Dave Parks
8ec39da346
SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlphaFunc when shaders are available).
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Reviewed by Leslie
2011-07-29 17:46:16 -05:00
Dave Parks
190ff3c346
SH-2031 Fix for link error in llui_libtest
2011-07-18 10:39:02 -05:00
Dave Parks
6469f1c2f2
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-17 00:24:08 -05:00
Dave Parks
253642ccff
SH-1903 Don't use indexed texture rendering when GL version is < 3.1 (fixes bad performance on cards with old drivers)
2011-06-23 23:06:36 -05:00
Leslie Linden
ffab1eef57
Mac build fixes.
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Reviewed by davep.
2011-06-03 16:24:07 -07:00
Dave Parks
6992dbc1e3
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
2011-06-01 23:46:04 -05:00
Dave Parks
ece32418e7
SH-1682 Dynamically adjust the number of texture channels to use for indexed texture rendering based on available hardware.
2011-05-31 14:35:59 -05:00
Dave Parks
eca17c8993
SH-1682 Full integration if indexed texture rendering to improve batch size.
2011-05-30 01:25:55 -05:00
Dave Parks
51bb3c15c8
SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisample instead.
2011-05-19 20:38:39 -05:00
Oz Linden
a5619d16f7
correct licenses (fix problem with license change merge)
2010-10-13 07:24:37 -04:00
Dave Parks
4fc7a221e1
Disable uniform map checking for now (breaks on several valid edge cases).
2010-10-12 17:04:41 -05:00
Dave Parks
21b1b91c44
ATI compatibility pass
2010-10-06 12:53:26 -05:00
Dave Parks
62943202a7
Make rigged attachments respect under water rendering.
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Reviewed by Nyx.
2010-08-13 14:42:07 -05:00
Dave Parks
f324787a70
Rigged attachment integration WIP.
2010-05-01 00:45:44 -05:00
Dave Parks
47ffcdb93d
Rigged attachments (almost works).
2010-04-06 16:24:08 -05:00
Tofu Linden
22ccfab764
CID-295
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Checker: UNINIT_CTOR
Function: LLGLSLShader::LLGLSLShader()
File: /indra/llrender/llglslshader.cpp
--HG--
branch : product-engine
2010-02-03 17:57:47 +00:00
Steven Bennetts
9ec432034d
merge -r 122421-124917 viewer-2.0.0-2 -> viewer-2.0.0-3
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ignore-dead-branch
2009-06-21 08:04:56 +00:00
Adam Moss
b01c75cb42
svn merge -r117314:117337
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svn+ssh://svn.lindenlab.com/svn/linden/branches/moss/mv13a-merge-1
QAR-1343 maint-viewer-13a+libcurlexploitfix-3-3 combo merge
2009-04-16 23:45:35 +00:00
Brad Kittenbrink
abdc99f21b
Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 (maint-render-9) and QAR-1236 (dll-msvcrt-2)
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svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
2009-02-18 21:10:16 +00:00
Aaron Brashears
e3cf284388
Result of svn merge -r107256:107258 svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165
2009-01-08 00:05:06 +00:00
Mark Palange
f89f19990c
QAR-992 Merging revisions 101012-101170,101686-101687 of svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_combo_1-22-merge into linden/release
2008-11-07 17:51:03 +00:00
Eric Tulla
939a506569
Merging in file-move-merge ( QAR-649 )
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Result of "svn merge -r 90669:90786 $tulla/file-move-merge ."
Be careful of future merges involving changes to any of these moved files as SVN usually does the wrong thing:
newview/llglslshader.* -> llrender/llglslshader.*, llrender/llshadermgr.*, newview/llviewershadermgr.* (gets split into 3 separate files)
newview/llpostprocess.* -> llrender/llpostprocess.*
newview/llrendersphere.* -> llrender/llrendersphere.*
newview/llcubemap.* -> llrender/llcubemap.*
llwindow/llgl.* -> llrender/llgl.*
llwindow/llglstates.h -> llrender/llglstates.h
llwindow/llgltypes.h -> llrender/llgltypes.h
llwindow/llglheaders.h -> llrender/llglheaders.h
2008-06-30 17:57:00 +00:00