Reason: a pointer to renamed item was not nullified in Folder View when rename control lost focus.
Fix: updated focus lost callback to nullify the pointer to renamed item. Had to made this callback non-static to have access to Folder View's member pointer.
Also made "New..." menu items disabled for Lost & Found folder.
Reviewed by Tofu Linden at https://codereview.productengine.com/secondlife/r/251/
--HG--
branch : product-engine
- Fixed folder_view and inventory_panel resizing in LLFolderView::arrange() when all visible items are filtered out. This fixed context menu for "Search" SLURL in Places->My Landmarks.
- Added check for visible items to display correct context menu when right-clicking on "Search" SLURL for empty search results in any inventory panel.
Reviewed by Leyla Farazha https://codereview.productengine.com/secondlife/r/14/
--HG--
branch : product-engine
Cause:
LLFolderView did NOT take into account size of status textbox during required height calculation
Solution:
Reserve size for textbox if the folderview does not have filtered items.
--HG--
branch : product-engine
EXT-4547 [BSI] it is possible to highlight multiple layers of chat
EXT-3844 Mouse wheel camera zoom is not reflected on View popup slider
EXT-3103 Add an option to restrict entering non-ascii symbols in text editor.
reviewed by Leyla
EXT-4957 : add const correctness for LLFolderViewEventListener::isItemRemovable
This checkin affects several files but is a lot less scary than it looks. It's mostly to add const correctness, and to rename isInTrash to isItemInTrash so that its naming is consistent with isItemRemovable/isItemMovable.
The only functionality change is to disable the trash button when an item is already in the trash.
Optimized LLFolderViewItem constructor by passing param block as
const ref to avoid copies.
Removed per-item arrow and background images, use defaults.
Removed unneeded static image pointers.
Removed hard-coded rounded_square.tga, replaced with Rounded_Square
Ditto for folder_arrow.tga
Reviewed with Richard.
Changed back to 8 pixel indent, as Ben Glenn was seeing confusion in
user tests with lesser indents. Made it a setting, FolderIndentation
in case we want to change in the future.
Reviewed with Leyla.
- Added drag and drop for empty inventory panel. Dropped item gets to
the root folder.
- Fixed issue with empty "Landmarks" inventory panel not displaying "No
matching items..." message.
- Removed accordion updating and hiding in idle routine. This invalidates EXT-2346 "My Landmarks accordion panels shouldn't be displayed if there are no landmarks in respective folders"
--HG--
branch : product-engine
EXT-3476 : Dragging and item in the PlacesSP brings up the InventorySP
EXT-1916 : Landmarks are not sorted in the Favorites Accordion
Added a new LLInventoryObserver::SORT request for resorting folder contents.
Landmarks no longer use the same sorting as accordions.
--HG--
branch : avatar-pipeline
EXT-1609 : Strange behavior for accordions in Places panel, Landmarks tab
Forcing top-level folders open when accordion is active. Removed logic that was saving and restoring initial folder state.
--HG--
branch : avatar-pipeline
Filter now works correctly.
Made some naming changes (e.g. setFilterType -> setFilterObjectType) so that what you choose to filter by is more explicit.
--HG--
branch : avatar-pipeline
LLFolderView was explicitly passing scroll events back to its
parent LLScrollContainer, which it didn't need to do. It may not have
exhibited an infinite loop before due to bugs in the border width
computations for scroll rectangles. Reviewed with Leyla.