Commit Graph

27 Commits (8f892d0f36fda170a5cecf0aea89887d6d0e45ef)

Author SHA1 Message Date
Brad Payne (Vir Linden) 8aef04f33c EXT-4919 WIP - fixed problems with inventory fetch failing to time out, added copying/activation of more gesture folders 2010-06-21 11:56:59 -04:00
Mike Antipov 356e1d55cc EXT-7441 FIXED Improved condition to give up fetched inventory items in LLInventoryFetchItemsObserver
Reason: LLInventoryFetchItemsObserver is used to fetch necessary gesture items. Its logic was based on count of "inventory changed" events. In case of there was too many requests stored item UUIDSs are be removed from queue by mistake - notification can be triggered because some other item is renamed.

This issue can appear wherever LLInventoryFetchItemsObserver is used.

Fix: improved logic to make decision to give up fetching items.
 For now it bases on period while waiting items to arrive from server and a number of attempts to repeate waiting.
 This is a constants of the LLInventoryFetchItemsObserver (10 times by 10 seconds)

Tested with test case in JIRA (total count of inventory items - 13,888).

Most likely that was a reason of inventory loss (EXT-7503).

Reviewed by Brad Payne at https://codereview.productengine.com/secondlife/r/507/

--HG--
branch : product-engine
2010-06-07 12:15:23 +03:00
Andrew Polunin bf197d4f41 EXT-7199 FIXED (Enable dragging items from inventory view to current outfit in Outfit Editor)
- HandleDragAndDrop() method was overridden in the LLPanelOutfitEdit class to handle drag and drop operations of the Clothing, Body Parts and Attachments.
- In panel_outfit_edit.xml parameter allow_multi_select was set to true to allow multiple selections.
- Added class LLCOFDragAndDropObserver to implement the drag and drop.
- Class LLInventoryMoveFromWorldObserver renamed to LLInventoryAddItemByAssetObserver.

Drag and drop reimplemented using functionality of the LLInventoryAddItemByAssetObserver.

Reviewed by Neal Orman and Mike Antipov at https://codereview.productengine.com/secondlife/r/373/

--HG--
branch : product-engine
2010-05-17 16:52:44 +03:00
Sergei Litovchuk 20d95dd523 (EXT-6722) Create modified inventory view for "my outfits" tab in top-level appearance sidebar (tier 2)
llui:
- Added accordion tab title setter.
- Added setters for accordion tab focus changes callbacks.

newview:
- Fixed observer used for outfit items collecting. Added checking number of fetched items.
- Added outfit selection and enabled "replace outfit" and "add to outfit" commands for selected outfit.

Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/332/

--HG--
branch : product-engine
2010-04-29 20:11:58 +03:00
Vadim Savchuk 85e47b0cf0 merge
--HG--
branch : product-engine
2010-04-21 16:58:28 +03:00
Dmitry Zaporozhan 2ce7556e53 Implemented by SL EXT-6722(normal task) - Create modified inventory view for "my outfits" tab in top-level appearance sidebar (tier 1)
llui:
- Setting container panel for accordion tab control to dynamically add tabs to accordions.
- Added method to dynamically remove accordion tabs.
- Added LLIconCtrl image setter.

newview:
- Class LLOutfitsList - a list of agents's outfits from "My Outfits" inventory category which represents each outfit by an accordion tab with a list of items inside it.
- Class LLWearableItemsList - a list of wearable items used in each accordion tab of "My Outfits" tab.
- Class LLInventoryItemsList - a base class for LLWearableItemsList that represents inventory items by panels in LLFlatListView.
- Class LLPanelInventoryItem - inventory item representation for a flat list. Item icon is set according to item type.
- Class LLInventoryCategoriesObserver - an observer used in LLOutfitsList for monitoring changes to "My Outfits" inventory category and updating outfits accordion tabs and list of items for each outfit.

Known issues:
- Only first outfit tab is displayed in "My Outfits" until this tab is expanded.
- Bottom bar buttons and filter field not functioning for "My Outfits" tab since LLOutfitsList still doesn't support selection, filtering and sorting.
- "My Outfits" and "Wearing" tabs of "Appearance" side panel might need a common interface to use LLOutfitsList and LLinventoryPanel as tabs in LLPanelOutfitsInventory or "Wearing" tab should be replaces with LLOutfitsList class object i.e. a flat list.

On review - https://codereview.productengine.com/secondlife/r/285/

--HG--
branch : product-engine
2010-04-21 15:44:24 +03:00
Tofu Linden bb0112f648 CID-461
Checker: UNINIT_CTOR
Function: LLInventoryFetchComboObserver::LLInventoryFetchComboObserver(const std::vector<LLUUID, std::allocator<LLUUID>> &, const std::vector<LLUUID, std::allocator<LLUUID>> &)
File: /indra/newview/llinventoryobserver.cpp

dead member.
2010-04-20 18:22:47 +01:00
Loren Shih 85f54aca0f automated merge 2010-04-13 16:39:12 -04:00
Mike Antipov 00462c2431 Fixed normal bug EXT-4347 (Moving object contents to inventory opens files, changes menu)
Implementation details:
 * Added new LLViewerInventoryMoveFromWorldObserver to watch moved items via their Asses UUIDs. It is instantiated only once due to drop events are sent separately for each item while multi-dragging.
 * Existent LLOpenTaskOffer observer uses it to exclude watched by LLViewerInventoryMoveFromWorldObserver items from own processing.
 * Removed dependancy on LLPanelPlaces in open_inventory_offer(). Openning of offered LM via group notice moved into an appropriate section (processed by LLOpenTaskGroupOffer)

Known Issues:
 * If Script item is among the dragged items from object to inventory it will be the only selected item in the inventory panel.
    Reason: it does not have its own Asset UUID and processed via LLOpenTaskOffer when should not.

Reviewed by Leyla and Richard at https://codereview.productengine.com/secondlife/r/116/

--HG--
branch : product-engine
2010-04-08 12:07:58 +03:00
Loren Shih 516ec63f52 EXT-6749 : Have all observers persist/retry when items are missing after notifications
Added mNumTries and took out mRetryIfMissing
2010-04-07 14:40:36 -04:00
Loren Shih 5d3de2ea03 EXT-6745 : Refactor LLFetchComboObserver to use LLFetchItems and LLFetchDescedents instead of code duplication
Took out a bunch of code duplication from the FetchComboObserver and am using the LLFetchItems/DescendentsObservers instead.  Also added some comments and made some minor superficial cleanup to LLInventoryObserver done().
2010-04-07 13:30:21 -04:00
Loren Shih e9f0676441 EXT-6728 : Have LLInventoryFetchItems/DescendentsObserver inherit from a base abstract LLInventoryFetchObserver class
Minor cleanup of LLInventoryFetchComboObserver
2010-04-07 11:15:27 -04:00
Loren Shih f096f02278 EXT-6728 : Have LLInventoryFetchItems/DescendentsObserver inherit from a base abstract LLInventoryFetchObserver class
Added a new abstract class LLInventoryFetchObserver from which LLInventoryFetchItems and LLInventoryFetchDescendents inherit.
Also changed isEverythingComplete to isFinished and made some other minor superficial changes.
2010-04-06 18:58:26 -04:00
Loren Shih c3d9316dff EXT-6727 : Allow LLInventoryObservers to target a single item (instead of a vector of items)
Added new constructors to LLInventoryFetch types to allow passing in a single item.
2010-04-06 17:30:23 -04:00
Loren Shih cdbdb11686 EXT-4151 : Immediately check if a fetchObserver filter is done, else add to observer list automatically
FetchObservers now take in a list of IDs to check against.
Made some naming changes.
2010-04-06 14:47:20 -04:00
Loren Shih 785d4c34b6 EXT-4151 : Immediately check if a fetchObserver filter is done, else add to observer list automatically
Preliminary work to clean up naming conventions.
2010-04-06 10:19:15 -04:00
Loren Shih b49165a9dd EXT-6703 : LLInventory.h cleanup and create new LLInventoryDefines
Superficial header file cleanup for LLInventoryFunctions.

Change made to simulator files as well.
2010-04-05 16:16:13 -04:00
Loren Shih 568d6ed229 EXT-5940 : INFRASTRUCTURE: Typedef all vector<LLUUID>'s
Fixed some more typedefs that I missed in first checkin.
2010-04-02 15:19:44 -04:00
Loren Shih 114e5ca083 EXT-5940 : Typedef all vector<LLUUID>'s
Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
2010-03-29 16:33:35 -04:00
Leyla Farazha 9ab7d647c1 EXT-3416 Can't name a new gesture on creation (and renaming is HARD)
reviewed by Callum
2010-01-21 15:09:38 -08:00
Loren Shih fbf5d1a992 EXT-3304 : Can't reorder items in the Favorites accordions
EXT-3476 : Dragging and item in the PlacesSP brings up the InventorySP
EXT-1916 : Landmarks are not sorted in the Favorites Accordion

Added a new LLInventoryObserver::SORT request for resorting folder contents.
Landmarks no longer use the same sorting as accordions.

--HG--
branch : avatar-pipeline
2009-12-15 13:47:31 -05:00
Loren Shih 9841edf0f4 EXT-3060 : Turn links into broken links immediately when baseobj is purged
EXT-3067 : INFRASTRUCTURE : LLInventoryPanel::modelChanged cleanup

Added REBUILD mask to inventory observer.
Added new logic for rebuilding linked items when an item is purged.
Took out atrocious expensive refresh that was being triggered on most LLInventoryPanel::modelChanged.

--HG--
branch : avatar-pipeline
2009-12-02 18:31:01 -05:00
Loren Shih 7e2b88a32b EXT-2867 : Crash after toggling gestures on and off
Observer wasn't being removed when class was deleted.

--HG--
branch : avatar-pipeline
2009-11-30 12:07:52 -05:00
Loren Shih ccf6cb3f9b viewer-2.0 automated merge
--HG--
branch : avatar-pipeline
2009-11-24 22:11:24 -05:00
Eric M. Tulla (BigPapi) a3930c7ff7 Inventory Offer changes and clickable inventory slurls 2009-11-20 19:27:33 -05:00
Brad Payne (Vir Linden) 62ce5fa462 For EXT-2623 - object missing wearables and attachments on initial login
--HG--
branch : avatar-pipeline
2009-11-19 16:00:40 -05:00
Loren Shih d53a354a9c Rename LLInventoryObservers to LLInventoryObserver 2009-11-12 13:56:36 -05:00