Commit Graph

206 Commits (5fca8915d8f44cdb2a4f7bb4715d61ba47043e5d)

Author SHA1 Message Date
RunitaiLinden c1bde75768
HDRI Local Preview (#953)
* #926 WIP - HDRI import prototype v0

* #926 WIP -- add OpenEXR to autobuild.xml

* #926 WIP -- Add OpenEXR cmake

* #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load

* #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!)

* implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926

* Fix Xcode/clang compile error regarding new[]/delete[] mismatch

* #926 HDRI Preview finishing touches.

- Full ACES when HDRI is enabled
- Fix for probes getting stuck paused
- Add exposure and rotation controls

---------

Co-authored-by: Brad Linden <brad@lindenlab.com>
2024-03-08 12:01:20 -06:00
RunitaiLinden 0e91d18da3 #677 Add mirror clipping to rigged shaders 2024-02-05 15:36:42 -06:00
Andrey Kleshchev 577706eddc SL-20629 Fix first opened legacy env displaying probe ambience as '1' 2024-01-12 20:08:17 +02:00
RunitaiLinden 575dc8f410 SL-20754 Modify default midday to be a better approximation of Cloud Layers HDRI (addresses blue sheen). 2023-12-19 15:36:34 -06:00
RunitaiLinden bc4e90ea5e SL-20124 Wipe reflection probes when applying parcel EEP settings and pause updates on probes until transition completes. 2023-10-02 14:19:04 -05:00
Cosmic Linden e3565ff4dd SL-20036: Set probe ambiance to 0 for legacy midday 2023-07-19 11:23:31 -07:00
RunitaiLinden 50ec54831d
DRTVWR-559 Revert skies to be very close to release and disable tone mapping when probe ambiance is zero.
Hack for desaturating legacy materials has been removed for performance and quality reasons.

Adds a new setting for auto adjusting legacy skies.  This is the PBR "opt out" button.  If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure.  If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half.  

HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed.  If you want relatively even exposure all the time, set HDR Scale to 1.0.  If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale.

Also tuned up SSAO (thanks Rye!).

Reviewed with Brad.
2023-06-01 19:49:23 -05:00
Brad Linden 8d20d61b4d Fix divide by zero causing NaN with certain day cycles in DRTVWR-559 2023-05-31 10:33:03 -07:00
RunitaiLinden 095c624d01 SL-19745 Fix for resetting reflection probes when reapplying the same sky setting. 2023-05-23 14:47:48 -05:00
RunitaiLinden bd7a924a94 DRTVWR-559 Balance midday to not be a touch green. 2023-04-12 18:01:39 -05:00
RunitaiLinden 63c5711914 SL-19569 Don't reset probes when crossing parcel borders (whoops) and tone down glare on legacy materials. 2023-04-12 13:44:41 -05:00
Dave Parks 84fb05efeb SL-19569 Reset probes when reverting sky settings to shared environment. 2023-04-12 11:52:20 -05:00
Dave Parks c53aabe33f DRTVWR-559 Update default midday to closely resemble a public domain HDRI (https://polyhaven.com/a/cloud_layers) 2023-04-12 11:33:29 -05:00
Dave Parks 086da3d6f8 DRTVWR-559 Make cloud pattern deterministic when cloud scroll is zero. 2023-04-12 09:55:00 -05:00
RunitaiLinden 2b2154f021
SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and brightness to allow ACES Hill all the time. 2023-04-11 15:09:58 -05:00
Dave Parks 413ce656c8 SL-19538 Clear probes on sky setting slam. Better probe update prioritization. Incidental decruft. 2023-04-07 14:10:53 -05:00
Dave Parks 72a0408401 SL-19538 Back off on sun brightening a bit, remove errant brightening of clouds, and update midday to not be red shifted. 2023-04-06 22:55:51 -05:00
RunitaiLinden 1f79379bf2
SL-19538 Followup -- tune exposure parameters and clamp local light ambiance. Make render targets 16F and scrube NaNs (thanks Rye). Update midday. (#154) 2023-04-05 11:55:51 -05:00
cosmic-linden dd9d9f769d
Merge pull request #139 from secondlife/SL-19394
SL-19394: Update default midday per feedback
2023-03-23 15:12:43 -07:00
Cosmic Linden 2f97c6e142 SL-19394: Update default midday per feedback 2023-03-23 14:09:28 -07:00
cosmic-linden e14fb62e5b
Merge pull request #134 from secondlife/SL-19394
SL-19394: Change default midday to an asset ID with probe ambiance
2023-03-22 13:02:57 -07:00
Cosmic Linden 8d4430ffec SL-19394: Change default midday to an asset ID with probe ambiance 2023-03-22 12:57:38 -07:00
Dave Parks 8c7c4c424d DRTVWR-559 Quality pass -- Fix sky banding, fix off-by-one-mip in reflection probes (thanks Rye), remove noiseMap from light shaders (removes speckles), make irradiance maps RGB16F instead of RGBA16. Use actual luminance for sky instead of max color component during irradiance map pass. 2023-03-22 10:38:24 -05:00
Brad Linden 5fabfa50d7 Merge remote-tracking branch 'origin/main' into DRTVWR-559 2023-02-02 12:11:40 -08:00
Dave Parks 10b8dcc497 SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < 2GB), remove irradiance map feedback loop (one bounce, but but more stable and allows for much brighter first bounce), make sky contribution to irradiance not tint the world blue. Make irradiance that appears in radiance maps match world irradiance. 2023-01-30 18:56:19 -06:00
Andrey Lihatskiy f836194516 Merge branch 'main' into DRTVWR-570-maint-Q
# Conflicts:
#	doc/contributions.txt
#	indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
#	indra/newview/llfloater360capture.cpp
2022-12-12 20:53:11 +02:00
Andrey Kleshchev 7ceb266604 SL-18565 Built-in bump maps and some environment textures fail to load
Due to udp texture fetching no longer being present
2022-12-03 00:24:04 +02:00
Andrey Kleshchev 6de5986333 SL-18718 Crash at LLEventPump::listen and connection issues
Cleaner reinit and termination.
2022-11-28 17:25:43 +02:00
Andrey Lihatskiy 39e08b34b1 Merge remote-tracking branch 'RyeMutt/viewer/llsd-usage-fixes' into DRTVWR-570-maint-Q 2022-11-01 23:11:57 +02:00
Rye Mutt d0e07c770b Fix checks for empty LLSD maps to use size and not emptyMap which is for creating an empty LLSDMap type. 2022-10-30 06:56:16 -04:00
Andrey Lihatskiy 91f9f2e9f7 DRTVWR-570 Mac build fix: unused variables cleanup 2022-10-27 23:08:09 +03:00
Andrey Kleshchev 24fb2f8336 Merge branch 'master' (DRTVWR-548) into DRTVWR-559
# Conflicts:
#	indra/llrender/llgl.cpp
#	indra/llrender/llrendertarget.cpp
#	indra/newview/VIEWER_VERSION.txt
#	indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
#	indra/newview/llfloaterpreference.cpp
#	indra/newview/llviewercontrol.cpp
#	indra/newview/llviewermenu.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/llvovolume.cpp
2022-10-21 18:19:27 +03:00
Dave Parks b6e576c7c2 SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remove some unused glsl files. 2022-10-11 20:20:39 -05:00
Dave Parks aaf7b17db0 SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach -- make desired interface but brute force color conversions). Placeholder PBR water and move to deprecate forward rendering shaders. 2022-09-27 23:32:02 -05:00
Rider Linden 73dc249ab6 SL-17663: Pass the water settings to the settings injector when an experience changes water settings. 2022-06-24 16:33:54 -07:00
Mnikolenko Productengine d248961c30 SL-17182 FIXED Viewer crashes after changing the environment settings 2022-04-11 17:51:10 +03:00
Andrey Kleshchev 50d9e332ac SL-15225 llSetAgentEnvironment cloud density transition doesn't work 2022-01-19 00:26:59 +02:00
Ptolemy 97552d2e75 SL-16606: Add profiler category SHADER 2022-01-14 11:50:20 -08:00
Ptolemy 2178d9fa57 SL-16606: Add profiler category ENVIRONMENT 2022-01-14 11:50:19 -08:00
Nat Goodspeed 106d52c6ee SL-16202: Instantiate LLSimpleton::sInstance generically
instead of requiring a separate declaration for each subclass.

The previous way produces errors in clang.

(cherry picked from commit 8458ad8890)
2021-11-19 14:53:12 -05:00
Dave Houlton 353329c2c2 DRTVWR-546 merge in master v6.5.1 2021-11-16 11:44:55 -07:00
Dave Houlton 029b41c041 Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"
This reverts commit 5188a26a85, reversing
changes made to 819088563e.
2021-11-15 09:25:35 -07:00
Nat Goodspeed 8458ad8890 SL-16202: Instantiate LLSimpleton::sInstance generically
instead of requiring a separate declaration for each subclass.

The previous way produces errors in clang.
2021-11-04 16:40:05 -04:00
Dave Parks 8d20480c5f SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
Dave Parks d2dce17803 SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD. Enable Fast Timers when Tracy is enabled to catch Fast Timer overhead. 2021-10-19 02:26:41 +00:00
Andrey Lihatskiy 2ded530f93 Merge branch 'master' into DRTVWR-522-maint
# Conflicts:
#	doc/contributions.txt
#	indra/newview/llappcorehttp.cpp
#	indra/newview/llappcorehttp.h
2021-07-19 22:20:45 +03:00
Andrey Lihatskiy 7f19c512c9 Merge branch 'master' into DRTVWR-522-maint
# Conflicts:
#	indra/newview/app_settings/settings.xml
2021-06-25 00:54:35 +03:00
Andrey Lihatskiy a4c6c7059f Merge branch 'master' into DRTVWR-516-maint
# Conflicts:
#	indra/newview/app_settings/settings.xml
#	indra/newview/llvoicevivox.cpp
2021-06-25 00:51:02 +03:00
Andrey Kleshchev cfb6ca569b SL-15168 Viewer side functionality for guidebook window opening 2021-05-06 02:46:42 +03:00
Andrey Kleshchev 766ba20028 SL-15152 Crashfix: Do not update environments when quiting 2021-04-21 18:28:32 +03:00