Commit Graph

10 Commits (9dbe107f4e547d1aec0a234eaa0e6f83dd987898)

Author SHA1 Message Date
brad kittenbrink 1ea60591a9 Refactoring of llviewerprecompiledheaders.h to hopefully increase stability
and reduce unnecessary dependencies and incredibuild wedging.  Hopefully in
the long run this will reduce build time.  Also cleaned up a lot of header
file usage to conform better to the coding standard.

reviewed by james and steve.
2009-11-13 20:33:59 -05:00
Nyx (Neal Orman) f6406b7174 EXT-2173 use of visual param animation inconsistent at best
removed ambiguous parameter "set_by_user" from many places in codebase,
renaming it to be upload_bake, which is a more accurate descriptor.
This allowed me to see several inconsistencies in how this variable was
being set - these errors were also fixed. User-visible result should be
that baked textures are not reuploaded on changing avatar sex until the
save button is pressed. primary win here is code clarity.

Code reviewed by Bigpapi.
2009-11-11 16:37:59 -05:00
Nyx (Neal Orman) 75bdd2ff32 EXT-2326 Editing appearance causes too many texture callbacks stalls the viewer
problem was caused by triggering updateMeshTextures() every time visual params
or textures were changed on your base avatar object. The latest structure
makes the parameters and textures in the wearables authoritative, causing them
to be copied to the avatar on a regular basis. This resulted in way too many callbacks
to be registered while waiting for baked textures to be uploaded.

Fixed by removing many calls to updateMeshTextures() and ensuring that it gets called
every time an appropriate param or texture actually changes, or a wearable gets
added/removed. This appears to cut the number of callbacks to a reasonable level.

Code reviewed by Bigpapi.
2009-11-09 16:41:16 -05:00
nyx@NyxTop 65f5348997 EXT-1945 visual parameter animations broken
First round of fixes for trying to fix the visual param animations

Code reviewed by Seraph
2009-10-29 15:13:27 -04:00
Neal Orman 576b8fe6ec EXT-1809 Wearing an item doesn't update avatar
Two part fix: prevented the copying of wearable parameters to the avatar to trigger a rebake.
Then: Called wearableUpdated every time a wearable was added/removed/replaced and ensured it properly invalidated the composite

Confirmed working fix on developer machine.

Code reviewed by Seraph.
2009-10-23 22:19:15 +00:00
Loren Shih 5164ed388c Code audit for r136515 ("merging in new wearable infrastructure...")
No expected functionality change; this mostly contains cosmetic cleanup.

Reviewed by: Nyx
2009-10-21 21:37:27 +00:00
Neal Orman d08b0b6ae8 merging in new wearable infrastructure to get a step closer to eventually supporting multiple wearables per type. Merge tested and compiles/working on linux and windows - no obvious regressions on appearance or appearance editor. Merge generated no conflicts due to being tested in fresh re-branch in avatar-pipeline/multiple-textures-12. Merge perfomed with following command:
svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 .

Progress can be tracked in DEV-32551.

 -Nyx
2009-10-16 17:56:30 +00:00
David Parks 536e38ad51 Merging render-pipeline-6-qa-2 into viewer-2
Self reviewed.
2009-09-22 11:11:45 +00:00
Xiaohong Bao 77f56a3f3d merge QAR-1579: texture-cleanup-1. 2009-07-10 22:02:26 +00:00
Steven Bennetts 9ec432034d merge -r 122421-124917 viewer-2.0.0-2 -> viewer-2.0.0-3
ignore-dead-branch
2009-06-21 08:04:56 +00:00