- made XML-files for the following controls on the panel for alert toasts: button, check box, icon and line editor.
- changed creation of these controls in code: from XML vs. from Params in run-time
- added getFont method to the LLCheckBox control
--HG--
branch : product-engine
- updated resize behavior to shrink Snapshot button: only speaker is shown in this case.
- updated LLSpeakButton to hide/show its labels
- updated talk_button widget (talk_button.xml) to have correct follows attributes
- also fixed bug with calculating necessary updates for children while extending bottom tray
--HG--
branch : product-engine
EXT-2456 : Usability: Inventory > Clothing > context menu not intuitive
RightClickFetchInventoryObserver now works correctly to update menu
FetchInventoryDescendents now triggers notifyObservers properly
Fixed up gInventory.notifyObservers logic
--HG--
branch : avatar-pipeline
Now, LLViewerMedia has explicit skipBack() and skipForward()
functions, and the buttons in LLPanelPrimMediaControls now map
onto those functions neatly.
When LLMediaDataClient::QueueTimer::tick() encounters an object at the head of the queue that's dead, it will now remove that object and loop, instead of sending a request and waiting for the tick timer to fire again.
Added an isDead() function to LLMediaDataClientObject, and an additional unit test that verifies the handling of dead objects.
EXT-2541 Help > Report Abuse screenshot not showing up
EXT-2549 Crash on exit from mouse-look (Mini Map related)
EXT-2548 Viewer freezes when going out of the mouselook while there are more than two floaters
EXT-1983 [BSI] Trying to edit a script in a no mod object pops up script editor with "object out of range"
reviewed by Richard
EXT-2661 : "Remove From Outfit" on COF doesn't take off my outfit
EXT-2662 : Can't delete a worn item link
Cleaned up the whole "isItemRemovable" logic, and having folders figure this out recursively via children.
Changed the isItemRemovable logic so that links aren't treated as worn for the purposes of deletion.
--HG--
branch : avatar-pipeline
- Added callback to ensure that a landmark is loaded from the global landmark list.
- Added disabling "Map" button to indicate that a landmark info is being loaded.
--HG--
branch : product-engine
strings are already in strings.xml, just had to actually translate the
labels where they were being applied.
Code reviewed by Bigpapi
--HG--
branch : avatar-pipeline
Added appearanceSP button to toggle folder closed/open state.
Also fixed up some bugs with current outfit title placement in appearanceSP.xml
Also added a generic call for getting the current outfit folder link