Commit Graph

12 Commits (9edad026f4494de1a6f02ecc3f477faa27a361ef)

Author SHA1 Message Date
Kitty Barnett 4b19e4c1a5 Merged with RLVa tip 2018-06-18 01:09:54 +02:00
Kitty Barnett fcac8d4b83 Fixed comments
--HG--
branch : RLVa
2018-06-17 17:24:09 +02:00
Kitty Barnett 577288d236 Merged with RLVa features & fixes 2018-05-26 18:08:53 +02:00
Kitty Barnett aa90a47a91 Added @setoverlay set of commands for a certain evil kitty
--HG--
branch : RLVa
2018-04-30 00:08:11 +02:00
Ansariel bcb8dcee52 Merge viewer-neko 2018-03-13 19:48:24 +01:00
Andrey Kleshchev 4156fb832c MAINT-6363 Normal and specular maps should not be downloaded if ALM is off 2018-03-06 12:59:32 +00:00
Nicky bb0329d012 Add debug floater to show how much texture memory objects in view use (per object). 2015-01-07 01:34:44 +01:00
Richard Linden 612892b45a SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
2013-08-18 22:30:27 -07:00
Richard Linden e340009fc5 second phase summer cleaning
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Brad Payne (Vir Linden) cbf24c55d5 SH-3344 WIP - additional debugging output for avatar local textures 2012-12-20 10:27:18 -05:00
Don Kjer 41301004e1 Cleanup actions from code review of llappearance with nyx 2012-09-04 22:49:26 +00:00
Don Kjer 1f6e20c5bb Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture 2012-09-04 17:43:08 +00:00