SH-3931 WIP Interesting: Add graphs to visualize scene load metrics

removed LLTrace unit typedefs
meow-7.2.2
Richard Linden 2013-06-22 00:34:25 -07:00
parent a2a6bf20d7
commit fe3cfb30d5
9 changed files with 98 additions and 122 deletions

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@ -44,29 +44,6 @@ namespace LLTrace
{
class Recording;
typedef LLUnit<F64, LLUnits::Bytes> Bytes;
typedef LLUnit<F64, LLUnits::Kibibytes> Kibibytes;
typedef LLUnit<F64, LLUnits::Mibibytes> Mibibytes;
typedef LLUnit<F64, LLUnits::Gibibytes> Gibibytes;
typedef LLUnit<F64, LLUnits::Bits> Bits;
typedef LLUnit<F64, LLUnits::Kibibits> Kibibits;
typedef LLUnit<F64, LLUnits::Mibibits> Mibibits;
typedef LLUnit<F64, LLUnits::Gibibits> Gibibits;
typedef LLUnit<F64, LLUnits::Seconds> Seconds;
typedef LLUnit<F64, LLUnits::Milliseconds> Milliseconds;
typedef LLUnit<F64, LLUnits::Minutes> Minutes;
typedef LLUnit<F64, LLUnits::Hours> Hours;
typedef LLUnit<F64, LLUnits::Milliseconds> Milliseconds;
typedef LLUnit<F64, LLUnits::Microseconds> Microseconds;
typedef LLUnit<F64, LLUnits::Nanoseconds> Nanoseconds;
typedef LLUnit<F64, LLUnits::Meters> Meters;
typedef LLUnit<F64, LLUnits::Kilometers> Kilometers;
typedef LLUnit<F64, LLUnits::Centimeters> Centimeters;
typedef LLUnit<F64, LLUnits::Millimeters> Millimeters;
template<typename T>
T storage_value(T val) { return val; }

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@ -512,8 +512,8 @@ void LLGLTexMemBar::draw()
LLUnit<S32, LLUnits::Mibibytes> total_mem = LLViewerTexture::sTotalTextureMemory;
LLUnit<S32, LLUnits::Mibibytes> max_total_mem = LLViewerTexture::sMaxTotalTextureMem;
F32 discard_bias = LLViewerTexture::sDesiredDiscardBias;
F32 cache_usage = (F32)LLTrace::Mibibytes(LLAppViewer::getTextureCache()->getUsage()).value() ;
F32 cache_max_usage = (F32)LLTrace::Mibibytes(LLAppViewer::getTextureCache()->getMaxUsage()).value() ;
F32 cache_usage = (F32)LLUnit<F32, LLUnits::Mibibytes>(LLAppViewer::getTextureCache()->getUsage()).value() ;
F32 cache_max_usage = (F32)LLUnit<F32, LLUnits::Mibibytes>(LLAppViewer::getTextureCache()->getMaxUsage()).value() ;
S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
S32 v_offset = 0;//(S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f);
LLUnit<F32, LLUnits::Bytes> total_texture_downloaded = gTotalTextureData;

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@ -233,7 +233,7 @@ namespace LLViewerAssetStatsFF
&sDequeuedAssetRequestsOther
};
static LLTrace::EventStatHandle<LLTrace::Seconds> sResponseAssetRequestsTempTextureHTTP ("assetresponsetimestemptexturehttp",
static LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Seconds> > sResponseAssetRequestsTempTextureHTTP ("assetresponsetimestemptexturehttp",
"Time spent responding to temporary texture asset http requests"),
sResponseAssetRequestsTempTextureUDP ("assetresponsetimestemptextureudp",
"Time spent responding to temporary texture asset udp requests"),
@ -250,7 +250,7 @@ namespace LLViewerAssetStatsFF
sResponsedAssetRequestsOther ("assetresponsetimesother",
"Time spent responding to other asset requests");
static LLTrace::EventStatHandle<LLTrace::Seconds>* sResponse[EVACCount] = {
static LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Seconds> >* sResponse[EVACCount] = {
&sResponseAssetRequestsTempTextureHTTP,
&sResponseAssetRequestsTempTextureUDP,
&sResponseAssetRequestsNonTempTextureHTTP,
@ -539,7 +539,7 @@ void record_response(LLViewerAssetType::EType at, bool with_http, bool is_temp,
{
const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));
record(*sResponse[int(eac)], LLTrace::Microseconds(duration));
record(*sResponse[int(eac)], LLUnit<F64, LLUnits::Microseconds>(duration));
}
void init()

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@ -2262,7 +2262,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
// If we're snapping the position by more than 0.5m, update LLViewerStats::mAgentPositionSnaps
if ( asAvatar() && asAvatar()->isSelf() && (mag_sqr > 0.25f) )
{
record(LLStatViewer::AGENT_POSITION_SNAP, LLTrace::Meters(diff.length()));
record(LLStatViewer::AGENT_POSITION_SNAP, LLUnit<F64, LLUnits::Meters>(diff.length()));
}
}

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@ -89,17 +89,17 @@ LLTrace::CountStatHandle<> FPS("framesrendered"),
TEX_BAKES("texbakes"),
TEX_REBAKES("texrebakes"),
NUM_NEW_OBJECTS("numnewobjectsstat");
LLTrace::CountStatHandle<LLTrace::Kibibits> KBIT("kbitstat"),
LAYERS_KBIT("layerskbitstat"),
OBJECT_KBIT("objectkbitstat"),
ASSET_KBIT("assetkbitstat"),
TEXTURE_KBIT("texturekbitstat"),
ACTUAL_IN_KBIT("actualinkbitstat"),
ACTUAL_OUT_KBIT("actualoutkbitstat");
LLTrace::CountStatHandle<LLUnit<F64, LLUnits::Kibibits> > KBIT("kbitstat"),
LAYERS_KBIT("layerskbitstat"),
OBJECT_KBIT("objectkbitstat"),
ASSET_KBIT("assetkbitstat"),
TEXTURE_KBIT("texturekbitstat"),
ACTUAL_IN_KBIT("actualinkbitstat"),
ACTUAL_OUT_KBIT("actualoutkbitstat");
LLTrace::CountStatHandle<LLTrace::Seconds> SIM_20_FPS_TIME("sim20fpstime", "Seconds with sim FPS below 20"),
SIM_PHYSICS_20_FPS_TIME("simphysics20fpstime", "Seconds with physics FPS below 20"),
LOSS_5_PERCENT_TIME("loss5percenttime", "Seconds with packet loss > 5%");
LLTrace::CountStatHandle<LLUnit<F64, LLUnits::Seconds> > SIM_20_FPS_TIME("sim20fpstime", "Seconds with sim FPS below 20"),
SIM_PHYSICS_20_FPS_TIME("simphysics20fpstime", "Seconds with physics FPS below 20"),
LOSS_5_PERCENT_TIME("loss5percenttime", "Seconds with packet loss > 5%");
SimMeasurement<> SIM_TIME_DILATION("simtimedilation", "", LL_SIM_STAT_TIME_DILATION),
SIM_FPS("simfps", "", LL_SIM_STAT_FPS),
@ -141,15 +141,15 @@ LLTrace::SampleStatHandle<> FPS_SAMPLE("fpssample"),
static LLTrace::SampleStatHandle<S64> CHAT_BUBBLES("chatbubbles", "Chat Bubbles Enabled");
LLTrace::SampleStatHandle<LLTrace::Bytes> GL_TEX_MEM("gltexmemstat"),
GL_BOUND_MEM("glboundmemstat"),
RAW_MEM("rawmemstat"),
FORMATTED_MEM("formattedmemstat"),
DELTA_BANDWIDTH("deltabandwidth", "Increase/Decrease in bandwidth based on packet loss"),
MAX_BANDWIDTH("maxbandwidth", "Max bandwidth setting");
LLTrace::SampleStatHandle<LLUnit<F64, LLUnits::Megabytes> > GL_TEX_MEM("gltexmemstat"),
GL_BOUND_MEM("glboundmemstat"),
RAW_MEM("rawmemstat"),
FORMATTED_MEM("formattedmemstat");
LLTrace::SampleStatHandle<LLUnit<F64, LLUnits::Kibibytes> > DELTA_BANDWIDTH("deltabandwidth", "Increase/Decrease in bandwidth based on packet loss"),
MAX_BANDWIDTH("maxbandwidth", "Max bandwidth setting");
SimMeasurement<LLTrace::Milliseconds> SIM_FRAME_TIME("simframemsec", "", LL_SIM_STAT_FRAMEMS),
SimMeasurement<LLUnit<F64, LLUnits::Milliseconds> > SIM_FRAME_TIME("simframemsec", "", LL_SIM_STAT_FRAMEMS),
SIM_NET_TIME("simnetmsec", "", LL_SIM_STAT_NETMS),
SIM_OTHER_TIME("simsimothermsec", "", LL_SIM_STAT_SIMOTHERMS),
SIM_PHYSICS_TIME("simsimphysicsmsec", "", LL_SIM_STAT_SIMPHYSICSMS),
@ -164,18 +164,18 @@ SimMeasurement<LLTrace::Milliseconds> SIM_FRAME_TIME("simframemsec", "", LL_SIM_
SIM_SLEEP_TIME("simsleepmsec", "", LL_SIM_STAT_SIMSLEEPTIME),
SIM_PUMP_IO_TIME("simpumpiomsec", "", LL_SIM_STAT_IOPUMPTIME);
SimMeasurement<LLTrace::Bytes> SIM_UNACKED_BYTES("simtotalunackedbytes", "", LL_SIM_STAT_TOTAL_UNACKED_BYTES),
SIM_PHYSICS_MEM("physicsmemoryallocated", "", LL_SIM_STAT_SIMPHYSICSMEMORY);
SimMeasurement<LLUnit<F64, LLUnits::Bytes> > SIM_UNACKED_BYTES("simtotalunackedbytes", "", LL_SIM_STAT_TOTAL_UNACKED_BYTES),
SIM_PHYSICS_MEM("physicsmemoryallocated", "", LL_SIM_STAT_SIMPHYSICSMEMORY);
LLTrace::SampleStatHandle<LLTrace::Milliseconds> FRAMETIME_JITTER("frametimejitter", "Average delta between successive frame times"),
LLTrace::SampleStatHandle<LLUnit<F64, LLUnits::Milliseconds> > FRAMETIME_JITTER("frametimejitter", "Average delta between successive frame times"),
FRAMETIME_SLEW("frametimeslew", "Average delta between frame time and mean"),
SIM_PING("simpingstat");
LLTrace::EventStatHandle<LLTrace::Meters> AGENT_POSITION_SNAP("agentpositionsnap", "agent position corrections");
LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Meters> > AGENT_POSITION_SNAP("agentpositionsnap", "agent position corrections");
LLTrace::EventStatHandle<> LOADING_WEARABLES_LONG_DELAY("loadingwearableslongdelay", "Wearables took too long to load");
LLTrace::EventStatHandle<LLTrace::Milliseconds> REGION_CROSSING_TIME("regioncrossingtime", "CROSSING_AVG"),
LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Milliseconds> > REGION_CROSSING_TIME("regioncrossingtime", "CROSSING_AVG"),
FRAME_STACKTIME("framestacktime", "FRAME_SECS"),
UPDATE_STACKTIME("updatestacktime", "UPDATE_SECS"),
NETWORK_STACKTIME("networkstacktime", "NETWORK_SECS"),
@ -183,12 +183,12 @@ LLTrace::EventStatHandle<LLTrace::Milliseconds> REGION_CROSSING_TIME("regioncros
REBUILD_STACKTIME("rebuildstacktime", "REBUILD_SECS"),
RENDER_STACKTIME("renderstacktime", "RENDER_SECS");
LLTrace::EventStatHandle<LLTrace::Seconds> AVATAR_EDIT_TIME("avataredittime", "Seconds in Edit Appearance"),
TOOLBOX_TIME("toolboxtime", "Seconds using Toolbox"),
MOUSELOOK_TIME("mouselooktime", "Seconds in Mouselook"),
FPS_10_TIME("fps10time", "Seconds below 10 FPS"),
FPS_8_TIME("fps8time", "Seconds below 8 FPS"),
FPS_2_TIME("fps2time", "Seconds below 2 FPS");
LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Seconds> > AVATAR_EDIT_TIME("avataredittime", "Seconds in Edit Appearance"),
TOOLBOX_TIME("toolboxtime", "Seconds using Toolbox"),
MOUSELOOK_TIME("mouselooktime", "Seconds in Mouselook"),
FPS_10_TIME("fps10time", "Seconds below 10 FPS"),
FPS_8_TIME("fps8time", "Seconds below 8 FPS"),
FPS_2_TIME("fps2time", "Seconds below 2 FPS");
}
@ -211,7 +211,7 @@ void LLViewerStats::resetStats()
void LLViewerStats::updateFrameStats(const F64 time_diff)
{
LLTrace::Seconds time_diff_seconds(time_diff);
LLUnit<F64, LLUnits::Seconds> time_diff_seconds(time_diff);
if (getRecording().getLastValue(LLStatViewer::PACKETS_LOST_PERCENT) > 5.0)
{
add(LLStatViewer::LOSS_5_PERCENT_TIME, time_diff_seconds);
@ -249,15 +249,15 @@ void LLViewerStats::updateFrameStats(const F64 time_diff)
add(LLStatViewer::FRAMETIME_DOUBLED, time_diff >= 2.0 * mLastTimeDiff ? 1 : 0);
// old stats that were never really used
sample(LLStatViewer::FRAMETIME_JITTER, LLTrace::Milliseconds(mLastTimeDiff - time_diff));
sample(LLStatViewer::FRAMETIME_JITTER, LLUnit<F64, LLUnits::Milliseconds> (mLastTimeDiff - time_diff));
F32 average_frametime = gRenderStartTime.getElapsedTimeF32() / (F32)gFrameCount;
sample(LLStatViewer::FRAMETIME_SLEW, LLTrace::Milliseconds(average_frametime - time_diff));
sample(LLStatViewer::FRAMETIME_SLEW, LLUnit<F64, LLUnits::Milliseconds> (average_frametime - time_diff));
F32 max_bandwidth = gViewerThrottle.getMaxBandwidth();
F32 delta_bandwidth = gViewerThrottle.getCurrentBandwidth() - max_bandwidth;
sample(LLStatViewer::DELTA_BANDWIDTH, LLTrace::Bits(delta_bandwidth));
sample(LLStatViewer::MAX_BANDWIDTH, LLTrace::Bits(max_bandwidth));
sample(LLStatViewer::DELTA_BANDWIDTH, LLUnit<F64, LLUnits::Bits>(delta_bandwidth));
sample(LLStatViewer::MAX_BANDWIDTH, LLUnit<F64, LLUnits::Bits>(max_bandwidth));
}
mLastTimeDiff = time_diff;
@ -347,13 +347,13 @@ void update_statistics()
LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(gAgent.getRegion()->getHost());
if (cdp)
{
sample(LLStatViewer::SIM_PING, LLTrace::Milliseconds(cdp->getPingDelay()));
sample(LLStatViewer::SIM_PING, LLUnit<F64, LLUnits::Milliseconds> (cdp->getPingDelay()));
gAvgSimPing = ((gAvgSimPing * (F32)gSimPingCount) + (F32)(cdp->getPingDelay())) / ((F32)gSimPingCount + 1);
gSimPingCount++;
}
else
{
sample(LLStatViewer::SIM_PING, LLTrace::Seconds(10));
sample(LLStatViewer::SIM_PING, LLUnit<F64, LLUnits::Seconds>(10));
}
if (LLViewerStats::instance().getRecording().getSum(LLStatViewer::FPS))
@ -363,10 +363,10 @@ void update_statistics()
add(LLStatViewer::FPS, 1);
F32 layer_bits = (F32)(gVLManager.getLandBits() + gVLManager.getWindBits() + gVLManager.getCloudBits());
add(LLStatViewer::LAYERS_KBIT, LLTrace::Bits(layer_bits));
add(LLStatViewer::LAYERS_KBIT, LLUnit<F64, LLUnits::Bits>(layer_bits));
add(LLStatViewer::OBJECT_KBIT, gObjectData);
sample(LLStatViewer::PENDING_VFS_OPERATIONS, LLVFile::getVFSThread()->getPending());
add(LLStatViewer::ASSET_KBIT, LLTrace::Bits(gTransferManager.getTransferBitsIn(LLTCT_ASSET)));
add(LLStatViewer::ASSET_KBIT, LLUnit<F64, LLUnits::Bits>(gTransferManager.getTransferBitsIn(LLTCT_ASSET)));
gTransferManager.resetTransferBitsIn(LLTCT_ASSET);
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
@ -403,7 +403,7 @@ void update_statistics()
static LLFrameTimer texture_stats_timer;
if (texture_stats_timer.getElapsedTimeF32() >= texture_stats_freq)
{
gTotalTextureData = LLTrace::Bytes(LLViewerStats::instance().getRecording().getSum(LLStatViewer::TEXTURE_KBIT));
gTotalTextureData = LLUnit<F64, LLUnits::Bytes>(LLViewerStats::instance().getRecording().getSum(LLStatViewer::TEXTURE_KBIT));
texture_stats_timer.reset();
}
}
@ -552,9 +552,9 @@ void send_stats()
LLSD &download = body["downloads"];
download["world_kbytes"] = LLTrace::Kibibytes(gTotalWorldData).value();
download["object_kbytes"] = LLTrace::Kibibytes(gTotalObjectData).value();
download["texture_kbytes"] = LLTrace::Kibibytes(gTotalTextureData).value();
download["world_kbytes"] = LLUnit<F64, LLUnits::Kibibytes>(gTotalWorldData).value();
download["object_kbytes"] = LLUnit<F64, LLUnits::Kibibytes>(gTotalObjectData).value();
download["texture_kbytes"] = LLUnit<F64, LLUnits::Kibibytes>(gTotalTextureData).value();
download["mesh_kbytes"] = LLMeshRepository::sBytesReceived/1024.0;
LLSD &in = body["stats"]["net"]["in"];

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@ -94,17 +94,17 @@ extern LLTrace::CountStatHandle<> FPS,
NUM_NEW_OBJECTS;
extern LLTrace::CountStatHandle<LLTrace::Kibibits> KBIT,
LAYERS_KBIT,
OBJECT_KBIT,
ASSET_KBIT,
TEXTURE_KBIT,
ACTUAL_IN_KBIT,
ACTUAL_OUT_KBIT;
extern LLTrace::CountStatHandle<LLUnit<F64, LLUnits::Kibibits> > KBIT,
LAYERS_KBIT,
OBJECT_KBIT,
ASSET_KBIT,
TEXTURE_KBIT,
ACTUAL_IN_KBIT,
ACTUAL_OUT_KBIT;
extern LLTrace::CountStatHandle<LLTrace::Seconds> SIM_20_FPS_TIME,
SIM_PHYSICS_20_FPS_TIME,
LOSS_5_PERCENT_TIME;
extern LLTrace::CountStatHandle<LLUnit<F64, LLUnits::Seconds> > SIM_20_FPS_TIME,
SIM_PHYSICS_20_FPS_TIME,
LOSS_5_PERCENT_TIME;
extern SimMeasurement<> SIM_TIME_DILATION,
SIM_FPS,
@ -144,41 +144,40 @@ extern LLTrace::SampleStatHandle<> FPS_SAMPLE,
WINDOW_WIDTH,
WINDOW_HEIGHT;
extern LLTrace::SampleStatHandle<LLTrace::Bytes> DELTA_BANDWIDTH,
MAX_BANDWIDTH,
GL_TEX_MEM,
GL_BOUND_MEM,
RAW_MEM,
FORMATTED_MEM;
extern LLTrace::SampleStatHandle<LLUnit<F64, LLUnits::Megabytes> > GL_TEX_MEM,
GL_BOUND_MEM,
RAW_MEM,
FORMATTED_MEM;
extern LLTrace::SampleStatHandle<LLUnit<F64, LLUnits::Kibibytes> > DELTA_BANDWIDTH,
MAX_BANDWIDTH;
extern SimMeasurement<LLUnit<F64, LLUnits::Milliseconds> > SIM_FRAME_TIME,
SIM_NET_TIME,
SIM_OTHER_TIME,
SIM_PHYSICS_TIME,
SIM_PHYSICS_STEP_TIME,
SIM_PHYSICS_SHAPE_UPDATE_TIME,
SIM_PHYSICS_OTHER_TIME,
SIM_AI_TIME,
SIM_AGENTS_TIME,
SIM_IMAGES_TIME,
SIM_SCRIPTS_TIME,
SIM_SPARE_TIME,
SIM_SLEEP_TIME,
SIM_PUMP_IO_TIME;
extern SimMeasurement<LLTrace::Milliseconds> SIM_FRAME_TIME,
SIM_NET_TIME,
SIM_OTHER_TIME,
SIM_PHYSICS_TIME,
SIM_PHYSICS_STEP_TIME,
SIM_PHYSICS_SHAPE_UPDATE_TIME,
SIM_PHYSICS_OTHER_TIME,
SIM_AI_TIME,
SIM_AGENTS_TIME,
SIM_IMAGES_TIME,
SIM_SCRIPTS_TIME,
SIM_SPARE_TIME,
SIM_SLEEP_TIME,
SIM_PUMP_IO_TIME;
extern SimMeasurement<LLTrace::Bytes> SIM_UNACKED_BYTES,
SIM_PHYSICS_MEM;
extern SimMeasurement<LLUnit<F64, LLUnits::Bytes> > SIM_UNACKED_BYTES,
SIM_PHYSICS_MEM;
extern LLTrace::SampleStatHandle<LLTrace::Milliseconds> FRAMETIME_JITTER,
FRAMETIME_SLEW,
SIM_PING;
extern LLTrace::SampleStatHandle<LLUnit<F64, LLUnits::Milliseconds> > FRAMETIME_JITTER,
FRAMETIME_SLEW,
SIM_PING;
extern LLTrace::EventStatHandle<LLTrace::Meters> AGENT_POSITION_SNAP;
extern LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Meters> > AGENT_POSITION_SNAP;
extern LLTrace::EventStatHandle<> LOADING_WEARABLES_LONG_DELAY;
extern LLTrace::EventStatHandle<LLTrace::Milliseconds> REGION_CROSSING_TIME,
extern LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Milliseconds> > REGION_CROSSING_TIME,
FRAME_STACKTIME,
UPDATE_STACKTIME,
NETWORK_STACKTIME,
@ -186,12 +185,12 @@ extern LLTrace::EventStatHandle<LLTrace::Milliseconds> REGION_CROSSING_TIME,
REBUILD_STACKTIME,
RENDER_STACKTIME;
extern LLTrace::EventStatHandle<LLTrace::Seconds> AVATAR_EDIT_TIME,
TOOLBOX_TIME,
MOUSELOOK_TIME,
FPS_10_TIME,
FPS_8_TIME,
FPS_2_TIME;
extern LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Seconds> > AVATAR_EDIT_TIME,
TOOLBOX_TIME,
MOUSELOOK_TIME,
FPS_10_TIME,
FPS_8_TIME,
FPS_2_TIME;
}

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@ -671,8 +671,8 @@ void LLViewerTextureList::updateImages(F32 max_time)
sample(NUM_RAW_IMAGES, LLImageRaw::sRawImageCount);
sample(GL_TEX_MEM, LLImageGL::sGlobalTextureMemory);
sample(GL_BOUND_MEM, LLImageGL::sBoundTextureMemory);
sample(RAW_MEM, LLTrace::Bytes(LLImageRaw::sGlobalRawMemory));
sample(FORMATTED_MEM, LLTrace::Bytes(LLImageFormatted::sGlobalFormattedMemory));
sample(RAW_MEM, LLUnit<F64, LLUnits::Bytes>(LLImageRaw::sGlobalRawMemory));
sample(FORMATTED_MEM, LLUnit<F64, LLUnits::Bytes>(LLImageFormatted::sGlobalFormattedMemory));
}
{
@ -1374,7 +1374,7 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d
{
received_size = msg->getReceiveSize() ;
}
add(LLStatViewer::TEXTURE_KBIT, LLTrace::Bytes(received_size));
add(LLStatViewer::TEXTURE_KBIT, LLUnit<F64, LLUnits::Bytes>(received_size));
add(LLStatViewer::TEXTURE_PACKETS, 1);
U8 codec;
@ -1448,7 +1448,7 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d
received_size = msg->getReceiveSize() ;
}
add(LLStatViewer::TEXTURE_KBIT, LLTrace::Bytes(received_size));
add(LLStatViewer::TEXTURE_KBIT, LLUnit<F64, LLUnits::Bytes>(received_size));
add(LLStatViewer::TEXTURE_PACKETS, 1);
//llprintline("Start decode, image header...");

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@ -900,7 +900,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
if (mLastRegionHandle != 0)
{
++mRegionCrossingCount;
LLTrace::Seconds delta = mRegionCrossingTimer.getElapsedTimeF32();
LLUnit<F64, LLUnits::Seconds> delta = mRegionCrossingTimer.getElapsedTimeF32();
record(LLStatViewer::REGION_CROSSING_TIME, delta);
// Diagnostics

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@ -732,9 +732,9 @@ void LLWorld::updateNetStats()
S32 actual_in_bits = gMessageSystem->mPacketRing.getAndResetActualInBits();
S32 actual_out_bits = gMessageSystem->mPacketRing.getAndResetActualOutBits();
add(LLStatViewer::ACTUAL_IN_KBIT, LLTrace::Bits(actual_in_bits));
add(LLStatViewer::ACTUAL_OUT_KBIT, LLTrace::Bits(actual_out_bits));
add(LLStatViewer::KBIT, LLTrace::Bits(bits));
add(LLStatViewer::ACTUAL_IN_KBIT, LLUnit<F64, LLUnits::Bits>(actual_in_bits));
add(LLStatViewer::ACTUAL_OUT_KBIT, LLUnit<F64, LLUnits::Bits>(actual_out_bits));
add(LLStatViewer::KBIT, LLUnit<F64, LLUnits::Bits>(bits));
add(LLStatViewer::PACKETS_IN, packets_in);
add(LLStatViewer::PACKETS_OUT, packets_out);
add(LLStatViewer::PACKETS_LOST, packets_lost);