Commit Graph

21 Commits (master)

Author SHA1 Message Date
Rye 39a13e4088 Restore math types to trivially copyable and add static asserts 2025-02-11 05:04:05 -05:00
Brad Linden 9f6849e081 Merge remote-tracking branch 'origin/project/gltf_development' into brad/merge-maint-a-to-dev 2024-05-23 11:35:23 -07:00
Brad Linden a1f49564d6 Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-maint-a-to-dev 2024-05-23 11:31:19 -07:00
Dave Parks 03c4458bdc
#1392 GLTF Upload (#1394)
* #1392 WIP -- Functional texture upload, stubbed out .bin upload.

* #1392 GLTF Upload WIP -- Emulates successful upload

Successfully uploads texture
Emulates successful .gltf and .bin upload by injecting into local asset cache.
Emulates rez from inventory by setting sculpt ID of selected object
Currently fails in tinygltf parsing due to missing .bin

* Add missing notification

* Build fix

* #1392 Add boost::json .gltf reading support.

* #1392 boost::json GLTF writing prototype

* Create gltf/README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* #1392 Add ability to render directly from LL::GLTF::Material

* Fix for mac build

* Mac build fix

* #1392 AssetType and Inventory Type plumbing

* #1392 More sane error handling and scheduling of uploads.

* #1392 Actually attempt to upload glbin

* Mac build fix, upload nudge

* Mac build fix

* Fix glTF asset uploads to server

* Mac build fix (inline not static)

* More consistent inline

* Add glm, mac nudge.

* #1392 For consistency with spec, start using glm over glh:: and LLFoo

* Another attempt at placating Mac builds

* Another Mac nudge

* Mac build take 23

* #1392 Prune LLMatrix4a from GLTF namespace.

* #1392 Fix for orientation being off (glm::quat is wxyz, not xyzw)

* #1392 WIP -- Actually send the sculpt type and id, nudge readme and alpha rendering

* #1392 Working download!

* #1394 Add support for GLTFEnabled SimulatorFeature

* #1392 Review feedback

---------

Co-authored-by: Pepper Linden <3782201+rohvani@users.noreply.github.com>
2024-05-20 13:22:55 -05:00
Andrey Lihatskiy 1b68f71348 #824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed 2024-04-29 07:56:09 +03:00
RunitaiLinden bc93177ea0
1176 integrate llgltfnode with selection manager and llmaniptranslate/rotate (#1258)
* #1176 Somewhat working GLTF Node support for translate tool

* #1176 Missing file from last commit

* #1176 Better translation for rotated nodes.

* #1176 Fix for objects snapping back to original position

* #1176 GLTF Samples compatibility pass -- attempt at improving rotation manip support, incidental cleanup, GLTF node debug display

* #1176 Clean out some unused and not working functions.

* #1176 Fix for mac build, incidental cleanup

* Mac build fix
2024-04-17 16:12:49 -05:00
Dave Parks 28f9fb06a9 SL-16289 Rigged mesh rendering overhaul 2021-11-20 18:49:19 +00:00
Dave Parks f79890669d SL-16006 and SL-16009 Rigged mesh rendering optimization pass 2021-09-20 18:58:09 +00:00
Brad Payne (Vir Linden) e86839fac1 SL-915 - WIP on dynamic joint box tracking 2018-06-01 15:08:59 +01:00
Brad Payne (Vir Linden) 3f9b3e01b9 MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low values. 2018-02-21 22:02:34 +00:00
Brad Payne (Vir Linden) 8d6bb9ee4e SL-451 - SSE-optimized matrix multiply, used in initSkinningMatrixPalette() 2016-09-28 15:43:07 -04:00
Brad Payne (Vir Linden) f9be47d669 SL-274 - disabled test w/non-SSE matrix ops. MAINT-6672 - fixed Reset Skeleton, no longer crashes. 2016-08-23 17:08:57 -04:00
Brad Payne (Vir Linden) 278825191b TEST - non-SSE code path for matrix ops used in mesh skinning. 2016-08-23 15:08:14 -04:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
simon ee2fce8790 Merge downstream code and viewer-beta 2013-05-09 14:10:45 -07:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Dave Parks f8e059deee MAINT-2371 Lat round of optimizations.
Reviewed by Graham
2013-03-08 17:11:30 -06:00
simon@Simon-PC.lindenlab.com 173d0fa213 Pull in viewer-development because it's painful. Merge with runitai's help. 2012-07-11 16:15:23 -07:00
Brad Payne (Vir Linden) e4a1b12e7a SH-2789 WIP - build without tcmalloc, force alignment in various places 2011-12-15 12:48:07 -05:00
Oz Linden a5619d16f7 correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
Dave Parks 71de5f622a Add missing files from viewer-experimental 2010-08-26 14:23:12 -05:00