Commit Graph

234 Commits (8243d30f02abd56dc2abdc1925f16ccf81fbbb49)

Author SHA1 Message Date
Tank_Master 1762586923 Merge LL 3.4.4 beta 1, but left tcmalloc enabled. 2012-12-21 01:14:38 -08:00
Tank_Master cc44316aed Merge LL 3.4.3,
Note: aligned some of our code with LL's, spcifically feature table, gpu table, texture fetching, and some rendering defaults behavior.
2012-12-18 00:36:35 -08:00
Tank_Master 5b5f4c8bf5 Merge LL 3.4.2 release,
broken revision, KDU package needs updating, mac packager also likely broken
2012-12-14 07:59:55 -08:00
Tank_Master 9f4245779c Partial Merge of LL 3.4.2 Release 2012-12-10 15:56:46 -08:00
Oz Linden 7ab282a09c merge changes for DRTVWR-246 2012-11-20 11:30:31 -05:00
Dave Parks adacf00aad Automated merge with http://bitbucket.org/lindenlab/viewer-beta 2012-11-07 16:14:31 -06:00
Dave Parks a36b66bd14 MAINT-1815 Fix for excessive memory usage in Mayfair. Disable tcmalloc. Disable private memory pools. Make viewer large address aware on windows.
Reviewed by Kelly
2012-11-07 16:03:54 -06:00
Oz Linden 97106c2dea merge changes for DRTVWR-194 2012-08-15 17:07:10 -04:00
Brad Payne (Vir Linden) a5c9d89b28 merge 2012-07-30 14:57:33 -04:00
Techwolf Lupindo eaa3a51a19 Texture comment metadata support.
Currently extracts the comment out of the texture if it exists and decodes any <letter>=<value> embedded in the comment.
Currenly LL uses this to id the uploader and time uploaded.
This will be used by the export feature in the future.
2012-11-21 23:36:37 -05:00
Ansariel ae4aa908ca Fix for objects becoming gray after turning away from them 2012-11-06 18:38:06 +01:00
Ansariel 0ce5f8f87c FIRE-4853: Texture refresh for sculpties; with help from Lance Corrimal (Dolphin Viewer) and Kitty Barnett (Catznip Viewer) 2012-10-30 19:39:40 +01:00
Xiaohong Bao 0660f646e1 fix for SH-3237: cached sculpties do not load at the correct LOD. 2012-07-12 17:54:38 -06:00
Xiaohong Bao d99e867284 fix for MAINT-1201: 404 errors appear in the log when opening the world map 2012-07-06 16:36:12 -06:00
Dave Parks bedbbf7c02 Merge 2012-06-28 16:32:54 -05:00
Xiaohong Bao 0730b24d7c fix merge conflicts: v-r to drano 2012-06-26 22:27:24 -06:00
Brad Payne (Vir Linden) 74d4f8af01 v-r to drano merge conflicts wip 2012-06-26 16:43:58 -04:00
Dave Parks 9e9d32de38 merge 2012-06-22 14:04:33 -05:00
Xiaohong Bao 0d80aced24 for SH-3073: implement a fast cache system for texture fetching 2012-06-12 17:01:48 -06:00
Tank_Master 8cb09ca444 Merge to FS LGPL 29865 2012-08-30 15:45:02 -07:00
Tank_Master cb24ec2e0d merge LL 3.3.4 beta
autoreplace does not work (needs a hook in nearby chat), no cmd line option to add new stuff
spellcheck only works when packaged
2012-07-16 21:59:14 -07:00
Nicky c9d32bce39 Crashfix: Make sure drawable exits before calling any method on it. 2012-07-08 12:48:43 +02:00
Xiaohong Bao f25dbddd5b fix for MAINT-1113: [PUBLIC_JIRA_USERS][crashhunters] crash at LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *) [secondlife-bin llviewertexturelist.cpp] 2012-05-31 18:10:32 -06:00
Nicky e2fc91714c Crashfix: Make sure drawable exists before calling any method on it. 2012-07-08 12:48:43 +02:00
Xiaohong Bao 957bfcd5d9 fo SH-3074: clear ghost and stale texture fetching requests in time. 2012-05-29 18:02:11 -06:00
simon@Simon-PC.lindenlab.com 1777fa5187 Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148 2012-05-25 15:07:22 -07:00
Xiaohong Bao 0afca8603a fix crashes and flaws for SH-3086 2012-05-04 18:16:37 -06:00
Xiaohong Bao e65852e9a5 For SH-3086: add functions to refetch all previous textures through HTTP and from cache 2012-05-03 11:38:05 -06:00
Xiaohong Bao da29210ed6 fix a sculpt crash 2012-05-01 21:29:19 -06:00
Xiaohong Bao aa44ec81e1 for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console on and off. 2012-05-01 16:49:28 -06:00
Merov Linden c0855030de Fix sculpties being deleted while being still in use in the scene 2012-04-30 19:10:55 -07:00
Merov Linden 3f31c82a1c SH-3124 : Fix crash on exit on Mac 2012-04-30 17:44:44 -07:00
Xiaohong Bao 164de6c180 fix for a crash on sculpt 2012-04-27 18:32:42 -06:00
Xiaohong Bao 3a9aa29a44 fix for a crash on "refetch vis cache" 2012-04-27 16:38:16 -06:00
Xiaohong Bao 1df7655588 for SH-3097: introducing texel pixel ration adjustment 2012-04-26 16:55:06 -06:00
Xiaohong Bao e344b2afa2 For SH-3121: collect time of reloading all textures from cache and through HTTP when all objects loading are done. 2012-04-26 15:53:35 -06:00
Xiaohong Bao 5ab4dadc70 for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:
As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
2012-04-25 16:59:20 -06:00
Merov Linden 18fa5cd60b Pull from viewer-thx1138 2012-04-13 10:54:31 -07:00
Merov Linden b4a3bb4f3b SH-3081 : Implement TextureCameraMotion settings as well as faster loading when the camera is still 2012-04-12 22:05:53 -07:00
Xiaohong Bao 0a42495906 for SH-3074: clear ghost and stale texture fetching requests in time 2012-04-12 15:50:25 -06:00
Nicky 57b661bd8d Crashhunting: Aid to find out why some pointers get corrupted. 2012-07-16 21:45:13 +02:00
Richard Linden 49e1af3029 Automated merge with https://bitbucket.org/don_linden/viewer-thx-runway-shared-1 2012-03-20 16:50:30 -07:00
Richard Linden 11e5c8b322 added debug tools for visualizating texel density at various discard levels (current, requested, full) 2012-03-20 16:46:08 -07:00
Tank_Master e757189f8d Merge LL 3.3.3 to FS LGPL 2012-06-22 09:52:28 -07:00
Tank_Master 991d43709c merge LL 3.3.3 beta 2012-06-16 07:22:27 -07:00
Nicky eb3f786841 FIRE-6626; Make sure there's no NaN passed into decide priority which is used for sorting in STL containers. STL containers need strict weak ordering and NaN breaks that with it's characteristics. 2012-06-16 18:14:12 +02:00
Brad Payne (Vir Linden) 7b3f721e7a SH-3018 WIP - removed audit texture, other unused diagnostic code 2012-02-29 16:15:02 -05:00
Dave Parks 06bd745027 MAINT-775 More aggressive removal of textures from video memory. 2012-04-18 14:50:23 -05:00
Dave Parks f53fa08c70 MAINT-708 Use texture compression to minimize memory bloat (experimental) 2012-03-02 13:35:10 -06:00
Dave Parks 2cc39f35a0 MAINT-708 Use texture compression to minimize memory bloat (experimental) 2012-03-02 13:35:10 -06:00