SL-16368 Fix for crashing on right-clicking mesh avatar on 32bit viewer

meow-7.2.2
Mnikolenko Productengine 2021-11-23 22:52:58 +02:00
parent 724193e5b0
commit fecbe73fca
1 changed files with 1 additions and 1 deletions

View File

@ -4827,6 +4827,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
LLMatrix4a mat[kMaxJoints];
U32 maxJoints = LLSkinningUtil::getMeshJointCount(skin);
LLSkinningUtil::initSkinningMatrixPalette(mat, maxJoints, skin, avatar);
const LLMatrix4a bind_shape_matrix = skin->mBindShapeMatrix;
S32 rigged_vert_count = 0;
S32 rigged_face_count = 0;
@ -4842,7 +4843,6 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
if ( weight )
{
LLSkinningUtil::checkSkinWeights(weight, dst_face.mNumVertices, skin);
const LLMatrix4a& bind_shape_matrix = skin->mBindShapeMatrix;
LLVector4a* pos = dst_face.mPositions;