Oz Linden
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97106c2dea
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merge changes for DRTVWR-194
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2012-08-15 17:07:10 -04:00 |
Brad Payne (Vir Linden)
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a5c9d89b28
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merge
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2012-07-30 14:57:33 -04:00 |
Xiaohong Bao
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0660f646e1
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fix for SH-3237: cached sculpties do not load at the correct LOD.
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2012-07-12 17:54:38 -06:00 |
Xiaohong Bao
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d99e867284
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fix for MAINT-1201: 404 errors appear in the log when opening the world map
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2012-07-06 16:36:12 -06:00 |
Dave Parks
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bedbbf7c02
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Merge
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2012-06-28 16:32:54 -05:00 |
Xiaohong Bao
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0730b24d7c
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fix merge conflicts: v-r to drano
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2012-06-26 22:27:24 -06:00 |
Brad Payne (Vir Linden)
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74d4f8af01
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v-r to drano merge conflicts wip
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2012-06-26 16:43:58 -04:00 |
Dave Parks
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9e9d32de38
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merge
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2012-06-22 14:04:33 -05:00 |
Xiaohong Bao
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0d80aced24
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for SH-3073: implement a fast cache system for texture fetching
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2012-06-12 17:01:48 -06:00 |
Xiaohong Bao
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f25dbddd5b
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fix for MAINT-1113: [PUBLIC_JIRA_USERS][crashhunters] crash at LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *) [secondlife-bin llviewertexturelist.cpp]
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2012-05-31 18:10:32 -06:00 |
Xiaohong Bao
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957bfcd5d9
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fo SH-3074: clear ghost and stale texture fetching requests in time.
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2012-05-29 18:02:11 -06:00 |
simon@Simon-PC.lindenlab.com
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1777fa5187
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Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148
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2012-05-25 15:07:22 -07:00 |
Xiaohong Bao
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0afca8603a
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fix crashes and flaws for SH-3086
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2012-05-04 18:16:37 -06:00 |
Xiaohong Bao
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e65852e9a5
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For SH-3086: add functions to refetch all previous textures through HTTP and from cache
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2012-05-03 11:38:05 -06:00 |
Xiaohong Bao
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da29210ed6
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fix a sculpt crash
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2012-05-01 21:29:19 -06:00 |
Xiaohong Bao
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aa44ec81e1
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for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console on and off.
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2012-05-01 16:49:28 -06:00 |
Merov Linden
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c0855030de
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Fix sculpties being deleted while being still in use in the scene
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2012-04-30 19:10:55 -07:00 |
Merov Linden
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3f31c82a1c
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SH-3124 : Fix crash on exit on Mac
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2012-04-30 17:44:44 -07:00 |
Xiaohong Bao
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164de6c180
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fix for a crash on sculpt
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2012-04-27 18:32:42 -06:00 |
Xiaohong Bao
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3a9aa29a44
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fix for a crash on "refetch vis cache"
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2012-04-27 16:38:16 -06:00 |
Xiaohong Bao
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1df7655588
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for SH-3097: introducing texel pixel ration adjustment
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2012-04-26 16:55:06 -06:00 |
Xiaohong Bao
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e344b2afa2
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For SH-3121: collect time of reloading all textures from cache and through HTTP when all objects loading are done.
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2012-04-26 15:53:35 -06:00 |
Xiaohong Bao
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5ab4dadc70
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for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:
As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
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2012-04-25 16:59:20 -06:00 |
Merov Linden
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18fa5cd60b
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Pull from viewer-thx1138
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2012-04-13 10:54:31 -07:00 |
Merov Linden
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b4a3bb4f3b
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SH-3081 : Implement TextureCameraMotion settings as well as faster loading when the camera is still
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2012-04-12 22:05:53 -07:00 |
Xiaohong Bao
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0a42495906
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for SH-3074: clear ghost and stale texture fetching requests in time
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2012-04-12 15:50:25 -06:00 |
Richard Linden
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49e1af3029
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Automated merge with https://bitbucket.org/don_linden/viewer-thx-runway-shared-1
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2012-03-20 16:50:30 -07:00 |
Richard Linden
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11e5c8b322
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added debug tools for visualizating texel density at various discard levels (current, requested, full)
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2012-03-20 16:46:08 -07:00 |
Brad Payne (Vir Linden)
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7b3f721e7a
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SH-3018 WIP - removed audit texture, other unused diagnostic code
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2012-02-29 16:15:02 -05:00 |
Dave Parks
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06bd745027
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MAINT-775 More aggressive removal of textures from video memory.
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2012-04-18 14:50:23 -05:00 |
Dave Parks
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f53fa08c70
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MAINT-708 Use texture compression to minimize memory bloat (experimental)
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2012-03-02 13:35:10 -06:00 |
Xiaohong Bao
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e0a994d1f2
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fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, Destroying Frame Rate.
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2011-12-07 15:48:57 -07:00 |
Dave Parks
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1a93abb901
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SH-2652 Bump fast timer location.
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2011-12-05 18:55:01 -06:00 |
Dave Parks
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1516e4c497
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merge
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2011-12-05 17:56:38 -06:00 |
Dave Parks
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78233d1bf9
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SH-2652 WIP -- Add timers to relevant areas, pause render pipeline while occlusion queries from previous frame are still pending and perform texture decode work.
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2011-12-05 17:55:40 -06:00 |
Xiaohong Bao
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01d68a9f15
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call LLViewerTexture::isMemoryForTextureLow() less often and only for ATI cards.
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2011-12-05 16:28:13 -07:00 |
Xiaohong Bao
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8f0f480612
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fix for SH-2512: Some avatar textures in welcome area never load on first visit
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2011-12-02 14:58:33 -07:00 |
Xiaohong Bao
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8aa0ef2636
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fix for SH-2560: Nearby avatar textures fail to load
and SH-2671: sometimes other avatar textures don't load
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2011-12-01 12:06:47 -07:00 |
Xiaohong Bao
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dbb353d3b0
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fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, Destroying Frame Rate.
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2011-10-21 11:53:29 -06:00 |
Xiaohong Bao
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749d9ebadc
|
Merge
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2011-08-31 10:48:56 -06:00 |
Xiaohong Bao
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f9cf917912
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fix for SH-2194: viewer UI is visible on the login progress screen
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2011-08-11 18:16:21 -06:00 |
Dave Parks
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6469f1c2f2
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SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
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2011-07-17 00:24:08 -05:00 |
Xiaohong Bao
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d951267467
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Merge from viewer-development
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2011-07-15 12:14:34 -06:00 |
Xiaohong Bao
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0bb7bcc96c
|
fix for SH-1788: Assert in texture load when uploading textured mesh model
and beyond: fixed the thread-safe and highest texture resolution flaws in the mesh texture uploading flow.
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2011-06-15 16:20:33 -06:00 |
Dave Parks
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764412f9b5
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merge
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2011-04-22 11:50:19 -05:00 |
Thickbrick Sleaford
|
ab483c6e7c
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STORM-1147: fix skin-tight clothing
|
2011-04-09 17:10:09 -04:00 |
Oz Linden
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b5c834c6fd
|
merge changes for STORM-1051
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2011-04-05 07:23:43 -04:00 |
Xiaohong Bao
|
913f927fc8
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fix for STORM-1049: [crashhunters] crash at LLViewerFetchedTexture::forceToSaveRawImage(int,bool)
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2011-03-08 11:52:28 -07:00 |
Dave Parks
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5cf5e4bb88
|
merge
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2011-04-19 16:35:37 -05:00 |
Dave Parks
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3b5d6eed12
|
merge
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2011-04-19 14:55:11 -05:00 |