Signed-off-by: Angeldark Raymaker <dark.angel_raven@yahoo.com.au>
No collab poser
Manip: Integrates better with Poser, now working 'live' like all the other UI controls, feeding back in the same way
Manip: code tidy
Rotation framing: World/Avatar/Screen reference framing for manip & other UI elements
Bone hightlight: with manip off, a debug marker appears a second to guide the eye as you select bones
Diff saves: Better saving of pose-state
Updated save version: now saves all the playing poses and their times, making 'diffs' much more useful.
Loading attempts to replay the pose at that time; making several tries if needed.
These poses restore the 'base' rotation state (position needs work).