Mnikolenko ProductEngine
89321a56fd
increment viewer version to 3.7.29
2015-04-28 12:03:31 +03:00
Oz Linden
a8ef252571
merge changes for 3.7.27-release
2015-04-13 16:23:36 -04:00
Oz Linden
5c6cf3e7fb
restore the ll[io]fstream because we need them as wrappers on Windows for wide char paths; on other platforms they are now just typedefs to the std classes
2015-04-10 11:02:37 -04:00
Oz Linden
8b42c7898e
replace llifstream and llofstream with std::ifstream and std::ofstream respectively
2015-04-07 17:59:28 -04:00
ruslantproductengine
29bdf1a234
MAINT-4839 FIXED Animation of Mesh Dress doesn't work.
...
MAINT-4165 FIXED Crash on skinned, texture animated geometry with deferred rendering enabled.
2015-03-01 14:10:54 +02:00
Oz Linden
6f3cf79a3a
merge changes for 3.7.24-release
2015-01-13 13:46:45 -05:00
Oz Linden
dab5acd972
merge changes for 3.7.22-release
2014-12-15 12:34:18 -05:00
callum_linden
23711c9275
Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013
2014-12-10 08:44:08 -08:00
Brad Payne (Vir Linden)
7e962d3798
merge
2014-12-08 13:01:44 -05:00
simon
c3e18bc537
Merge downstream code and become version 3.7.23
2014-12-08 11:52:17 -08:00
Brad Payne (Vir Linden)
6cffbfba8b
merge
2014-12-02 14:48:45 -05:00
Brad Payne (Vir Linden)
fe5ff3e74a
merge
2014-12-01 16:21:52 -05:00
Oz Linden
0013a50353
merge changes for 3.7.21 release
2014-12-01 15:49:31 -05:00
simon
fa068dffd0
Merge downstream code and become version 3.7.21
2014-11-24 11:31:06 -08:00
Graham Linden
a882d7a02b
Fix for gpu_bench crash without parallels knock-on
2014-11-18 12:54:13 -08:00
Graham Linden
de2fe42a52
Attempt wider disable of using profile API when timer query is not present
2014-11-17 14:54:00 -08:00
Graham Linden
9eeb8344a6
Avoid using GL_ARB_timer_query functionality when not supported and protect against probably-not-NULL current bound shader pointer
2014-11-17 11:40:28 -08:00
Nat Goodspeed
6be2f0ba2b
Automated merge with ssh://bitbucket.org/lindenlab/viewer-release
2014-11-14 08:49:08 -05:00
maksymsproductengine
fa9097b65f
Merge changes for 3.7.20-release
2014-11-11 02:32:39 +02:00
Oz Linden
b66c719060
merge changes for 3.7.20-release
2014-11-10 14:43:05 -05:00
ruslantproductengine
799d13269a
MAINT-3585 FIXED Viewer Crashes when attempting to upload image.
...
The bug was fixed, the reasone of crash is following. The Core Flow view
contain another GL context and will not care about restoring a previous.
I restore context manually.
This path also contain a minor changes in another files.
All changes described here.
Сhange's for fix current bug.
indra/llwindow/llwindow.h
indra/llwindow/llwindowheadless.h
indra/llwindow/llwindowmacosx.h
indra/llwindow/llwindowsdl.h
indra/llwindow/llwindowwin32.h
indra/newview/lllocalbitmaps.cpp
indra/newview/llviewerdisplay.cpp
indra/newview/llviewerdisplay.h
Twice mUsage initialization (replace to forward initialization).
indra/llcharacter/lljointstate.h
Looks like condition should be befor memcopy call, otherwise - possible CRASH.
indra/llcommon/llmd5.cpp
Unused condition and variables.
indra/llmath/llsphere.cpp
Looks like should be under if otherwise - possible CRASH
indra\llprimitive\llmodel.cpp
Useless assert's.
indra/llrender/llrender.cpp
indra/newview/lldaycyclemanager.cpp
2014-11-03 20:05:20 +02:00
callum_linden
2c78c1935f
Update to build on Xcode 6.0: more removal of unused variables [-Wunused-variable]
2014-10-17 15:45:18 -07:00
Oz Linden
7ffa456683
STORM-2080: correct fitted mesh rendering on some ATI cards
2014-10-14 11:22:39 -04:00
JJ Linden
5cb5c267ca
fixes for cmake warnings about policy changes. could not fully test these changes
2014-10-13 12:46:55 -07:00
ruslantproductengine
d47efdfe03
MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn : fix in shader (mul texcoord to tex matrix), array's optimization
2014-09-10 21:08:08 +03:00
Dave Parks
d0428575fb
Automated merge with http://bitbucket.org/lindenlab/viewer-release
2014-06-19 13:14:42 -05:00
Stinson Linden
8392fde6f6
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-drtvwr-365.
2014-06-02 22:32:16 +01:00
Brad Payne (Vir Linden)
7b9708a2e3
sunshine-external merge WIP
2014-05-13 10:02:26 -04:00
Stinson Linden
c307bda68a
Correcting a build error with the release viewer.
2014-05-08 21:58:51 +01:00
Stinson Linden
f43e46bc9c
MAINT-4009: Ensuring that the pick mask for the LLImageGL is always properly freed during its cleanup method.
2014-04-28 19:44:02 +01:00
Dave Parks
24f8745914
MAINT-3131 Use benchmark to determine GPU class instead of GPU table.
2014-03-19 17:57:00 -05:00
Brad Payne (Vir Linden)
d9e3a2948a
merge
2014-03-12 17:24:07 -04:00
Richard Linden
5b846ed2a6
merge with release
2014-03-12 12:48:43 -07:00
Richard Linden
5866bb7ef0
merge with release
2014-02-12 10:32:02 -08:00
Brad Payne (Vir Linden)
969cb45920
merge
2014-02-11 16:04:31 -05:00
simon
38915f119c
More memory cleanup of containers after DeletePairedPointer() usage.
2014-02-14 14:57:08 -08:00
simon
4acc2dc273
Merge viewer-release
2014-02-10 15:42:25 -08:00
Brad Payne (Vir Linden)
744cf6be8d
merge
2013-12-05 10:39:35 -05:00
Richard Linden
17e9c872ad
Automated merge with http://bitbucket.org/lindenlab/viewer-release
2013-11-11 19:17:49 -08:00
Oz Linden
3c2b90514d
merge 3.6.10-release
2013-11-11 16:19:35 -05:00
Richard Linden
c35801ef1c
fixed focus issue on inventory
2013-11-05 19:26:23 -08:00
simon
b95935ccf3
Merge downstream code from viewer-bear
2013-10-30 11:25:08 -07:00
Mnikolenko ProductEngine
dfa6822b34
MAINT-3359 Don't check for LLGLSLShader::sNoFixedFunction as we don't want to loose ui colours(depending on enabled/disabled basic shader).
2013-10-30 14:26:11 +02:00
Xiaohong Bao
0c60e32808
Merge
2013-10-21 16:57:38 -06:00
Brad Payne (Vir Linden)
cecad67163
merge
2013-10-16 17:56:48 -04:00
Brad Payne (Vir Linden)
1f8b37e9ad
merge
2013-10-16 11:52:43 -04:00
Richard Linden
697d2e720b
renamed TimeBlock to BlockTimerStatHandle
2013-10-15 20:24:42 -07:00
Richard Linden
1acceb3633
changed ll_aligned_(malloc|free) to take alignment size as a template argument
2013-10-14 10:18:41 -07:00
Dave Parks
0e116741a0
MAINT-2968 Fix for crash on AMD hardware running current drivers.
2013-10-10 18:00:11 -05:00
Dave Parks
ff8b002c3b
Quite down log spam from loading shaders.
...
Up bone cap to 64 for rigged meshes.
2013-10-10 13:56:06 -05:00