simon
dc4c184696
Merge downstream version 3.7.8 code
2014-05-07 13:19:05 -07:00
Dave Parks
bfe520387e
MAINT-2876 Fix for freeze when editing certain rigged meshes at high altitude.
2014-02-13 17:03:36 -06:00
Richard Linden
52da9f5f49
merge with viewer-release
2013-09-09 18:58:41 -07:00
Richard Linden
612892b45a
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
...
continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
2013-08-18 22:30:27 -07:00
Richard Linden
25937040de
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
...
converted many values over to units system in effort to track down
source of 0 ping
2013-08-16 12:38:12 -07:00
Richard Linden
e340009fc5
second phase summer cleaning
...
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Nat Goodspeed
c109361861
CHOP-962: per code review, comment that other code relies on "Global".
...
The comment advises grepping for "Global" rather than specifically pointing to
llcontrol.cpp because that's NOT the only place that relies on the name
"Global"! Besides, by the time someone does want to change the name, still
other such dependencies could've crept in.
2013-07-26 08:58:47 -04:00
Graham Madarasz
c334a185f3
NORSPEC-151 NORSPEC-152 fix handling of disable of bumpy and shiny in graphics panel to also disable deferred properly and add hooks for default norm and spec textures in texture picker
2013-05-14 05:59:48 -07:00
Oz Linden
ddd5659f81
merge changes for DRTVWR-294
2013-04-19 10:11:29 -04:00
Graham Madarasz
bf6182daa8
Update Mac and Windows breakpad builds to latest
2013-03-29 07:50:08 -07:00
callum_linden
ba3e89b5c7
first push - patch from CmdCupCake plus force FMODEX on
2013-01-18 16:43:19 -08:00
Oz Linden
bb73374ba1
MAINT-1410: make pre-login changes to login location preference affect the login panel
2012-09-25 17:24:28 -04:00
Dave Parks
9e9d32de38
merge
2012-06-22 14:04:33 -05:00
Oz Linden
4397516ca5
merge changes for DRTVWR-168
2012-06-21 17:50:41 -04:00
Oz Linden
f64a79d9d1
merge changes for DRTVWR-171
2012-06-21 14:19:25 -04:00
Todd Stinson
b8bc62a514
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.
2012-05-25 18:45:27 -07:00
Dave Parks
abaf0155b4
MAINT-616 Faster issuance of occlusion queries.
2012-05-25 10:51:38 -05:00
Todd Stinson
9b27e32a8d
Removing unused setting that is blocking my path to commit the subsequent change.
2012-05-24 16:07:31 -07:00
Oz Linden
7637acf76e
merge changes for DRTVWR-149
2012-05-22 06:03:42 -04:00
Kitty Barnett
1300f77fdd
Merged with viewer-beta
2012-05-20 17:41:00 +02:00
Jonathan Goodman
c7106a02b9
Merging latest changes for normalized blinn-phong.
2012-03-26 13:44:28 -04:00
Brad Payne (Vir Linden)
7b3f721e7a
SH-3018 WIP - removed audit texture, other unused diagnostic code
2012-02-29 16:15:02 -05:00
Kitty Barnett
2587f6d9d8
Minor fix for GCC
2012-03-29 18:25:48 +02:00
Kitty Barnett
9c66ac87fd
STORM-276 Basic spellchecking framework
2012-01-20 18:06:32 +01:00
Leslie Linden
619cda179d
SH-2711 FIX -- Removed the "RenderAnimateTrees" setting and associated code.
2011-11-23 13:18:41 -08:00
Dave Parks
db7924681d
SH-24114 Remove unused vectorization code (outdated/unused with SSE2 requirement and llvetor4a et al)
2011-11-08 17:46:43 -06:00
Dave Parks
a6e40e6e02
SH-2652 Slightly slower DoF (quality), apply FXAA *after* DoF, fix for some render targets not getting allocated when needed.
2011-11-07 12:34:05 -06:00
Dave Parks
7fef84ca75
SH-2571 Make low detail terrain stick when choosing "low" from preferences.
2011-10-19 18:06:32 -05:00
Dave Parks
f19f43c746
merge
2011-10-19 16:21:18 -05:00
Dave Parks
3211c6e308
SH-2240 WIP on removing lots of string comparisons that were added to deal with exploding amounts of non-built-in GL state
2011-10-11 00:26:03 -05:00
Richard Nelson
e61da05739
merge with viewer-development
2011-10-05 13:01:29 -07:00
Dave Parks
c4aa8c50da
SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session
2011-10-04 02:31:54 -05:00
Dave Parks
eadb745c59
SH-2465 Move FXAA to its own pass independent of DoF (also removes the need to reload shaders when toggling FSAA on and off)
2011-09-29 23:03:20 -05:00
Dave Parks
7238714634
SH-2507 Potential fix for basic shaders causing objects to disappear with some drivers (prune shader tree of unused shaders while we're at it)
2011-09-29 19:32:56 -05:00
Dave Parks
348a701812
SH-2507 Shave some unused/redundant varying state and make the max texture index debug setting rebuild shaders to use no flow control when set to 1 or lower
2011-09-28 00:41:10 -05:00
Dave Parks
bd02cdc75f
merge
2011-09-26 19:27:10 -05:00
Dave Parks
57620a9da9
SH-2244 Vertex buffer cleanup, fix for bad vertices in rigged attachments, added "RenderUseVAO" debug setting to control whether or not to use VAO's in non-core GL profiles.
2011-09-23 17:59:05 -05:00
Paul ProductEngine
5baf0de6a3
EXP-1203 FIXED (As a FUI user, I want the address bar and favorites to be on one line)
...
- Relocated address bar, combined with favorite landmarks EXP-1208
- Added dragger to change amount of space allocated to address bar and favorites bar EXP-1217
- Modified Favorites ->> More spillover EXP-1218
- Combined context menu menuitems for favorites & address bars EXP-1219
2011-09-19 19:13:39 +03:00
Nyx (Neal Orman)
60d15f78e1
merge with latest mesh-dev
2011-07-26 15:51:44 -04:00
Dave Parks
7ef1550fbb
merge
2011-07-18 23:50:50 -05:00
Xiaohong Bao
5267378577
fix for SH-1786: [PUBLIC] Turning off Lights and Shadows disables Glow
2011-07-15 17:01:25 -06:00
Aaron Stone
42daa3497b
STORM-1482 The Viewer shouldn't overwrite the crash behavior settings, some cleanups to the crash reporters, and the ability to use --set GroupName.SettingName to set parameters outside of the (default) Global settings group.
2011-07-12 15:48:02 -07:00
Dave Parks
6992dbc1e3
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
2011-06-01 23:46:04 -05:00
Dave Parks
53e890f4fd
SH-1359 General octree tune-up -- increase maximum capacity of an octree node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call.
2011-05-26 20:37:15 -05:00
Dave Parks
4353eeb928
SH-469 GL_ARB_texture_multisample support
2011-05-24 15:29:33 -05:00
Nyx (Neal Orman)
8f94ff85f9
merging up latest mesh-development to nyx-mesh-development
2011-05-17 12:13:54 -04:00
Dave Parks
a25f898703
merge
2011-05-02 14:52:12 -05:00
Paul ProductEngine
c4f03ca949
STORM-595 FIXED (The presentation of IM sessions in message well depends on method that was used for opening IM window)
...
- Added the callback with the timer on control name "ThrottleBandwidthKBPS" changes. Now message is sending to the simulator in 0.3 sec after LAST variable change.
2011-04-08 19:21:21 +03:00
Nyx (Neal Orman)
955b727550
merge
2011-03-21 17:56:11 -04:00
Oz Linden
a4f2c570dd
update to latest viewer-development
2011-03-14 11:07:07 -04:00