Commit Graph

4 Commits (83b4ea59fc8793ccbfb6b40ffff111de14ebd4d3)

Author SHA1 Message Date
Bennett Goble f729cfc33f SL-15742: Convert build scripts to Python 3
This changeset makes it possible to build the Second Life viewer using
Python 3. It is designed to be used with an equivalent Autobuild branch
so that a developer can compile without needing Python 2 on their
machine.

Breaking change: Python 2 support ending

Rather than supporting two versions of Python, including one that was
discontinued at the beginning of the year, this branch focuses on
pouring future effort into Python 3 only. As a result, scripts do not
need to be backwards compatible. This means that build environments,
be they on personal computers and on build agents, need to have a
compatible interpreter.

Notes

- SLVersionChecker will still use Python 2 on macOS
- Fixed the message template url used by template_verifier.py
2021-12-10 14:42:49 -08:00
Brad Payne (Vir Linden) 184a5fd82b SL-315 - resetSkeleton() work, dae_tool.py can add random joint positions to models 2016-05-09 10:25:30 -04:00
Brad Payne (Vir Linden) ec471497f5 SL-375, SL-378 - rudimentary logging info to list joint offsets during mesh import. dae_tool.py work to enable joint offset tweaking. 2016-04-29 11:25:17 -04:00
Brad Payne (Vir Linden) 3da9762eee SL-374, SL-375 - dae_tool.py for dae manipulation, initially to make joint offset test content 2016-04-28 13:44:36 -04:00