Commit Graph

44959 Commits (62db9f6ba76c91f2dcafea8662acfcc72c57acca)

Author SHA1 Message Date
Ansariel 31d2912e98 FIRE-15847: Fix draw distance formatting issues 2015-04-10 20:19:59 +02:00
Ansariel 7f7a9b830a Merge 2015-04-10 00:42:54 +02:00
Ansariel 8be5746807 Update German translation 2015-04-10 00:42:09 +02:00
Ansariel eb1f2bba99 FIRE-15845: Typo fixes and autoreplace update by Sei Lisa 2015-04-10 00:34:58 +02:00
Nicky cd08c3f360 Fix some crashyness from FIRE-15524. 2015-04-10 00:07:38 +02:00
Ansariel e4eaeab7e2 Throttle link replace actions to 25 items per second 2015-04-09 23:03:52 +02:00
Ansariel 6a4590a16f Crashfix 2015-04-09 17:42:42 +02:00
Ansariel b38567199a There is no "HoverHeightSlider" setting 2015-04-09 12:11:42 +02:00
Ansariel 26f9c185d5 Unscrew the new hover a bit and make it actually work when changing the debug instead of having to create an instance of the floater first 2015-04-09 12:08:13 +02:00
Ansariel 26e18c6448 Make sure we always get the offset right on SL 2015-04-09 11:34:42 +02:00
Ansariel 722dedbe93 Move this out of RLVa 2015-04-09 10:30:26 +02:00
Ansariel a511750b86 Optimize this - isAgentAvatarValid() already checks for gAgent.getRegion() != NULL 2015-04-09 00:47:07 +02:00
Ansariel 12c2cf453f Wire this up for OpenSim et al 2015-04-09 00:36:12 +02:00
Ansariel 179156e009 Don't cast where unnecessary... 2015-04-08 20:10:28 +02:00
Ansariel cf1d6a542d FIRE-15811: RenderTerrainDetail default value isn't even used anywhere but causes the radio buttons in preferences lose their checked state 2015-04-08 20:06:05 +02:00
Nicky 9f46c4a893 FIRE-15789; Make sure to get rid of outdated particles when when minimized. Before it was accumulating thousands of them until the viewer was unminimized again. 2015-04-07 18:40:25 +02:00
ruslantproductengine befb4449dc MAINT-3585 FIXED (Crashes when attempting to upload image.) 2015-03-30 20:11:27 +03:00
Ansariel f53ce49320 FIRE-15837: Japanese translation update by Hiroshi Kumaki 2015-04-07 12:59:41 +02:00
Ansariel 7311059cb5 This was supposed to be like this... 2015-04-06 20:26:49 +02:00
Ansariel 404f4a7845 FIRE-12964: Manual pull of MAINT-3800 because it interferes with rigged mesh attachment selection
Also adjust calls of pickImmediate and pickAsync methods to account particle selection that was added after rigged mesh attachment selection
2015-04-06 20:21:50 +02:00
Ansariel 6c1e1760e4 FIRE-14525: Pull relevant part for current version of fix for MAINT-4435 2015-04-06 18:52:08 +02:00
Ansariel 102fbbc907 FIRE-15828: Japanese translation update by Hiroshi Kumaki 2015-04-06 16:30:08 +02:00
Northspring fa23092bd1 Updated Polish translation 2015-04-06 13:54:25 +02:00
Northspring a9df9ab55b A follow up for 058f2eaf26f5 - Remove HTTP Inventory option from all languages to prevent orphaned entries 2015-04-06 13:34:22 +02:00
Ansariel a0bdae65cb FIRE-15834: Option to display Received Folder at bottom and as a folder in inventory 2015-04-06 12:06:00 +02:00
Ansariel 25ce6bf9d2 Updated German translation 2015-04-06 11:30:54 +02:00
Jessica 3aa90044ea Added wireframe, attached lights and particles options in Graphics per request by support. 2015-04-05 21:11:17 -04:00
Cinder fcd6431264 Stop slamming the sim with ParcelVoiceInfo requests if voice is disabled at the parcel level 2015-04-05 15:21:57 -06:00
Jessica 8961318b69 Removing http Inventory option from develop menu since it soon will no longer be optional server side. Debug is still available. 2015-04-05 17:24:13 -04:00
Jessica 2e1ac95cc2 Fire-15728, BUG-8802, MAINT-5004. What a difference a zero makes! Someone forgot a zero and was targeting 0.1mb file size instead of 1.0mb. 2015-04-05 17:11:08 -04:00
Jessica 88de5ab033 FIRE-15794 Very ugly backout of MAINT-4341 because breaking the ability to capture full screen snapshots is worse than mismatched pixel height and width problems. 2015-04-05 15:48:16 -04:00
Nicky b5c4487884 Backout 45231/6cd12cf6be5d, 45232/ad4cf15860df and 45233:f8b2e5c2690e to revert to old Linux binaries and resolve incompatibilities with some distributions. 2015-04-05 19:04:44 +02:00
andreykproductengine 8bd2873879 MAINT-1654 FIXED object context menu redraws and repositions some time after being opened. 2014-12-31 14:06:05 +02:00
Ansariel 6dc7f0ad82 FIRE-15508: Partially backing out MAINT-2245 for now because of object corruption until MAINT-4897 is fixed 2015-04-05 19:53:05 +02:00
andreykproductengine b828e6d5b6 MAINT-1861 FIXED Texture doesn't appear in Inventory after using 'Copy to inventory' button 2014-11-26 19:22:31 +02:00
Mnikolenko ProductEngine cba3f14215 MAINT-4619 FIXED Using Align Planar Faces on flexible prims causes viewer to crash 2014-11-04 13:07:14 +02:00
Ansariel 1fd5030c60 FIRE-15828: Japanese translation update by Hiroshi Kumaki; with addtionally removed unnecessary element attributes that might cause issues, e.g. overwriting combobox values 2015-04-05 18:00:42 +02:00
Ansariel 3254266065 Even more refactoring of chatbar_as_cmdline.cpp 2015-04-03 17:33:27 +02:00
Ansariel 9daf58f413 Refactored chatbar_as_cmdline.cpp 2015-04-03 16:52:43 +02:00
Ansariel 44d65105f6 FIRE-15817: Zdrop / Ztake command help is wrong 2015-04-03 15:44:48 +02:00
Northspring 9894048f27 A small follow up for the previous commit... 2015-04-02 23:59:42 +02:00
Northspring 888086317e FIRE-9856: Mute sound effects disable plays sound from collisions and plays sound from gestures checkbox not disable after restart/relog 2015-04-02 23:12:52 +02:00
Ansariel fb21b1dd86 FIRE-15813: Cancelling "Save As" dialog in snapshot floater leaves floater in "working" state 2015-04-02 11:48:16 +02:00
Ansariel 86ef6aa5aa Convenience... 2015-04-02 11:39:30 +02:00
Northspring 7bf998d8a3 Small wording changes, Willow and Lette suggestions 2015-04-01 20:37:28 +02:00
Ansariel 5711dc8fad FIRE-11330: More changes to prevent names getting stuck if both name request via caps or legacy fail
Previous version could lead to a situation where a name request fails both via
caps or legacy, or it will return broken data, with both cases leading to a
callback connection waiting in the callback map and not issuing new requests for
the same name.

With the change, we might request names multiple times again, but handle the
callback only once (first one wins) and disconnect all others waiting, since
callObservers() will make sure all interested parties get notified about the
received name.
2015-04-01 15:39:36 +02:00
Tank_Master 93bfdfd839 Merge 2015-03-31 07:47:04 -07:00
Ansariel a114bb2778 Fix copy&paste error, found in an old patch by Jules Joffe 2015-03-31 14:40:21 +02:00
Ansariel 7f1f0019d8 Optimize previous fix:
We only need to request the name from the name cache once. In case a name has
to be resolved another time while the response to our first request hasn't
arrived yet, do not request it again but just add another observer for that
agent id - it will be called as well once the request is finished.
2015-03-31 13:50:57 +02:00
Kitty Barnett b77ecc6b41 Reimplemented the @adjustheight command using LL's new hover functionality 2015-03-30 23:12:44 +02:00