more on LLFloaterChat - oops...commit code with error
--HG-- branch : product-engine
parent
f4b8822aca
commit
fd9def311a
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@ -6381,8 +6381,11 @@ void handle_selected_texture_info(void*)
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std::string msg;
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msg.assign("Texture info for: ");
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msg.append(node->mName);
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LLChat chat(msg);
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LLFloaterChat::addChat(chat);
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//TODO* CHAT: how to show this?
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//LLSD args;
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//args["MESSAGE"] = msg;
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//LLNotificationsUtil::add("SystemMessage", args);
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U8 te_count = node->getObject()->getNumTEs();
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// map from texture ID to list of faces using it
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