Commit Graph

209 Commits (22a851663cddecced21acd88ed8ae4fa9fc733fd)

Author SHA1 Message Date
Dave Parks 9e9d32de38 merge 2012-06-22 14:04:33 -05:00
Oz Linden 4397516ca5 merge changes for DRTVWR-168 2012-06-21 17:50:41 -04:00
Oz Linden f64a79d9d1 merge changes for DRTVWR-171 2012-06-21 14:19:25 -04:00
Todd Stinson b8bc62a514 Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release. 2012-05-25 18:45:27 -07:00
Dave Parks abaf0155b4 MAINT-616 Faster issuance of occlusion queries. 2012-05-25 10:51:38 -05:00
Todd Stinson 9b27e32a8d Removing unused setting that is blocking my path to commit the subsequent change. 2012-05-24 16:07:31 -07:00
Oz Linden 7637acf76e merge changes for DRTVWR-149 2012-05-22 06:03:42 -04:00
Kitty Barnett 1300f77fdd Merged with viewer-beta 2012-05-20 17:41:00 +02:00
Jonathan Goodman c7106a02b9 Merging latest changes for normalized blinn-phong. 2012-03-26 13:44:28 -04:00
Brad Payne (Vir Linden) 7b3f721e7a SH-3018 WIP - removed audit texture, other unused diagnostic code 2012-02-29 16:15:02 -05:00
Kitty Barnett 2587f6d9d8 Minor fix for GCC 2012-03-29 18:25:48 +02:00
Kitty Barnett 9c66ac87fd STORM-276 Basic spellchecking framework 2012-01-20 18:06:32 +01:00
Leslie Linden 619cda179d SH-2711 FIX -- Removed the "RenderAnimateTrees" setting and associated code. 2011-11-23 13:18:41 -08:00
Dave Parks db7924681d SH-24114 Remove unused vectorization code (outdated/unused with SSE2 requirement and llvetor4a et al) 2011-11-08 17:46:43 -06:00
Dave Parks a6e40e6e02 SH-2652 Slightly slower DoF (quality), apply FXAA *after* DoF, fix for some render targets not getting allocated when needed. 2011-11-07 12:34:05 -06:00
Dave Parks 7fef84ca75 SH-2571 Make low detail terrain stick when choosing "low" from preferences. 2011-10-19 18:06:32 -05:00
Dave Parks f19f43c746 merge 2011-10-19 16:21:18 -05:00
Dave Parks 3211c6e308 SH-2240 WIP on removing lots of string comparisons that were added to deal with exploding amounts of non-built-in GL state 2011-10-11 00:26:03 -05:00
Richard Nelson e61da05739 merge with viewer-development 2011-10-05 13:01:29 -07:00
Dave Parks c4aa8c50da SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session 2011-10-04 02:31:54 -05:00
Dave Parks eadb745c59 SH-2465 Move FXAA to its own pass independent of DoF (also removes the need to reload shaders when toggling FSAA on and off) 2011-09-29 23:03:20 -05:00
Dave Parks 7238714634 SH-2507 Potential fix for basic shaders causing objects to disappear with some drivers (prune shader tree of unused shaders while we're at it) 2011-09-29 19:32:56 -05:00
Dave Parks 348a701812 SH-2507 Shave some unused/redundant varying state and make the max texture index debug setting rebuild shaders to use no flow control when set to 1 or lower 2011-09-28 00:41:10 -05:00
Dave Parks bd02cdc75f merge 2011-09-26 19:27:10 -05:00
Dave Parks 57620a9da9 SH-2244 Vertex buffer cleanup, fix for bad vertices in rigged attachments, added "RenderUseVAO" debug setting to control whether or not to use VAO's in non-core GL profiles. 2011-09-23 17:59:05 -05:00
Paul ProductEngine 5baf0de6a3 EXP-1203 FIXED (As a FUI user, I want the address bar and favorites to be on one line)
- Relocated address bar, combined with favorite landmarks EXP-1208
- Added dragger to change amount of space allocated to address bar and favorites bar EXP-1217
- Modified Favorites ->> More spillover EXP-1218
- Combined context menu menuitems for favorites & address bars  EXP-1219
2011-09-19 19:13:39 +03:00
Nyx (Neal Orman) 60d15f78e1 merge with latest mesh-dev 2011-07-26 15:51:44 -04:00
Dave Parks 7ef1550fbb merge 2011-07-18 23:50:50 -05:00
Xiaohong Bao 5267378577 fix for SH-1786: [PUBLIC] Turning off Lights and Shadows disables Glow 2011-07-15 17:01:25 -06:00
Aaron Stone 42daa3497b STORM-1482 The Viewer shouldn't overwrite the crash behavior settings, some cleanups to the crash reporters, and the ability to use --set GroupName.SettingName to set parameters outside of the (default) Global settings group. 2011-07-12 15:48:02 -07:00
Dave Parks 6992dbc1e3 SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA). 2011-06-01 23:46:04 -05:00
Dave Parks 53e890f4fd SH-1359 General octree tune-up -- increase maximum capacity of an octree node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call. 2011-05-26 20:37:15 -05:00
Dave Parks 4353eeb928 SH-469 GL_ARB_texture_multisample support 2011-05-24 15:29:33 -05:00
Nyx (Neal Orman) 8f94ff85f9 merging up latest mesh-development to nyx-mesh-development 2011-05-17 12:13:54 -04:00
Dave Parks a25f898703 merge 2011-05-02 14:52:12 -05:00
Paul ProductEngine c4f03ca949 STORM-595 FIXED (The presentation of IM sessions in message well depends on method that was used for opening IM window)
- Added the callback with the timer on control name "ThrottleBandwidthKBPS" changes. Now message is sending to the simulator in 0.3 sec after LAST variable change.
2011-04-08 19:21:21 +03:00
Nyx (Neal Orman) 955b727550 merge 2011-03-21 17:56:11 -04:00
Oz Linden a4f2c570dd update to latest viewer-development 2011-03-14 11:07:07 -04:00
Loren Shih 47781184fc Automated merge up from viewer-development into mesh-development 2011-04-04 10:42:52 -04:00
Xiaohong Bao 3f6208b176 Merge 2011-02-24 16:20:43 -07:00
Loren Shih 3d77dd6b58 Merge: Backed out changes for STORM-336 for merge due to complexity, will need to apply these manually. 2011-02-23 16:24:47 -05:00
Loren Shih 9b50def44f Automated merge up from viewer-development into mesh-development 2011-02-23 12:50:17 -05:00
Dave Parks e55e91a5a5 SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion queries if GL is set to not use VBOs for stream draw. 2011-02-22 18:36:50 -06:00
Nyx (Neal Orman) 24c353a1ad first pass at clouding avatars that are too complex 2011-02-22 17:29:38 -05:00
Xiaohong Bao f13884e528 partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused leaking. 2011-02-15 14:12:58 -07:00
Nyx (Neal Orman) a4135cd3aa merge 2011-02-11 17:31:56 -05:00
Nyx (Neal Orman) 01d219ed4c removing particle disabling from performance testing so that I can test performance of particles 2011-02-01 17:26:23 -05:00
Dave Parks ee39db49a3 SH-831 Fix for local lights option not disabling local lights. 2011-02-01 03:13:47 -06:00
Dave Parks 3c053b3fdb SH-534 Fix for various bump map glitches. 2011-01-21 16:23:44 -06:00
Loren Shih 5f99331f4a Automated merge up from viewer-development 2010-12-29 13:23:02 -05:00