Andrey Lihatskiy
1b68f71348
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
2024-04-29 07:56:09 +03:00
Brad Linden
c6d5f11f63
Merge remote-tracking branch 'origin/main' into DRTVWR-559
2023-08-23 12:26:14 -07:00
Henri Beauchamp
1eb2b23f4b
SL-19159 Faster LLUUID and LLMaterialID hashing for std and boost containers keys ( #70 )
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LLUUID and LLMaterialID already have an excellent entropy and value dispersion; there is therefore strictly no need to further (slowly) hash their value for use with std and boost libraries containers.
This commit adds a trivial getDigest64() method to both LLUUID and LLMaterialID (which simply returns the XOR of the two 64 bits long words their value is made of), and uses it in std::hash and hash_value() specializations for use with containers.
2023-02-07 14:51:53 +02:00
Dave Parks
394479d7cc
SL-17653 WIP - Apply GLTF material in Material Editor to selected object when you click "Save"
2022-06-23 16:21:53 -05:00
ruslantproductengine
84e5dc37b6
MAINT-7847 The presence of certain Avatars stops local specular textures from "sticking". Yes really.
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FIXED. Allows set material explicitly to material manager.
2018-02-14 20:52:31 +02:00
Richard Linden
e40065f82c
BUILDFIX: #include and dependency cleanup
2013-07-19 15:03:05 -07:00
Oz Linden
90bf22ef24
add debug logging, ostream support for material ids, and some minor cleanup
2013-02-01 10:20:44 -05:00
William Todd Stinson
e2b5e11820
Implementing string conversion and comparison operator overrides for the LLMaterialID class.
2012-12-04 15:46:10 -08:00
William Todd Stinson
e2ce144129
First pass at re-implementing the POST functionality to query values for selected visible objects.
2012-11-27 16:56:53 -08:00
William Todd Stinson
4174e9be5e
Adding an additional conversion constructor.
2012-10-11 11:51:16 -07:00
William Todd Stinson
38a565f71a
Initial pass at getting a list of viewer objects with non-null material IDs.
2012-10-09 12:30:38 -07:00