Xiaohong Bao
80b3884a6a
more for EXT-7500: PARTIAL FIXED: Texture Jamming problems with http texture off.
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Raise priorities of textures for self avatar to the highest.
2010-06-07 15:34:43 -06:00
Tofu Linden
1ec70d45e4
minor typo fixes: texure->texture
2010-05-29 06:23:16 +01:00
Xiaohong Bao
32c6f92fca
EXT-7194: FIXED: It takes long time to finish downloading baked textures.
2010-05-04 12:49:57 -06:00
Xiaohong Bao
9cc9ceb250
EXT-7080 Partial FIXED: Outfit texture updates are not transmitted (in either direction) when HTTP Textures is enabled
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Fixed baked textures downloading. Uploading will be fixed on the server side.
2010-05-04 11:08:45 -06:00
Xiaohong Bao
77c594f74f
fix for EXT-5956: texture downloading/decoding to never fully stop.
2010-03-09 16:38:27 -07:00
Xiaohong Bao
6a8b63e9de
partial fix for EXT-5711: Some textures loading from cache seems jammed.
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This fix should be able to improve the speed of loading texturs from cache noticeably (30% or more). More fix to come.
2010-03-07 21:18:10 -07:00
Xiaohong Bao
254db516c5
fix for EXT-5710: improve the raw image reloading process in the texture pipeline; EXT-4612: failing assert LLViewerTexture::setDecodePriority: ASSERT (!mInImageList); EXT-4912: Texture alpha mask is not applied on the first frame after decode.
2010-02-24 12:09:22 -07:00
Xiaohong Bao
0bf136e13c
fix for EXT-5528: Viewer hangs indefinitely after teleporting into this region.
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for EXT-5550: Viewer locks up consistently on the same sim.
2010-02-19 12:41:49 -07:00
Dave Parks
43ca4e104b
EXT-4209 Fix for sculptie prims not updating geometry when texture is loaded.
2010-02-05 11:19:14 -06:00
Xiaohong Bao
9d7ad2733e
partial fix for EXT-4352: Texture loading problems in Viewer 2.0. More to come later (next week).
2010-01-15 15:36:43 -08:00
Xiaohong Bao
b07564b15c
fix for DEV-44134: trying to move away from a huge amount of objects with media causes viewer to hang for 15-20 seconds.
2009-12-29 15:02:22 -07:00
brad kittenbrink
1ea60591a9
Refactoring of llviewerprecompiledheaders.h to hopefully increase stability
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and reduce unnecessary dependencies and incredibuild wedging. Hopefully in
the long run this will reduce build time. Also cleaned up a lot of header
file usage to conform better to the coding standard.
reviewed by james and steve.
2009-11-13 20:33:59 -05:00
Xiaohong Bao
f884941a8f
use "LLViewerTexture::EBoostLevel" to replace "S32" for texture boost level.
2009-11-11 14:53:13 -08:00
Steve Bennetts
485dcd9a8f
Fixed textrue prioritization so that boosted textures are always highest priority.
2009-11-06 16:16:01 -08:00
Steve Bennetts
afe6350160
merge from texture-pipeline
2009-11-06 12:15:41 -08:00
Xiaohong Bao
35e200881c
merge QAR-1829: texture pipeline branch in viewer-2.0.0.3
2009-11-06 06:52:24 +00:00
Xiaohong Bao
abf77532d8
fix the bug that textuer boost level is mixed with boolean numbers.
2009-11-03 19:42:52 -07:00
Xiaohong Bao
99d9712dd7
additional fix for DEV-41913: parcel media does not display on particle textures.
2009-11-01 17:27:25 -07:00
Xiaohong Bao
801301c435
fix DEV-41913: parcel media does not display on particle textures.
2009-10-30 21:22:47 -06:00
Xiaohong Bao
361a227773
fix EXT-1661: Avatars' icons should be cached only once per 24 hours, but not every time the viewer is restarted.
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to be reviewed by steve.
2009-10-29 16:12:12 -06:00
Steve Bennetts
53c972a521
* Changes to enable differentiating between icon texture priority and other UI texture priority.
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* Still need to only request smaller mip maps of icon textures
2009-10-25 23:05:15 -07:00
Monroe Williams
cf9239cabc
svn merge -r 134922:134973 svn+ssh://svn.lindenlab.com/svn/linden/branches/media-on-a-prim/moap-7
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Merging branches/media-on-a-prim/moap-7 down to viewer-2.0.
2009-10-01 02:35:53 +00:00
David Parks
536e38ad51
Merging render-pipeline-6-qa-2 into viewer-2
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Self reviewed.
2009-09-22 11:11:45 +00:00
Xiaohong Bao
77f56a3f3d
merge QAR-1579: texture-cleanup-1.
2009-07-10 22:02:26 +00:00