Ansariel
31d2912e98
FIRE-15847: Fix draw distance formatting issues
2015-04-10 20:19:59 +02:00
Ansariel
7f7a9b830a
Merge
2015-04-10 00:42:54 +02:00
Ansariel
8be5746807
Update German translation
2015-04-10 00:42:09 +02:00
Ansariel
eb1f2bba99
FIRE-15845: Typo fixes and autoreplace update by Sei Lisa
2015-04-10 00:34:58 +02:00
Nicky
cd08c3f360
Fix some crashyness from FIRE-15524.
2015-04-10 00:07:38 +02:00
Ansariel
e4eaeab7e2
Throttle link replace actions to 25 items per second
2015-04-09 23:03:52 +02:00
Ansariel
6a4590a16f
Crashfix
2015-04-09 17:42:42 +02:00
Ansariel
b38567199a
There is no "HoverHeightSlider" setting
2015-04-09 12:11:42 +02:00
Ansariel
26f9c185d5
Unscrew the new hover a bit and make it actually work when changing the debug instead of having to create an instance of the floater first
2015-04-09 12:08:13 +02:00
Ansariel
26e18c6448
Make sure we always get the offset right on SL
2015-04-09 11:34:42 +02:00
Ansariel
722dedbe93
Move this out of RLVa
2015-04-09 10:30:26 +02:00
Ansariel
a511750b86
Optimize this - isAgentAvatarValid() already checks for gAgent.getRegion() != NULL
2015-04-09 00:47:07 +02:00
Ansariel
12c2cf453f
Wire this up for OpenSim et al
2015-04-09 00:36:12 +02:00
Ansariel
179156e009
Don't cast where unnecessary...
2015-04-08 20:10:28 +02:00
Ansariel
cf1d6a542d
FIRE-15811: RenderTerrainDetail default value isn't even used anywhere but causes the radio buttons in preferences lose their checked state
2015-04-08 20:06:05 +02:00
Nicky
9f46c4a893
FIRE-15789; Make sure to get rid of outdated particles when when minimized. Before it was accumulating thousands of them until the viewer was unminimized again.
2015-04-07 18:40:25 +02:00
ruslantproductengine
befb4449dc
MAINT-3585 FIXED (Crashes when attempting to upload image.)
2015-03-30 20:11:27 +03:00
Ansariel
f53ce49320
FIRE-15837: Japanese translation update by Hiroshi Kumaki
2015-04-07 12:59:41 +02:00
Ansariel
7311059cb5
This was supposed to be like this...
2015-04-06 20:26:49 +02:00
Ansariel
404f4a7845
FIRE-12964: Manual pull of MAINT-3800 because it interferes with rigged mesh attachment selection
...
Also adjust calls of pickImmediate and pickAsync methods to account particle selection that was added after rigged mesh attachment selection
2015-04-06 20:21:50 +02:00
Ansariel
6c1e1760e4
FIRE-14525: Pull relevant part for current version of fix for MAINT-4435
2015-04-06 18:52:08 +02:00
Ansariel
102fbbc907
FIRE-15828: Japanese translation update by Hiroshi Kumaki
2015-04-06 16:30:08 +02:00
Northspring
fa23092bd1
Updated Polish translation
2015-04-06 13:54:25 +02:00
Northspring
a9df9ab55b
A follow up for 058f2eaf26f5 - Remove HTTP Inventory option from all languages to prevent orphaned entries
2015-04-06 13:34:22 +02:00
Ansariel
a0bdae65cb
FIRE-15834: Option to display Received Folder at bottom and as a folder in inventory
2015-04-06 12:06:00 +02:00
Ansariel
25ce6bf9d2
Updated German translation
2015-04-06 11:30:54 +02:00
Jessica
3aa90044ea
Added wireframe, attached lights and particles options in Graphics per request by support.
2015-04-05 21:11:17 -04:00
Cinder
fcd6431264
Stop slamming the sim with ParcelVoiceInfo requests if voice is disabled at the parcel level
2015-04-05 15:21:57 -06:00
Jessica
8961318b69
Removing http Inventory option from develop menu since it soon will no longer be optional server side. Debug is still available.
2015-04-05 17:24:13 -04:00
Jessica
2e1ac95cc2
Fire-15728, BUG-8802, MAINT-5004. What a difference a zero makes! Someone forgot a zero and was targeting 0.1mb file size instead of 1.0mb.
2015-04-05 17:11:08 -04:00
Jessica
88de5ab033
FIRE-15794 Very ugly backout of MAINT-4341 because breaking the ability to capture full screen snapshots is worse than mismatched pixel height and width problems.
2015-04-05 15:48:16 -04:00
Nicky
b5c4487884
Backout 45231/6cd12cf6be5d, 45232/ad4cf15860df and 45233:f8b2e5c2690e to revert to old Linux binaries and resolve incompatibilities with some distributions.
2015-04-05 19:04:44 +02:00
andreykproductengine
8bd2873879
MAINT-1654 FIXED object context menu redraws and repositions some time after being opened.
2014-12-31 14:06:05 +02:00
Ansariel
6dc7f0ad82
FIRE-15508: Partially backing out MAINT-2245 for now because of object corruption until MAINT-4897 is fixed
2015-04-05 19:53:05 +02:00
andreykproductengine
b828e6d5b6
MAINT-1861 FIXED Texture doesn't appear in Inventory after using 'Copy to inventory' button
2014-11-26 19:22:31 +02:00
Mnikolenko ProductEngine
cba3f14215
MAINT-4619 FIXED Using Align Planar Faces on flexible prims causes viewer to crash
2014-11-04 13:07:14 +02:00
Ansariel
1fd5030c60
FIRE-15828: Japanese translation update by Hiroshi Kumaki; with addtionally removed unnecessary element attributes that might cause issues, e.g. overwriting combobox values
2015-04-05 18:00:42 +02:00
Ansariel
3254266065
Even more refactoring of chatbar_as_cmdline.cpp
2015-04-03 17:33:27 +02:00
Ansariel
9daf58f413
Refactored chatbar_as_cmdline.cpp
2015-04-03 16:52:43 +02:00
Ansariel
44d65105f6
FIRE-15817: Zdrop / Ztake command help is wrong
2015-04-03 15:44:48 +02:00
Northspring
9894048f27
A small follow up for the previous commit...
2015-04-02 23:59:42 +02:00
Northspring
888086317e
FIRE-9856: Mute sound effects disable plays sound from collisions and plays sound from gestures checkbox not disable after restart/relog
2015-04-02 23:12:52 +02:00
Ansariel
fb21b1dd86
FIRE-15813: Cancelling "Save As" dialog in snapshot floater leaves floater in "working" state
2015-04-02 11:48:16 +02:00
Ansariel
86ef6aa5aa
Convenience...
2015-04-02 11:39:30 +02:00
Northspring
7bf998d8a3
Small wording changes, Willow and Lette suggestions
2015-04-01 20:37:28 +02:00
Ansariel
5711dc8fad
FIRE-11330: More changes to prevent names getting stuck if both name request via caps or legacy fail
...
Previous version could lead to a situation where a name request fails both via
caps or legacy, or it will return broken data, with both cases leading to a
callback connection waiting in the callback map and not issuing new requests for
the same name.
With the change, we might request names multiple times again, but handle the
callback only once (first one wins) and disconnect all others waiting, since
callObservers() will make sure all interested parties get notified about the
received name.
2015-04-01 15:39:36 +02:00
Tank_Master
93bfdfd839
Merge
2015-03-31 07:47:04 -07:00
Ansariel
a114bb2778
Fix copy&paste error, found in an old patch by Jules Joffe
2015-03-31 14:40:21 +02:00
Ansariel
7f1f0019d8
Optimize previous fix:
...
We only need to request the name from the name cache once. In case a name has
to be resolved another time while the response to our first request hasn't
arrived yet, do not request it again but just add another observer for that
agent id - it will be called as well once the request is finished.
2015-03-31 13:50:57 +02:00
Kitty Barnett
b77ecc6b41
Reimplemented the @adjustheight command using LL's new hover functionality
2015-03-30 23:12:44 +02:00