Commit Graph

472 Commits (052d8a8f2eeb4501a62096e2565f377a03f6a609)

Author SHA1 Message Date
Xiaohong Bao 749d9ebadc Merge 2011-08-31 10:48:56 -06:00
Dave Parks 0e496309d6 merge 2011-08-19 15:00:48 -05:00
Xiaohong Bao 428c762a3e fix for SH-1498: crash at LLImageGL::deleteDeadTextures() line 1429 2011-08-19 13:27:51 -06:00
Xiaohong Bao fe46a8e012 fix for sh-2307: crash at LLImageGL::setCategory(int) line 1890 2011-08-17 18:12:25 -06:00
Oz Linden 91ac6b16f5 merge changes for VWR-25588 2011-08-15 09:43:38 -04:00
Dave Parks f302e11962 merge 2011-08-08 15:33:55 -05:00
Oz Linden f42df4cd9f merge changes for storm-1538 2011-08-04 15:39:33 -04:00
Dave Parks 8ec39da346 SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlphaFunc when shaders are available).
Reviewed by Leslie
2011-07-29 17:46:16 -05:00
Richard Nelson 6b3a7480a1 merge 2011-07-26 15:47:53 -07:00
Richard Nelson fd9f3b9fe9 EXP-1021 FIX Position of web content browser dictates position of profile panel - profile panel position changes do not persist
EXP-1030 FIX Search button toggle can get out of synch in bottom bar
made llinstancetracker::iterator do own nested level management (removing need for separate guard)
added support for filename= to floaters
can pass in arbitrary window_class to floaters
2011-07-26 14:26:27 -07:00
Nyx (Neal Orman) c07f55e605 merging latest viewer-development to mesh merge candidate. 2011-07-25 18:26:14 -04:00
Boroondas Gupte 5774bac296 merged VWR-25588 fix (hovertext occlusion) 2011-07-21 11:02:30 +02:00
Boroondas Gupte 1a1a4beb52 FIRE-543/VWR-25588: made in-code comment a bit clearer 2011-07-21 10:54:22 +02:00
Boroondas Gupte 912e99906b Credit Zi: FIRE-543 change fixes SH-489 and VWR-24017 and therefore also VWR-25588
It looks like the parent changeset (86eec7b46566; transplanted from
http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/7af0278beaef)
fixes the following issues:
* SH-489 (object hover text not occluded)
* VWR-24017 (nametag / bubblechat not occluded)
* VWR-25588 (union of the above two symptopms)

Thus list them all under Zi's entry in doc/contributions.txt.

Also removed her name from the in-code comment, to adhere to our CS.
2011-07-21 10:49:19 +02:00
Dave Parks 26568d5c98 SH-1838 Add error handling for allocation of off screen render targets.
Reviewed by Leslie
2011-07-20 16:06:04 -05:00
Dave Parks 190ff3c346 SH-2031 Fix for link error in llui_libtest 2011-07-18 10:39:02 -05:00
ziree 535f718736 Proposed fix for FIRE-543 - Hovertext renders as overlay on top of everything else
(transplanted from 7af0278beaefa4fb1eb9a41f4e9317ac5fe37690)
2011-07-17 17:26:40 +02:00
Dave Parks 6469f1c2f2 SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available. 2011-07-17 00:24:08 -05:00
Xiaohong Bao d951267467 Merge from viewer-development 2011-07-15 12:14:34 -06:00
Leslie Linden f587af0af1 Build fix for Mac OS X. 2011-07-11 15:16:56 -07:00
Dave Parks 9db49b4448 SH-2038 Disable usage of stream vbo on mac and make flexi's use stream vbo if stream vbo disabled (effectively disables usage of vertex buffers for flexible objects on mac) 2011-07-11 12:14:06 -05:00
Dave Parks b5149a63f9 SH-2038 Compatibility fix for mac build (GL_ARB_sync symbols not defined on OSX) 2011-07-11 11:41:34 -05:00
Dave Parks 268f3dbdea SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now). 2011-07-10 02:29:39 -05:00
Don Kjer e4d0d62e71 Added support for apple flush buffer range 2011-07-09 22:30:30 -07:00
Dave Parks f1443579b3 SH-2038 Potential fix for a myriad of performance problems concering VBO usage. 2011-07-09 02:28:34 -05:00
Don Kjer b9d6b5ef9a Merge viewer-development -> mesh-development 2011-07-08 18:25:07 -07:00
Dave Parks 36a05ebd9a SH-1951 Partial fix for basic shaders disabled changing terrain appearance. 2011-07-05 17:25:57 -05:00
Brad Payne (Vir Linden) 4bce553a96 merge viewer-development -> mesh-development 2011-07-01 09:41:10 -04:00
Dave Parks 5e20cee4b4 SH-1897 Don't use GLSL 1.20 unless the GL version is >= 2.1f 2011-06-27 10:34:21 -05:00
Dave Parks ad4b559f9f SH-1903 Fix for silly shader compiler error. 2011-06-24 15:30:48 -05:00
Dave Parks 253642ccff SH-1903 Don't use indexed texture rendering when GL version is < 3.1 (fixes bad performance on cards with old drivers) 2011-06-23 23:06:36 -05:00
Xiaohong Bao 97ef8e0ea0 Automated merge with http://hg.secondlife.com/mesh-development 2011-06-22 16:07:47 -06:00
Dave Parks 2ac1fe03e8 SH-1838 Fix for black screen when enabling lighting and shadows on an ATI machine. 2011-06-21 16:11:04 -05:00
Xiaohong Bao 32f8b47497 debug code for SH-692: Viewer Crash when enabling Render Metadata > Physics Shapes on Mesh Sandbox 25 on Windows XP 2011-06-21 12:00:38 -06:00
Dave Parks b9b1500979 SH-1618 Fix for shaders being disabled on mac due to switch statement in indexed texture rendering code. 2011-06-20 11:55:22 -05:00
Dave Parks 44f0a1b681 SH-1778 Physics shape display fix up. 2011-06-11 16:51:01 -05:00
Dave Parks dd4e506101 Followup on mapbuffer work -- only use map buffer where map_buffer_range is available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions. 2011-06-10 01:28:53 -05:00
Dave Parks 690f18c948 merge 2011-06-07 13:59:40 -05:00
Dave Parks 70f959f01e SH-1738 Fix for broken UI text when deferred rendering enabled. 2011-06-06 02:41:09 -05:00
Leslie Linden ffab1eef57 Mac build fixes.
Reviewed by davep.
2011-06-03 16:24:07 -07:00
Richard Linden 960e8c05cb Automated merge with http://hg.secondlife.com/viewer-development 2011-06-02 13:35:15 -07:00
seth_productengine d4e09e81ca Linux build fix.
Unused local varible removed.
2011-06-02 17:03:51 +03:00
Dave Parks 6992dbc1e3 SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA). 2011-06-01 23:46:04 -05:00
Dave Parks ece32418e7 SH-1682 Dynamically adjust the number of texture channels to use for indexed texture rendering based on available hardware. 2011-05-31 14:35:59 -05:00
Dave Parks eca17c8993 SH-1682 Full integration if indexed texture rendering to improve batch size. 2011-05-30 01:25:55 -05:00
Dave Parks 1fd46831f0 SH-1682 Work in progress on using texture indexes to improve batch size (wow, super fast so far) 2011-05-29 00:40:57 -05:00
Richard Linden 2595d53ded Automated merge with http://hg.secondlife.com/viewer-development 2011-05-25 18:14:55 -07:00
Richard Linden a8405dea54 EXP-829 FIX Text Box Alignment bug
EXP-755 FIX [PUBLIC] 'Search' and 'World Map' links in Sidebar are unclickable

fixed issues with UI scaling and text layout as well as incorrect text editor rect transforms


reviewed by Callum
2011-05-25 18:10:58 -07:00
Dave Parks 3a2c3a45aa Remove unused variable. 2011-05-25 19:23:41 -05:00
Dave Parks 9eea451a82 SH-469 Don't use depth buffers and multisample buffers where not absolutely needed -- make sample counts consistent between shaders and render targets. 2011-05-25 15:51:15 -05:00