
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}
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mEntries.push_back({ te, id });
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}
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LLUUID LLRenderMaterialParams::getMaterial() const
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LLUUID LLRenderMaterialParams::getMaterial(U8 te) const
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{
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return mMaterial;
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for (int i = 0; i < mEntries.size(); ++i)
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{
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if (mEntries[i].te_idx == te)
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{
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return mEntries[i].id;
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}
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}
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return LLUUID::null;
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}
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@ -369,22 +369,30 @@ public:
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class LLRenderMaterialParams : public LLNetworkData
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{
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private:
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LLUUID mMaterial;
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struct Entry
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{
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U8 te_idx;
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LLUUID id;
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};
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std::vector< Entry > mEntries;
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public:
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LLRenderMaterialParams();
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BOOL pack(LLDataPacker &dp) const override;
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BOOL unpack(LLDataPacker &dp) override;
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BOOL pack(LLDataPacker& dp) const override;
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BOOL unpack(LLDataPacker& dp) override;
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bool operator==(const LLNetworkData& data) const override;
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void copy(const LLNetworkData& data) override;
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LLSD asLLSD() const;
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operator LLSD() const { return asLLSD(); }
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bool fromLLSD(LLSD& sd);
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void setMaterial(const LLUUID & id);
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LLUUID getMaterial() const;
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void setMaterial(U8 te_idx, const LLUUID& id);
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LLUUID getMaterial(U8 te_idx) const;
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bool isEmpty() { return mEntries.empty(); }
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};
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// This code is not naming-standards compliant. Leaving it like this for
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// now to make the connection to code in
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// BOOL packTEMessage(LLDataPacker &dp) const;
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@ -480,12 +488,12 @@ public:
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virtual S32 setTEMediaFlags(const U8 te, const U8 flags);
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virtual S32 setTEGlow(const U8 te, const F32 glow);
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virtual S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID);
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virtual S32 setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams);
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virtual S32 setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams);
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virtual BOOL setMaterial(const U8 material); // returns TRUE if material changed
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virtual void setTESelected(const U8 te, bool sel);
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LLMaterialPtr getTEMaterialParams(const U8 index);
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void copyTEs(const LLPrimitive *primitive);
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S32 packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const;
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BOOL packTEMessage(LLMessageSystem *mesgsys) const;
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@ -563,6 +571,8 @@ public:
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static LLPCode legacyToPCode(const U8 legacy);
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static U8 pCodeToLegacy(const LLPCode pcode);
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static bool getTESTAxes(const U8 face, U32* s_axis, U32* t_axis);
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BOOL hasRenderMaterialParams() const;
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inline static BOOL isPrimitive(const LLPCode pcode);
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inline static BOOL isApp(const LLPCode pcode);
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@ -4403,6 +4403,7 @@ BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
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case DAD_GESTURE:
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case DAD_MESH:
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case DAD_SETTINGS:
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case DAD_MATERIAL:
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accept = dragItemIntoFolder(inv_item, drop, tooltip_msg);
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break;
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case DAD_LINK:
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@ -6032,6 +6033,7 @@ BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
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case DAD_GESTURE:
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case DAD_MESH:
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case DAD_SETTINGS:
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case DAD_MATERIAL:
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{
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LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
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const LLPermissions& perm = inv_item->getPermissions();
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@ -156,6 +156,7 @@ BOOL LLGroupDropTarget::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
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case DAD_CALLINGCARD:
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case DAD_MESH:
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case DAD_SETTINGS:
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case DAD_MATERIAL:
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{
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LLViewerInventoryItem* inv_item = (LLViewerInventoryItem*)cargo_data;
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if(gInventory.getItem(inv_item->getUUID())
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@ -704,6 +704,7 @@ BOOL LLTaskCategoryBridge::dragOrDrop(MASK mask, BOOL drop,
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case DAD_CALLINGCARD:
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case DAD_MESH:
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case DAD_SETTINGS:
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case DAD_MATERIAL:
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accept = LLToolDragAndDrop::isInventoryDropAcceptable(object, (LLViewerInventoryItem*)cargo_data);
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if(accept && drop)
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{
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@ -256,7 +256,8 @@ LLToolDragAndDrop::LLDragAndDropDictionary::LLDragAndDropDictionary()
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// |-------------------------------|----------------------------------------------|-----------------------------------------------|---------------------------------------------------|--------------------------------|
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addEntry(DAD_NONE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL));
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addEntry(DAD_TEXTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dTextureObject, &LLToolDragAndDrop::dad3dNULL));
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addEntry(DAD_SOUND, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
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addEntry(DAD_MATERIAL, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dMaterialObject, &LLToolDragAndDrop::dad3dNULL));
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addEntry(DAD_SOUND, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
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addEntry(DAD_CALLINGCARD, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
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addEntry(DAD_LANDMARK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
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addEntry(DAD_SCRIPT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dRezScript, &LLToolDragAndDrop::dad3dNULL));
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@ -271,6 +272,7 @@ LLToolDragAndDrop::LLDragAndDropDictionary::LLDragAndDropDictionary()
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addEntry(DAD_LINK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL));
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addEntry(DAD_MESH, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dMeshObject, &LLToolDragAndDrop::dad3dNULL));
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addEntry(DAD_SETTINGS, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
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// TODO: animation on self could play it? edit it?
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// TODO: gesture on self could play it? edit it?
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};
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@ -1062,6 +1064,66 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
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hit_obj->sendTEUpdate();
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}
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void LLToolDragAndDrop::dropMaterialOneFace(LLViewerObject* hit_obj,
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S32 hit_face,
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LLInventoryItem* item,
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LLToolDragAndDrop::ESource source,
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const LLUUID& src_id)
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{
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if (hit_face == -1) return;
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if (!item || item->getInventoryType() != LLInventoryType::IT_MATERIAL)
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{
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LL_WARNS() << "LLToolDragAndDrop::dropTextureOneFace no material item." << LL_ENDL;
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return;
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}
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LLUUID asset_id = item->getAssetUUID();
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BOOL success = handleDropTextureProtections(hit_obj, item, source, src_id);
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if (!success)
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{
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return;
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}
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LLTextureEntry* tep = hit_obj ? (hit_obj->getTE(hit_face)) : NULL;
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hit_obj->setRenderMaterialID(hit_face, asset_id);
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dialog_refresh_all();
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// send the update to the simulator
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hit_obj->sendTEUpdate();
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}
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void LLToolDragAndDrop::dropMaterialAllFaces(LLViewerObject* hit_obj,
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LLInventoryItem* item,
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LLToolDragAndDrop::ESource source,
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const LLUUID& src_id)
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{
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if (!item || item->getInventoryType() != LLInventoryType::IT_MATERIAL)
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{
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LL_WARNS() << "LLToolDragAndDrop::dropTextureAllFaces no material item." << LL_ENDL;
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return;
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}
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LLUUID asset_id = item->getAssetUUID();
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BOOL success = handleDropTextureProtections(hit_obj, item, source, src_id);
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if (!success)
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{
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return;
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}
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S32 num_faces = hit_obj->getNumTEs();
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for (S32 face = 0; face < num_faces; face++)
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{
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// update viewer side material in anticipation of update from simulator
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hit_obj->setRenderMaterialID(face, asset_id);
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dialog_refresh_all();
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}
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// send the update to the simulator
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hit_obj->sendTEUpdate();
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}
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void LLToolDragAndDrop::dropMesh(LLViewerObject* hit_obj,
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LLInventoryItem* item,
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LLToolDragAndDrop::ESource source,
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@ -1628,6 +1690,7 @@ bool LLToolDragAndDrop::handleGiveDragAndDrop(LLUUID dest_agent, LLUUID session_
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case DAD_MESH:
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case DAD_CATEGORY:
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case DAD_SETTINGS:
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case DAD_MATERIAL:
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{
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LLInventoryObject* inv_obj = (LLInventoryObject*)cargo_data;
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if(gInventory.getCategory(inv_obj->getUUID()) || (gInventory.getItem(inv_obj->getUUID())
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@ -1982,6 +2045,17 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
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dropTextureOneFace(obj, face, item, mSource, mSourceID);
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}
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}
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else if (cargo_type == DAD_MATERIAL)
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{
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if ((mask & MASK_SHIFT))
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{
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dropMaterialAllFaces(obj, item, mSource, mSourceID);
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}
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else
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{
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dropMaterialOneFace(obj, face, item, mSource, mSourceID);
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}
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}
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else if (cargo_type == DAD_MESH)
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{
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dropMesh(obj, item, mSource, mSourceID);
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@ -2010,6 +2084,12 @@ EAcceptance LLToolDragAndDrop::dad3dTextureObject(
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return dad3dApplyToObject(obj, face, mask, drop, DAD_TEXTURE);
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}
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EAcceptance LLToolDragAndDrop::dad3dMaterialObject(
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LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
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{
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return dad3dApplyToObject(obj, face, mask, drop, DAD_MATERIAL);
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}
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EAcceptance LLToolDragAndDrop::dad3dMeshObject(
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LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
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{
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@ -168,6 +168,8 @@ protected:
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MASK mask, BOOL drop);
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EAcceptance dad3dTextureObject(LLViewerObject* obj, S32 face,
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MASK mask, BOOL drop);
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EAcceptance dad3dMaterialObject(LLViewerObject* obj, S32 face,
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MASK mask, BOOL drop);
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EAcceptance dad3dMeshObject(LLViewerObject* obj, S32 face,
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MASK mask, BOOL drop);
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// EAcceptance dad3dTextureSelf(LLViewerObject* obj, S32 face,
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@ -249,6 +251,14 @@ public:
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LLInventoryItem* item,
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ESource source,
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const LLUUID& src_id);
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static void dropMaterialOneFace(LLViewerObject* hit_obj, S32 hit_face,
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LLInventoryItem* item,
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ESource source,
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const LLUUID& src_id);
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static void dropMaterialAllFaces(LLViewerObject* hit_obj,
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LLInventoryItem* item,
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ESource source,
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const LLUUID& src_id);
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static void dropMesh(LLViewerObject* hit_obj,
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LLInventoryItem* item,
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ESource source,
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@ -6991,6 +6991,61 @@ LLVOAvatar* LLViewerObject::getAvatar() const
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return NULL;
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}
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bool LLViewerObject::hasRenderMaterialParams() const
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{
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return getParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL);
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}
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void LLViewerObject::setHasRenderMaterialParams(bool has_materials)
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{
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bool had_materials = hasRenderMaterialParams();
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if (had_materials != has_materials)
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{
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if (has_materials)
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||||
{
|
||||
setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, TRUE, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, FALSE, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const LLUUID& LLViewerObject::getRenderMaterialID(U8 te) const
|
||||
{
|
||||
LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL);
|
||||
if (param_block)
|
||||
{
|
||||
return param_block->getMaterial(te);
|
||||
}
|
||||
|
||||
return LLUUID::null;
|
||||
}
|
||||
|
||||
void LLViewerObject::setRenderMaterialID(U8 te, const LLUUID& id)
|
||||
{
|
||||
if (id.notNull())
|
||||
{
|
||||
setHasRenderMaterialParams(true);
|
||||
}
|
||||
|
||||
LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL);
|
||||
if (param_block)
|
||||
{
|
||||
param_block->setMaterial(te, id);
|
||||
|
||||
if (param_block->isEmpty())
|
||||
{ // might be empty if id is null
|
||||
setHasRenderMaterialParams(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
parameterChanged(LLNetworkData::PARAMS_RENDER_MATERIAL, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class ObjectPhysicsProperties : public LLHTTPNode
|
||||
{
|
||||
|
|
|
|||
|
|
@ -179,6 +179,13 @@ public:
|
|||
const std::string& getAttachmentItemName() const;
|
||||
|
||||
virtual LLVOAvatar* getAvatar() const; //get the avatar this object is attached to, or NULL if object is not an attachment
|
||||
|
||||
bool hasRenderMaterialParams() const;
|
||||
void setHasRenderMaterialParams(bool has_params);
|
||||
|
||||
const LLUUID& getRenderMaterialID(U8 te) const;
|
||||
void setRenderMaterialID(U8 te, const LLUUID& id);
|
||||
|
||||
virtual BOOL isHUDAttachment() const { return FALSE; }
|
||||
virtual BOOL isTempAttachment() const;
|
||||
|
||||
|
|
|
|||
|
|
@ -879,6 +879,7 @@ BOOL LLViewerTextEditor::handleDragAndDrop(S32 x, S32 y, MASK mask,
|
|||
case DAD_ANIMATION:
|
||||
case DAD_GESTURE:
|
||||
case DAD_MESH:
|
||||
case DAD_MATERIAL:
|
||||
{
|
||||
supported = true;
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -2162,6 +2162,7 @@ void LLVOVolume::setNumTEs(const U8 num_tes)
|
|||
return ;
|
||||
}
|
||||
|
||||
|
||||
//virtual
|
||||
void LLVOVolume::changeTEImage(S32 index, LLViewerTexture* imagep)
|
||||
{
|
||||
|
|
@ -3501,6 +3502,11 @@ F32 LLVOVolume::getLightCutoff() const
|
|||
}
|
||||
}
|
||||
|
||||
BOOL LLVOVolume::isReflectionProbe() const
|
||||
{
|
||||
return getParameterEntryInUse(LLNetworkData::PARAMS_REFLECTION_PROBE);
|
||||
}
|
||||
|
||||
void LLVOVolume::setIsReflectionProbe(BOOL is_probe)
|
||||
{
|
||||
BOOL was_probe = isReflectionProbe();
|
||||
|
|
@ -3571,25 +3577,6 @@ void LLVOVolume::setReflectionProbeIsDynamic(bool is_dynamic)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
BOOL LLVOVolume::isReflectionProbe() const
|
||||
{
|
||||
// HACK - make this object a Reflection Probe if a certain UUID is detected
|
||||
static LLCachedControl<std::string> reflection_probe_id(gSavedSettings, "RenderReflectionProbeTextureHackID", "");
|
||||
LLUUID probe_id(reflection_probe_id);
|
||||
|
||||
for (U8 i = 0; i < getNumTEs(); ++i)
|
||||
{
|
||||
if (getTE(i)->getID() == probe_id)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
// END HACK
|
||||
|
||||
return getParameterEntryInUse(LLNetworkData::PARAMS_REFLECTION_PROBE);
|
||||
}
|
||||
|
||||
F32 LLVOVolume::getReflectionProbeAmbiance() const
|
||||
{
|
||||
const LLReflectionProbeParams* param_block = (const LLReflectionProbeParams*)getParameterEntry(LLNetworkData::PARAMS_REFLECTION_PROBE);
|
||||
|
|
|
|||
|
|
@ -284,7 +284,7 @@ public:
|
|||
F32 getLightRadius() const;
|
||||
F32 getLightFalloff(const F32 fudge_factor = 1.f) const;
|
||||
F32 getLightCutoff() const;
|
||||
|
||||
|
||||
// Reflection Probes
|
||||
void setIsReflectionProbe(BOOL is_probe);
|
||||
void setReflectionProbeAmbiance(F32 ambiance);
|
||||
|
|
|
|||
Loading…
Reference in New Issue