Rye Mutt
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1296afd96a
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Reduce LLSD::Binary temporaries
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2024-07-05 02:56:25 -04:00 |
Andrey Lihatskiy
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1b68f71348
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#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
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2024-04-29 07:56:09 +03:00 |
Dave Parks
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394479d7cc
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SL-17653 WIP - Apply GLTF material in Material Editor to selected object when you click "Save"
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2022-06-23 16:21:53 -05:00 |
ruslantproductengine
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84e5dc37b6
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MAINT-7847 The presence of certain Avatars stops local specular textures from "sticking". Yes really.
FIXED. Allows set material explicitly to material manager.
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2018-02-14 20:52:31 +02:00 |
Oz Linden
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90bf22ef24
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add debug logging, ostream support for material ids, and some minor cleanup
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2013-02-01 10:20:44 -05:00 |
William Todd Stinson
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a5b6142f6b
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Updating the comparison function to not use ascii-character comparison. This will give better sorting when the operator overriden comparators are used.
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2012-12-04 16:51:03 -08:00 |
William Todd Stinson
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e2b5e11820
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Implementing string conversion and comparison operator overrides for the LLMaterialID class.
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2012-12-04 15:46:10 -08:00 |
William Todd Stinson
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e2ce144129
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First pass at re-implementing the POST functionality to query values for selected visible objects.
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2012-11-27 16:56:53 -08:00 |
William Todd Stinson
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4174e9be5e
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Adding an additional conversion constructor.
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2012-10-11 11:51:16 -07:00 |
William Todd Stinson
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38a565f71a
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Initial pass at getting a list of viewer objects with non-null material IDs.
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2012-10-09 12:30:38 -07:00 |