Jonathan "Geenz" Goodman
5e5d466628
Readd probe count setting ( #3793 )
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* Readd max probe count. Disable dynamic probe allocation by default (for now).
2025-03-24 17:59:13 -04:00
Jonathan "Geenz" Goodman
c60061b504
Switch from GL_RGB16F to GL_R11F_G11F_B10F for probes ( #3562 )
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* #3561 Switch from GL_RGB16F to GL_R11F_G11F_B10F for reflection probes to help reduce memory bandwidth and VRAM pressure.
2025-02-14 13:16:35 -05:00
Rye
c883c7f2d9
Drop reflection probes and mirrors to RGBA8 when hdr is disabled to minimize vram usage and chance of probe nans ( #2558 )
2025-01-09 20:43:45 -05:00
Rye Mutt
db84bf9567
Improve accuracy of texture memory tracking ( #2371 )
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* Fix alloc_tex_image to account for more missing texture memory
Change alloc_tex_image calls to pass internal format to properly account for used image type
* Fix scaleDown passing primary format in place of internal format to glTexImage2D
* Make texture debug view and texture bias calculation consistent and remove double accounting for render target textures
2024-08-21 09:47:31 -05:00
Ansariel
e2e37cced8
Fix line endlings
2024-05-22 22:40:26 +03:00
Ansariel
1b67dd855c
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
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# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
2024-05-22 19:04:52 +02:00
Andrey Kleshchev
a156998fa6
viewer#799 Account for reflection probes' memory
2024-05-07 08:25:13 +03:00
Andrey Lihatskiy
1b68f71348
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
2024-04-29 07:56:09 +03:00
Lars Næsbye Christensen
7316441f22
llrender: BOOL (int) to real bool
2024-02-12 23:17:22 +02:00
RunitaiLinden
a29f7c3b4a
SL-20498 Preserve default probe when resetting reflection probes.
2023-10-23 13:54:00 -05:00
RunitaiLinden
1f79379bf2
SL-19538 Followup -- tune exposure parameters and clamp local light ambiance. Make render targets 16F and scrube NaNs (thanks Rye). Update midday. ( #154 )
2023-04-05 11:55:51 -05:00
Dave Parks
bc7856098f
SL-19281 Unify handling of haze and gamma between fullbright and not and move haze back to sRGB color space to stay consistent with sky colors. Also fix broken "roughness" stuck at 0.2.
2023-03-02 16:36:03 -06:00
Dave Parks
29e344bbd0
SL-18483 Work around for crash on AMD when using glGenerateMipmap on cubemap array.
2022-10-31 15:19:28 -05:00
Dave Parks
9448db5d4a
SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage.
2022-10-06 18:40:01 -05:00
Dave Parks
64cfcea3f4
SL-18190 Reduce banding - experiment with RGB16F reflection probes
2022-09-23 18:13:20 -05:00
Dave Parks
c466e44334
SL-18190 Reduce banding (stay in linear space as much as possible, increase precision of reflection probes). Faster radiance and irradiance map generation.
2022-09-20 19:09:26 -05:00
Dave Parks
1eeee12ecb
SL-18190 Don't allocate mips for irradiance maps because they're never generated. Disable OpenGL core profile on Intel by default.
2022-09-20 12:28:45 -05:00
Howard Stearns
2082443220
SL-17967 - Git rid of ARB that is in core
2022-09-01 10:58:27 -07:00
Dave Parks
31e2fa5e50
SL-17600 WIP -- Proper radiance maps (not just mipped cubemaps).
2022-06-21 22:44:30 -05:00
Dave Parks
3400e5fd30
SL-17284 Reflection probe tuning and optimization take 1
2022-05-16 17:21:08 +00:00